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		<title>OgreMCP</title>
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				<updated>2015-04-01T20:04:37Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* A - C */  Alias Changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
&lt;br /&gt;
=== Title Bar Buttons ===&lt;br /&gt;
&lt;br /&gt;
[[file:Ogremcp_title_bar.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Setup button - &lt;br /&gt;
* Enable Swapping - Will allow swapping of buttons to different locations on the MCP. Check Enable, Select the MCP button you wish to move, then Select the destination MCP Button.  '''DONT FORGET TO TURN OFF'''&lt;br /&gt;
* IRC Me Only - Will change all IRC related buttons from !c All to !c Me.  Allowing you to control only your local CPUs using IRC Commands without Un-auth'ing someone.&lt;br /&gt;
&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Alias_AddEntry'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Adds an entry into the Alias tab.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ForWho.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Alias. Example: *Tank&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Alias name: Example: Kannkor&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Alias_ChangeEntryFor'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Changes an entry into the Alias tab.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ForWho.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Current alias name: Example: Kannkor&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|New alias name: Example: Primalz&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Alias_ChangeEntryAlias'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Changes an entry into the Alias tab.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ForWho.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Alias: Example: *Tank&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|New alias name: Example: Primalz&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Maintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancel Maintained ability&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Ability to cancel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| ForWho&amp;lt;br /&amp;gt;Example: All, melee, scouts, mages, fighters, dirge, etc.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''ChangeRadarYAxis'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes the Radar Y Axis.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Value. TRUE for on, FALSE for off.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Crouch'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Simply presses &amp;quot;z&amp;quot; which is the default. If you've changed this... it'll still press z..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot for who&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|&amp;lt;center&amp;gt;'''CS_Set_Formation_Circle'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets everyone up in a big circle.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho. Example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Distance from the Center. Example: 10&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || X. Example: ${Me.X}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Y. Example: ${Me.Y}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 5 || Z. Example: ${Me.Z}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 6 || Use Relatively campspot. Default is FALSE. (Has to be capital TRUE or FALSE).&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;'''CS_Set_Formation_MonkeyInMiddle'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets everyone up in a big circle, with 1 person in the middle.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho. Example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Distance from the Center. Example: 10&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || X. Example: ${Me.X}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Y. Example: ${Me.Y}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 5 || Z. Example: ${Me.Z}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 6 || Monkey. Who is in the middle? Example: ${Me.Name}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 7 || Use Relatively campspot. Default is FALSE. (Has to be capital TRUE or FALSE).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''InjectChat'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Injects chat as if it were sent via /raidsay&amp;lt;br&amp;gt;In theory, you should be able to put anything here you want, and any script monitoring in-game chat, would see this message as if it was said in raid chat. e.g.: You could make: set up for bj ____ buttons using this. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Entire chat message to inject as if it was said in raid, example: &amp;quot;set up for dagrin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Who Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || Who to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Poison_AutoConsume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;3&amp;quot;|Auto Consume Options for Poisons.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho. Who will modify AutoConsume.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Option. Possibilities are: TRUE, FALSE, TOGGLE, and REPORT&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Poison Name. You can leave this blank if you want to use the defaults that are hard coded.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Poison_Replenish'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;3&amp;quot;|Auto Consume Options for Poisons.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho. Who will Replenish.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Poison Name. You can leave this blank if you want to use the defaults that are hard coded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. *Update* Ogrebot will now try to select the first option in the list (which is kind of default selected, but doesn't actually do anything).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a &amp;quot;set up for ___&amp;quot; command.  In the example below, &amp;quot;set up for dagrin&amp;quot; would be sent to all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of the mob to set up for, example: dagrin&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Show_Available_Set_ups'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows Setups associated with the current zone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special_ZoneSpecific'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This will handle clicking of zone specific items. Such as the zipline in Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Reset_All'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;NOTE: There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2015-04-01T19:55:19Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: Poision Changes Added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
&lt;br /&gt;
=== Title Bar Buttons ===&lt;br /&gt;
&lt;br /&gt;
[[file:Ogremcp_title_bar.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Setup button - &lt;br /&gt;
* Enable Swapping - Will allow swapping of buttons to different locations on the MCP. Check Enable, Select the MCP button you wish to move, then Select the destination MCP Button.  '''DONT FORGET TO TURN OFF'''&lt;br /&gt;
* IRC Me Only - Will change all IRC related buttons from !c All to !c Me.  Allowing you to control only your local CPUs using IRC Commands without Un-auth'ing someone.&lt;br /&gt;
&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Maintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancel Maintained ability&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Ability to cancel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| ForWho&amp;lt;br /&amp;gt;Example: All, melee, scouts, mages, fighters, dirge, etc.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Crouch'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Simply presses &amp;quot;z&amp;quot; which is the default. If you've changed this... it'll still press z..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot for who&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|&amp;lt;center&amp;gt;'''CS_Set_Formation_Circle'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets everyone up in a big circle.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho. Example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Distance from the Center. Example: 10&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || X. Example: ${Me.X}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Y. Example: ${Me.Y}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 5 || Z. Example: ${Me.Z}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 6 || Use Relatively campspot. Default is FALSE. (Has to be capital TRUE or FALSE).&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;'''CS_Set_Formation_MonkeyInMiddle'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets everyone up in a big circle, with 1 person in the middle.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho. Example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Distance from the Center. Example: 10&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || X. Example: ${Me.X}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Y. Example: ${Me.Y}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 5 || Z. Example: ${Me.Z}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 6 || Monkey. Who is in the middle? Example: ${Me.Name}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 7 || Use Relatively campspot. Default is FALSE. (Has to be capital TRUE or FALSE).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''InjectChat'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Injects chat as if it were sent via /raidsay&amp;lt;br&amp;gt;In theory, you should be able to put anything here you want, and any script monitoring in-game chat, would see this message as if it was said in raid chat. e.g.: You could make: set up for bj ____ buttons using this. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Entire chat message to inject as if it was said in raid, example: &amp;quot;set up for dagrin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Who Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || Who to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Poison_AutoConsume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;3&amp;quot;|Auto Consume Options for Poisons.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho. Who will modify AutoConsume.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Option. Possibilities are: TRUE, FALSE, TOGGLE, and REPORT&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Poison Name. You can leave this blank if you want to use the defaults that are hard coded.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Poison_Replenish'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;3&amp;quot;|Auto Consume Options for Poisons.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho. Who will Replenish.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Poison Name. You can leave this blank if you want to use the defaults that are hard coded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. *Update* Ogrebot will now try to select the first option in the list (which is kind of default selected, but doesn't actually do anything).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a &amp;quot;set up for ___&amp;quot; command.  In the example below, &amp;quot;set up for dagrin&amp;quot; would be sent to all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of the mob to set up for, example: dagrin&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Show_Available_Set_ups'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows Setups associated with the current zone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special_ZoneSpecific'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This will handle clicking of zone specific items. Such as the zipline in Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Reset_All'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;NOTE: There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC</id>
		<title>OgreIRC:OgreIRC</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC"/>
				<updated>2015-02-26T21:16:48Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: updated isxim link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
OgreIRC - hooks into your uplink and allows commands to pass through it.&lt;br /&gt;
&lt;br /&gt;
This is a very advanced feature. It is generally used for two purposes. As a method of &amp;quot;connecting&amp;quot; players together to control each others bots. Generally in a raid situation. Secondly, for extremely advanced control of some of OgreBot features. Because OgreIRC has pure CLI (Command Line Interface) with many of OgreBots functions, you can set up some additional functionality over standard MCP commands. Because it is built around it coming from an outside source, it always takes parameters of who it's for, rather than blanket relay alls (although many MCP commands have the standard who it's for).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OgreIRC is 100% unsupported. You are more than welcome to try it, provide feedback on bugs/features, but there will be no timelines. Unless you have a use for it, and are a seasoned user/scripter, I wouldn't recommend taking on this task.&lt;br /&gt;
&lt;br /&gt;
== Requirements / Setup ==&lt;br /&gt;
* ISXIM - This is a free download from isxgames.com. [https://www.isxgames.com/f/threads/update-november-19-2013-manual-update-required.6960/ Link]&lt;br /&gt;
** It must be updated (load the extension once).&lt;br /&gt;
** It is only required on the 1 computer that will be acting as the bridge between IRC and your local network.&lt;br /&gt;
** Do NOT add it to your startup. There is no need to load it anywhere, or do anything with it (other than ext isxim once so it updates).&lt;br /&gt;
* Data.xml&lt;br /&gt;
** Rename the file: scripts/OgreIRC/bak.data.xml to data.xml (remove the bak.)&lt;br /&gt;
** Edit this file.&lt;br /&gt;
*** UplinkName - This is the name of the uplink that the IRC bridge will be running on.&lt;br /&gt;
*** IRCServer - IRCServer you will be connecting too.&lt;br /&gt;
*** DefaultUser - IRC Name&lt;br /&gt;
*** DefaultChannel - IRC channel. At this time, only 1 channel is supported.&lt;br /&gt;
*** ChannelPassword - Password for IRC Channel...&lt;br /&gt;
*** The last 3 have to do with logging characters in automatically. This is NOT coded at the time of writing this, with minimal plans to implement it.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* There are 2 &amp;quot;scripts&amp;quot; running. One in the uplink (OgreIRC), and one in each game session (OgreIRCSession). How OgreIRC works, is the OgreIRCSessions send information to OgreIRC in the uplink, and it is passed to the IRC channel. Likewise, when information is received from the IRC channel, it is read by OgreIRC, and passed to OgreIRCSessions.&lt;br /&gt;
* Load your sessions, and in the console on the computer where you want the IRC bridge, type: ogre irc&lt;br /&gt;
* This will relay all other sessions to load OgreIRCSession, as well as load OgreIRC into the uplink. These are bruteforce checks, so if one of them is already running, you'll get &amp;quot;script is already running&amp;quot;. That is fine.&lt;br /&gt;
* '''To use the in-game interface, you need to open it by hitting Control+~''' IE: The same way you open the console, but hold control down. (For those technical reading this, I realize ~ isn't really the key you are pressing, but it's much easier than trying to get people to see the difference between ' and `, and most people think the tilde key is default.)&lt;br /&gt;
* Any tells recieved will go to the OgreIRCConsole window ingame.&lt;br /&gt;
* Any message sent to IRC that contains NULL, will be cut off at the NULL. For example: If you had a message that read: &amp;quot;Hello there NULL NULL NULL&amp;quot;, it would only output &amp;quot;Hello there&amp;quot;. Likewise, if you have a message that read &amp;quot;Hello NULL NULL there NULL&amp;quot;, it would only output &amp;quot;Hello&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
 [08:29:22] [08:29:22] &amp;lt;~Kannkor&amp;gt; Simply put...&lt;br /&gt;
 [08:29:50] [08:29:50] &amp;lt;~Kannkor&amp;gt; Each IRC line has to start with !c &amp;lt;ForWhichIRCBot&amp;gt;, so usually it's for everyone: !c all&lt;br /&gt;
 [08:29:53] [08:29:53] &amp;lt;~Kannkor&amp;gt; Then you can stack commands&lt;br /&gt;
 [08:29:55] [08:29:55] &amp;lt;~Kannkor&amp;gt; For example:&lt;br /&gt;
 [08:30:54] [08:30:54] &amp;lt;~Kannkor&amp;gt; !c all -cs all -jst-off casters -jst-off troubador -jstout all -assist someone all -assist someoneelse anotherperson -holdup all&lt;br /&gt;
 [08:30:56] [08:30:56] &amp;lt;~Kannkor&amp;gt; etc etc&lt;br /&gt;
 [08:31:03] [08:31:03] &amp;lt;~Kannkor&amp;gt; That one is obviously full of random commands&lt;br /&gt;
 [08:31:05] [08:31:05] &amp;lt;~Kannkor&amp;gt; But you get the idea&lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
* Yes, colours. OgreIRC is Canadian, deal with it!&lt;br /&gt;
* Green = Chat intended for a human.&lt;br /&gt;
* Red = A chat command intended for the bot.&lt;br /&gt;
* Yellow = An in-game tell.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
* All commands to be sent interpreted by the bot, must start with &amp;quot;!command [For who]&amp;quot; (a space after the d), or for the lazy, &amp;quot;!c [For who]&amp;quot; works fine too. Following this, any -command &amp;lt;parameter&amp;gt; will work. IE: !c All -available kannkor&lt;br /&gt;
** For who possibilities&lt;br /&gt;
*** All - All bots will listen.&lt;br /&gt;
*** Bot_Name - Only the specific bot will listen. Note: This is NOT the name of a toon, it is the name of the IRC bot.&lt;br /&gt;
*** Me - This will only work for the person giving the command.  Do not confuse this with in-game aliases. You CAN NOT USE 'me' AS A PARAMETER FOR COMMANDS. Use ${Me.Name} for that. The 'me' alias ONLY works immediately after &amp;quot;!c&amp;quot;&lt;br /&gt;
* Commands. Note, majority of these are identical to how their MCP counterpart works.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-ApplyVerb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|For right clicking on actors and selecting an option. Verb IS CASE SENSITIVE!!!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ActorID&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Verb&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AReward&amp;lt;br /&amp;gt;-AcceptReward'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Accepts a quest reward. Note: Only works if there is NOT an item choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Assist&amp;lt;br /&amp;gt;-Ass'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Changes assist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|PersonToAssist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-auth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|When auth is active, it overrides all ignore settings.&amp;lt;br /&amp;gt; &lt;br /&gt;
When all auth is removed, it reverts back to the ignore settings.&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds the IRCBotName to the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -auth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-authlist'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Lists everyone on the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AutoRun'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Presses the OgreBotAutoRunKey found in eq2chars (default is num lock).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-AutoTargetToggle&amp;lt;br /&amp;gt;-ATT '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|This is merely a shortcut to doing -UO ForWho checkbox_autotarget_enabled TRUE &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TRUE/FALSE&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-available&amp;lt;br /&amp;gt; -a'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Checks to see if a toon is logged in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CallGH'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Calls to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Camp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Any session running Ogrebot will camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-campspot&amp;lt;br /&amp;gt;-cs'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Sets campspot for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CancelMaintained'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Cancels an ability with the specified name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|AbilityName&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Cast'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-CastOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to cast on&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-ChangeCampSpot&amp;lt;br /&amp;gt;-ChangeCS&amp;lt;br /&amp;gt;-CCS'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Changes campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|x Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Y Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''-ChangeCampSpotForWho&amp;lt;br /&amp;gt;-ChangeCSW&amp;lt;br /&amp;gt;-CCSW'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Change the campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|X Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Y Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-ChangeCastStack&amp;lt;br /&amp;gt;-CCastStack&amp;lt;br /&amp;gt;-CCStack'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Change something in the cast stack.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ForWho - Example: all &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Name of Caststack item - Example: Cure Curse &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Value - Example: Toggle / TRUE / FALSE&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ClsWdw'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Closes the most recently opened in-game window.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Come2Me&amp;lt;br /&amp;gt;-ComeToMe '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Have specified target move directly to you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Person to move to&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Connect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Runs the connect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-CS-JO-JI'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|CampSpot -JoustOff-JoustIn (Same as MCP -CS-JO-JI)&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who should Joust off&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-DevBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Loads the dev bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disband'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Disbands everyone from their group/raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disconnect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Runs the disconnect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Door&amp;lt;br /&amp;gt;-DoorX'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|When you are zoning into a location and it gives you an option, this is considered a &amp;quot;door&amp;quot;. Example: Going to Great Divide 1, 2, or 3.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Door #&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Ends Ogrebot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndScript'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relays endscript.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ScriptName&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Evac'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Cast Evacuate on any toon that has one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FFollow&amp;lt;br /&amp;gt;-F-Follow '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Forces Auto-Follow to turn on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyDown'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Presses &amp;quot;End&amp;quot; (fly/swim down). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''FlyStop'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Releases both Home and End.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Presses &amp;quot;Home&amp;quot; (fly/swim up). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUpForWho&amp;lt;br /&amp;gt;-FlyDownForWho&amp;lt;br /&amp;gt;-FlyStopForWho'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fly up, Fly Down, Fly Stop for specific toon.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Toon Name&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-GetFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Gets a rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Group'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Same as raid, but passes the message with chattype group instead of raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Holdup'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Does a &amp;quot;HoldUp&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ImmRes'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Use Clerics Immaculate Resurrection.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|HowManyDeadToCast&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Invite&amp;lt;br /&amp;gt;-Raidinvite'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on&lt;br /&gt;
|- &lt;br /&gt;
|Parameter 1&lt;br /&gt;
|&amp;lt;Inviter&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|&amp;lt;Invitee&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Example&lt;br /&gt;
|If you wanted to invite 3 people you would have:&lt;br /&gt;
    -Invite Kannkor primalz -invite Kannkor eq2bob -raidinvite Kannkor saha &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-jst-in&amp;lt;br /&amp;gt;-joustin'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|JoustIn for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-off&amp;lt;br /&amp;gt;-joustoff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|JoustOff for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-out&amp;lt;br /&amp;gt;-joustout'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|JoustOut for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jump'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Relays press space (default jump).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-LoadAutoTargetList&amp;lt;br /&amp;gt;-LATL'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Loads a saved autotarget list for selected toons&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|List Name&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who should load the list&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LetsGo'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Does a &amp;quot;LetsGo&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Loads the bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadExt'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-LoadProfileForWho '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ProfileName&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Main'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Toggles OgreBot Main window&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Mount'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Toggles mount on or off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''-Move2Area&amp;lt;br /&amp;gt;-MoveToArea'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Have specified target move directly to the XZ coordinate.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|X Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoMove'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Sets the NoMove flag. Removed by using &amp;quot;LetsGo&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoTarget'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Clears everyone's target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Ofol--&amp;lt;br /&amp;gt;OFol---'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-OFol++&amp;lt;br /&amp;gt;OFol-++'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-OgreFollow&amp;lt;br /&amp;gt;OFol'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who to follow&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Pause'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|- Pauses the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PetOff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Forces pets to back off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PortalToGuild&amp;lt;br /&amp;gt;-ToGuild'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Clicks on the portal to guild house (Generally from your house).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Profile&amp;lt;br /&amp;gt;-LoadProfile'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ProfileName&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Raid'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Fires the OnChat event for each session. Any script monitoring this event can handle it however they desire. Example: !c all -raid &amp;quot;set up for legatus&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Note:''' This does NOTE send a message into the game, it only sparks the event.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-RaidDebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Casts the DoV raid debuff on the specified target. '''Note: '''If you use ALL - everyone will cast it '''''(not recommended)'''''.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|WhoToCast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ID or Name of Target&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Rebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Cancels all your maintained abilities that appear in your spellbook. (Note: Because it works off of your spellbook (Ability Export), it will NOT remove mounts/potions etc).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ReloadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Reloads the bot ONLY if Ogrebot is active already.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Repair&amp;lt;br /&amp;gt;-RepairGear'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Repairs gear.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Res'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Removes the &amp;quot;StopRes&amp;quot; flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ResStone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Casts priest res stone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Resume'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|- Resumes the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Revive'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Forces toons to revive. (Note: You should die less).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Run&amp;lt;br /&amp;gt;-Walk&amp;lt;br /&amp;gt;-RunWalk'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Pressed &amp;quot;Shift+r&amp;quot; to toggle run/walk.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-sleep'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Puts the IRC bot to &amp;quot;sleep&amp;quot;. It will only respond to the -wake command.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -sleep&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Special'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Clicks the nearest special. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-SpecialForWho'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Clicks the nearest special for toon specified. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|ForWho&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Target'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Specified Target targets the TargetName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TargetName&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Tell'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|This will ONLY send the message from the &amp;quot;From&amp;quot; character, to the &amp;quot;To&amp;quot; character, with the &amp;quot;Message&amp;quot;. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message contains the word &amp;quot;NULL&amp;quot; it will fail. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message fails because of a NULL, it returns an error message to IRC.&amp;lt;br /&amp;gt;&lt;br /&gt;
No error if the To name is typed incorrect or doesn't exist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|To&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|From&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Message&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Test'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Test script for Kannkor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Removes the IRCBotname from the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -unauth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauthall'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Removes everyone from the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Unloadext'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Uplinkoption&amp;lt;br /&amp;gt; -UO'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Changes various UI options in Ogrebot.&amp;lt;br /&amp;gt;&lt;br /&gt;
This should work for any option that does NOT require changing something in the priority tab (IE: Cure Curses, and cure pots will NOT work).&amp;lt;br /&amp;gt;&lt;br /&gt;
This will actually work for ANY checkbox, textentry, or commandbutton, button that is a &amp;quot;OBUI_&amp;quot; interface object (which is 99.9% of all of Ogrebot).&amp;lt;br /&amp;gt;&lt;br /&gt;
'''''YOU''''' need to look up the name of the option you want to change. You can do this by opening &amp;quot;ogreuixml.xml&amp;quot; inside of /eq2ogrebot/ folder. Navigating (yes, it's huge), and finding the name of the object you want to change.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ObjectName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|NewValue&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-UseFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Uses the rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-UseItem'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-UseItemOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Who to use Item on&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-wake'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Takes the IRC bot out of &amp;quot;sleep&amp;quot; mode.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -wake&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-WarMyth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Toggles Warlock Mythical&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Zone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|-Clicks the zone object if available.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ZoneResetAll'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Resets every available zone.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For Who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Not implemented ==&lt;br /&gt;
MCP Buttons not implemented at this time. Most of these require special coding, or require infinite Parameters, which isn't possible (yet).&lt;br /&gt;
* Trak-HUD&lt;br /&gt;
* Turt-HUD&lt;br /&gt;
* RelayRunScript&lt;br /&gt;
* RawCommand&lt;br /&gt;
* OgreBotAtom&lt;br /&gt;
* OgreBotAtomRelay&lt;br /&gt;
* ExecuteAtom&lt;br /&gt;
* OgreCommand&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2015-02-25T20:26:37Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* A - C */  added Formations cs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
&lt;br /&gt;
=== Title Bar Buttons ===&lt;br /&gt;
&lt;br /&gt;
[[file:Ogremcp_title_bar.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Setup button - &lt;br /&gt;
* Enable Swapping - Will allow swapping of buttons to different locations on the MCP. Check Enable, Select the MCP button you wish to move, then Select the destination MCP Button.  '''DONT FORGET TO TURN OFF'''&lt;br /&gt;
* IRC Me Only - Will change all IRC related buttons from !c All to !c Me.  Allowing you to control only your local CPUs using IRC Commands without Un-auth'ing someone.&lt;br /&gt;
&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Maintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancel Maintained ability&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Ability to cancel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| ForWho&amp;lt;br /&amp;gt;Example: All, melee, scouts, mages, fighters, dirge, etc.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Crouch'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Simply presses &amp;quot;z&amp;quot; which is the default. If you've changed this... it'll still press z..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot for who&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|&amp;lt;center&amp;gt;'''CS_Set_Formation_Circle'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets everyone up in a big circle.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho. Example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Distance from the Center. Example: 10&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || X. Example: ${Me.X}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Y. Example: ${Me.Y}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 5 || Z. Example: ${Me.Z}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 6 || Use Relatively campspot. Default is FALSE. (Has to be capital TRUE or FALSE).&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;'''CS_Set_Formation_MonkeyInMiddle'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets everyone up in a big circle, with 1 person in the middle.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho. Example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Distance from the Center. Example: 10&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || X. Example: ${Me.X}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Y. Example: ${Me.Y}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 5 || Z. Example: ${Me.Z}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 6 || Monkey. Who is in the middle? Example: ${Me.Name}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 7 || Use Relatively campspot. Default is FALSE. (Has to be capital TRUE or FALSE).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''InjectChat'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Injects chat as if it were sent via /raidsay&amp;lt;br&amp;gt;In theory, you should be able to put anything here you want, and any script monitoring in-game chat, would see this message as if it was said in raid chat. e.g.: You could make: set up for bj ____ buttons using this. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Entire chat message to inject as if it was said in raid, example: &amp;quot;set up for dagrin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Who Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || Who to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. *Update* Ogrebot will now try to select the first option in the list (which is kind of default selected, but doesn't actually do anything).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a &amp;quot;set up for ___&amp;quot; command.  In the example below, &amp;quot;set up for dagrin&amp;quot; would be sent to all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of the mob to set up for, example: dagrin&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Show_Available_Set_ups'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows Setups associated with the current zone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special_ZoneSpecific'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This will handle clicking of zone specific items. Such as the zipline in Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Reset_All'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;NOTE: There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2015-01-23T20:00:03Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* R - Z */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
&lt;br /&gt;
=== Title Bar Buttons ===&lt;br /&gt;
&lt;br /&gt;
[[file:Ogremcp_title_bar.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Setup button - &lt;br /&gt;
* Enable Swapping - Will allow swapping of buttons to different locations on the MCP. Check Enable, Select the MCP button you wish to move, then Select the destination MCP Button.  '''DONT FORGET TO TURN OFF'''&lt;br /&gt;
* IRC Me Only - Will change all IRC related buttons from !c All to !c Me.  Allowing you to control only your local CPUs using IRC Commands without Un-auth'ing someone.&lt;br /&gt;
&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Maintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancel Maintained ability&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Ability to cancel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| ForWho&amp;lt;br /&amp;gt;Example: All, melee, scouts, mages, fighters, dirge, etc.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Crouch'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Simply presses &amp;quot;z&amp;quot; which is the default. If you've changed this... it'll still press z..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot for who&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''InjectChat'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Injects chat as if it were sent via /raidsay&amp;lt;br&amp;gt;In theory, you should be able to put anything here you want, and any script monitoring in-game chat, would see this message as if it was said in raid chat. e.g.: You could make: set up for bj ____ buttons using this. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Entire chat message to inject as if it was said in raid, example: &amp;quot;set up for dagrin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Who Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || Who to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. *Update* Ogrebot will now try to select the first option in the list (which is kind of default selected, but doesn't actually do anything).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a &amp;quot;set up for ___&amp;quot; command.  In the example below, &amp;quot;set up for dagrin&amp;quot; would be sent to all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of the mob to set up for, example: dagrin&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Show_Available_Set_ups'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows Setups associated with the current zone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special_ZoneSpecific'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This will handle clicking of zone specific items. Such as the zipline in Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Reset_All'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;NOTE: There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2015-01-23T19:51:29Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* A - C */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
&lt;br /&gt;
=== Title Bar Buttons ===&lt;br /&gt;
&lt;br /&gt;
[[file:Ogremcp_title_bar.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Setup button - &lt;br /&gt;
* Enable Swapping - Will allow swapping of buttons to different locations on the MCP. Check Enable, Select the MCP button you wish to move, then Select the destination MCP Button.  '''DONT FORGET TO TURN OFF'''&lt;br /&gt;
* IRC Me Only - Will change all IRC related buttons from !c All to !c Me.  Allowing you to control only your local CPUs using IRC Commands without Un-auth'ing someone.&lt;br /&gt;
&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Maintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancel Maintained ability&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Ability to cancel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| ForWho&amp;lt;br /&amp;gt;Example: All, melee, scouts, mages, fighters, dirge, etc.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Crouch'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Simply presses &amp;quot;z&amp;quot; which is the default. If you've changed this... it'll still press z..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot for who&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''InjectChat'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Injects chat as if it were sent via /raidsay&amp;lt;br&amp;gt;In theory, you should be able to put anything here you want, and any script monitoring in-game chat, would see this message as if it was said in raid chat. e.g.: You could make: set up for bj ____ buttons using this. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Entire chat message to inject as if it was said in raid, example: &amp;quot;set up for dagrin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Who Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || Who to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. *Update* Ogrebot will now try to select the first option in the list (which is kind of default selected, but doesn't actually do anything).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a &amp;quot;set up for ___&amp;quot; command.  In the example below, &amp;quot;set up for dagrin&amp;quot; would be sent to all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of the mob to set up for, example: dagrin&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Show_Available_Set_ups'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows Setups associated with the current zone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Reset_All'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;NOTE: There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2015-01-23T19:48:12Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* R - Z */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
&lt;br /&gt;
=== Title Bar Buttons ===&lt;br /&gt;
&lt;br /&gt;
[[file:Ogremcp_title_bar.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Setup button - &lt;br /&gt;
* Enable Swapping - Will allow swapping of buttons to different locations on the MCP. Check Enable, Select the MCP button you wish to move, then Select the destination MCP Button.  '''DONT FORGET TO TURN OFF'''&lt;br /&gt;
* IRC Me Only - Will change all IRC related buttons from !c All to !c Me.  Allowing you to control only your local CPUs using IRC Commands without Un-auth'ing someone.&lt;br /&gt;
&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Maintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancel Maintained ability&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Ability to cancel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| ForWho&amp;lt;br /&amp;gt;Example: All, melee, scouts, mages, fighters, dirge, etc.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot for who&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''InjectChat'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Injects chat as if it were sent via /raidsay&amp;lt;br&amp;gt;In theory, you should be able to put anything here you want, and any script monitoring in-game chat, would see this message as if it was said in raid chat. e.g.: You could make: set up for bj ____ buttons using this. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Entire chat message to inject as if it was said in raid, example: &amp;quot;set up for dagrin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Who Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || Who to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. *Update* Ogrebot will now try to select the first option in the list (which is kind of default selected, but doesn't actually do anything).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a &amp;quot;set up for ___&amp;quot; command.  In the example below, &amp;quot;set up for dagrin&amp;quot; would be sent to all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of the mob to set up for, example: dagrin&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Show_Available_Set_ups'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows Setups associated with the current zone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Reset_All'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;NOTE: There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2015-01-23T19:40:01Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* R - Z */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
&lt;br /&gt;
=== Title Bar Buttons ===&lt;br /&gt;
&lt;br /&gt;
[[file:Ogremcp_title_bar.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Setup button - &lt;br /&gt;
* Enable Swapping - Will allow swapping of buttons to different locations on the MCP. Check Enable, Select the MCP button you wish to move, then Select the destination MCP Button.  '''DONT FORGET TO TURN OFF'''&lt;br /&gt;
* IRC Me Only - Will change all IRC related buttons from !c All to !c Me.  Allowing you to control only your local CPUs using IRC Commands without Un-auth'ing someone.&lt;br /&gt;
&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Maintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancel Maintained ability&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Ability to cancel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| ForWho&amp;lt;br /&amp;gt;Example: All, melee, scouts, mages, fighters, dirge, etc.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot for who&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''InjectChat'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Injects chat as if it were sent via /raidsay&amp;lt;br&amp;gt;In theory, you should be able to put anything here you want, and any script monitoring in-game chat, would see this message as if it was said in raid chat. e.g.: You could make: set up for bj ____ buttons using this. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Entire chat message to inject as if it was said in raid, example: &amp;quot;set up for dagrin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Who Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || Who to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. *Update* Ogrebot will now try to select the first option in the list (which is kind of default selected, but doesn't actually do anything).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a &amp;quot;set up for ___&amp;quot; command.  In the example below, &amp;quot;set up for dagrin&amp;quot; would be sent to all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of the mob to set up for, example: dagrin&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Reset_All'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;NOTE: There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2015-01-23T19:34:15Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* L - P */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
&lt;br /&gt;
=== Title Bar Buttons ===&lt;br /&gt;
&lt;br /&gt;
[[file:Ogremcp_title_bar.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Setup button - &lt;br /&gt;
* Enable Swapping - Will allow swapping of buttons to different locations on the MCP. Check Enable, Select the MCP button you wish to move, then Select the destination MCP Button.  '''DONT FORGET TO TURN OFF'''&lt;br /&gt;
* IRC Me Only - Will change all IRC related buttons from !c All to !c Me.  Allowing you to control only your local CPUs using IRC Commands without Un-auth'ing someone.&lt;br /&gt;
&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Maintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancel Maintained ability&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Ability to cancel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| ForWho&amp;lt;br /&amp;gt;Example: All, melee, scouts, mages, fighters, dirge, etc.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot for who&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''InjectChat'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Injects chat as if it were sent via /raidsay&amp;lt;br&amp;gt;In theory, you should be able to put anything here you want, and any script monitoring in-game chat, would see this message as if it was said in raid chat. e.g.: You could make: set up for bj ____ buttons using this. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Entire chat message to inject as if it was said in raid, example: &amp;quot;set up for dagrin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Who Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || Who to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. It seems to choose the one the game would choose by default.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a &amp;quot;set up for ___&amp;quot; command.  In the example below, &amp;quot;set up for dagrin&amp;quot; would be sent to all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of the mob to set up for, example: dagrin&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Reset_All'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;NOTE: There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2015-01-12T05:13:24Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* Zavith’loa: The Lost Caverns[Heroic] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://isxgames.com/forums/showthread.php?t=4795 Original Source]] This is just a repost, with a few modifications from BJCaseys post, he deserves all credit for the initial gathering of information. &lt;br /&gt;
&lt;br /&gt;
'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Alter of Malice=&lt;br /&gt;
==Zavith’loa: The Lost Caverns[Heroic]==&lt;br /&gt;
* Chat command: 'Set up for Moiana'&lt;br /&gt;
** You can do this set up while you're fighting the ring event.&lt;br /&gt;
** Places your group in a kind of.. star'ish pattern at around the location: -3650,-81,133 (where the ring event happens).&lt;br /&gt;
** A priest will always be in the center. This will ensure everyone is able to get heals and cures. The rest are random positions.&lt;br /&gt;
** Priests won't cure curse on this fight at all.&lt;br /&gt;
** When someone gets the major curse, they will call out asking for a cure curse.&lt;br /&gt;
&lt;br /&gt;
==Zavith’loa: The Hidden Caldera​ [Heroic]==&lt;br /&gt;
==Zavith’loa: The Hunt [Event Heroic]​==&lt;br /&gt;
==Brokenskull Bay: Bilgewater Falls​ [Heroic]==&lt;br /&gt;
==Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]==&lt;br /&gt;
&lt;br /&gt;
==Brokenskull Bay: Bosun’s Private Stock​ [Event Heroic]==&lt;br /&gt;
==Castle Highhold [Heroic]​==&lt;br /&gt;
* Castle Highhold [Heroic]&lt;br /&gt;
**Sa'Dax Senshali&lt;br /&gt;
*** Chat command: &amp;quot;Set up for Senshali&amp;quot; &lt;br /&gt;
****Sets campspot to the center of where the orbs spawn.&lt;br /&gt;
*** When the knock back things spawn, the bots will click to remove them.&lt;br /&gt;
***When a colour happens, the next time the bot is within range of the orbs (which if you used the set up, will be immediately), they will click the appropriate coloured orbs and be ported up.&lt;br /&gt;
***Once the platform has been removed (killed, except you don't actually kill it... it just disappears when low health), the bots will return to the middle of the orbs.&lt;br /&gt;
***In addition, the bot will enable/disable campspot, and use NoMove when appropriate.&lt;br /&gt;
***Okay, having said all that, the &amp;quot;way&amp;quot; to be successful with this script is to do.&lt;br /&gt;
**** Campspot everyone except your tank. Don't be lazy.&lt;br /&gt;
****Do a 'set up for Senshali'&lt;br /&gt;
****Pull, and place her next to your group, but giving everyone the back. (Maximize dps!)&lt;br /&gt;
****When a colour happens, move your tank into your group so he is in range of all the orbs.&lt;br /&gt;
****When everyone ports up, have your tank target the platform.&lt;br /&gt;
****When the platform is gone, have your tank pull her back to the group and give them the back again... rinse and repeat.&lt;br /&gt;
****Note: If a platform disappears, but the toons don't &amp;quot;fall&amp;quot; down and stay floating in the air, just use JUMP. (MCP-&amp;gt;Jump) to get them down easily. &lt;br /&gt;
** Gudre Blackhand&lt;br /&gt;
***Chat command: &amp;quot;Set up for Gudre&amp;quot;&lt;br /&gt;
***Toons will start at the left'ish of the room, and click the tapestries as they are available. They will do them in order around the room.&lt;br /&gt;
***Note: For any movement to work on this fight, you MUST do a set up.&lt;br /&gt;
*** When the 4th, 6th, and 8th tapestry are clicked, they will gsay for your toons to advance to the next position. If you decide you want to make life more difficult and do these tapestries manually on your tank, then you can always progress them yourself via a new set up for Gudre.&lt;br /&gt;
*** Note: Only use this if the auto move doesn't work. When you want your toons to progress thoughout the room, do another 'set up for Gudre'.&lt;br /&gt;
****  Set up for Gudre&lt;br /&gt;
****  If Gudre is not in combat (IE: pre-pull), puts you to the left of the room. This is the 'starting' position.&lt;br /&gt;
**** If Gudre is in combat, it increments an internal array that changes the campspot.&lt;br /&gt;
****Position 1: Starting position, to the left. Used for getting the first 3-4 tapestries.&lt;br /&gt;
***** Position 2: Middle back of the room. Used for getting the 4 back tapestries.&lt;br /&gt;
***** Position 3: To the right. Used for getting the 2 tapestries on the right.&lt;br /&gt;
***** Position 4: Near the wall on the right. Used for tanking him against a wall.&lt;br /&gt;
***** Position 5: Disable the auto movement. This should only be used after all tapestries are done, and you want to move some where specific to tank him.&lt;br /&gt;
*****  If you increment past 5, it resets back to 1.&lt;br /&gt;
***Intended usage:&lt;br /&gt;
****Do a set up before pulling. This puts you to the left.&lt;br /&gt;
****Once 4 tapestries have been used, a toon in the group should emote to move the group. This moves you to the back of the room.&lt;br /&gt;
****Once 6 tapestries have been used (that's the first 3, plus the 3 on the back wall), a toon in the group should emote. This puts you to right side of the room.&lt;br /&gt;
****Once all 8 tapestries have been used, a toon in the group should emote. This puts you close to a wall to tank him and ignore the knock back.&lt;br /&gt;
***Note: If it's our tank and you're doing it manually, then you will have to do a another set up at the end to move close to a wall.&lt;br /&gt;
==Castle Highhold:Thresinet’s Den [Heroic]==&lt;br /&gt;
*Added a counter for Spirit Mucktail deaths.&lt;br /&gt;
&lt;br /&gt;
==Castle Highhold: Insider Treachery [Event Heroic]==&lt;br /&gt;
==Ssraeshza Temple​==&lt;br /&gt;
==Ssraeshza Temple: Taskmaster's Echo [Event Heroic]==&lt;br /&gt;
* Revenant Sha'Kaz &lt;br /&gt;
** Chat command: set up for Shakaz&lt;br /&gt;
***I'm currently not happy with this, as people get knocked around and stuck, but if you pay attention and use damage reducers, and death prevents where appropriate makes the fight much smoother.&lt;br /&gt;
***People will attempt to joust out when they get the detriment...&lt;br /&gt;
***Either way, provide feedback with better positioning/thoughts. I'm not happy with it, but it &amp;quot;works&amp;quot; to kill him for now.&lt;br /&gt;
* Echo of Mikazha&lt;br /&gt;
** Chat command:  'set up for echo'&lt;br /&gt;
*** Everyone (tank included) has a position in the center area. Tanks in the middle, group just behind.&lt;br /&gt;
*** When someone is moonbeamed, they run to a specific tube.&lt;br /&gt;
*** When he summons adds, they will get into a portal to stop the adds.&lt;br /&gt;
*** At this time you have to manually do the reprimand. I ran out of time deciding what I wanted to do with it. Because you can't do it while moonbeam is happening.&lt;br /&gt;
*** P.S. Set up an auto target for the adds then the named on your tank, then literally the only thing you have to do is the reprimand :)&lt;br /&gt;
*** If moonbeam ends while in a portal to stop the add, they will run back out... Will look at fixing this in the future. Pretty rare and 1 extra add doesn't really matter.&lt;br /&gt;
&lt;br /&gt;
==Ossuary: Resonance of Malice [Heroic]==&lt;br /&gt;
* Praetor Pheris&lt;br /&gt;
** Chat Command: 'set up for Praetor'&lt;br /&gt;
** Will joust from side to side automatically (including tank).&lt;br /&gt;
** Cure Curse disabled for this fight&lt;br /&gt;
** You will get a message in your tell window when someone's curse is about to expire, if you wish to prevent them from dying, you go right ahead and do so.&lt;br /&gt;
* Elder Senistus Verish&lt;br /&gt;
** Chat command: 'set up for Elder'&lt;br /&gt;
** Will joust from side to side automatically (including tank).&lt;br /&gt;
&lt;br /&gt;
==Ossuary: Sanguine Fountains [Heroic]==&lt;br /&gt;
*When you zone (including zoning in, evacing, or simply reloading the bot), if you have Grind options enabled, it will disable any &amp;quot;Absorb Magic&amp;quot; in your Caststack on mages. These need to be disabled for the Grind Options to work properly.&lt;br /&gt;
** Ossuary: Sanguine Fountains [Heroic]&lt;br /&gt;
*** The Sanguine Fiend&lt;br /&gt;
**** Mages will automatically target and dispel Fiend when appropriate.&lt;br /&gt;
**** Note: You will not want to be running autotarget or any other script that may attempt to do the following, or who knows how they will fight over things.&lt;br /&gt;
*** D'Nari the Bone Sculptor&lt;br /&gt;
**** 'set up for DNari'&lt;br /&gt;
**** Sets a campspot for the tank + group. Will joust the blobs that spawn. Tank spot is further away to allow for behind attacks.&lt;br /&gt;
**** A Joust-Out command is sent when the blobs spawn also. This way you can joust in if you don't like his positioning and are paying attention.&lt;br /&gt;
*** Ritualist K'Deru&lt;br /&gt;
**** 'set up for KDeru'&lt;br /&gt;
**** Sets a campspot in the middle of the room. On tanks it will tagtarget the named if you are targetting it (not really needed, but why not...).&lt;br /&gt;
**** Mages with interrupts turned on, should be able to interrupt him no matter where he ports.&lt;br /&gt;
*** The Embodiment of Gore&lt;br /&gt;
**** Mages will automatically target and dispel Fiend when appropriate.&lt;br /&gt;
**** Note: You will not want to be running autotarget or any other script that may attempt to do the following, or who knows how they will fight over things.&lt;br /&gt;
&lt;br /&gt;
==Ossuary: Choir of T'Vyl==&lt;br /&gt;
&lt;br /&gt;
==Ssraeshza Temple: Inner Sanctum [Heroic]==&lt;br /&gt;
* Ssraeshza Temple: Inner Sanctum [Heroic]&lt;br /&gt;
** Note: This is the hardest heroic zone in the game at this time. You WILL have to understand the strategies to complete these fights. The code here will assist you, but will in no way completely trivialize the content without you having the gear, and the understanding. Much like Vulak's Dominion.&lt;br /&gt;
* Pov Xin'Kaas&lt;br /&gt;
** Chat Command: 'set up for pov'&lt;br /&gt;
*** Pre-pull/ while he has 25% health or more, this will place the group just behind the named.&lt;br /&gt;
*** If Pov is under 25% health, this will place the group on the ground (to the north).&lt;br /&gt;
** When a toon comes out of the blackness, they will click bodies. Starting with whoever is nearest to them.&lt;br /&gt;
** When he hits 25% and starts casting his spell, you should probably do &amp;quot;something&amp;quot;. Here is my recommendation.&lt;br /&gt;
*** Use some kind of death prevent/group wide damage reduction, then hit your set up button. This will get them to the ground where they can start healing again. This also allows for the tank to easily bring the mob back. You'll want to be careful about having the frontal thing hit the group when you bring him back (again, group dp will help).&lt;br /&gt;
*** If you don't have a group DP... well... Figure it out.&lt;br /&gt;
* Stonefang&lt;br /&gt;
** Chat Command: 'set up for stonefang' - including for tanks.&lt;br /&gt;
** Auto jousting/hiding based on text.&lt;br /&gt;
** I have to assume I'm missing something to the fight. Is it really intended for him to have 75% physical damage reduction the entire fight? Well whatever. You can afk it because of how dumb it is now.&lt;br /&gt;
* Kessatras&lt;br /&gt;
** Chat command: 'set up for Kessatras'&lt;br /&gt;
** Positions the group in a central location.&lt;br /&gt;
** Enchanters and bards will move and click the correct dude.&lt;br /&gt;
*** Note: For this to work, you must be controlling the group. This won't work in PUGs.&lt;br /&gt;
** Note: You may want to use walk (MCP-&amp;gt;Run_Walk) when the bard/enchanter aren't running to click the correct one. This will help reduce how far people run when feared. You should also have Cure / Cure Magic @ Group on all your priests/Mages in the group. People getting feared and not being cured leads to an uncurable group wide fear. This usually leads to a wipe.&lt;br /&gt;
* Arch Lich Rhag'Zadune&lt;br /&gt;
** Chat command: 'set up for Lich'&lt;br /&gt;
** Set up will depend on which mobs are alive when you press it. If &amp;quot;Vhen Ras Centien&amp;quot; is alive, you place near the start. If he is not alive, but &amp;quot;Toz Nak Xakra&amp;quot; is (summoner to the left), then you will place near him. If he is not alive but &amp;quot;Des Kas Xakra&amp;quot; is (summoner on the far right) you will place over there. &lt;br /&gt;
** Toons will ask for cure curse in group when their curse has &amp;lt; 15 seconds remaining.&lt;br /&gt;
** Toons will auto-joust if a pool spawns on them.&lt;br /&gt;
** Strat using this set up.&lt;br /&gt;
*** Pre-pull, do a set up for lich. Everyone goes into 1 pile.&lt;br /&gt;
*** Start the encounter. Start killing the warrior. People will auto-joust back and forth.&lt;br /&gt;
*** When the warrior dies, toons will auto-do a (invisible) new set up for lich, and should properly move to the first summoner spot.&lt;br /&gt;
*** When the first summoner dies, toons will auto-do a (invisible) change to the middle area, then do another set up to take them to the far side. This *should* allow them to avoid the knockback in the middle. If they do get knocked back from the middle, they should be fine to run back on their own.&lt;br /&gt;
*** Testing this is extremely difficult, as I need these mobs to actually die, to test it properly.&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2015-01-12T05:12:29Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* Ssraeshza Temple: Taskmaster's Echo [Event Heroic] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://isxgames.com/forums/showthread.php?t=4795 Original Source]] This is just a repost, with a few modifications from BJCaseys post, he deserves all credit for the initial gathering of information. &lt;br /&gt;
&lt;br /&gt;
'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Alter of Malice=&lt;br /&gt;
==Zavith’loa: The Lost Caverns[Heroic]==&lt;br /&gt;
==Zavith’loa: The Hidden Caldera​ [Heroic]==&lt;br /&gt;
==Zavith’loa: The Hunt [Event Heroic]​==&lt;br /&gt;
==Brokenskull Bay: Bilgewater Falls​ [Heroic]==&lt;br /&gt;
==Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]==&lt;br /&gt;
&lt;br /&gt;
==Brokenskull Bay: Bosun’s Private Stock​ [Event Heroic]==&lt;br /&gt;
==Castle Highhold [Heroic]​==&lt;br /&gt;
* Castle Highhold [Heroic]&lt;br /&gt;
**Sa'Dax Senshali&lt;br /&gt;
*** Chat command: &amp;quot;Set up for Senshali&amp;quot; &lt;br /&gt;
****Sets campspot to the center of where the orbs spawn.&lt;br /&gt;
*** When the knock back things spawn, the bots will click to remove them.&lt;br /&gt;
***When a colour happens, the next time the bot is within range of the orbs (which if you used the set up, will be immediately), they will click the appropriate coloured orbs and be ported up.&lt;br /&gt;
***Once the platform has been removed (killed, except you don't actually kill it... it just disappears when low health), the bots will return to the middle of the orbs.&lt;br /&gt;
***In addition, the bot will enable/disable campspot, and use NoMove when appropriate.&lt;br /&gt;
***Okay, having said all that, the &amp;quot;way&amp;quot; to be successful with this script is to do.&lt;br /&gt;
**** Campspot everyone except your tank. Don't be lazy.&lt;br /&gt;
****Do a 'set up for Senshali'&lt;br /&gt;
****Pull, and place her next to your group, but giving everyone the back. (Maximize dps!)&lt;br /&gt;
****When a colour happens, move your tank into your group so he is in range of all the orbs.&lt;br /&gt;
****When everyone ports up, have your tank target the platform.&lt;br /&gt;
****When the platform is gone, have your tank pull her back to the group and give them the back again... rinse and repeat.&lt;br /&gt;
****Note: If a platform disappears, but the toons don't &amp;quot;fall&amp;quot; down and stay floating in the air, just use JUMP. (MCP-&amp;gt;Jump) to get them down easily. &lt;br /&gt;
** Gudre Blackhand&lt;br /&gt;
***Chat command: &amp;quot;Set up for Gudre&amp;quot;&lt;br /&gt;
***Toons will start at the left'ish of the room, and click the tapestries as they are available. They will do them in order around the room.&lt;br /&gt;
***Note: For any movement to work on this fight, you MUST do a set up.&lt;br /&gt;
*** When the 4th, 6th, and 8th tapestry are clicked, they will gsay for your toons to advance to the next position. If you decide you want to make life more difficult and do these tapestries manually on your tank, then you can always progress them yourself via a new set up for Gudre.&lt;br /&gt;
*** Note: Only use this if the auto move doesn't work. When you want your toons to progress thoughout the room, do another 'set up for Gudre'.&lt;br /&gt;
****  Set up for Gudre&lt;br /&gt;
****  If Gudre is not in combat (IE: pre-pull), puts you to the left of the room. This is the 'starting' position.&lt;br /&gt;
**** If Gudre is in combat, it increments an internal array that changes the campspot.&lt;br /&gt;
****Position 1: Starting position, to the left. Used for getting the first 3-4 tapestries.&lt;br /&gt;
***** Position 2: Middle back of the room. Used for getting the 4 back tapestries.&lt;br /&gt;
***** Position 3: To the right. Used for getting the 2 tapestries on the right.&lt;br /&gt;
***** Position 4: Near the wall on the right. Used for tanking him against a wall.&lt;br /&gt;
***** Position 5: Disable the auto movement. This should only be used after all tapestries are done, and you want to move some where specific to tank him.&lt;br /&gt;
*****  If you increment past 5, it resets back to 1.&lt;br /&gt;
***Intended usage:&lt;br /&gt;
****Do a set up before pulling. This puts you to the left.&lt;br /&gt;
****Once 4 tapestries have been used, a toon in the group should emote to move the group. This moves you to the back of the room.&lt;br /&gt;
****Once 6 tapestries have been used (that's the first 3, plus the 3 on the back wall), a toon in the group should emote. This puts you to right side of the room.&lt;br /&gt;
****Once all 8 tapestries have been used, a toon in the group should emote. This puts you close to a wall to tank him and ignore the knock back.&lt;br /&gt;
***Note: If it's our tank and you're doing it manually, then you will have to do a another set up at the end to move close to a wall.&lt;br /&gt;
==Castle Highhold:Thresinet’s Den [Heroic]==&lt;br /&gt;
*Added a counter for Spirit Mucktail deaths.&lt;br /&gt;
&lt;br /&gt;
==Castle Highhold: Insider Treachery [Event Heroic]==&lt;br /&gt;
==Ssraeshza Temple​==&lt;br /&gt;
==Ssraeshza Temple: Taskmaster's Echo [Event Heroic]==&lt;br /&gt;
* Revenant Sha'Kaz &lt;br /&gt;
** Chat command: set up for Shakaz&lt;br /&gt;
***I'm currently not happy with this, as people get knocked around and stuck, but if you pay attention and use damage reducers, and death prevents where appropriate makes the fight much smoother.&lt;br /&gt;
***People will attempt to joust out when they get the detriment...&lt;br /&gt;
***Either way, provide feedback with better positioning/thoughts. I'm not happy with it, but it &amp;quot;works&amp;quot; to kill him for now.&lt;br /&gt;
* Echo of Mikazha&lt;br /&gt;
** Chat command:  'set up for echo'&lt;br /&gt;
*** Everyone (tank included) has a position in the center area. Tanks in the middle, group just behind.&lt;br /&gt;
*** When someone is moonbeamed, they run to a specific tube.&lt;br /&gt;
*** When he summons adds, they will get into a portal to stop the adds.&lt;br /&gt;
*** At this time you have to manually do the reprimand. I ran out of time deciding what I wanted to do with it. Because you can't do it while moonbeam is happening.&lt;br /&gt;
*** P.S. Set up an auto target for the adds then the named on your tank, then literally the only thing you have to do is the reprimand :)&lt;br /&gt;
*** If moonbeam ends while in a portal to stop the add, they will run back out... Will look at fixing this in the future. Pretty rare and 1 extra add doesn't really matter.&lt;br /&gt;
&lt;br /&gt;
==Ossuary: Resonance of Malice [Heroic]==&lt;br /&gt;
* Praetor Pheris&lt;br /&gt;
** Chat Command: 'set up for Praetor'&lt;br /&gt;
** Will joust from side to side automatically (including tank).&lt;br /&gt;
** Cure Curse disabled for this fight&lt;br /&gt;
** You will get a message in your tell window when someone's curse is about to expire, if you wish to prevent them from dying, you go right ahead and do so.&lt;br /&gt;
* Elder Senistus Verish&lt;br /&gt;
** Chat command: 'set up for Elder'&lt;br /&gt;
** Will joust from side to side automatically (including tank).&lt;br /&gt;
&lt;br /&gt;
==Ossuary: Sanguine Fountains [Heroic]==&lt;br /&gt;
*When you zone (including zoning in, evacing, or simply reloading the bot), if you have Grind options enabled, it will disable any &amp;quot;Absorb Magic&amp;quot; in your Caststack on mages. These need to be disabled for the Grind Options to work properly.&lt;br /&gt;
** Ossuary: Sanguine Fountains [Heroic]&lt;br /&gt;
*** The Sanguine Fiend&lt;br /&gt;
**** Mages will automatically target and dispel Fiend when appropriate.&lt;br /&gt;
**** Note: You will not want to be running autotarget or any other script that may attempt to do the following, or who knows how they will fight over things.&lt;br /&gt;
*** D'Nari the Bone Sculptor&lt;br /&gt;
**** 'set up for DNari'&lt;br /&gt;
**** Sets a campspot for the tank + group. Will joust the blobs that spawn. Tank spot is further away to allow for behind attacks.&lt;br /&gt;
**** A Joust-Out command is sent when the blobs spawn also. This way you can joust in if you don't like his positioning and are paying attention.&lt;br /&gt;
*** Ritualist K'Deru&lt;br /&gt;
**** 'set up for KDeru'&lt;br /&gt;
**** Sets a campspot in the middle of the room. On tanks it will tagtarget the named if you are targetting it (not really needed, but why not...).&lt;br /&gt;
**** Mages with interrupts turned on, should be able to interrupt him no matter where he ports.&lt;br /&gt;
*** The Embodiment of Gore&lt;br /&gt;
**** Mages will automatically target and dispel Fiend when appropriate.&lt;br /&gt;
**** Note: You will not want to be running autotarget or any other script that may attempt to do the following, or who knows how they will fight over things.&lt;br /&gt;
&lt;br /&gt;
==Ossuary: Choir of T'Vyl==&lt;br /&gt;
&lt;br /&gt;
==Ssraeshza Temple: Inner Sanctum [Heroic]==&lt;br /&gt;
* Ssraeshza Temple: Inner Sanctum [Heroic]&lt;br /&gt;
** Note: This is the hardest heroic zone in the game at this time. You WILL have to understand the strategies to complete these fights. The code here will assist you, but will in no way completely trivialize the content without you having the gear, and the understanding. Much like Vulak's Dominion.&lt;br /&gt;
* Pov Xin'Kaas&lt;br /&gt;
** Chat Command: 'set up for pov'&lt;br /&gt;
*** Pre-pull/ while he has 25% health or more, this will place the group just behind the named.&lt;br /&gt;
*** If Pov is under 25% health, this will place the group on the ground (to the north).&lt;br /&gt;
** When a toon comes out of the blackness, they will click bodies. Starting with whoever is nearest to them.&lt;br /&gt;
** When he hits 25% and starts casting his spell, you should probably do &amp;quot;something&amp;quot;. Here is my recommendation.&lt;br /&gt;
*** Use some kind of death prevent/group wide damage reduction, then hit your set up button. This will get them to the ground where they can start healing again. This also allows for the tank to easily bring the mob back. You'll want to be careful about having the frontal thing hit the group when you bring him back (again, group dp will help).&lt;br /&gt;
*** If you don't have a group DP... well... Figure it out.&lt;br /&gt;
* Stonefang&lt;br /&gt;
** Chat Command: 'set up for stonefang' - including for tanks.&lt;br /&gt;
** Auto jousting/hiding based on text.&lt;br /&gt;
** I have to assume I'm missing something to the fight. Is it really intended for him to have 75% physical damage reduction the entire fight? Well whatever. You can afk it because of how dumb it is now.&lt;br /&gt;
* Kessatras&lt;br /&gt;
** Chat command: 'set up for Kessatras'&lt;br /&gt;
** Positions the group in a central location.&lt;br /&gt;
** Enchanters and bards will move and click the correct dude.&lt;br /&gt;
*** Note: For this to work, you must be controlling the group. This won't work in PUGs.&lt;br /&gt;
** Note: You may want to use walk (MCP-&amp;gt;Run_Walk) when the bard/enchanter aren't running to click the correct one. This will help reduce how far people run when feared. You should also have Cure / Cure Magic @ Group on all your priests/Mages in the group. People getting feared and not being cured leads to an uncurable group wide fear. This usually leads to a wipe.&lt;br /&gt;
* Arch Lich Rhag'Zadune&lt;br /&gt;
** Chat command: 'set up for Lich'&lt;br /&gt;
** Set up will depend on which mobs are alive when you press it. If &amp;quot;Vhen Ras Centien&amp;quot; is alive, you place near the start. If he is not alive, but &amp;quot;Toz Nak Xakra&amp;quot; is (summoner to the left), then you will place near him. If he is not alive but &amp;quot;Des Kas Xakra&amp;quot; is (summoner on the far right) you will place over there. &lt;br /&gt;
** Toons will ask for cure curse in group when their curse has &amp;lt; 15 seconds remaining.&lt;br /&gt;
** Toons will auto-joust if a pool spawns on them.&lt;br /&gt;
** Strat using this set up.&lt;br /&gt;
*** Pre-pull, do a set up for lich. Everyone goes into 1 pile.&lt;br /&gt;
*** Start the encounter. Start killing the warrior. People will auto-joust back and forth.&lt;br /&gt;
*** When the warrior dies, toons will auto-do a (invisible) new set up for lich, and should properly move to the first summoner spot.&lt;br /&gt;
*** When the first summoner dies, toons will auto-do a (invisible) change to the middle area, then do another set up to take them to the far side. This *should* allow them to avoid the knockback in the middle. If they do get knocked back from the middle, they should be fine to run back on their own.&lt;br /&gt;
*** Testing this is extremely difficult, as I need these mobs to actually die, to test it properly.&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2015-01-12T05:05:33Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://isxgames.com/forums/showthread.php?t=4795 Original Source]] This is just a repost, with a few modifications from BJCaseys post, he deserves all credit for the initial gathering of information. &lt;br /&gt;
&lt;br /&gt;
'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Alter of Malice=&lt;br /&gt;
==Zavith’loa: The Lost Caverns[Heroic]==&lt;br /&gt;
==Zavith’loa: The Hidden Caldera​ [Heroic]==&lt;br /&gt;
==Zavith’loa: The Hunt [Event Heroic]​==&lt;br /&gt;
==Brokenskull Bay: Bilgewater Falls​ [Heroic]==&lt;br /&gt;
==Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]==&lt;br /&gt;
&lt;br /&gt;
==Brokenskull Bay: Bosun’s Private Stock​ [Event Heroic]==&lt;br /&gt;
==Castle Highhold [Heroic]​==&lt;br /&gt;
* Castle Highhold [Heroic]&lt;br /&gt;
**Sa'Dax Senshali&lt;br /&gt;
*** Chat command: &amp;quot;Set up for Senshali&amp;quot; &lt;br /&gt;
****Sets campspot to the center of where the orbs spawn.&lt;br /&gt;
*** When the knock back things spawn, the bots will click to remove them.&lt;br /&gt;
***When a colour happens, the next time the bot is within range of the orbs (which if you used the set up, will be immediately), they will click the appropriate coloured orbs and be ported up.&lt;br /&gt;
***Once the platform has been removed (killed, except you don't actually kill it... it just disappears when low health), the bots will return to the middle of the orbs.&lt;br /&gt;
***In addition, the bot will enable/disable campspot, and use NoMove when appropriate.&lt;br /&gt;
***Okay, having said all that, the &amp;quot;way&amp;quot; to be successful with this script is to do.&lt;br /&gt;
**** Campspot everyone except your tank. Don't be lazy.&lt;br /&gt;
****Do a 'set up for Senshali'&lt;br /&gt;
****Pull, and place her next to your group, but giving everyone the back. (Maximize dps!)&lt;br /&gt;
****When a colour happens, move your tank into your group so he is in range of all the orbs.&lt;br /&gt;
****When everyone ports up, have your tank target the platform.&lt;br /&gt;
****When the platform is gone, have your tank pull her back to the group and give them the back again... rinse and repeat.&lt;br /&gt;
****Note: If a platform disappears, but the toons don't &amp;quot;fall&amp;quot; down and stay floating in the air, just use JUMP. (MCP-&amp;gt;Jump) to get them down easily. &lt;br /&gt;
** Gudre Blackhand&lt;br /&gt;
***Chat command: &amp;quot;Set up for Gudre&amp;quot;&lt;br /&gt;
***Toons will start at the left'ish of the room, and click the tapestries as they are available. They will do them in order around the room.&lt;br /&gt;
***Note: For any movement to work on this fight, you MUST do a set up.&lt;br /&gt;
*** When the 4th, 6th, and 8th tapestry are clicked, they will gsay for your toons to advance to the next position. If you decide you want to make life more difficult and do these tapestries manually on your tank, then you can always progress them yourself via a new set up for Gudre.&lt;br /&gt;
*** Note: Only use this if the auto move doesn't work. When you want your toons to progress thoughout the room, do another 'set up for Gudre'.&lt;br /&gt;
****  Set up for Gudre&lt;br /&gt;
****  If Gudre is not in combat (IE: pre-pull), puts you to the left of the room. This is the 'starting' position.&lt;br /&gt;
**** If Gudre is in combat, it increments an internal array that changes the campspot.&lt;br /&gt;
****Position 1: Starting position, to the left. Used for getting the first 3-4 tapestries.&lt;br /&gt;
***** Position 2: Middle back of the room. Used for getting the 4 back tapestries.&lt;br /&gt;
***** Position 3: To the right. Used for getting the 2 tapestries on the right.&lt;br /&gt;
***** Position 4: Near the wall on the right. Used for tanking him against a wall.&lt;br /&gt;
***** Position 5: Disable the auto movement. This should only be used after all tapestries are done, and you want to move some where specific to tank him.&lt;br /&gt;
*****  If you increment past 5, it resets back to 1.&lt;br /&gt;
***Intended usage:&lt;br /&gt;
****Do a set up before pulling. This puts you to the left.&lt;br /&gt;
****Once 4 tapestries have been used, a toon in the group should emote to move the group. This moves you to the back of the room.&lt;br /&gt;
****Once 6 tapestries have been used (that's the first 3, plus the 3 on the back wall), a toon in the group should emote. This puts you to right side of the room.&lt;br /&gt;
****Once all 8 tapestries have been used, a toon in the group should emote. This puts you close to a wall to tank him and ignore the knock back.&lt;br /&gt;
***Note: If it's our tank and you're doing it manually, then you will have to do a another set up at the end to move close to a wall.&lt;br /&gt;
==Castle Highhold:Thresinet’s Den [Heroic]==&lt;br /&gt;
*Added a counter for Spirit Mucktail deaths.&lt;br /&gt;
&lt;br /&gt;
==Castle Highhold: Insider Treachery [Event Heroic]==&lt;br /&gt;
==Ssraeshza Temple​==&lt;br /&gt;
==Ssraeshza Temple: Taskmaster's Echo [Event Heroic]==&lt;br /&gt;
* Revenant Sha'Kaz &lt;br /&gt;
** Chat command: set up for Shakaz&lt;br /&gt;
***I'm currently not happy with this, as people get knocked around and stuck, but if you pay attention and use damage reducers, and death prevents where appropriate makes the fight much smoother.&lt;br /&gt;
***People will attempt to joust out when they get the detriment...&lt;br /&gt;
***Either way, provide feedback with better positioning/thoughts. I'm not happy with it, but it &amp;quot;works&amp;quot; to kill him for now. &lt;br /&gt;
==Ossuary: Resonance of Malice [Heroic]==&lt;br /&gt;
* Praetor Pheris&lt;br /&gt;
** Chat Command: 'set up for Praetor'&lt;br /&gt;
** Will joust from side to side automatically (including tank).&lt;br /&gt;
** Cure Curse disabled for this fight&lt;br /&gt;
** You will get a message in your tell window when someone's curse is about to expire, if you wish to prevent them from dying, you go right ahead and do so.&lt;br /&gt;
* Elder Senistus Verish&lt;br /&gt;
** Chat command: 'set up for Elder'&lt;br /&gt;
** Will joust from side to side automatically (including tank).&lt;br /&gt;
&lt;br /&gt;
==Ossuary: Sanguine Fountains [Heroic]==&lt;br /&gt;
*When you zone (including zoning in, evacing, or simply reloading the bot), if you have Grind options enabled, it will disable any &amp;quot;Absorb Magic&amp;quot; in your Caststack on mages. These need to be disabled for the Grind Options to work properly.&lt;br /&gt;
** Ossuary: Sanguine Fountains [Heroic]&lt;br /&gt;
*** The Sanguine Fiend&lt;br /&gt;
**** Mages will automatically target and dispel Fiend when appropriate.&lt;br /&gt;
**** Note: You will not want to be running autotarget or any other script that may attempt to do the following, or who knows how they will fight over things.&lt;br /&gt;
*** D'Nari the Bone Sculptor&lt;br /&gt;
**** 'set up for DNari'&lt;br /&gt;
**** Sets a campspot for the tank + group. Will joust the blobs that spawn. Tank spot is further away to allow for behind attacks.&lt;br /&gt;
**** A Joust-Out command is sent when the blobs spawn also. This way you can joust in if you don't like his positioning and are paying attention.&lt;br /&gt;
*** Ritualist K'Deru&lt;br /&gt;
**** 'set up for KDeru'&lt;br /&gt;
**** Sets a campspot in the middle of the room. On tanks it will tagtarget the named if you are targetting it (not really needed, but why not...).&lt;br /&gt;
**** Mages with interrupts turned on, should be able to interrupt him no matter where he ports.&lt;br /&gt;
*** The Embodiment of Gore&lt;br /&gt;
**** Mages will automatically target and dispel Fiend when appropriate.&lt;br /&gt;
**** Note: You will not want to be running autotarget or any other script that may attempt to do the following, or who knows how they will fight over things.&lt;br /&gt;
&lt;br /&gt;
==Ossuary: Choir of T'Vyl==&lt;br /&gt;
&lt;br /&gt;
==Ssraeshza Temple: Inner Sanctum [Heroic]==&lt;br /&gt;
* Ssraeshza Temple: Inner Sanctum [Heroic]&lt;br /&gt;
** Note: This is the hardest heroic zone in the game at this time. You WILL have to understand the strategies to complete these fights. The code here will assist you, but will in no way completely trivialize the content without you having the gear, and the understanding. Much like Vulak's Dominion.&lt;br /&gt;
* Pov Xin'Kaas&lt;br /&gt;
** Chat Command: 'set up for pov'&lt;br /&gt;
*** Pre-pull/ while he has 25% health or more, this will place the group just behind the named.&lt;br /&gt;
*** If Pov is under 25% health, this will place the group on the ground (to the north).&lt;br /&gt;
** When a toon comes out of the blackness, they will click bodies. Starting with whoever is nearest to them.&lt;br /&gt;
** When he hits 25% and starts casting his spell, you should probably do &amp;quot;something&amp;quot;. Here is my recommendation.&lt;br /&gt;
*** Use some kind of death prevent/group wide damage reduction, then hit your set up button. This will get them to the ground where they can start healing again. This also allows for the tank to easily bring the mob back. You'll want to be careful about having the frontal thing hit the group when you bring him back (again, group dp will help).&lt;br /&gt;
*** If you don't have a group DP... well... Figure it out.&lt;br /&gt;
* Stonefang&lt;br /&gt;
** Chat Command: 'set up for stonefang' - including for tanks.&lt;br /&gt;
** Auto jousting/hiding based on text.&lt;br /&gt;
** I have to assume I'm missing something to the fight. Is it really intended for him to have 75% physical damage reduction the entire fight? Well whatever. You can afk it because of how dumb it is now.&lt;br /&gt;
* Kessatras&lt;br /&gt;
** Chat command: 'set up for Kessatras'&lt;br /&gt;
** Positions the group in a central location.&lt;br /&gt;
** Enchanters and bards will move and click the correct dude.&lt;br /&gt;
*** Note: For this to work, you must be controlling the group. This won't work in PUGs.&lt;br /&gt;
** Note: You may want to use walk (MCP-&amp;gt;Run_Walk) when the bard/enchanter aren't running to click the correct one. This will help reduce how far people run when feared. You should also have Cure / Cure Magic @ Group on all your priests/Mages in the group. People getting feared and not being cured leads to an uncurable group wide fear. This usually leads to a wipe.&lt;br /&gt;
* Arch Lich Rhag'Zadune&lt;br /&gt;
** Chat command: 'set up for Lich'&lt;br /&gt;
** Set up will depend on which mobs are alive when you press it. If &amp;quot;Vhen Ras Centien&amp;quot; is alive, you place near the start. If he is not alive, but &amp;quot;Toz Nak Xakra&amp;quot; is (summoner to the left), then you will place near him. If he is not alive but &amp;quot;Des Kas Xakra&amp;quot; is (summoner on the far right) you will place over there. &lt;br /&gt;
** Toons will ask for cure curse in group when their curse has &amp;lt; 15 seconds remaining.&lt;br /&gt;
** Toons will auto-joust if a pool spawns on them.&lt;br /&gt;
** Strat using this set up.&lt;br /&gt;
*** Pre-pull, do a set up for lich. Everyone goes into 1 pile.&lt;br /&gt;
*** Start the encounter. Start killing the warrior. People will auto-joust back and forth.&lt;br /&gt;
*** When the warrior dies, toons will auto-do a (invisible) new set up for lich, and should properly move to the first summoner spot.&lt;br /&gt;
*** When the first summoner dies, toons will auto-do a (invisible) change to the middle area, then do another set up to take them to the far side. This *should* allow them to avoid the knockback in the middle. If they do get knocked back from the middle, they should be fine to run back on their own.&lt;br /&gt;
*** Testing this is extremely difficult, as I need these mobs to actually die, to test it properly.&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2015-01-12T05:04:07Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* Ossuary: Sanguine Fountains [Heroic] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://isxgames.com/forums/showthread.php?t=4795 Original Source]] This is just a repost, with a few modifications from BJCaseys post, he deserves all credit for the initial gathering of information. &lt;br /&gt;
&lt;br /&gt;
'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Alter of Malice=&lt;br /&gt;
==Zavith’loa: The Lost Caverns[Heroic]==&lt;br /&gt;
==Zavith’loa: The Hidden Caldera​ [Heroic]==&lt;br /&gt;
==Zavith’loa: The Hunt [Event Heroic]​==&lt;br /&gt;
==Brokenskull Bay: Bilgewater Falls​ [Heroic]==&lt;br /&gt;
==Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]==&lt;br /&gt;
&lt;br /&gt;
==Brokenskull Bay: Bosun’s Private Stock​ [Event Heroic]==&lt;br /&gt;
==Castle Highhold [Heroic]​==&lt;br /&gt;
* Castle Highhold [Heroic]&lt;br /&gt;
**Sa'Dax Senshali&lt;br /&gt;
*** Chat command: &amp;quot;Set up for Senshali&amp;quot; &lt;br /&gt;
****Sets campspot to the center of where the orbs spawn.&lt;br /&gt;
*** When the knock back things spawn, the bots will click to remove them.&lt;br /&gt;
***When a colour happens, the next time the bot is within range of the orbs (which if you used the set up, will be immediately), they will click the appropriate coloured orbs and be ported up.&lt;br /&gt;
***Once the platform has been removed (killed, except you don't actually kill it... it just disappears when low health), the bots will return to the middle of the orbs.&lt;br /&gt;
***In addition, the bot will enable/disable campspot, and use NoMove when appropriate.&lt;br /&gt;
***Okay, having said all that, the &amp;quot;way&amp;quot; to be successful with this script is to do.&lt;br /&gt;
**** Campspot everyone except your tank. Don't be lazy.&lt;br /&gt;
****Do a 'set up for Senshali'&lt;br /&gt;
****Pull, and place her next to your group, but giving everyone the back. (Maximize dps!)&lt;br /&gt;
****When a colour happens, move your tank into your group so he is in range of all the orbs.&lt;br /&gt;
****When everyone ports up, have your tank target the platform.&lt;br /&gt;
****When the platform is gone, have your tank pull her back to the group and give them the back again... rinse and repeat.&lt;br /&gt;
****Note: If a platform disappears, but the toons don't &amp;quot;fall&amp;quot; down and stay floating in the air, just use JUMP. (MCP-&amp;gt;Jump) to get them down easily. &lt;br /&gt;
** Gudre Blackhand&lt;br /&gt;
***Chat command: &amp;quot;Set up for Gudre&amp;quot;&lt;br /&gt;
***Toons will start at the left'ish of the room, and click the tapestries as they are available. They will do them in order around the room.&lt;br /&gt;
***Note: For any movement to work on this fight, you MUST do a set up.&lt;br /&gt;
*** When the 4th, 6th, and 8th tapestry are clicked, they will gsay for your toons to advance to the next position. If you decide you want to make life more difficult and do these tapestries manually on your tank, then you can always progress them yourself via a new set up for Gudre.&lt;br /&gt;
*** Note: Only use this if the auto move doesn't work. When you want your toons to progress thoughout the room, do another 'set up for Gudre'.&lt;br /&gt;
****  Set up for Gudre&lt;br /&gt;
****  If Gudre is not in combat (IE: pre-pull), puts you to the left of the room. This is the 'starting' position.&lt;br /&gt;
**** If Gudre is in combat, it increments an internal array that changes the campspot.&lt;br /&gt;
****Position 1: Starting position, to the left. Used for getting the first 3-4 tapestries.&lt;br /&gt;
***** Position 2: Middle back of the room. Used for getting the 4 back tapestries.&lt;br /&gt;
***** Position 3: To the right. Used for getting the 2 tapestries on the right.&lt;br /&gt;
***** Position 4: Near the wall on the right. Used for tanking him against a wall.&lt;br /&gt;
***** Position 5: Disable the auto movement. This should only be used after all tapestries are done, and you want to move some where specific to tank him.&lt;br /&gt;
*****  If you increment past 5, it resets back to 1.&lt;br /&gt;
***Intended usage:&lt;br /&gt;
****Do a set up before pulling. This puts you to the left.&lt;br /&gt;
****Once 4 tapestries have been used, a toon in the group should emote to move the group. This moves you to the back of the room.&lt;br /&gt;
****Once 6 tapestries have been used (that's the first 3, plus the 3 on the back wall), a toon in the group should emote. This puts you to right side of the room.&lt;br /&gt;
****Once all 8 tapestries have been used, a toon in the group should emote. This puts you close to a wall to tank him and ignore the knock back.&lt;br /&gt;
***Note: If it's our tank and you're doing it manually, then you will have to do a another set up at the end to move close to a wall.&lt;br /&gt;
==Castle Highhold:Thresinet’s Den [Heroic]==&lt;br /&gt;
*Added a counter for Spirit Mucktail deaths.&lt;br /&gt;
&lt;br /&gt;
==Castle Highhold: Insider Treachery [Heroic]==&lt;br /&gt;
==Ssraeshza Temple​==&lt;br /&gt;
==Ssraeshza Temple: Taskmaster's Echo [Event Heroic]==&lt;br /&gt;
* Revenant Sha'Kaz &lt;br /&gt;
** Chat command: set up for Shakaz&lt;br /&gt;
***I'm currently not happy with this, as people get knocked around and stuck, but if you pay attention and use damage reducers, and death prevents where appropriate makes the fight much smoother.&lt;br /&gt;
***People will attempt to joust out when they get the detriment...&lt;br /&gt;
***Either way, provide feedback with better positioning/thoughts. I'm not happy with it, but it &amp;quot;works&amp;quot; to kill him for now. &lt;br /&gt;
==Ossuary: Resonance of Malice [Heroic]==&lt;br /&gt;
* Praetor Pheris&lt;br /&gt;
** Chat Command: 'set up for Praetor'&lt;br /&gt;
** Will joust from side to side automatically (including tank).&lt;br /&gt;
** Cure Curse disabled for this fight&lt;br /&gt;
** You will get a message in your tell window when someone's curse is about to expire, if you wish to prevent them from dying, you go right ahead and do so.&lt;br /&gt;
* Elder Senistus Verish&lt;br /&gt;
** Chat command: 'set up for Elder'&lt;br /&gt;
** Will joust from side to side automatically (including tank).&lt;br /&gt;
&lt;br /&gt;
==Ossuary: Sanguine Fountains [Heroic]==&lt;br /&gt;
*When you zone (including zoning in, evacing, or simply reloading the bot), if you have Grind options enabled, it will disable any &amp;quot;Absorb Magic&amp;quot; in your Caststack on mages. These need to be disabled for the Grind Options to work properly.&lt;br /&gt;
** Ossuary: Sanguine Fountains [Heroic]&lt;br /&gt;
*** The Sanguine Fiend&lt;br /&gt;
**** Mages will automatically target and dispel Fiend when appropriate.&lt;br /&gt;
**** Note: You will not want to be running autotarget or any other script that may attempt to do the following, or who knows how they will fight over things.&lt;br /&gt;
*** D'Nari the Bone Sculptor&lt;br /&gt;
**** 'set up for DNari'&lt;br /&gt;
**** Sets a campspot for the tank + group. Will joust the blobs that spawn. Tank spot is further away to allow for behind attacks.&lt;br /&gt;
**** A Joust-Out command is sent when the blobs spawn also. This way you can joust in if you don't like his positioning and are paying attention.&lt;br /&gt;
*** Ritualist K'Deru&lt;br /&gt;
**** 'set up for KDeru'&lt;br /&gt;
**** Sets a campspot in the middle of the room. On tanks it will tagtarget the named if you are targetting it (not really needed, but why not...).&lt;br /&gt;
**** Mages with interrupts turned on, should be able to interrupt him no matter where he ports.&lt;br /&gt;
*** The Embodiment of Gore&lt;br /&gt;
**** Mages will automatically target and dispel Fiend when appropriate.&lt;br /&gt;
**** Note: You will not want to be running autotarget or any other script that may attempt to do the following, or who knows how they will fight over things.&lt;br /&gt;
&lt;br /&gt;
==Ossuary: Choir of T'Vyl==&lt;br /&gt;
&lt;br /&gt;
==Ssraeshza Temple: Inner Sanctum [Heroic]==&lt;br /&gt;
* Ssraeshza Temple: Inner Sanctum [Heroic]&lt;br /&gt;
** Note: This is the hardest heroic zone in the game at this time. You WILL have to understand the strategies to complete these fights. The code here will assist you, but will in no way completely trivialize the content without you having the gear, and the understanding. Much like Vulak's Dominion.&lt;br /&gt;
* Pov Xin'Kaas&lt;br /&gt;
** Chat Command: 'set up for pov'&lt;br /&gt;
*** Pre-pull/ while he has 25% health or more, this will place the group just behind the named.&lt;br /&gt;
*** If Pov is under 25% health, this will place the group on the ground (to the north).&lt;br /&gt;
** When a toon comes out of the blackness, they will click bodies. Starting with whoever is nearest to them.&lt;br /&gt;
** When he hits 25% and starts casting his spell, you should probably do &amp;quot;something&amp;quot;. Here is my recommendation.&lt;br /&gt;
*** Use some kind of death prevent/group wide damage reduction, then hit your set up button. This will get them to the ground where they can start healing again. This also allows for the tank to easily bring the mob back. You'll want to be careful about having the frontal thing hit the group when you bring him back (again, group dp will help).&lt;br /&gt;
*** If you don't have a group DP... well... Figure it out.&lt;br /&gt;
* Stonefang&lt;br /&gt;
** Chat Command: 'set up for stonefang' - including for tanks.&lt;br /&gt;
** Auto jousting/hiding based on text.&lt;br /&gt;
** I have to assume I'm missing something to the fight. Is it really intended for him to have 75% physical damage reduction the entire fight? Well whatever. You can afk it because of how dumb it is now.&lt;br /&gt;
* Kessatras&lt;br /&gt;
** Chat command: 'set up for Kessatras'&lt;br /&gt;
** Positions the group in a central location.&lt;br /&gt;
** Enchanters and bards will move and click the correct dude.&lt;br /&gt;
*** Note: For this to work, you must be controlling the group. This won't work in PUGs.&lt;br /&gt;
** Note: You may want to use walk (MCP-&amp;gt;Run_Walk) when the bard/enchanter aren't running to click the correct one. This will help reduce how far people run when feared. You should also have Cure / Cure Magic @ Group on all your priests/Mages in the group. People getting feared and not being cured leads to an uncurable group wide fear. This usually leads to a wipe.&lt;br /&gt;
* Arch Lich Rhag'Zadune&lt;br /&gt;
** Chat command: 'set up for Lich'&lt;br /&gt;
** Set up will depend on which mobs are alive when you press it. If &amp;quot;Vhen Ras Centien&amp;quot; is alive, you place near the start. If he is not alive, but &amp;quot;Toz Nak Xakra&amp;quot; is (summoner to the left), then you will place near him. If he is not alive but &amp;quot;Des Kas Xakra&amp;quot; is (summoner on the far right) you will place over there. &lt;br /&gt;
** Toons will ask for cure curse in group when their curse has &amp;lt; 15 seconds remaining.&lt;br /&gt;
** Toons will auto-joust if a pool spawns on them.&lt;br /&gt;
** Strat using this set up.&lt;br /&gt;
*** Pre-pull, do a set up for lich. Everyone goes into 1 pile.&lt;br /&gt;
*** Start the encounter. Start killing the warrior. People will auto-joust back and forth.&lt;br /&gt;
*** When the warrior dies, toons will auto-do a (invisible) new set up for lich, and should properly move to the first summoner spot.&lt;br /&gt;
*** When the first summoner dies, toons will auto-do a (invisible) change to the middle area, then do another set up to take them to the far side. This *should* allow them to avoid the knockback in the middle. If they do get knocked back from the middle, they should be fine to run back on their own.&lt;br /&gt;
*** Testing this is extremely difficult, as I need these mobs to actually die, to test it properly.&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2015-01-12T03:31:12Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* Ossuary: Sanguine Fountains [Heroic] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://isxgames.com/forums/showthread.php?t=4795 Original Source]] This is just a repost, with a few modifications from BJCaseys post, he deserves all credit for the initial gathering of information. &lt;br /&gt;
&lt;br /&gt;
'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Alter of Malice=&lt;br /&gt;
==Zavith’loa: The Lost Caverns[Heroic]==&lt;br /&gt;
==Zavith’loa: The Hidden Caldera​ [Heroic]==&lt;br /&gt;
==Zavith’loa: The Hunt [Event Heroic]​==&lt;br /&gt;
==Brokenskull Bay: Bilgewater Falls​ [Heroic]==&lt;br /&gt;
==Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]==&lt;br /&gt;
&lt;br /&gt;
==Brokenskull Bay: Bosun’s Private Stock​ [Event Heroic]==&lt;br /&gt;
==Castle Highhold [Heroic]​==&lt;br /&gt;
* Castle Highhold [Heroic]&lt;br /&gt;
**Sa'Dax Senshali&lt;br /&gt;
*** Chat command: &amp;quot;Set up for Senshali&amp;quot; &lt;br /&gt;
****Sets campspot to the center of where the orbs spawn.&lt;br /&gt;
*** When the knock back things spawn, the bots will click to remove them.&lt;br /&gt;
***When a colour happens, the next time the bot is within range of the orbs (which if you used the set up, will be immediately), they will click the appropriate coloured orbs and be ported up.&lt;br /&gt;
***Once the platform has been removed (killed, except you don't actually kill it... it just disappears when low health), the bots will return to the middle of the orbs.&lt;br /&gt;
***In addition, the bot will enable/disable campspot, and use NoMove when appropriate.&lt;br /&gt;
***Okay, having said all that, the &amp;quot;way&amp;quot; to be successful with this script is to do.&lt;br /&gt;
**** Campspot everyone except your tank. Don't be lazy.&lt;br /&gt;
****Do a 'set up for Senshali'&lt;br /&gt;
****Pull, and place her next to your group, but giving everyone the back. (Maximize dps!)&lt;br /&gt;
****When a colour happens, move your tank into your group so he is in range of all the orbs.&lt;br /&gt;
****When everyone ports up, have your tank target the platform.&lt;br /&gt;
****When the platform is gone, have your tank pull her back to the group and give them the back again... rinse and repeat.&lt;br /&gt;
****Note: If a platform disappears, but the toons don't &amp;quot;fall&amp;quot; down and stay floating in the air, just use JUMP. (MCP-&amp;gt;Jump) to get them down easily. &lt;br /&gt;
** Gudre Blackhand&lt;br /&gt;
***Chat command: &amp;quot;Set up for Gudre&amp;quot;&lt;br /&gt;
***Toons will start at the left'ish of the room, and click the tapestries as they are available. They will do them in order around the room.&lt;br /&gt;
***Note: For any movement to work on this fight, you MUST do a set up.&lt;br /&gt;
*** When the 4th, 6th, and 8th tapestry are clicked, they will gsay for your toons to advance to the next position. If you decide you want to make life more difficult and do these tapestries manually on your tank, then you can always progress them yourself via a new set up for Gudre.&lt;br /&gt;
*** Note: Only use this if the auto move doesn't work. When you want your toons to progress thoughout the room, do another 'set up for Gudre'.&lt;br /&gt;
****  Set up for Gudre&lt;br /&gt;
****  If Gudre is not in combat (IE: pre-pull), puts you to the left of the room. This is the 'starting' position.&lt;br /&gt;
**** If Gudre is in combat, it increments an internal array that changes the campspot.&lt;br /&gt;
****Position 1: Starting position, to the left. Used for getting the first 3-4 tapestries.&lt;br /&gt;
***** Position 2: Middle back of the room. Used for getting the 4 back tapestries.&lt;br /&gt;
***** Position 3: To the right. Used for getting the 2 tapestries on the right.&lt;br /&gt;
***** Position 4: Near the wall on the right. Used for tanking him against a wall.&lt;br /&gt;
***** Position 5: Disable the auto movement. This should only be used after all tapestries are done, and you want to move some where specific to tank him.&lt;br /&gt;
*****  If you increment past 5, it resets back to 1.&lt;br /&gt;
***Intended usage:&lt;br /&gt;
****Do a set up before pulling. This puts you to the left.&lt;br /&gt;
****Once 4 tapestries have been used, a toon in the group should emote to move the group. This moves you to the back of the room.&lt;br /&gt;
****Once 6 tapestries have been used (that's the first 3, plus the 3 on the back wall), a toon in the group should emote. This puts you to right side of the room.&lt;br /&gt;
****Once all 8 tapestries have been used, a toon in the group should emote. This puts you close to a wall to tank him and ignore the knock back.&lt;br /&gt;
***Note: If it's our tank and you're doing it manually, then you will have to do a another set up at the end to move close to a wall.&lt;br /&gt;
==Castle Highhold:Thresinet’s Den [Heroic]==&lt;br /&gt;
*Added a counter for Spirit Mucktail deaths.&lt;br /&gt;
&lt;br /&gt;
==Castle Highhold: Insider Treachery [Heroic]==&lt;br /&gt;
==Ssraeshza Temple​==&lt;br /&gt;
==Ssraeshza Temple: Taskmaster's Echo [Event Heroic]==&lt;br /&gt;
* Revenant Sha'Kaz &lt;br /&gt;
** Chat command: set up for Shakaz&lt;br /&gt;
***I'm currently not happy with this, as people get knocked around and stuck, but if you pay attention and use damage reducers, and death prevents where appropriate makes the fight much smoother.&lt;br /&gt;
***People will attempt to joust out when they get the detriment...&lt;br /&gt;
***Either way, provide feedback with better positioning/thoughts. I'm not happy with it, but it &amp;quot;works&amp;quot; to kill him for now. &lt;br /&gt;
==Ossuary: Resonance of Malice [Heroic]==&lt;br /&gt;
* Praetor Pheris&lt;br /&gt;
** Chat Command: 'set up for Praetor'&lt;br /&gt;
** Will joust from side to side automatically (including tank).&lt;br /&gt;
** Cure Curse disabled for this fight&lt;br /&gt;
** You will get a message in your tell window when someone's curse is about to expire, if you wish to prevent them from dying, you go right ahead and do so.&lt;br /&gt;
* Elder Senistus Verish&lt;br /&gt;
** Chat command: 'set up for Elder'&lt;br /&gt;
** Will joust from side to side automatically (including tank).&lt;br /&gt;
&lt;br /&gt;
==Ossuary: Sanguine Fountains [Heroic]==&lt;br /&gt;
*When you zone (including zoning in, evacing, or simply reloading the bot), if you have Grind options enabled, it will disable any &amp;quot;Absorb Magic&amp;quot; in your Caststack on mages. These need to be disabled for the Grind Options to work properly.&lt;br /&gt;
&lt;br /&gt;
==Ossuary: Choir of T'Vyl==&lt;br /&gt;
&lt;br /&gt;
==Ssraeshza Temple: Inner Sanctum [Heroic]==&lt;br /&gt;
* Ssraeshza Temple: Inner Sanctum [Heroic]&lt;br /&gt;
** Note: This is the hardest heroic zone in the game at this time. You WILL have to understand the strategies to complete these fights. The code here will assist you, but will in no way completely trivialize the content without you having the gear, and the understanding. Much like Vulak's Dominion.&lt;br /&gt;
* Pov Xin'Kaas&lt;br /&gt;
** Chat Command: 'set up for pov'&lt;br /&gt;
*** Pre-pull/ while he has 25% health or more, this will place the group just behind the named.&lt;br /&gt;
*** If Pov is under 25% health, this will place the group on the ground (to the north).&lt;br /&gt;
** When a toon comes out of the blackness, they will click bodies. Starting with whoever is nearest to them.&lt;br /&gt;
** When he hits 25% and starts casting his spell, you should probably do &amp;quot;something&amp;quot;. Here is my recommendation.&lt;br /&gt;
*** Use some kind of death prevent/group wide damage reduction, then hit your set up button. This will get them to the ground where they can start healing again. This also allows for the tank to easily bring the mob back. You'll want to be careful about having the frontal thing hit the group when you bring him back (again, group dp will help).&lt;br /&gt;
*** If you don't have a group DP... well... Figure it out.&lt;br /&gt;
* Stonefang&lt;br /&gt;
** Chat Command: 'set up for stonefang' - including for tanks.&lt;br /&gt;
** Auto jousting/hiding based on text.&lt;br /&gt;
** I have to assume I'm missing something to the fight. Is it really intended for him to have 75% physical damage reduction the entire fight? Well whatever. You can afk it because of how dumb it is now.&lt;br /&gt;
* Kessatras&lt;br /&gt;
** Chat command: 'set up for Kessatras'&lt;br /&gt;
** Positions the group in a central location.&lt;br /&gt;
** Enchanters and bards will move and click the correct dude.&lt;br /&gt;
*** Note: For this to work, you must be controlling the group. This won't work in PUGs.&lt;br /&gt;
** Note: You may want to use walk (MCP-&amp;gt;Run_Walk) when the bard/enchanter aren't running to click the correct one. This will help reduce how far people run when feared. You should also have Cure / Cure Magic @ Group on all your priests/Mages in the group. People getting feared and not being cured leads to an uncurable group wide fear. This usually leads to a wipe.&lt;br /&gt;
* Arch Lich Rhag'Zadune&lt;br /&gt;
** Chat command: 'set up for Lich'&lt;br /&gt;
** Set up will depend on which mobs are alive when you press it. If &amp;quot;Vhen Ras Centien&amp;quot; is alive, you place near the start. If he is not alive, but &amp;quot;Toz Nak Xakra&amp;quot; is (summoner to the left), then you will place near him. If he is not alive but &amp;quot;Des Kas Xakra&amp;quot; is (summoner on the far right) you will place over there. &lt;br /&gt;
** Toons will ask for cure curse in group when their curse has &amp;lt; 15 seconds remaining.&lt;br /&gt;
** Toons will auto-joust if a pool spawns on them.&lt;br /&gt;
** Strat using this set up.&lt;br /&gt;
*** Pre-pull, do a set up for lich. Everyone goes into 1 pile.&lt;br /&gt;
*** Start the encounter. Start killing the warrior. People will auto-joust back and forth.&lt;br /&gt;
*** When the warrior dies, toons will auto-do a (invisible) new set up for lich, and should properly move to the first summoner spot.&lt;br /&gt;
*** When the first summoner dies, toons will auto-do a (invisible) change to the middle area, then do another set up to take them to the far side. This *should* allow them to avoid the knockback in the middle. If they do get knocked back from the middle, they should be fine to run back on their own.&lt;br /&gt;
*** Testing this is extremely difficult, as I need these mobs to actually die, to test it properly.&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2015-01-12T03:29:12Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* Ssraeshza Temple: Inner Sanctum [Heroic] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://isxgames.com/forums/showthread.php?t=4795 Original Source]] This is just a repost, with a few modifications from BJCaseys post, he deserves all credit for the initial gathering of information. &lt;br /&gt;
&lt;br /&gt;
'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Alter of Malice=&lt;br /&gt;
==Zavith’loa: The Lost Caverns[Heroic]==&lt;br /&gt;
==Zavith’loa: The Hidden Caldera​ [Heroic]==&lt;br /&gt;
==Zavith’loa: The Hunt [Event Heroic]​==&lt;br /&gt;
==Brokenskull Bay: Bilgewater Falls​ [Heroic]==&lt;br /&gt;
==Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]==&lt;br /&gt;
&lt;br /&gt;
==Brokenskull Bay: Bosun’s Private Stock​ [Event Heroic]==&lt;br /&gt;
==Castle Highhold [Heroic]​==&lt;br /&gt;
* Castle Highhold [Heroic]&lt;br /&gt;
**Sa'Dax Senshali&lt;br /&gt;
*** Chat command: &amp;quot;Set up for Senshali&amp;quot; &lt;br /&gt;
****Sets campspot to the center of where the orbs spawn.&lt;br /&gt;
*** When the knock back things spawn, the bots will click to remove them.&lt;br /&gt;
***When a colour happens, the next time the bot is within range of the orbs (which if you used the set up, will be immediately), they will click the appropriate coloured orbs and be ported up.&lt;br /&gt;
***Once the platform has been removed (killed, except you don't actually kill it... it just disappears when low health), the bots will return to the middle of the orbs.&lt;br /&gt;
***In addition, the bot will enable/disable campspot, and use NoMove when appropriate.&lt;br /&gt;
***Okay, having said all that, the &amp;quot;way&amp;quot; to be successful with this script is to do.&lt;br /&gt;
**** Campspot everyone except your tank. Don't be lazy.&lt;br /&gt;
****Do a 'set up for Senshali'&lt;br /&gt;
****Pull, and place her next to your group, but giving everyone the back. (Maximize dps!)&lt;br /&gt;
****When a colour happens, move your tank into your group so he is in range of all the orbs.&lt;br /&gt;
****When everyone ports up, have your tank target the platform.&lt;br /&gt;
****When the platform is gone, have your tank pull her back to the group and give them the back again... rinse and repeat.&lt;br /&gt;
****Note: If a platform disappears, but the toons don't &amp;quot;fall&amp;quot; down and stay floating in the air, just use JUMP. (MCP-&amp;gt;Jump) to get them down easily. &lt;br /&gt;
** Gudre Blackhand&lt;br /&gt;
***Chat command: &amp;quot;Set up for Gudre&amp;quot;&lt;br /&gt;
***Toons will start at the left'ish of the room, and click the tapestries as they are available. They will do them in order around the room.&lt;br /&gt;
***Note: For any movement to work on this fight, you MUST do a set up.&lt;br /&gt;
*** When the 4th, 6th, and 8th tapestry are clicked, they will gsay for your toons to advance to the next position. If you decide you want to make life more difficult and do these tapestries manually on your tank, then you can always progress them yourself via a new set up for Gudre.&lt;br /&gt;
*** Note: Only use this if the auto move doesn't work. When you want your toons to progress thoughout the room, do another 'set up for Gudre'.&lt;br /&gt;
****  Set up for Gudre&lt;br /&gt;
****  If Gudre is not in combat (IE: pre-pull), puts you to the left of the room. This is the 'starting' position.&lt;br /&gt;
**** If Gudre is in combat, it increments an internal array that changes the campspot.&lt;br /&gt;
****Position 1: Starting position, to the left. Used for getting the first 3-4 tapestries.&lt;br /&gt;
***** Position 2: Middle back of the room. Used for getting the 4 back tapestries.&lt;br /&gt;
***** Position 3: To the right. Used for getting the 2 tapestries on the right.&lt;br /&gt;
***** Position 4: Near the wall on the right. Used for tanking him against a wall.&lt;br /&gt;
***** Position 5: Disable the auto movement. This should only be used after all tapestries are done, and you want to move some where specific to tank him.&lt;br /&gt;
*****  If you increment past 5, it resets back to 1.&lt;br /&gt;
***Intended usage:&lt;br /&gt;
****Do a set up before pulling. This puts you to the left.&lt;br /&gt;
****Once 4 tapestries have been used, a toon in the group should emote to move the group. This moves you to the back of the room.&lt;br /&gt;
****Once 6 tapestries have been used (that's the first 3, plus the 3 on the back wall), a toon in the group should emote. This puts you to right side of the room.&lt;br /&gt;
****Once all 8 tapestries have been used, a toon in the group should emote. This puts you close to a wall to tank him and ignore the knock back.&lt;br /&gt;
***Note: If it's our tank and you're doing it manually, then you will have to do a another set up at the end to move close to a wall.&lt;br /&gt;
==Castle Highhold:Thresinet’s Den [Heroic]==&lt;br /&gt;
*Added a counter for Spirit Mucktail deaths.&lt;br /&gt;
&lt;br /&gt;
==Castle Highhold: Insider Treachery [Heroic]==&lt;br /&gt;
==Ssraeshza Temple​==&lt;br /&gt;
==Ssraeshza Temple: Taskmaster's Echo [Event Heroic]==&lt;br /&gt;
* Revenant Sha'Kaz &lt;br /&gt;
** Chat command: set up for Shakaz&lt;br /&gt;
***I'm currently not happy with this, as people get knocked around and stuck, but if you pay attention and use damage reducers, and death prevents where appropriate makes the fight much smoother.&lt;br /&gt;
***People will attempt to joust out when they get the detriment...&lt;br /&gt;
***Either way, provide feedback with better positioning/thoughts. I'm not happy with it, but it &amp;quot;works&amp;quot; to kill him for now. &lt;br /&gt;
==Ossuary: Resonance of Malice [Heroic]==&lt;br /&gt;
* Praetor Pheris&lt;br /&gt;
** Chat Command: 'set up for Praetor'&lt;br /&gt;
** Will joust from side to side automatically (including tank).&lt;br /&gt;
** Cure Curse disabled for this fight&lt;br /&gt;
** You will get a message in your tell window when someone's curse is about to expire, if you wish to prevent them from dying, you go right ahead and do so.&lt;br /&gt;
* Elder Senistus Verish&lt;br /&gt;
** Chat command: 'set up for Elder'&lt;br /&gt;
** Will joust from side to side automatically (including tank).&lt;br /&gt;
&lt;br /&gt;
==Ossuary: Sanguine Fountains [Heroic]==&lt;br /&gt;
==Ossuary: Choir of T'Vyl==&lt;br /&gt;
&lt;br /&gt;
==Ssraeshza Temple: Inner Sanctum [Heroic]==&lt;br /&gt;
* Ssraeshza Temple: Inner Sanctum [Heroic]&lt;br /&gt;
** Note: This is the hardest heroic zone in the game at this time. You WILL have to understand the strategies to complete these fights. The code here will assist you, but will in no way completely trivialize the content without you having the gear, and the understanding. Much like Vulak's Dominion.&lt;br /&gt;
* Pov Xin'Kaas&lt;br /&gt;
** Chat Command: 'set up for pov'&lt;br /&gt;
*** Pre-pull/ while he has 25% health or more, this will place the group just behind the named.&lt;br /&gt;
*** If Pov is under 25% health, this will place the group on the ground (to the north).&lt;br /&gt;
** When a toon comes out of the blackness, they will click bodies. Starting with whoever is nearest to them.&lt;br /&gt;
** When he hits 25% and starts casting his spell, you should probably do &amp;quot;something&amp;quot;. Here is my recommendation.&lt;br /&gt;
*** Use some kind of death prevent/group wide damage reduction, then hit your set up button. This will get them to the ground where they can start healing again. This also allows for the tank to easily bring the mob back. You'll want to be careful about having the frontal thing hit the group when you bring him back (again, group dp will help).&lt;br /&gt;
*** If you don't have a group DP... well... Figure it out.&lt;br /&gt;
* Stonefang&lt;br /&gt;
** Chat Command: 'set up for stonefang' - including for tanks.&lt;br /&gt;
** Auto jousting/hiding based on text.&lt;br /&gt;
** I have to assume I'm missing something to the fight. Is it really intended for him to have 75% physical damage reduction the entire fight? Well whatever. You can afk it because of how dumb it is now.&lt;br /&gt;
* Kessatras&lt;br /&gt;
** Chat command: 'set up for Kessatras'&lt;br /&gt;
** Positions the group in a central location.&lt;br /&gt;
** Enchanters and bards will move and click the correct dude.&lt;br /&gt;
*** Note: For this to work, you must be controlling the group. This won't work in PUGs.&lt;br /&gt;
** Note: You may want to use walk (MCP-&amp;gt;Run_Walk) when the bard/enchanter aren't running to click the correct one. This will help reduce how far people run when feared. You should also have Cure / Cure Magic @ Group on all your priests/Mages in the group. People getting feared and not being cured leads to an uncurable group wide fear. This usually leads to a wipe.&lt;br /&gt;
* Arch Lich Rhag'Zadune&lt;br /&gt;
** Chat command: 'set up for Lich'&lt;br /&gt;
** Set up will depend on which mobs are alive when you press it. If &amp;quot;Vhen Ras Centien&amp;quot; is alive, you place near the start. If he is not alive, but &amp;quot;Toz Nak Xakra&amp;quot; is (summoner to the left), then you will place near him. If he is not alive but &amp;quot;Des Kas Xakra&amp;quot; is (summoner on the far right) you will place over there. &lt;br /&gt;
** Toons will ask for cure curse in group when their curse has &amp;lt; 15 seconds remaining.&lt;br /&gt;
** Toons will auto-joust if a pool spawns on them.&lt;br /&gt;
** Strat using this set up.&lt;br /&gt;
*** Pre-pull, do a set up for lich. Everyone goes into 1 pile.&lt;br /&gt;
*** Start the encounter. Start killing the warrior. People will auto-joust back and forth.&lt;br /&gt;
*** When the warrior dies, toons will auto-do a (invisible) new set up for lich, and should properly move to the first summoner spot.&lt;br /&gt;
*** When the first summoner dies, toons will auto-do a (invisible) change to the middle area, then do another set up to take them to the far side. This *should* allow them to avoid the knockback in the middle. If they do get knocked back from the middle, they should be fine to run back on their own.&lt;br /&gt;
*** Testing this is extremely difficult, as I need these mobs to actually die, to test it properly.&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2015-01-12T03:28:30Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* Ossuary: Resonance of Malice [Heroic] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://isxgames.com/forums/showthread.php?t=4795 Original Source]] This is just a repost, with a few modifications from BJCaseys post, he deserves all credit for the initial gathering of information. &lt;br /&gt;
&lt;br /&gt;
'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Alter of Malice=&lt;br /&gt;
==Zavith’loa: The Lost Caverns[Heroic]==&lt;br /&gt;
==Zavith’loa: The Hidden Caldera​ [Heroic]==&lt;br /&gt;
==Zavith’loa: The Hunt [Event Heroic]​==&lt;br /&gt;
==Brokenskull Bay: Bilgewater Falls​ [Heroic]==&lt;br /&gt;
==Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]==&lt;br /&gt;
&lt;br /&gt;
==Brokenskull Bay: Bosun’s Private Stock​ [Event Heroic]==&lt;br /&gt;
==Castle Highhold [Heroic]​==&lt;br /&gt;
* Castle Highhold [Heroic]&lt;br /&gt;
**Sa'Dax Senshali&lt;br /&gt;
*** Chat command: &amp;quot;Set up for Senshali&amp;quot; &lt;br /&gt;
****Sets campspot to the center of where the orbs spawn.&lt;br /&gt;
*** When the knock back things spawn, the bots will click to remove them.&lt;br /&gt;
***When a colour happens, the next time the bot is within range of the orbs (which if you used the set up, will be immediately), they will click the appropriate coloured orbs and be ported up.&lt;br /&gt;
***Once the platform has been removed (killed, except you don't actually kill it... it just disappears when low health), the bots will return to the middle of the orbs.&lt;br /&gt;
***In addition, the bot will enable/disable campspot, and use NoMove when appropriate.&lt;br /&gt;
***Okay, having said all that, the &amp;quot;way&amp;quot; to be successful with this script is to do.&lt;br /&gt;
**** Campspot everyone except your tank. Don't be lazy.&lt;br /&gt;
****Do a 'set up for Senshali'&lt;br /&gt;
****Pull, and place her next to your group, but giving everyone the back. (Maximize dps!)&lt;br /&gt;
****When a colour happens, move your tank into your group so he is in range of all the orbs.&lt;br /&gt;
****When everyone ports up, have your tank target the platform.&lt;br /&gt;
****When the platform is gone, have your tank pull her back to the group and give them the back again... rinse and repeat.&lt;br /&gt;
****Note: If a platform disappears, but the toons don't &amp;quot;fall&amp;quot; down and stay floating in the air, just use JUMP. (MCP-&amp;gt;Jump) to get them down easily. &lt;br /&gt;
** Gudre Blackhand&lt;br /&gt;
***Chat command: &amp;quot;Set up for Gudre&amp;quot;&lt;br /&gt;
***Toons will start at the left'ish of the room, and click the tapestries as they are available. They will do them in order around the room.&lt;br /&gt;
***Note: For any movement to work on this fight, you MUST do a set up.&lt;br /&gt;
*** When the 4th, 6th, and 8th tapestry are clicked, they will gsay for your toons to advance to the next position. If you decide you want to make life more difficult and do these tapestries manually on your tank, then you can always progress them yourself via a new set up for Gudre.&lt;br /&gt;
*** Note: Only use this if the auto move doesn't work. When you want your toons to progress thoughout the room, do another 'set up for Gudre'.&lt;br /&gt;
****  Set up for Gudre&lt;br /&gt;
****  If Gudre is not in combat (IE: pre-pull), puts you to the left of the room. This is the 'starting' position.&lt;br /&gt;
**** If Gudre is in combat, it increments an internal array that changes the campspot.&lt;br /&gt;
****Position 1: Starting position, to the left. Used for getting the first 3-4 tapestries.&lt;br /&gt;
***** Position 2: Middle back of the room. Used for getting the 4 back tapestries.&lt;br /&gt;
***** Position 3: To the right. Used for getting the 2 tapestries on the right.&lt;br /&gt;
***** Position 4: Near the wall on the right. Used for tanking him against a wall.&lt;br /&gt;
***** Position 5: Disable the auto movement. This should only be used after all tapestries are done, and you want to move some where specific to tank him.&lt;br /&gt;
*****  If you increment past 5, it resets back to 1.&lt;br /&gt;
***Intended usage:&lt;br /&gt;
****Do a set up before pulling. This puts you to the left.&lt;br /&gt;
****Once 4 tapestries have been used, a toon in the group should emote to move the group. This moves you to the back of the room.&lt;br /&gt;
****Once 6 tapestries have been used (that's the first 3, plus the 3 on the back wall), a toon in the group should emote. This puts you to right side of the room.&lt;br /&gt;
****Once all 8 tapestries have been used, a toon in the group should emote. This puts you close to a wall to tank him and ignore the knock back.&lt;br /&gt;
***Note: If it's our tank and you're doing it manually, then you will have to do a another set up at the end to move close to a wall.&lt;br /&gt;
==Castle Highhold:Thresinet’s Den [Heroic]==&lt;br /&gt;
*Added a counter for Spirit Mucktail deaths.&lt;br /&gt;
&lt;br /&gt;
==Castle Highhold: Insider Treachery [Heroic]==&lt;br /&gt;
==Ssraeshza Temple​==&lt;br /&gt;
==Ssraeshza Temple: Taskmaster's Echo [Event Heroic]==&lt;br /&gt;
* Revenant Sha'Kaz &lt;br /&gt;
** Chat command: set up for Shakaz&lt;br /&gt;
***I'm currently not happy with this, as people get knocked around and stuck, but if you pay attention and use damage reducers, and death prevents where appropriate makes the fight much smoother.&lt;br /&gt;
***People will attempt to joust out when they get the detriment...&lt;br /&gt;
***Either way, provide feedback with better positioning/thoughts. I'm not happy with it, but it &amp;quot;works&amp;quot; to kill him for now. &lt;br /&gt;
==Ossuary: Resonance of Malice [Heroic]==&lt;br /&gt;
* Praetor Pheris&lt;br /&gt;
** Chat Command: 'set up for Praetor'&lt;br /&gt;
** Will joust from side to side automatically (including tank).&lt;br /&gt;
** Cure Curse disabled for this fight&lt;br /&gt;
** You will get a message in your tell window when someone's curse is about to expire, if you wish to prevent them from dying, you go right ahead and do so.&lt;br /&gt;
* Elder Senistus Verish&lt;br /&gt;
** Chat command: 'set up for Elder'&lt;br /&gt;
** Will joust from side to side automatically (including tank).&lt;br /&gt;
&lt;br /&gt;
==Ossuary: Sanguine Fountains [Heroic]==&lt;br /&gt;
==Ossuary: Choir of T'Vyl==&lt;br /&gt;
&lt;br /&gt;
==Ssraeshza Temple: Inner Sanctum [Heroic]==&lt;br /&gt;
* Ssraeshza Temple: Inner Sanctum [Heroic]&lt;br /&gt;
** Note: This is the hardest heroic zone in the game at this time. You WILL have to understand the strategies to complete these fights. The code here will assist you, but will in no way completely trivialize the content without you having the gear, and the understanding. Much like Vulak's Dominion.&lt;br /&gt;
* Pov Xin'Kaas&lt;br /&gt;
** Added 'set up for pov'&lt;br /&gt;
*** Pre-pull/ while he has 25% health or more, this will place the group just behind the named.&lt;br /&gt;
*** If Pov is under 25% health, this will place the group on the ground (to the north).&lt;br /&gt;
** When a toon comes out of the blackness, they will click bodies. Starting with whoever is nearest to them.&lt;br /&gt;
** When he hits 25% and starts casting his spell, you should probably do &amp;quot;something&amp;quot;. Here is my recommendation.&lt;br /&gt;
*** Use some kind of death prevent/group wide damage reduction, then hit your set up button. This will get them to the ground where they can start healing again. This also allows for the tank to easily bring the mob back. You'll want to be careful about having the frontal thing hit the group when you bring him back (again, group dp will help).&lt;br /&gt;
*** If you don't have a group DP... well... Figure it out.&lt;br /&gt;
* Stonefang&lt;br /&gt;
** Added 'set up for stonefang' - including for tanks.&lt;br /&gt;
** Auto jousting/hiding based on text.&lt;br /&gt;
** I have to assume I'm missing something to the fight. Is it really intended for him to have 75% physical damage reduction the entire fight? Well whatever. You can afk it because of how dumb it is now.&lt;br /&gt;
* Kessatras&lt;br /&gt;
** Added 'set up for Kessatras'&lt;br /&gt;
** Positions the group in a central location.&lt;br /&gt;
** Enchanters and bards will move and click the correct dude.&lt;br /&gt;
*** Note: For this to work, you must be controlling the group. This won't work in PUGs.&lt;br /&gt;
** Note: You may want to use walk (MCP-&amp;gt;Run_Walk) when the bard/enchanter aren't running to click the correct one. This will help reduce how far people run when feared. You should also have Cure / Cure Magic @ Group on all your priests/Mages in the group. People getting feared and not being cured leads to an uncurable group wide fear. This usually leads to a wipe.&lt;br /&gt;
* Arch Lich Rhag'Zadune&lt;br /&gt;
** Added 'set up for Lich'&lt;br /&gt;
** Set up will depend on which mobs are alive when you press it. If &amp;quot;Vhen Ras Centien&amp;quot; is alive, you place near the start. If he is not alive, but &amp;quot;Toz Nak Xakra&amp;quot; is (summoner to the left), then you will place near him. If he is not alive but &amp;quot;Des Kas Xakra&amp;quot; is (summoner on the far right) you will place over there. &lt;br /&gt;
** Toons will ask for cure curse in group when their curse has &amp;lt; 15 seconds remaining.&lt;br /&gt;
** Toons will auto-joust if a pool spawns on them.&lt;br /&gt;
** Strat using this set up.&lt;br /&gt;
*** Pre-pull, do a set up for lich. Everyone goes into 1 pile.&lt;br /&gt;
*** Start the encounter. Start killing the warrior. People will auto-joust back and forth.&lt;br /&gt;
*** When the warrior dies, toons will auto-do a (invisible) new set up for lich, and should properly move to the first summoner spot.&lt;br /&gt;
*** When the first summoner dies, toons will auto-do a (invisible) change to the middle area, then do another set up to take them to the far side. This *should* allow them to avoid the knockback in the middle. If they do get knocked back from the middle, they should be fine to run back on their own.&lt;br /&gt;
*** Testing this is extremely difficult, as I need these mobs to actually die, to test it properly.&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2015-01-12T03:27:50Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://isxgames.com/forums/showthread.php?t=4795 Original Source]] This is just a repost, with a few modifications from BJCaseys post, he deserves all credit for the initial gathering of information. &lt;br /&gt;
&lt;br /&gt;
'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Alter of Malice=&lt;br /&gt;
==Zavith’loa: The Lost Caverns[Heroic]==&lt;br /&gt;
==Zavith’loa: The Hidden Caldera​ [Heroic]==&lt;br /&gt;
==Zavith’loa: The Hunt [Event Heroic]​==&lt;br /&gt;
==Brokenskull Bay: Bilgewater Falls​ [Heroic]==&lt;br /&gt;
==Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]==&lt;br /&gt;
&lt;br /&gt;
==Brokenskull Bay: Bosun’s Private Stock​ [Event Heroic]==&lt;br /&gt;
==Castle Highhold [Heroic]​==&lt;br /&gt;
* Castle Highhold [Heroic]&lt;br /&gt;
**Sa'Dax Senshali&lt;br /&gt;
*** Chat command: &amp;quot;Set up for Senshali&amp;quot; &lt;br /&gt;
****Sets campspot to the center of where the orbs spawn.&lt;br /&gt;
*** When the knock back things spawn, the bots will click to remove them.&lt;br /&gt;
***When a colour happens, the next time the bot is within range of the orbs (which if you used the set up, will be immediately), they will click the appropriate coloured orbs and be ported up.&lt;br /&gt;
***Once the platform has been removed (killed, except you don't actually kill it... it just disappears when low health), the bots will return to the middle of the orbs.&lt;br /&gt;
***In addition, the bot will enable/disable campspot, and use NoMove when appropriate.&lt;br /&gt;
***Okay, having said all that, the &amp;quot;way&amp;quot; to be successful with this script is to do.&lt;br /&gt;
**** Campspot everyone except your tank. Don't be lazy.&lt;br /&gt;
****Do a 'set up for Senshali'&lt;br /&gt;
****Pull, and place her next to your group, but giving everyone the back. (Maximize dps!)&lt;br /&gt;
****When a colour happens, move your tank into your group so he is in range of all the orbs.&lt;br /&gt;
****When everyone ports up, have your tank target the platform.&lt;br /&gt;
****When the platform is gone, have your tank pull her back to the group and give them the back again... rinse and repeat.&lt;br /&gt;
****Note: If a platform disappears, but the toons don't &amp;quot;fall&amp;quot; down and stay floating in the air, just use JUMP. (MCP-&amp;gt;Jump) to get them down easily. &lt;br /&gt;
** Gudre Blackhand&lt;br /&gt;
***Chat command: &amp;quot;Set up for Gudre&amp;quot;&lt;br /&gt;
***Toons will start at the left'ish of the room, and click the tapestries as they are available. They will do them in order around the room.&lt;br /&gt;
***Note: For any movement to work on this fight, you MUST do a set up.&lt;br /&gt;
*** When the 4th, 6th, and 8th tapestry are clicked, they will gsay for your toons to advance to the next position. If you decide you want to make life more difficult and do these tapestries manually on your tank, then you can always progress them yourself via a new set up for Gudre.&lt;br /&gt;
*** Note: Only use this if the auto move doesn't work. When you want your toons to progress thoughout the room, do another 'set up for Gudre'.&lt;br /&gt;
****  Set up for Gudre&lt;br /&gt;
****  If Gudre is not in combat (IE: pre-pull), puts you to the left of the room. This is the 'starting' position.&lt;br /&gt;
**** If Gudre is in combat, it increments an internal array that changes the campspot.&lt;br /&gt;
****Position 1: Starting position, to the left. Used for getting the first 3-4 tapestries.&lt;br /&gt;
***** Position 2: Middle back of the room. Used for getting the 4 back tapestries.&lt;br /&gt;
***** Position 3: To the right. Used for getting the 2 tapestries on the right.&lt;br /&gt;
***** Position 4: Near the wall on the right. Used for tanking him against a wall.&lt;br /&gt;
***** Position 5: Disable the auto movement. This should only be used after all tapestries are done, and you want to move some where specific to tank him.&lt;br /&gt;
*****  If you increment past 5, it resets back to 1.&lt;br /&gt;
***Intended usage:&lt;br /&gt;
****Do a set up before pulling. This puts you to the left.&lt;br /&gt;
****Once 4 tapestries have been used, a toon in the group should emote to move the group. This moves you to the back of the room.&lt;br /&gt;
****Once 6 tapestries have been used (that's the first 3, plus the 3 on the back wall), a toon in the group should emote. This puts you to right side of the room.&lt;br /&gt;
****Once all 8 tapestries have been used, a toon in the group should emote. This puts you close to a wall to tank him and ignore the knock back.&lt;br /&gt;
***Note: If it's our tank and you're doing it manually, then you will have to do a another set up at the end to move close to a wall.&lt;br /&gt;
==Castle Highhold:Thresinet’s Den [Heroic]==&lt;br /&gt;
*Added a counter for Spirit Mucktail deaths.&lt;br /&gt;
&lt;br /&gt;
==Castle Highhold: Insider Treachery [Heroic]==&lt;br /&gt;
==Ssraeshza Temple​==&lt;br /&gt;
==Ssraeshza Temple: Taskmaster's Echo [Event Heroic]==&lt;br /&gt;
* Revenant Sha'Kaz &lt;br /&gt;
** Chat command: set up for Shakaz&lt;br /&gt;
***I'm currently not happy with this, as people get knocked around and stuck, but if you pay attention and use damage reducers, and death prevents where appropriate makes the fight much smoother.&lt;br /&gt;
***People will attempt to joust out when they get the detriment...&lt;br /&gt;
***Either way, provide feedback with better positioning/thoughts. I'm not happy with it, but it &amp;quot;works&amp;quot; to kill him for now. &lt;br /&gt;
==Ossuary: Resonance of Malice [Heroic]==&lt;br /&gt;
==Ossuary: Sanguine Fountains [Heroic]==&lt;br /&gt;
==Ossuary: Choir of T'Vyl==&lt;br /&gt;
&lt;br /&gt;
==Ssraeshza Temple: Inner Sanctum [Heroic]==&lt;br /&gt;
* Ssraeshza Temple: Inner Sanctum [Heroic]&lt;br /&gt;
** Note: This is the hardest heroic zone in the game at this time. You WILL have to understand the strategies to complete these fights. The code here will assist you, but will in no way completely trivialize the content without you having the gear, and the understanding. Much like Vulak's Dominion.&lt;br /&gt;
* Pov Xin'Kaas&lt;br /&gt;
** Added 'set up for pov'&lt;br /&gt;
*** Pre-pull/ while he has 25% health or more, this will place the group just behind the named.&lt;br /&gt;
*** If Pov is under 25% health, this will place the group on the ground (to the north).&lt;br /&gt;
** When a toon comes out of the blackness, they will click bodies. Starting with whoever is nearest to them.&lt;br /&gt;
** When he hits 25% and starts casting his spell, you should probably do &amp;quot;something&amp;quot;. Here is my recommendation.&lt;br /&gt;
*** Use some kind of death prevent/group wide damage reduction, then hit your set up button. This will get them to the ground where they can start healing again. This also allows for the tank to easily bring the mob back. You'll want to be careful about having the frontal thing hit the group when you bring him back (again, group dp will help).&lt;br /&gt;
*** If you don't have a group DP... well... Figure it out.&lt;br /&gt;
* Stonefang&lt;br /&gt;
** Added 'set up for stonefang' - including for tanks.&lt;br /&gt;
** Auto jousting/hiding based on text.&lt;br /&gt;
** I have to assume I'm missing something to the fight. Is it really intended for him to have 75% physical damage reduction the entire fight? Well whatever. You can afk it because of how dumb it is now.&lt;br /&gt;
* Kessatras&lt;br /&gt;
** Added 'set up for Kessatras'&lt;br /&gt;
** Positions the group in a central location.&lt;br /&gt;
** Enchanters and bards will move and click the correct dude.&lt;br /&gt;
*** Note: For this to work, you must be controlling the group. This won't work in PUGs.&lt;br /&gt;
** Note: You may want to use walk (MCP-&amp;gt;Run_Walk) when the bard/enchanter aren't running to click the correct one. This will help reduce how far people run when feared. You should also have Cure / Cure Magic @ Group on all your priests/Mages in the group. People getting feared and not being cured leads to an uncurable group wide fear. This usually leads to a wipe.&lt;br /&gt;
* Arch Lich Rhag'Zadune&lt;br /&gt;
** Added 'set up for Lich'&lt;br /&gt;
** Set up will depend on which mobs are alive when you press it. If &amp;quot;Vhen Ras Centien&amp;quot; is alive, you place near the start. If he is not alive, but &amp;quot;Toz Nak Xakra&amp;quot; is (summoner to the left), then you will place near him. If he is not alive but &amp;quot;Des Kas Xakra&amp;quot; is (summoner on the far right) you will place over there. &lt;br /&gt;
** Toons will ask for cure curse in group when their curse has &amp;lt; 15 seconds remaining.&lt;br /&gt;
** Toons will auto-joust if a pool spawns on them.&lt;br /&gt;
** Strat using this set up.&lt;br /&gt;
*** Pre-pull, do a set up for lich. Everyone goes into 1 pile.&lt;br /&gt;
*** Start the encounter. Start killing the warrior. People will auto-joust back and forth.&lt;br /&gt;
*** When the warrior dies, toons will auto-do a (invisible) new set up for lich, and should properly move to the first summoner spot.&lt;br /&gt;
*** When the first summoner dies, toons will auto-do a (invisible) change to the middle area, then do another set up to take them to the far side. This *should* allow them to avoid the knockback in the middle. If they do get knocked back from the middle, they should be fine to run back on their own.&lt;br /&gt;
*** Testing this is extremely difficult, as I need these mobs to actually die, to test it properly.&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2015-01-12T03:26:27Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* Ssraeshza Temple: Inner Sanctum [Heroic] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://isxgames.com/forums/showthread.php?t=4795 Original Source]] This is just a repost, with a few modifications from BJCaseys post, he deserves all credit for the initial gathering of information. &lt;br /&gt;
&lt;br /&gt;
'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Alter of Malice=&lt;br /&gt;
==Zavith’loa: The Lost Caverns[Heroic]==&lt;br /&gt;
==Zavith’loa: The Hidden Caldera​ [Heroic]==&lt;br /&gt;
==Zavith’loa: The Hunt [Event Heroic]​==&lt;br /&gt;
==Brokenskull Bay: Bilgewater Falls​ [Heroic]==&lt;br /&gt;
==Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]==&lt;br /&gt;
&lt;br /&gt;
==Brokenskull Bay: Bosun’s Private Stock​ [Event Heroic]==&lt;br /&gt;
==Castle Highhold [Heroic]​==&lt;br /&gt;
* Castle Highhold [Heroic]&lt;br /&gt;
**Sa'Dax Senshali&lt;br /&gt;
*** Chat command: &amp;quot;Set up for Senshali&amp;quot; &lt;br /&gt;
****Sets campspot to the center of where the orbs spawn.&lt;br /&gt;
*** When the knock back things spawn, the bots will click to remove them.&lt;br /&gt;
***When a colour happens, the next time the bot is within range of the orbs (which if you used the set up, will be immediately), they will click the appropriate coloured orbs and be ported up.&lt;br /&gt;
***Once the platform has been removed (killed, except you don't actually kill it... it just disappears when low health), the bots will return to the middle of the orbs.&lt;br /&gt;
***In addition, the bot will enable/disable campspot, and use NoMove when appropriate.&lt;br /&gt;
***Okay, having said all that, the &amp;quot;way&amp;quot; to be successful with this script is to do.&lt;br /&gt;
**** Campspot everyone except your tank. Don't be lazy.&lt;br /&gt;
****Do a 'set up for Senshali'&lt;br /&gt;
****Pull, and place her next to your group, but giving everyone the back. (Maximize dps!)&lt;br /&gt;
****When a colour happens, move your tank into your group so he is in range of all the orbs.&lt;br /&gt;
****When everyone ports up, have your tank target the platform.&lt;br /&gt;
****When the platform is gone, have your tank pull her back to the group and give them the back again... rinse and repeat.&lt;br /&gt;
****Note: If a platform disappears, but the toons don't &amp;quot;fall&amp;quot; down and stay floating in the air, just use JUMP. (MCP-&amp;gt;Jump) to get them down easily. &lt;br /&gt;
** Gudre Blackhand&lt;br /&gt;
***Chat command: &amp;quot;Set up for Gudre&amp;quot;&lt;br /&gt;
***Toons will start at the left'ish of the room, and click the tapestries as they are available. They will do them in order around the room.&lt;br /&gt;
***Note: For any movement to work on this fight, you MUST do a set up.&lt;br /&gt;
*** When the 4th, 6th, and 8th tapestry are clicked, they will gsay for your toons to advance to the next position. If you decide you want to make life more difficult and do these tapestries manually on your tank, then you can always progress them yourself via a new set up for Gudre.&lt;br /&gt;
*** Note: Only use this if the auto move doesn't work. When you want your toons to progress thoughout the room, do another 'set up for Gudre'.&lt;br /&gt;
****  Set up for Gudre&lt;br /&gt;
****  If Gudre is not in combat (IE: pre-pull), puts you to the left of the room. This is the 'starting' position.&lt;br /&gt;
**** If Gudre is in combat, it increments an internal array that changes the campspot.&lt;br /&gt;
****Position 1: Starting position, to the left. Used for getting the first 3-4 tapestries.&lt;br /&gt;
***** Position 2: Middle back of the room. Used for getting the 4 back tapestries.&lt;br /&gt;
***** Position 3: To the right. Used for getting the 2 tapestries on the right.&lt;br /&gt;
***** Position 4: Near the wall on the right. Used for tanking him against a wall.&lt;br /&gt;
***** Position 5: Disable the auto movement. This should only be used after all tapestries are done, and you want to move some where specific to tank him.&lt;br /&gt;
*****  If you increment past 5, it resets back to 1.&lt;br /&gt;
***Intended usage:&lt;br /&gt;
****Do a set up before pulling. This puts you to the left.&lt;br /&gt;
****Once 4 tapestries have been used, a toon in the group should emote to move the group. This moves you to the back of the room.&lt;br /&gt;
****Once 6 tapestries have been used (that's the first 3, plus the 3 on the back wall), a toon in the group should emote. This puts you to right side of the room.&lt;br /&gt;
****Once all 8 tapestries have been used, a toon in the group should emote. This puts you close to a wall to tank him and ignore the knock back.&lt;br /&gt;
***Note: If it's our tank and you're doing it manually, then you will have to do a another set up at the end to move close to a wall.&lt;br /&gt;
==Castle Highhold:Thresinet’s Den [Heroic]==&lt;br /&gt;
*Added a counter for Spirit Mucktail deaths.&lt;br /&gt;
&lt;br /&gt;
==Castle Highhold: Insider Treachery [Heroic]==&lt;br /&gt;
==Ssraeshza Temple​==&lt;br /&gt;
==Ssraeshza Temple: Taskmaster's Echo [Event Heroic]==&lt;br /&gt;
* Revenant Sha'Kaz &lt;br /&gt;
** Chat command: set up for Shakaz&lt;br /&gt;
***I'm currently not happy with this, as people get knocked around and stuck, but if you pay attention and use damage reducers, and death prevents where appropriate makes the fight much smoother.&lt;br /&gt;
***People will attempt to joust out when they get the detriment...&lt;br /&gt;
***Either way, provide feedback with better positioning/thoughts. I'm not happy with it, but it &amp;quot;works&amp;quot; to kill him for now. &lt;br /&gt;
&lt;br /&gt;
==Ossuary: Sanguine Fountains [Heroic]==&lt;br /&gt;
==Ossuary: Choir of T'Vyl==&lt;br /&gt;
&lt;br /&gt;
==Ssraeshza Temple: Inner Sanctum [Heroic]==&lt;br /&gt;
* Ssraeshza Temple: Inner Sanctum [Heroic]&lt;br /&gt;
** Note: This is the hardest heroic zone in the game at this time. You WILL have to understand the strategies to complete these fights. The code here will assist you, but will in no way completely trivialize the content without you having the gear, and the understanding. Much like Vulak's Dominion.&lt;br /&gt;
* Pov Xin'Kaas&lt;br /&gt;
** Added 'set up for pov'&lt;br /&gt;
*** Pre-pull/ while he has 25% health or more, this will place the group just behind the named.&lt;br /&gt;
*** If Pov is under 25% health, this will place the group on the ground (to the north).&lt;br /&gt;
** When a toon comes out of the blackness, they will click bodies. Starting with whoever is nearest to them.&lt;br /&gt;
** When he hits 25% and starts casting his spell, you should probably do &amp;quot;something&amp;quot;. Here is my recommendation.&lt;br /&gt;
*** Use some kind of death prevent/group wide damage reduction, then hit your set up button. This will get them to the ground where they can start healing again. This also allows for the tank to easily bring the mob back. You'll want to be careful about having the frontal thing hit the group when you bring him back (again, group dp will help).&lt;br /&gt;
*** If you don't have a group DP... well... Figure it out.&lt;br /&gt;
* Stonefang&lt;br /&gt;
** Added 'set up for stonefang' - including for tanks.&lt;br /&gt;
** Auto jousting/hiding based on text.&lt;br /&gt;
** I have to assume I'm missing something to the fight. Is it really intended for him to have 75% physical damage reduction the entire fight? Well whatever. You can afk it because of how dumb it is now.&lt;br /&gt;
* Kessatras&lt;br /&gt;
** Added 'set up for Kessatras'&lt;br /&gt;
** Positions the group in a central location.&lt;br /&gt;
** Enchanters and bards will move and click the correct dude.&lt;br /&gt;
*** Note: For this to work, you must be controlling the group. This won't work in PUGs.&lt;br /&gt;
** Note: You may want to use walk (MCP-&amp;gt;Run_Walk) when the bard/enchanter aren't running to click the correct one. This will help reduce how far people run when feared. You should also have Cure / Cure Magic @ Group on all your priests/Mages in the group. People getting feared and not being cured leads to an uncurable group wide fear. This usually leads to a wipe.&lt;br /&gt;
* Arch Lich Rhag'Zadune&lt;br /&gt;
** Added 'set up for Lich'&lt;br /&gt;
** Set up will depend on which mobs are alive when you press it. If &amp;quot;Vhen Ras Centien&amp;quot; is alive, you place near the start. If he is not alive, but &amp;quot;Toz Nak Xakra&amp;quot; is (summoner to the left), then you will place near him. If he is not alive but &amp;quot;Des Kas Xakra&amp;quot; is (summoner on the far right) you will place over there. &lt;br /&gt;
** Toons will ask for cure curse in group when their curse has &amp;lt; 15 seconds remaining.&lt;br /&gt;
** Toons will auto-joust if a pool spawns on them.&lt;br /&gt;
** Strat using this set up.&lt;br /&gt;
*** Pre-pull, do a set up for lich. Everyone goes into 1 pile.&lt;br /&gt;
*** Start the encounter. Start killing the warrior. People will auto-joust back and forth.&lt;br /&gt;
*** When the warrior dies, toons will auto-do a (invisible) new set up for lich, and should properly move to the first summoner spot.&lt;br /&gt;
*** When the first summoner dies, toons will auto-do a (invisible) change to the middle area, then do another set up to take them to the far side. This *should* allow them to avoid the knockback in the middle. If they do get knocked back from the middle, they should be fine to run back on their own.&lt;br /&gt;
*** Testing this is extremely difficult, as I need these mobs to actually die, to test it properly.&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2015-01-12T03:23:50Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* Brokenskull Bay: Hoist the Yellow Jack​ [Heroic] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://isxgames.com/forums/showthread.php?t=4795 Original Source]] This is just a repost, with a few modifications from BJCaseys post, he deserves all credit for the initial gathering of information. &lt;br /&gt;
&lt;br /&gt;
'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Alter of Malice=&lt;br /&gt;
==Zavith’loa: The Lost Caverns[Heroic]==&lt;br /&gt;
==Zavith’loa: The Hidden Caldera​ [Heroic]==&lt;br /&gt;
==Zavith’loa: The Hunt [Event Heroic]​==&lt;br /&gt;
==Brokenskull Bay: Bilgewater Falls​ [Heroic]==&lt;br /&gt;
==Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]==&lt;br /&gt;
&lt;br /&gt;
==Brokenskull Bay: Bosun’s Private Stock​ [Event Heroic]==&lt;br /&gt;
==Castle Highhold [Heroic]​==&lt;br /&gt;
* Castle Highhold [Heroic]&lt;br /&gt;
**Sa'Dax Senshali&lt;br /&gt;
*** Chat command: &amp;quot;Set up for Senshali&amp;quot; &lt;br /&gt;
****Sets campspot to the center of where the orbs spawn.&lt;br /&gt;
*** When the knock back things spawn, the bots will click to remove them.&lt;br /&gt;
***When a colour happens, the next time the bot is within range of the orbs (which if you used the set up, will be immediately), they will click the appropriate coloured orbs and be ported up.&lt;br /&gt;
***Once the platform has been removed (killed, except you don't actually kill it... it just disappears when low health), the bots will return to the middle of the orbs.&lt;br /&gt;
***In addition, the bot will enable/disable campspot, and use NoMove when appropriate.&lt;br /&gt;
***Okay, having said all that, the &amp;quot;way&amp;quot; to be successful with this script is to do.&lt;br /&gt;
**** Campspot everyone except your tank. Don't be lazy.&lt;br /&gt;
****Do a 'set up for Senshali'&lt;br /&gt;
****Pull, and place her next to your group, but giving everyone the back. (Maximize dps!)&lt;br /&gt;
****When a colour happens, move your tank into your group so he is in range of all the orbs.&lt;br /&gt;
****When everyone ports up, have your tank target the platform.&lt;br /&gt;
****When the platform is gone, have your tank pull her back to the group and give them the back again... rinse and repeat.&lt;br /&gt;
****Note: If a platform disappears, but the toons don't &amp;quot;fall&amp;quot; down and stay floating in the air, just use JUMP. (MCP-&amp;gt;Jump) to get them down easily. &lt;br /&gt;
** Gudre Blackhand&lt;br /&gt;
***Chat command: &amp;quot;Set up for Gudre&amp;quot;&lt;br /&gt;
***Toons will start at the left'ish of the room, and click the tapestries as they are available. They will do them in order around the room.&lt;br /&gt;
***Note: For any movement to work on this fight, you MUST do a set up.&lt;br /&gt;
*** When the 4th, 6th, and 8th tapestry are clicked, they will gsay for your toons to advance to the next position. If you decide you want to make life more difficult and do these tapestries manually on your tank, then you can always progress them yourself via a new set up for Gudre.&lt;br /&gt;
*** Note: Only use this if the auto move doesn't work. When you want your toons to progress thoughout the room, do another 'set up for Gudre'.&lt;br /&gt;
****  Set up for Gudre&lt;br /&gt;
****  If Gudre is not in combat (IE: pre-pull), puts you to the left of the room. This is the 'starting' position.&lt;br /&gt;
**** If Gudre is in combat, it increments an internal array that changes the campspot.&lt;br /&gt;
****Position 1: Starting position, to the left. Used for getting the first 3-4 tapestries.&lt;br /&gt;
***** Position 2: Middle back of the room. Used for getting the 4 back tapestries.&lt;br /&gt;
***** Position 3: To the right. Used for getting the 2 tapestries on the right.&lt;br /&gt;
***** Position 4: Near the wall on the right. Used for tanking him against a wall.&lt;br /&gt;
***** Position 5: Disable the auto movement. This should only be used after all tapestries are done, and you want to move some where specific to tank him.&lt;br /&gt;
*****  If you increment past 5, it resets back to 1.&lt;br /&gt;
***Intended usage:&lt;br /&gt;
****Do a set up before pulling. This puts you to the left.&lt;br /&gt;
****Once 4 tapestries have been used, a toon in the group should emote to move the group. This moves you to the back of the room.&lt;br /&gt;
****Once 6 tapestries have been used (that's the first 3, plus the 3 on the back wall), a toon in the group should emote. This puts you to right side of the room.&lt;br /&gt;
****Once all 8 tapestries have been used, a toon in the group should emote. This puts you close to a wall to tank him and ignore the knock back.&lt;br /&gt;
***Note: If it's our tank and you're doing it manually, then you will have to do a another set up at the end to move close to a wall.&lt;br /&gt;
==Castle Highhold:Thresinet’s Den [Heroic]==&lt;br /&gt;
*Added a counter for Spirit Mucktail deaths.&lt;br /&gt;
&lt;br /&gt;
==Castle Highhold: Insider Treachery [Heroic]==&lt;br /&gt;
==Ssraeshza Temple​==&lt;br /&gt;
==Ssraeshza Temple: Taskmaster's Echo [Event Heroic]==&lt;br /&gt;
* Revenant Sha'Kaz &lt;br /&gt;
** Chat command: set up for Shakaz&lt;br /&gt;
***I'm currently not happy with this, as people get knocked around and stuck, but if you pay attention and use damage reducers, and death prevents where appropriate makes the fight much smoother.&lt;br /&gt;
***People will attempt to joust out when they get the detriment...&lt;br /&gt;
***Either way, provide feedback with better positioning/thoughts. I'm not happy with it, but it &amp;quot;works&amp;quot; to kill him for now. &lt;br /&gt;
&lt;br /&gt;
==Ossuary: Sanguine Fountains [Heroic]==&lt;br /&gt;
==Ossuary: Choir of T'Vyl==&lt;br /&gt;
&lt;br /&gt;
==Ssraeshza Temple: Inner Sanctum [Heroic]==&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2015-01-12T03:23:11Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* Castle Highhold:Thresinet’s Den [Heroic] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://isxgames.com/forums/showthread.php?t=4795 Original Source]] This is just a repost, with a few modifications from BJCaseys post, he deserves all credit for the initial gathering of information. &lt;br /&gt;
&lt;br /&gt;
'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Alter of Malice=&lt;br /&gt;
==Zavith’loa: The Lost Caverns[Heroic]==&lt;br /&gt;
==Zavith’loa: The Hidden Caldera​ [Heroic]==&lt;br /&gt;
==Zavith’loa: The Hunt [Event Heroic]​==&lt;br /&gt;
==Brokenskull Bay: Bilgewater Falls​ [Heroic]==&lt;br /&gt;
==Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]==&lt;br /&gt;
*Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]&lt;br /&gt;
**Captain&lt;br /&gt;
***Chat Command: &amp;quot;set up for Captain&amp;quot;&lt;br /&gt;
****Just spreads your toons out in a circle.&lt;br /&gt;
&lt;br /&gt;
==Brokenskull Bay: Bosun’s Private Stock​ [Event Heroic]==&lt;br /&gt;
==Castle Highhold [Heroic]​==&lt;br /&gt;
* Castle Highhold [Heroic]&lt;br /&gt;
**Sa'Dax Senshali&lt;br /&gt;
*** Chat command: &amp;quot;Set up for Senshali&amp;quot; &lt;br /&gt;
****Sets campspot to the center of where the orbs spawn.&lt;br /&gt;
*** When the knock back things spawn, the bots will click to remove them.&lt;br /&gt;
***When a colour happens, the next time the bot is within range of the orbs (which if you used the set up, will be immediately), they will click the appropriate coloured orbs and be ported up.&lt;br /&gt;
***Once the platform has been removed (killed, except you don't actually kill it... it just disappears when low health), the bots will return to the middle of the orbs.&lt;br /&gt;
***In addition, the bot will enable/disable campspot, and use NoMove when appropriate.&lt;br /&gt;
***Okay, having said all that, the &amp;quot;way&amp;quot; to be successful with this script is to do.&lt;br /&gt;
**** Campspot everyone except your tank. Don't be lazy.&lt;br /&gt;
****Do a 'set up for Senshali'&lt;br /&gt;
****Pull, and place her next to your group, but giving everyone the back. (Maximize dps!)&lt;br /&gt;
****When a colour happens, move your tank into your group so he is in range of all the orbs.&lt;br /&gt;
****When everyone ports up, have your tank target the platform.&lt;br /&gt;
****When the platform is gone, have your tank pull her back to the group and give them the back again... rinse and repeat.&lt;br /&gt;
****Note: If a platform disappears, but the toons don't &amp;quot;fall&amp;quot; down and stay floating in the air, just use JUMP. (MCP-&amp;gt;Jump) to get them down easily. &lt;br /&gt;
** Gudre Blackhand&lt;br /&gt;
***Chat command: &amp;quot;Set up for Gudre&amp;quot;&lt;br /&gt;
***Toons will start at the left'ish of the room, and click the tapestries as they are available. They will do them in order around the room.&lt;br /&gt;
***Note: For any movement to work on this fight, you MUST do a set up.&lt;br /&gt;
*** When the 4th, 6th, and 8th tapestry are clicked, they will gsay for your toons to advance to the next position. If you decide you want to make life more difficult and do these tapestries manually on your tank, then you can always progress them yourself via a new set up for Gudre.&lt;br /&gt;
*** Note: Only use this if the auto move doesn't work. When you want your toons to progress thoughout the room, do another 'set up for Gudre'.&lt;br /&gt;
****  Set up for Gudre&lt;br /&gt;
****  If Gudre is not in combat (IE: pre-pull), puts you to the left of the room. This is the 'starting' position.&lt;br /&gt;
**** If Gudre is in combat, it increments an internal array that changes the campspot.&lt;br /&gt;
****Position 1: Starting position, to the left. Used for getting the first 3-4 tapestries.&lt;br /&gt;
***** Position 2: Middle back of the room. Used for getting the 4 back tapestries.&lt;br /&gt;
***** Position 3: To the right. Used for getting the 2 tapestries on the right.&lt;br /&gt;
***** Position 4: Near the wall on the right. Used for tanking him against a wall.&lt;br /&gt;
***** Position 5: Disable the auto movement. This should only be used after all tapestries are done, and you want to move some where specific to tank him.&lt;br /&gt;
*****  If you increment past 5, it resets back to 1.&lt;br /&gt;
***Intended usage:&lt;br /&gt;
****Do a set up before pulling. This puts you to the left.&lt;br /&gt;
****Once 4 tapestries have been used, a toon in the group should emote to move the group. This moves you to the back of the room.&lt;br /&gt;
****Once 6 tapestries have been used (that's the first 3, plus the 3 on the back wall), a toon in the group should emote. This puts you to right side of the room.&lt;br /&gt;
****Once all 8 tapestries have been used, a toon in the group should emote. This puts you close to a wall to tank him and ignore the knock back.&lt;br /&gt;
***Note: If it's our tank and you're doing it manually, then you will have to do a another set up at the end to move close to a wall.&lt;br /&gt;
==Castle Highhold:Thresinet’s Den [Heroic]==&lt;br /&gt;
*Added a counter for Spirit Mucktail deaths.&lt;br /&gt;
&lt;br /&gt;
==Castle Highhold: Insider Treachery [Heroic]==&lt;br /&gt;
==Ssraeshza Temple​==&lt;br /&gt;
==Ssraeshza Temple: Taskmaster's Echo [Event Heroic]==&lt;br /&gt;
* Revenant Sha'Kaz &lt;br /&gt;
** Chat command: set up for Shakaz&lt;br /&gt;
***I'm currently not happy with this, as people get knocked around and stuck, but if you pay attention and use damage reducers, and death prevents where appropriate makes the fight much smoother.&lt;br /&gt;
***People will attempt to joust out when they get the detriment...&lt;br /&gt;
***Either way, provide feedback with better positioning/thoughts. I'm not happy with it, but it &amp;quot;works&amp;quot; to kill him for now. &lt;br /&gt;
&lt;br /&gt;
==Ossuary: Sanguine Fountains [Heroic]==&lt;br /&gt;
==Ossuary: Choir of T'Vyl==&lt;br /&gt;
&lt;br /&gt;
==Ssraeshza Temple: Inner Sanctum [Heroic]==&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2015-01-12T03:22:34Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* Brokenskull Bay: Hoist the Yellow Jack​ [Heroic] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://isxgames.com/forums/showthread.php?t=4795 Original Source]] This is just a repost, with a few modifications from BJCaseys post, he deserves all credit for the initial gathering of information. &lt;br /&gt;
&lt;br /&gt;
'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Alter of Malice=&lt;br /&gt;
==Zavith’loa: The Lost Caverns[Heroic]==&lt;br /&gt;
==Zavith’loa: The Hidden Caldera​ [Heroic]==&lt;br /&gt;
==Zavith’loa: The Hunt [Event Heroic]​==&lt;br /&gt;
==Brokenskull Bay: Bilgewater Falls​ [Heroic]==&lt;br /&gt;
==Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]==&lt;br /&gt;
*Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]&lt;br /&gt;
**Captain&lt;br /&gt;
***Chat Command: &amp;quot;set up for Captain&amp;quot;&lt;br /&gt;
****Just spreads your toons out in a circle.&lt;br /&gt;
&lt;br /&gt;
==Brokenskull Bay: Bosun’s Private Stock​ [Event Heroic]==&lt;br /&gt;
==Castle Highhold [Heroic]​==&lt;br /&gt;
* Castle Highhold [Heroic]&lt;br /&gt;
**Sa'Dax Senshali&lt;br /&gt;
*** Chat command: &amp;quot;Set up for Senshali&amp;quot; &lt;br /&gt;
****Sets campspot to the center of where the orbs spawn.&lt;br /&gt;
*** When the knock back things spawn, the bots will click to remove them.&lt;br /&gt;
***When a colour happens, the next time the bot is within range of the orbs (which if you used the set up, will be immediately), they will click the appropriate coloured orbs and be ported up.&lt;br /&gt;
***Once the platform has been removed (killed, except you don't actually kill it... it just disappears when low health), the bots will return to the middle of the orbs.&lt;br /&gt;
***In addition, the bot will enable/disable campspot, and use NoMove when appropriate.&lt;br /&gt;
***Okay, having said all that, the &amp;quot;way&amp;quot; to be successful with this script is to do.&lt;br /&gt;
**** Campspot everyone except your tank. Don't be lazy.&lt;br /&gt;
****Do a 'set up for Senshali'&lt;br /&gt;
****Pull, and place her next to your group, but giving everyone the back. (Maximize dps!)&lt;br /&gt;
****When a colour happens, move your tank into your group so he is in range of all the orbs.&lt;br /&gt;
****When everyone ports up, have your tank target the platform.&lt;br /&gt;
****When the platform is gone, have your tank pull her back to the group and give them the back again... rinse and repeat.&lt;br /&gt;
****Note: If a platform disappears, but the toons don't &amp;quot;fall&amp;quot; down and stay floating in the air, just use JUMP. (MCP-&amp;gt;Jump) to get them down easily. &lt;br /&gt;
** Gudre Blackhand&lt;br /&gt;
***Chat command: &amp;quot;Set up for Gudre&amp;quot;&lt;br /&gt;
***Toons will start at the left'ish of the room, and click the tapestries as they are available. They will do them in order around the room.&lt;br /&gt;
***Note: For any movement to work on this fight, you MUST do a set up.&lt;br /&gt;
*** When the 4th, 6th, and 8th tapestry are clicked, they will gsay for your toons to advance to the next position. If you decide you want to make life more difficult and do these tapestries manually on your tank, then you can always progress them yourself via a new set up for Gudre.&lt;br /&gt;
*** Note: Only use this if the auto move doesn't work. When you want your toons to progress thoughout the room, do another 'set up for Gudre'.&lt;br /&gt;
****  Set up for Gudre&lt;br /&gt;
****  If Gudre is not in combat (IE: pre-pull), puts you to the left of the room. This is the 'starting' position.&lt;br /&gt;
**** If Gudre is in combat, it increments an internal array that changes the campspot.&lt;br /&gt;
****Position 1: Starting position, to the left. Used for getting the first 3-4 tapestries.&lt;br /&gt;
***** Position 2: Middle back of the room. Used for getting the 4 back tapestries.&lt;br /&gt;
***** Position 3: To the right. Used for getting the 2 tapestries on the right.&lt;br /&gt;
***** Position 4: Near the wall on the right. Used for tanking him against a wall.&lt;br /&gt;
***** Position 5: Disable the auto movement. This should only be used after all tapestries are done, and you want to move some where specific to tank him.&lt;br /&gt;
*****  If you increment past 5, it resets back to 1.&lt;br /&gt;
***Intended usage:&lt;br /&gt;
****Do a set up before pulling. This puts you to the left.&lt;br /&gt;
****Once 4 tapestries have been used, a toon in the group should emote to move the group. This moves you to the back of the room.&lt;br /&gt;
****Once 6 tapestries have been used (that's the first 3, plus the 3 on the back wall), a toon in the group should emote. This puts you to right side of the room.&lt;br /&gt;
****Once all 8 tapestries have been used, a toon in the group should emote. This puts you close to a wall to tank him and ignore the knock back.&lt;br /&gt;
***Note: If it's our tank and you're doing it manually, then you will have to do a another set up at the end to move close to a wall.&lt;br /&gt;
==Castle Highhold:Thresinet’s Den [Heroic]==&lt;br /&gt;
==Castle Highhold: Insider Treachery [Heroic]==&lt;br /&gt;
==Ssraeshza Temple​==&lt;br /&gt;
==Ssraeshza Temple: Taskmaster's Echo [Event Heroic]==&lt;br /&gt;
* Revenant Sha'Kaz &lt;br /&gt;
** Chat command: set up for Shakaz&lt;br /&gt;
***I'm currently not happy with this, as people get knocked around and stuck, but if you pay attention and use damage reducers, and death prevents where appropriate makes the fight much smoother.&lt;br /&gt;
***People will attempt to joust out when they get the detriment...&lt;br /&gt;
***Either way, provide feedback with better positioning/thoughts. I'm not happy with it, but it &amp;quot;works&amp;quot; to kill him for now. &lt;br /&gt;
&lt;br /&gt;
==Ossuary: Sanguine Fountains [Heroic]==&lt;br /&gt;
==Ossuary: Choir of T'Vyl==&lt;br /&gt;
&lt;br /&gt;
==Ssraeshza Temple: Inner Sanctum [Heroic]==&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2015-01-12T03:20:38Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://isxgames.com/forums/showthread.php?t=4795 Original Source]] This is just a repost, with a few modifications from BJCaseys post, he deserves all credit for the initial gathering of information. &lt;br /&gt;
&lt;br /&gt;
'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Alter of Malice=&lt;br /&gt;
==Zavith’loa: The Lost Caverns[Heroic]==&lt;br /&gt;
==Zavith’loa: The Hidden Caldera​ [Heroic]==&lt;br /&gt;
==Zavith’loa: The Hunt [Event Heroic]​==&lt;br /&gt;
==Brokenskull Bay: Bilgewater Falls​ [Heroic]==&lt;br /&gt;
==Brokenskull Bay: Hoist the Yellow Jack​ [Heroic]==&lt;br /&gt;
==Brokenskull Bay: Bosun’s Private Stock​ [Event Heroic]==&lt;br /&gt;
==Castle Highhold [Heroic]​==&lt;br /&gt;
* Castle Highhold [Heroic]&lt;br /&gt;
**Sa'Dax Senshali&lt;br /&gt;
*** Chat command: &amp;quot;Set up for Senshali&amp;quot; &lt;br /&gt;
****Sets campspot to the center of where the orbs spawn.&lt;br /&gt;
*** When the knock back things spawn, the bots will click to remove them.&lt;br /&gt;
***When a colour happens, the next time the bot is within range of the orbs (which if you used the set up, will be immediately), they will click the appropriate coloured orbs and be ported up.&lt;br /&gt;
***Once the platform has been removed (killed, except you don't actually kill it... it just disappears when low health), the bots will return to the middle of the orbs.&lt;br /&gt;
***In addition, the bot will enable/disable campspot, and use NoMove when appropriate.&lt;br /&gt;
***Okay, having said all that, the &amp;quot;way&amp;quot; to be successful with this script is to do.&lt;br /&gt;
**** Campspot everyone except your tank. Don't be lazy.&lt;br /&gt;
****Do a 'set up for Senshali'&lt;br /&gt;
****Pull, and place her next to your group, but giving everyone the back. (Maximize dps!)&lt;br /&gt;
****When a colour happens, move your tank into your group so he is in range of all the orbs.&lt;br /&gt;
****When everyone ports up, have your tank target the platform.&lt;br /&gt;
****When the platform is gone, have your tank pull her back to the group and give them the back again... rinse and repeat.&lt;br /&gt;
****Note: If a platform disappears, but the toons don't &amp;quot;fall&amp;quot; down and stay floating in the air, just use JUMP. (MCP-&amp;gt;Jump) to get them down easily. &lt;br /&gt;
** Gudre Blackhand&lt;br /&gt;
***Chat command: &amp;quot;Set up for Gudre&amp;quot;&lt;br /&gt;
***Toons will start at the left'ish of the room, and click the tapestries as they are available. They will do them in order around the room.&lt;br /&gt;
***Note: For any movement to work on this fight, you MUST do a set up.&lt;br /&gt;
*** When the 4th, 6th, and 8th tapestry are clicked, they will gsay for your toons to advance to the next position. If you decide you want to make life more difficult and do these tapestries manually on your tank, then you can always progress them yourself via a new set up for Gudre.&lt;br /&gt;
*** Note: Only use this if the auto move doesn't work. When you want your toons to progress thoughout the room, do another 'set up for Gudre'.&lt;br /&gt;
****  Set up for Gudre&lt;br /&gt;
****  If Gudre is not in combat (IE: pre-pull), puts you to the left of the room. This is the 'starting' position.&lt;br /&gt;
**** If Gudre is in combat, it increments an internal array that changes the campspot.&lt;br /&gt;
****Position 1: Starting position, to the left. Used for getting the first 3-4 tapestries.&lt;br /&gt;
***** Position 2: Middle back of the room. Used for getting the 4 back tapestries.&lt;br /&gt;
***** Position 3: To the right. Used for getting the 2 tapestries on the right.&lt;br /&gt;
***** Position 4: Near the wall on the right. Used for tanking him against a wall.&lt;br /&gt;
***** Position 5: Disable the auto movement. This should only be used after all tapestries are done, and you want to move some where specific to tank him.&lt;br /&gt;
*****  If you increment past 5, it resets back to 1.&lt;br /&gt;
***Intended usage:&lt;br /&gt;
****Do a set up before pulling. This puts you to the left.&lt;br /&gt;
****Once 4 tapestries have been used, a toon in the group should emote to move the group. This moves you to the back of the room.&lt;br /&gt;
****Once 6 tapestries have been used (that's the first 3, plus the 3 on the back wall), a toon in the group should emote. This puts you to right side of the room.&lt;br /&gt;
****Once all 8 tapestries have been used, a toon in the group should emote. This puts you close to a wall to tank him and ignore the knock back.&lt;br /&gt;
***Note: If it's our tank and you're doing it manually, then you will have to do a another set up at the end to move close to a wall.&lt;br /&gt;
==Castle Highhold:Thresinet’s Den [Heroic]==&lt;br /&gt;
==Castle Highhold: Insider Treachery [Heroic]==&lt;br /&gt;
==Ssraeshza Temple​==&lt;br /&gt;
==Ssraeshza Temple: Taskmaster's Echo [Event Heroic]==&lt;br /&gt;
* Revenant Sha'Kaz &lt;br /&gt;
** Chat command: set up for Shakaz&lt;br /&gt;
***I'm currently not happy with this, as people get knocked around and stuck, but if you pay attention and use damage reducers, and death prevents where appropriate makes the fight much smoother.&lt;br /&gt;
***People will attempt to joust out when they get the detriment...&lt;br /&gt;
***Either way, provide feedback with better positioning/thoughts. I'm not happy with it, but it &amp;quot;works&amp;quot; to kill him for now. &lt;br /&gt;
&lt;br /&gt;
==Ossuary: Sanguine Fountains [Heroic]==&lt;br /&gt;
==Ossuary: Choir of T'Vyl==&lt;br /&gt;
&lt;br /&gt;
==Ssraeshza Temple: Inner Sanctum [Heroic]==&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/GroupOptions:Tov</id>
		<title>GroupOptions:Tov</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/GroupOptions:Tov"/>
				<updated>2015-01-12T02:16:55Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: Created page with &amp;quot;=Gu68: Tears of Veeshan= ==Nexus Core== * The Nexus Core [Heroic] ** Luminox *** Chat command: Set up for Luminox **** Sets campspot positions, kind of towards the zone in......&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Gu68: Tears of Veeshan=&lt;br /&gt;
==Nexus Core==&lt;br /&gt;
* The Nexus Core [Heroic]&lt;br /&gt;
** Luminox&lt;br /&gt;
*** Chat command: Set up for Luminox&lt;br /&gt;
**** Sets campspot positions, kind of towards the zone in... Just do it and you'll see.. :)&lt;br /&gt;
*** On Red text, everyone moves to opposite side avoiding the missles.&lt;br /&gt;
** Amalgam of Engery&lt;br /&gt;
*** Chat command: Set up for Amalgam&lt;br /&gt;
**** Sets campspot near the doorway. To funnel all the mobs. Note: This isn't the &amp;quot;quickest&amp;quot; way to do the mob, but it sure is easy if you're being lazy.&lt;br /&gt;
**** Also loads an autotarget list on &amp;quot;fighters&amp;quot;.&lt;br /&gt;
** Modules ( Energy Delivery Module/Force Absorption Module )&lt;br /&gt;
*** Chat command: set up for modules&lt;br /&gt;
**** Moved the starting campspot to the center.... or just campspot near the Energy one.&lt;br /&gt;
*** On red text, everyone joust out and change their campspot to behind the named. 8 seconds later, does a joust in.&lt;br /&gt;
*** Loads autotarget list on fighters. (Yes, I'm that lazy some times!)&lt;br /&gt;
** Luminox Prime&lt;br /&gt;
*** Chat command: Set up for luminox&lt;br /&gt;
**** It is named identical to luminox... .. cause it sets up in the same place. Also does the exact same thing.&lt;br /&gt;
***At this very moment, there isn't a tank campspot (I just set it same as the raid). When I have more time I may make a tank camp spot also.&lt;br /&gt;
*** When he starts lazers, does the same thing as Modules, moves behind.&lt;br /&gt;
&lt;br /&gt;
==High Keep==&lt;br /&gt;
* High Keep&lt;br /&gt;
** General&lt;br /&gt;
*** Non-tanks will move with Detrimental.&lt;br /&gt;
*** Automatic campspot to be within 35m instead of 50m&lt;br /&gt;
&lt;br /&gt;
==High Keep: The Pickclaw Depths==&lt;br /&gt;
&lt;br /&gt;
* Bolgin Serillis&lt;br /&gt;
** When he drinks too much and lays down, targets yourself for 10s, then re-targets him.&lt;br /&gt;
** Everyone will cancel their spellcast when when drinks too much. To ensure no nukes land &amp;quot;after&amp;quot; he has laid down.&lt;br /&gt;
&lt;br /&gt;
==Izshrash'Khar: Stratum of the Protectors==&lt;br /&gt;
&lt;br /&gt;
*A Warrior Construct&lt;br /&gt;
**Chat Command: Set up for Warrior&lt;br /&gt;
***Sets campspots. You should be campspot and &amp;quot;behind&amp;quot; him when you do so, so you don't fall into the pit.&lt;br /&gt;
&lt;br /&gt;
==Ssrez'Ras: Chamber of Stasis==&lt;br /&gt;
==The Fractured Hive==&lt;br /&gt;
==Temple of Veeshan: Halls of the Betrayer==&lt;br /&gt;
&lt;br /&gt;
* Captain Stinas&lt;br /&gt;
** Command: set up for Captain&lt;br /&gt;
*** Puts people in a circle, when they get an uncurable curse, they run together, then return to their spot.&lt;br /&gt;
* The Experiment&lt;br /&gt;
** Command: set up for experiment&lt;br /&gt;
*** Just campspots where I like to place. Nothing else.&lt;br /&gt;
* Fherin the Ancient&lt;br /&gt;
** Command: set up for Fherin&lt;br /&gt;
*** Just campspots where I like to place.&lt;br /&gt;
&lt;br /&gt;
==Temple of Veeshan: Vulak'Aerr's Dominion==&lt;br /&gt;
*Aegragis&lt;br /&gt;
**Command: set up for Aegragis&lt;br /&gt;
**Sets a campspot BEHIND where he spawns, semi between the two barrels.&lt;br /&gt;
**When he drops a red circle, people move to the other side.&lt;br /&gt;
**It is YOUR responsibility to move him to the barrels when you want him there, and it is also your responsibility to tank smart. IE: Don't tank him in the middle, where the red circle hits both sides. &lt;br /&gt;
*Dagrin&lt;br /&gt;
**Command: set up for Dagrin&lt;br /&gt;
**You need to do the following IN THIS EXACTLY ORDER to have optimal success.&lt;br /&gt;
**Move yourself so you are in the &amp;quot;middle&amp;quot; of his area. I usually stand between the two pillar looking things. THEN campspot everyone (including your tank). Then do a 'set up for Dagrin'.&lt;br /&gt;
**When the rocks spawn, bards will run and kill them, then return back to kill the named. If you do not have a bard, then you get to do this manually :)&lt;br /&gt;
**Note: If some how you end up moving the named because you thought you could do better playing your tank manually, as long as a rock isn't up, you can do another 'set up for Dagrin' to have everyone reposition. They always reposition where Dagrin is currently standing. &lt;br /&gt;
*Ahrmatal the Scorcher&lt;br /&gt;
**This one is a little tricky.&lt;br /&gt;
**From the bridge side, campspot your group (you can do your tank also if you want, I personally DO NOT).&lt;br /&gt;
**Do the command: set up for Scorcher (set up for Ahrmatal works also).&lt;br /&gt;
**When you are ready to engage, use your MCP-&amp;gt; North button twice (40m). If you want, you can move even more north, but 40m is the least you should move. This will put you into agro range, so be sure you are prepared (buffed up/engage first on tank etc).&lt;br /&gt;
**When fire spawns, your group will automatically determine a safe location to move too, and move there. These are NOT predetermined. They are determined 'on the fly'.&lt;br /&gt;
**Because there is a delay on the fire spawning, the bot waits a predetermined amount of time. I've found this works 98% of the time. However, there is a chance that half of your group will go to 1 location, and the other half of your group will go to a different location. If this happens, move your tank to a firefree area, then press your 'Change campspot to YOU' button. See [https://www.isxgames.com/forums/threads/6945-ToV-Instances-Guide-to-winning?p=43379&amp;amp;viewfull=1#post43379 TOV Instances Guide to Winning]. This will get everyone back together.&lt;br /&gt;
&lt;br /&gt;
==Temple of Veeshan: Laboratory of Mutation==&lt;br /&gt;
* The Experiment&lt;br /&gt;
** Command: set up for experiment&lt;br /&gt;
*** Just campspots where I like to place. Nothing else.&lt;br /&gt;
&lt;br /&gt;
=GU67: Darkness Dawns=&lt;br /&gt;
==The Fabled Clefts of Rujark==&lt;br /&gt;
==The Fabled Scornfeather Roost==&lt;br /&gt;
&lt;br /&gt;
=Scars of the Awakened=&lt;br /&gt;
==Siren's Grotto: Alluring Embrace==&lt;br /&gt;
===Shyneera===&lt;br /&gt;
===The Coral Construct===&lt;br /&gt;
===Mistress Allura and Mistress Mallora===&lt;br /&gt;
===Volo===&lt;br /&gt;
===Queen Dulseris===&lt;br /&gt;
==Siren's Grotto: Tavalan Abyss==&lt;br /&gt;
===Mindscorcher Shellik===&lt;br /&gt;
&lt;br /&gt;
*'set up for Mindscorcher' | 'set up for Shelik'&lt;br /&gt;
** When someone gets the red text, they run 20m away, then 12s later return (I picked 12s out of a hat, not sure if it's shorter, but until someone times it.. 12 it is!)&lt;br /&gt;
===Baritum, Cartis, Deklani &amp;amp; Farinu===&lt;br /&gt;
===Kira the Temptress===&lt;br /&gt;
===Queen Dulseris===&lt;br /&gt;
*'set up for queen'&lt;br /&gt;
** Anyone campspoted will automatically click their shell when appropriate (sprints also to ensure you get to the far one.. I suspect this isn't needed but whatever).&lt;br /&gt;
** Any bard in the group will do the clicking of all 3 at the start. (If you don't have a bard, then do it manually).&lt;br /&gt;
===Overlord Talan===&lt;br /&gt;
* 'set up for talan'&lt;br /&gt;
** When someone gets Mark of Death - they joust 20m&lt;br /&gt;
** When someone gets Scorching Faith - they joust 12m. Not sure this is needed..?&lt;br /&gt;
** Autotargeting of the dopples&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2015-01-12T02:16:29Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://isxgames.com/forums/showthread.php?t=4795 Original Source]] This is just a repost, with a few modifications from BJCaseys post, he deserves all credit for the initial gathering of information. &lt;br /&gt;
&lt;br /&gt;
'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Gu68: Tears of Veeshan=&lt;br /&gt;
==Nexus Core==&lt;br /&gt;
* The Nexus Core [Heroic]&lt;br /&gt;
** Luminox&lt;br /&gt;
*** Chat command: Set up for Luminox&lt;br /&gt;
**** Sets campspot positions, kind of towards the zone in... Just do it and you'll see.. :)&lt;br /&gt;
*** On Red text, everyone moves to opposite side avoiding the missles.&lt;br /&gt;
** Amalgam of Engery&lt;br /&gt;
*** Chat command: Set up for Amalgam&lt;br /&gt;
**** Sets campspot near the doorway. To funnel all the mobs. Note: This isn't the &amp;quot;quickest&amp;quot; way to do the mob, but it sure is easy if you're being lazy.&lt;br /&gt;
**** Also loads an autotarget list on &amp;quot;fighters&amp;quot;.&lt;br /&gt;
** Modules ( Energy Delivery Module/Force Absorption Module )&lt;br /&gt;
*** Chat command: set up for modules&lt;br /&gt;
**** Moved the starting campspot to the center.... or just campspot near the Energy one.&lt;br /&gt;
*** On red text, everyone joust out and change their campspot to behind the named. 8 seconds later, does a joust in.&lt;br /&gt;
*** Loads autotarget list on fighters. (Yes, I'm that lazy some times!)&lt;br /&gt;
** Luminox Prime&lt;br /&gt;
*** Chat command: Set up for luminox&lt;br /&gt;
**** It is named identical to luminox... .. cause it sets up in the same place. Also does the exact same thing.&lt;br /&gt;
***At this very moment, there isn't a tank campspot (I just set it same as the raid). When I have more time I may make a tank camp spot also.&lt;br /&gt;
*** When he starts lazers, does the same thing as Modules, moves behind.&lt;br /&gt;
&lt;br /&gt;
==High Keep==&lt;br /&gt;
* High Keep&lt;br /&gt;
** General&lt;br /&gt;
*** Non-tanks will move with Detrimental.&lt;br /&gt;
*** Automatic campspot to be within 35m instead of 50m&lt;br /&gt;
&lt;br /&gt;
==High Keep: The Pickclaw Depths==&lt;br /&gt;
&lt;br /&gt;
* Bolgin Serillis&lt;br /&gt;
** When he drinks too much and lays down, targets yourself for 10s, then re-targets him.&lt;br /&gt;
** Everyone will cancel their spellcast when when drinks too much. To ensure no nukes land &amp;quot;after&amp;quot; he has laid down.&lt;br /&gt;
&lt;br /&gt;
==Izshrash'Khar: Stratum of the Protectors==&lt;br /&gt;
&lt;br /&gt;
*A Warrior Construct&lt;br /&gt;
**Chat Command: Set up for Warrior&lt;br /&gt;
***Sets campspots. You should be campspot and &amp;quot;behind&amp;quot; him when you do so, so you don't fall into the pit.&lt;br /&gt;
&lt;br /&gt;
==Ssrez'Ras: Chamber of Stasis==&lt;br /&gt;
==The Fractured Hive==&lt;br /&gt;
==Temple of Veeshan: Halls of the Betrayer==&lt;br /&gt;
&lt;br /&gt;
* Captain Stinas&lt;br /&gt;
** Command: set up for Captain&lt;br /&gt;
*** Puts people in a circle, when they get an uncurable curse, they run together, then return to their spot.&lt;br /&gt;
* The Experiment&lt;br /&gt;
** Command: set up for experiment&lt;br /&gt;
*** Just campspots where I like to place. Nothing else.&lt;br /&gt;
* Fherin the Ancient&lt;br /&gt;
** Command: set up for Fherin&lt;br /&gt;
*** Just campspots where I like to place.&lt;br /&gt;
&lt;br /&gt;
==Temple of Veeshan: Vulak'Aerr's Dominion==&lt;br /&gt;
*Aegragis&lt;br /&gt;
**Command: set up for Aegragis&lt;br /&gt;
**Sets a campspot BEHIND where he spawns, semi between the two barrels.&lt;br /&gt;
**When he drops a red circle, people move to the other side.&lt;br /&gt;
**It is YOUR responsibility to move him to the barrels when you want him there, and it is also your responsibility to tank smart. IE: Don't tank him in the middle, where the red circle hits both sides. &lt;br /&gt;
*Dagrin&lt;br /&gt;
**Command: set up for Dagrin&lt;br /&gt;
**You need to do the following IN THIS EXACTLY ORDER to have optimal success.&lt;br /&gt;
**Move yourself so you are in the &amp;quot;middle&amp;quot; of his area. I usually stand between the two pillar looking things. THEN campspot everyone (including your tank). Then do a 'set up for Dagrin'.&lt;br /&gt;
**When the rocks spawn, bards will run and kill them, then return back to kill the named. If you do not have a bard, then you get to do this manually :)&lt;br /&gt;
**Note: If some how you end up moving the named because you thought you could do better playing your tank manually, as long as a rock isn't up, you can do another 'set up for Dagrin' to have everyone reposition. They always reposition where Dagrin is currently standing. &lt;br /&gt;
*Ahrmatal the Scorcher&lt;br /&gt;
**This one is a little tricky.&lt;br /&gt;
**From the bridge side, campspot your group (you can do your tank also if you want, I personally DO NOT).&lt;br /&gt;
**Do the command: set up for Scorcher (set up for Ahrmatal works also).&lt;br /&gt;
**When you are ready to engage, use your MCP-&amp;gt; North button twice (40m). If you want, you can move even more north, but 40m is the least you should move. This will put you into agro range, so be sure you are prepared (buffed up/engage first on tank etc).&lt;br /&gt;
**When fire spawns, your group will automatically determine a safe location to move too, and move there. These are NOT predetermined. They are determined 'on the fly'.&lt;br /&gt;
**Because there is a delay on the fire spawning, the bot waits a predetermined amount of time. I've found this works 98% of the time. However, there is a chance that half of your group will go to 1 location, and the other half of your group will go to a different location. If this happens, move your tank to a firefree area, then press your 'Change campspot to YOU' button. See [https://www.isxgames.com/forums/threads/6945-ToV-Instances-Guide-to-winning?p=43379&amp;amp;viewfull=1#post43379 TOV Instances Guide to Winning]. This will get everyone back together.&lt;br /&gt;
&lt;br /&gt;
==Temple of Veeshan: Laboratory of Mutation==&lt;br /&gt;
* The Experiment&lt;br /&gt;
** Command: set up for experiment&lt;br /&gt;
*** Just campspots where I like to place. Nothing else.&lt;br /&gt;
&lt;br /&gt;
=GU67: Darkness Dawns=&lt;br /&gt;
==The Fabled Clefts of Rujark==&lt;br /&gt;
==The Fabled Scornfeather Roost==&lt;br /&gt;
&lt;br /&gt;
=Scars of the Awakened=&lt;br /&gt;
==Siren's Grotto: Alluring Embrace==&lt;br /&gt;
===Shyneera===&lt;br /&gt;
===The Coral Construct===&lt;br /&gt;
===Mistress Allura and Mistress Mallora===&lt;br /&gt;
===Volo===&lt;br /&gt;
===Queen Dulseris===&lt;br /&gt;
==Siren's Grotto: Tavalan Abyss==&lt;br /&gt;
===Mindscorcher Shellik===&lt;br /&gt;
&lt;br /&gt;
*'set up for Mindscorcher' | 'set up for Shelik'&lt;br /&gt;
** When someone gets the red text, they run 20m away, then 12s later return (I picked 12s out of a hat, not sure if it's shorter, but until someone times it.. 12 it is!)&lt;br /&gt;
===Baritum, Cartis, Deklani &amp;amp; Farinu===&lt;br /&gt;
===Kira the Temptress===&lt;br /&gt;
===Queen Dulseris===&lt;br /&gt;
*'set up for queen'&lt;br /&gt;
** Anyone campspoted will automatically click their shell when appropriate (sprints also to ensure you get to the far one.. I suspect this isn't needed but whatever).&lt;br /&gt;
** Any bard in the group will do the clicking of all 3 at the start. (If you don't have a bard, then do it manually).&lt;br /&gt;
===Overlord Talan===&lt;br /&gt;
* 'set up for talan'&lt;br /&gt;
** When someone gets Mark of Death - they joust 20m&lt;br /&gt;
** When someone gets Scorching Faith - they joust 12m. Not sure this is needed..?&lt;br /&gt;
** Autotargeting of the dopples&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Tab:EQ2Chars</id>
		<title>Tab:EQ2Chars</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Tab:EQ2Chars"/>
				<updated>2014-06-13T17:03:36Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tab: EQ2Chars ==&lt;br /&gt;
[[File:EQ2CharsTab.PNG]]&lt;br /&gt;
----&lt;br /&gt;
'''Options'''&lt;br /&gt;
* '''Character Name:''' - &lt;br /&gt;
* '''Account Name:'''  - &lt;br /&gt;
* '''Password''' - &lt;br /&gt;
* '''Comments''' - &lt;br /&gt;
-------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
'''''Tab Summary'''''&lt;br /&gt;
&lt;br /&gt;
* At this time, this will ONLY show up if you look at the XML. There isn't enough room on the UI.&lt;br /&gt;
* The only required field is character name. The rest are optional. If you want to use 'OgreAutoLogin', then you must fill in the Account Name, Password, and Server fields also.&lt;br /&gt;
* If you do not enter an account name (such as you want to simply authorized a friends toon), they will show up in the interface as &amp;quot;Unknown&amp;quot; for the account.&lt;br /&gt;
* Account name, character name, and server show in the UI. Passwords do not.&lt;br /&gt;
* To REMOVE an entry, select it (by left mouse clicking), then right mouse click to remove it (same way every other listbox in Ogrebot works).&lt;br /&gt;
* You can't exactly &amp;quot;edit&amp;quot; an entry, instead when you add a new entry, it removes any entry with the same toon name.&lt;br /&gt;
** Note: This means you can not have two toons with the same name. This restriction existed already.&lt;br /&gt;
* File is saved in /EQ2OgreCommon/DoNotShareWithOthers/EQ2Chars.xml&lt;br /&gt;
** Old file was: EQ2Chars.inc, for reference.&lt;br /&gt;
* These are saved globally, and are NOT part of your Ogrebot profile. This means no reason to worry about sharing profiles, and you only ever have to fill it out once, and it will be available for any toon you log in.&lt;br /&gt;
* When adding/removing on this screen, it will update real time for the toon you are logged into. However any other toon you are logged in, would need to reload Ogrebot in order for the changes you just made to take effect. (This is the same as previously, when editing the file, once you saved, you had to reload Ogrebot).&lt;br /&gt;
* When you make any changes (saving or removing), these changes are saved immediately. There is no &amp;quot;undo&amp;quot; option.&lt;br /&gt;
* Pressing &amp;quot;ESC&amp;quot; while your cursor is in a text entry box will clear it.&lt;br /&gt;
* When selecting an item from the list box, it will re-populate the text entry fields. The exception is the password, it will remain blank. However, as long as it is left blank the saved password will NOT be overwritten.&lt;br /&gt;
** For example: Lets say you add the following information in:&lt;br /&gt;
** Toon: Kankor&lt;br /&gt;
*** Account: MyAcct&lt;br /&gt;
*** Password: SecretPassword&lt;br /&gt;
*** Server: Freeport&lt;br /&gt;
** Then you realize OH SNAP I SPELT KANNKOR WRONG.&lt;br /&gt;
** You Left click on the entry in the list box, fix the spelling (not touching the password field), and press 'Add', the password will remain 'SecretPassword'.&lt;br /&gt;
* Added a button: &amp;quot;Add Current Group/Raid&amp;quot;&lt;br /&gt;
** Will add every person in your group and/or Raid to your Eq2chars if they DO NOT already exist. This means it's safe to use it with your own toons in the raid/group.&lt;br /&gt;
*** Unfortunately, I have to give props to Saha for suggesting this. Everyone has a good idea once... :)&lt;br /&gt;
* Ogrebot no longer REQUIRES EQ2Chars.inc to load. It loads it optionally (this is done so information can be converted over for existing users, and not required at all for new users).&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Tab:EQ2Chars</id>
		<title>Tab:EQ2Chars</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Tab:EQ2Chars"/>
				<updated>2014-06-11T20:17:15Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tab: EQ2Chars ==&lt;br /&gt;
[[File:EQ2CharsTab.PNG]]&lt;br /&gt;
----&lt;br /&gt;
'''''Tab Summary'''''&lt;br /&gt;
&lt;br /&gt;
* EQ2Chars tab&lt;br /&gt;
** New tab that allows for people to enter their 'EQ2Chars' information into the a UI, because some how people refuse to read the walkthrough, break this file and it causes all kinds of headaches.&lt;br /&gt;
** 5 text entry boxes&lt;br /&gt;
*** Character name (Required):&lt;br /&gt;
*** Account Name (Optional): &lt;br /&gt;
*** Password (Optional): &lt;br /&gt;
*** Server Name (Optional): &lt;br /&gt;
*** Comment (Optional): &lt;br /&gt;
**** This comment field is if you want to add a comment about a toon. &lt;br /&gt;
***** At this time, this will ONLY show up if you look at the XML. There isn't enough room on the UI.&lt;br /&gt;
** The only required field is character name. The rest are optional. If you want to use 'OgreAutoLogin', then you must fill in the Account Name, Password, and Server fields also.&lt;br /&gt;
** If you do not enter an account name (such as you want to simply authorized a friends toon), they will show up in the interface as &amp;quot;Unknown&amp;quot; for the account.&lt;br /&gt;
** Account name, character name, and server show in the UI. Passwords do not.&lt;br /&gt;
** To REMOVE an entry, select it (by left mouse clicking), then right mouse click to remove it (same way every other listbox in Ogrebot works).&lt;br /&gt;
** You can't exactly &amp;quot;edit&amp;quot; an entry, instead when you add a new entry, it removes any entry with the same toon name.&lt;br /&gt;
*** Note: This means you can not have two toons with the same name. This restriction existed already.&lt;br /&gt;
** File is saved in /EQ2OgreCommon/DoNotShareWithOthers/EQ2Chars.xml&lt;br /&gt;
*** Old file was: EQ2Chars.inc, for reference.&lt;br /&gt;
** These are saved globally, and are NOT part of your Ogrebot profile. This means no reason to worry about sharing profiles, and you only ever have to fill it out once, and it will be available for any toon you log in.&lt;br /&gt;
** When adding/removing on this screen, it will update real time for the toon you are logged into. However any other toon you are logged in, would need to reload Ogrebot in order for the changes you just made to take effect. (This is the same as previously, when editing the file, once you saved, you had to reload Ogrebot).&lt;br /&gt;
** When you make any changes (saving or removing), these changes are saved immediately. There is no &amp;quot;undo&amp;quot; option.&lt;br /&gt;
** Pressing &amp;quot;ESC&amp;quot; while your cursor is in a text entry box will clear it.&lt;br /&gt;
** When selecting an item from the list box, it will re-populate the text entry fields. The exception is the password, it will remain blank. However, as long as it is left blank the saved password will NOT be overwritten.&lt;br /&gt;
*** For example: Lets say you add the following information in:&lt;br /&gt;
**** Toon: Kankor&lt;br /&gt;
**** Account: MyAcct&lt;br /&gt;
**** Password: SecretPassword&lt;br /&gt;
**** Server: Freeport&lt;br /&gt;
*** Then you realize OH SNAP I SPELT KANNKOR WRONG.&lt;br /&gt;
*** You Left click on the entry in the list box, fix the spelling (not touching the password field), and press 'Add', the password will remain 'SecretPassword'.&lt;br /&gt;
** Added a button: &amp;quot;Add Current Group/Raid&amp;quot;&lt;br /&gt;
*** Will add every person in your group and/or Raid to your Eq2chars if they DO NOT already exist. This means it's safe to use it with your own toons in the raid/group.&lt;br /&gt;
**** Unfortunately, I have to give props to Saha for suggesting this. Everyone has a good idea once... :)&lt;br /&gt;
* Ogrebot no longer REQUIRES EQ2Chars.inc to load. It loads it optionally (this is done so information can be converted over for existing users, and not required at all for new users).&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Tab:EQ2Chars</id>
		<title>Tab:EQ2Chars</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Tab:EQ2Chars"/>
				<updated>2014-06-11T20:14:28Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* Tab: EQ2Chars */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tab: EQ2Chars ==&lt;br /&gt;
[[File:EQ2CharsTab.PNG]]&lt;br /&gt;
----&lt;br /&gt;
'''''Tab Summary'''''&lt;br /&gt;
&lt;br /&gt;
** EQ2Chars tab&lt;br /&gt;
*** New tab that allows for people to enter their 'EQ2Chars' information into the a UI, because some how people refuse to read the walkthrough, break this file and it causes all kinds of headaches.&lt;br /&gt;
*** 5 text entry boxes&lt;br /&gt;
**** Character name (Required):&lt;br /&gt;
**** Account Name (Optional): &lt;br /&gt;
**** Password (Optional): &lt;br /&gt;
**** Server Name (Optional): &lt;br /&gt;
**** Comment (Optional): &lt;br /&gt;
***** This comment field is if you want to add a comment about a toon. &lt;br /&gt;
****** At this time, this will ONLY show up if you look at the XML. There isn't enough room on the UI.&lt;br /&gt;
*** The only required field is character name. The rest are optional. If you want to use 'OgreAutoLogin', then you must fill in the Account Name, Password, and Server fields also.&lt;br /&gt;
*** If you do not enter an account name (such as you want to simply authorized a friends toon), they will show up in the interface as &amp;quot;Unknown&amp;quot; for the account.&lt;br /&gt;
*** Account name, character name, and server show in the UI. Passwords do not.&lt;br /&gt;
*** To REMOVE an entry, select it (by left mouse clicking), then right mouse click to remove it (same way every other listbox in Ogrebot works).&lt;br /&gt;
*** You can't exactly &amp;quot;edit&amp;quot; an entry, instead when you add a new entry, it removes any entry with the same toon name.&lt;br /&gt;
**** Note: This means you can not have two toons with the same name. This restriction existed already.&lt;br /&gt;
*** File is saved in /EQ2OgreCommon/DoNotShareWithOthers/EQ2Chars.xml&lt;br /&gt;
**** Old file was: EQ2Chars.inc, for reference.&lt;br /&gt;
*** These are saved globally, and are NOT part of your Ogrebot profile. This means no reason to worry about sharing profiles, and you only ever have to fill it out once, and it will be available for any toon you log in.&lt;br /&gt;
*** When adding/removing on this screen, it will update real time for the toon you are logged into. However any other toon you are logged in, would need to reload Ogrebot in order for the changes you just made to take effect. (This is the same as previously, when editing the file, once you saved, you had to reload Ogrebot).&lt;br /&gt;
*** When you make any changes (saving or removing), these changes are saved immediately. There is no &amp;quot;undo&amp;quot; option.&lt;br /&gt;
*** Pressing &amp;quot;ESC&amp;quot; while your cursor is in a text entry box will clear it.&lt;br /&gt;
*** When selecting an item from the list box, it will re-populate the text entry fields. The exception is the password, it will remain blank. However, as long as it is left blank the saved password will NOT be overwritten.&lt;br /&gt;
**** For example: Lets say you add the following information in:&lt;br /&gt;
***** Toon: Kankor&lt;br /&gt;
***** Account: MyAcct&lt;br /&gt;
***** Password: SecretPassword&lt;br /&gt;
***** Server: Freeport&lt;br /&gt;
**** Then you realize OH SNAP I SPELT KANNKOR WRONG.&lt;br /&gt;
**** You Left click on the entry in the list box, fix the spelling (not touching the password field), and press 'Add', the password will remain 'SecretPassword'.&lt;br /&gt;
*** [http://eq2.troll.ogregaming.com/wiki/images/9/92/EQ2CharsTab.PNG Screen shot here]&lt;br /&gt;
*** Added a button: &amp;quot;Add Current Group/Raid&amp;quot;&lt;br /&gt;
**** Will add every person in your group and/or Raid to your Eq2chars if they DO NOT already exist. This means it's safe to use it with your own toons in the raid/group.&lt;br /&gt;
***** Unfortunately, I have to give props to Saha for suggesting this. Everyone has a good idea once... :)&lt;br /&gt;
** Ogrebot no longer REQUIRES EQ2Chars.inc to load. It loads it optionally (this is done so information can be converted over for existing users, and not required at all for new users).&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Tab:EQ2Chars</id>
		<title>Tab:EQ2Chars</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Tab:EQ2Chars"/>
				<updated>2014-06-11T20:13:22Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tab: EQ2Chars ==&lt;br /&gt;
[[File:EQ2CHARSTAB.PNG]]&lt;br /&gt;
----&lt;br /&gt;
'''''Tab Summary'''''&lt;br /&gt;
&lt;br /&gt;
** EQ2Chars tab&lt;br /&gt;
*** New tab that allows for people to enter their 'EQ2Chars' information into the a UI, because some how people refuse to read the walkthrough, break this file and it causes all kinds of headaches.&lt;br /&gt;
*** 5 text entry boxes&lt;br /&gt;
**** Character name (Required):&lt;br /&gt;
**** Account Name (Optional): &lt;br /&gt;
**** Password (Optional): &lt;br /&gt;
**** Server Name (Optional): &lt;br /&gt;
**** Comment (Optional): &lt;br /&gt;
***** This comment field is if you want to add a comment about a toon. &lt;br /&gt;
****** At this time, this will ONLY show up if you look at the XML. There isn't enough room on the UI.&lt;br /&gt;
*** The only required field is character name. The rest are optional. If you want to use 'OgreAutoLogin', then you must fill in the Account Name, Password, and Server fields also.&lt;br /&gt;
*** If you do not enter an account name (such as you want to simply authorized a friends toon), they will show up in the interface as &amp;quot;Unknown&amp;quot; for the account.&lt;br /&gt;
*** Account name, character name, and server show in the UI. Passwords do not.&lt;br /&gt;
*** To REMOVE an entry, select it (by left mouse clicking), then right mouse click to remove it (same way every other listbox in Ogrebot works).&lt;br /&gt;
*** You can't exactly &amp;quot;edit&amp;quot; an entry, instead when you add a new entry, it removes any entry with the same toon name.&lt;br /&gt;
**** Note: This means you can not have two toons with the same name. This restriction existed already.&lt;br /&gt;
*** File is saved in /EQ2OgreCommon/DoNotShareWithOthers/EQ2Chars.xml&lt;br /&gt;
**** Old file was: EQ2Chars.inc, for reference.&lt;br /&gt;
*** These are saved globally, and are NOT part of your Ogrebot profile. This means no reason to worry about sharing profiles, and you only ever have to fill it out once, and it will be available for any toon you log in.&lt;br /&gt;
*** When adding/removing on this screen, it will update real time for the toon you are logged into. However any other toon you are logged in, would need to reload Ogrebot in order for the changes you just made to take effect. (This is the same as previously, when editing the file, once you saved, you had to reload Ogrebot).&lt;br /&gt;
*** When you make any changes (saving or removing), these changes are saved immediately. There is no &amp;quot;undo&amp;quot; option.&lt;br /&gt;
*** Pressing &amp;quot;ESC&amp;quot; while your cursor is in a text entry box will clear it.&lt;br /&gt;
*** When selecting an item from the list box, it will re-populate the text entry fields. The exception is the password, it will remain blank. However, as long as it is left blank the saved password will NOT be overwritten.&lt;br /&gt;
**** For example: Lets say you add the following information in:&lt;br /&gt;
***** Toon: Kankor&lt;br /&gt;
***** Account: MyAcct&lt;br /&gt;
***** Password: SecretPassword&lt;br /&gt;
***** Server: Freeport&lt;br /&gt;
**** Then you realize OH SNAP I SPELT KANNKOR WRONG.&lt;br /&gt;
**** You Left click on the entry in the list box, fix the spelling (not touching the password field), and press 'Add', the password will remain 'SecretPassword'.&lt;br /&gt;
*** [http://eq2.troll.ogregaming.com/wiki/images/9/92/EQ2CharsTab.PNG Screen shot here]&lt;br /&gt;
*** Added a button: &amp;quot;Add Current Group/Raid&amp;quot;&lt;br /&gt;
**** Will add every person in your group and/or Raid to your Eq2chars if they DO NOT already exist. This means it's safe to use it with your own toons in the raid/group.&lt;br /&gt;
***** Unfortunately, I have to give props to Saha for suggesting this. Everyone has a good idea once... :)&lt;br /&gt;
** Ogrebot no longer REQUIRES EQ2Chars.inc to load. It loads it optionally (this is done so information can be converted over for existing users, and not required at all for new users).&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Tab:EQ2Chars</id>
		<title>Tab:EQ2Chars</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Tab:EQ2Chars"/>
				<updated>2014-06-11T20:12:39Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tab: EQ2Chars ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''''Tab Summary'''''&lt;br /&gt;
&lt;br /&gt;
** EQ2Chars tab&lt;br /&gt;
*** New tab that allows for people to enter their 'EQ2Chars' information into the a UI, because some how people refuse to read the walkthrough, break this file and it causes all kinds of headaches.&lt;br /&gt;
*** 5 text entry boxes&lt;br /&gt;
**** Character name (Required):&lt;br /&gt;
**** Account Name (Optional): &lt;br /&gt;
**** Password (Optional): &lt;br /&gt;
**** Server Name (Optional): &lt;br /&gt;
**** Comment (Optional): &lt;br /&gt;
***** This comment field is if you want to add a comment about a toon. &lt;br /&gt;
****** At this time, this will ONLY show up if you look at the XML. There isn't enough room on the UI.&lt;br /&gt;
*** The only required field is character name. The rest are optional. If you want to use 'OgreAutoLogin', then you must fill in the Account Name, Password, and Server fields also.&lt;br /&gt;
*** If you do not enter an account name (such as you want to simply authorized a friends toon), they will show up in the interface as &amp;quot;Unknown&amp;quot; for the account.&lt;br /&gt;
*** Account name, character name, and server show in the UI. Passwords do not.&lt;br /&gt;
*** To REMOVE an entry, select it (by left mouse clicking), then right mouse click to remove it (same way every other listbox in Ogrebot works).&lt;br /&gt;
*** You can't exactly &amp;quot;edit&amp;quot; an entry, instead when you add a new entry, it removes any entry with the same toon name.&lt;br /&gt;
**** Note: This means you can not have two toons with the same name. This restriction existed already.&lt;br /&gt;
*** File is saved in /EQ2OgreCommon/DoNotShareWithOthers/EQ2Chars.xml&lt;br /&gt;
**** Old file was: EQ2Chars.inc, for reference.&lt;br /&gt;
*** These are saved globally, and are NOT part of your Ogrebot profile. This means no reason to worry about sharing profiles, and you only ever have to fill it out once, and it will be available for any toon you log in.&lt;br /&gt;
*** When adding/removing on this screen, it will update real time for the toon you are logged into. However any other toon you are logged in, would need to reload Ogrebot in order for the changes you just made to take effect. (This is the same as previously, when editing the file, once you saved, you had to reload Ogrebot).&lt;br /&gt;
*** When you make any changes (saving or removing), these changes are saved immediately. There is no &amp;quot;undo&amp;quot; option.&lt;br /&gt;
*** Pressing &amp;quot;ESC&amp;quot; while your cursor is in a text entry box will clear it.&lt;br /&gt;
*** When selecting an item from the list box, it will re-populate the text entry fields. The exception is the password, it will remain blank. However, as long as it is left blank the saved password will NOT be overwritten.&lt;br /&gt;
**** For example: Lets say you add the following information in:&lt;br /&gt;
***** Toon: Kankor&lt;br /&gt;
***** Account: MyAcct&lt;br /&gt;
***** Password: SecretPassword&lt;br /&gt;
***** Server: Freeport&lt;br /&gt;
**** Then you realize OH SNAP I SPELT KANNKOR WRONG.&lt;br /&gt;
**** You Left click on the entry in the list box, fix the spelling (not touching the password field), and press 'Add', the password will remain 'SecretPassword'.&lt;br /&gt;
*** [http://eq2.troll.ogregaming.com/wiki/images/9/92/EQ2CharsTab.PNG Screen shot here]&lt;br /&gt;
*** Added a button: &amp;quot;Add Current Group/Raid&amp;quot;&lt;br /&gt;
**** Will add every person in your group and/or Raid to your Eq2chars if they DO NOT already exist. This means it's safe to use it with your own toons in the raid/group.&lt;br /&gt;
***** Unfortunately, I have to give props to Saha for suggesting this. Everyone has a good idea once... :)&lt;br /&gt;
** Ogrebot no longer REQUIRES EQ2Chars.inc to load. It loads it optionally (this is done so information can be converted over for existing users, and not required at all for new users).&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Tab:EQ2Chars</id>
		<title>Tab:EQ2Chars</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Tab:EQ2Chars"/>
				<updated>2014-06-11T20:12:14Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: Created page with &amp;quot;== Tab: EQ2Chars ==  ---- '''''Tab Summary'''''  ** EQ2Chars tab *** New tab that allows for people to enter their 'EQ2Chars' information into the a UI, because some how peopl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tab: EQ2Chars ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''''Tab Summary'''''&lt;br /&gt;
&lt;br /&gt;
** EQ2Chars tab&lt;br /&gt;
*** New tab that allows for people to enter their 'EQ2Chars' information into the a UI, because some how people refuse to read the walkthrough, break this file and it causes all kinds of headaches.&lt;br /&gt;
*** 5 text entry boxes&lt;br /&gt;
**** Character name (Required):&lt;br /&gt;
**** Account Name (Optional): &lt;br /&gt;
**** Password (Optional): &lt;br /&gt;
**** Server Name (Optional): &lt;br /&gt;
**** Comment (Optional): &lt;br /&gt;
***** This comment field is if you want to add a comment about a toon. &lt;br /&gt;
****** At this time, this will ONLY show up if you look at the XML. There isn't enough room on the UI.&lt;br /&gt;
*** The only required field is character name. The rest are optional. If you want to use 'OgreAutoLogin', then you must fill in the Account Name, Password, and Server fields also.&lt;br /&gt;
*** If you do not enter an account name (such as you want to simply authorized a friends toon), they will show up in the interface as &amp;quot;Unknown&amp;quot; for the account.&lt;br /&gt;
*** Account name, character name, and server show in the UI. Passwords do not.&lt;br /&gt;
*** To REMOVE an entry, select it (by left mouse clicking), then right mouse click to remove it (same way every other listbox in Ogrebot works).&lt;br /&gt;
*** You can't exactly &amp;quot;edit&amp;quot; an entry, instead when you add a new entry, it removes any entry with the same toon name.&lt;br /&gt;
**** Note: This means you can not have two toons with the same name. This restriction existed already.&lt;br /&gt;
*** File is saved in /EQ2OgreCommon/DoNotShareWithOthers/EQ2Chars.xml&lt;br /&gt;
**** Old file was: EQ2Chars.inc, for reference.&lt;br /&gt;
*** These are saved globally, and are NOT part of your Ogrebot profile. This means no reason to worry about sharing profiles, and you only ever have to fill it out once, and it will be available for any toon you log in.&lt;br /&gt;
*** When adding/removing on this screen, it will update real time for the toon you are logged into. However any other toon you are logged in, would need to reload Ogrebot in order for the changes you just made to take effect. (This is the same as previously, when editing the file, once you saved, you had to reload Ogrebot).&lt;br /&gt;
*** When you make any changes (saving or removing), these changes are saved immediately. There is no &amp;quot;undo&amp;quot; option.&lt;br /&gt;
*** Pressing &amp;quot;ESC&amp;quot; while your cursor is in a text entry box will clear it.&lt;br /&gt;
*** When selecting an item from the list box, it will re-populate the text entry fields. The exception is the password, it will remain blank. However, as long as it is left blank the saved password will NOT be overwritten.&lt;br /&gt;
**** For example: Lets say you add the following information in:&lt;br /&gt;
***** Toon: Kankor&lt;br /&gt;
***** Account: MyAcct&lt;br /&gt;
***** Password: SecretPassword&lt;br /&gt;
***** Server: Freeport&lt;br /&gt;
**** Then you realize OH SNAP I SPELT KANNKOR WRONG.&lt;br /&gt;
**** You Left click on the entry in the list box, fix the spelling (not touching the password field), and press 'Add', the password will remain 'SecretPassword'.&lt;br /&gt;
*** [http://eq2.troll.ogregaming.com/wiki/images/9/92/EQ2CharsTab.PNG Screen shot here]&lt;br /&gt;
*** Added a button: &amp;quot;Add Current Group/Raid&amp;quot;&lt;br /&gt;
**** Will add every person in your group and/or Raid to your Eq2chars if they DO NOT already exist. This means it's safe to use it with your own toons in the raid/group.&lt;br /&gt;
***** Unfortunately, I have to give props to Saha for suggesting this. Everyone has a good idea once... :)&lt;br /&gt;
** Ogrebot no longer REQUIRES EQ2Chars.inc to load. It loads it optionally (this is done so information can be converted over for existing users, and not required at all for new users).&lt;br /&gt;
** New tab: Key Binds&lt;br /&gt;
*** Sets Key Binds that Ogre products use.&lt;br /&gt;
*** Click inside of a text entry box, and press the key you want to use. When you are done, click on the box beside the 'Click here to remove focus' text entry box. There is a bug with lavishscript.&lt;br /&gt;
**** Note: You do NOT spell out the key you want to use, you simply use the key.&lt;br /&gt;
*** This is saved globally.&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Tab:Key_Binds</id>
		<title>Tab:Key Binds</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Tab:Key_Binds"/>
				<updated>2014-06-11T20:07:14Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: Created page with &amp;quot;== Tab: Key Binds ==  ---- '''''Tab Summary''''' *Sets Key Binds that Ogre products use. *Click inside of a text entry box, and press the key you want to use. When you are don...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tab: Key Binds ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''''Tab Summary'''''&lt;br /&gt;
*Sets Key Binds that Ogre products use.&lt;br /&gt;
*Click inside of a text entry box, and press the key you want to use. When you are done, click on the box beside the 'Click here to remove focus' text entry box. There is a bug with lavishscript.&lt;br /&gt;
**Note: You do NOT spell out the key you want to use, you simply use the key.&lt;br /&gt;
***This is saved globally.&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Tab:Warlock</id>
		<title>Tab:Warlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Tab:Warlock"/>
				<updated>2014-06-11T20:02:29Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tab: Warlock ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Tab Summary'''''&lt;br /&gt;
&lt;br /&gt;
This tab has the Warlock specific options.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tab-Warlock.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''Options''' - See screen shot for details and best options&lt;br /&gt;
&lt;br /&gt;
**** Use Myth Click (Turns spells into single target)&lt;br /&gt;
*** To:&lt;br /&gt;
**** Toggle Myth Click Automatically&lt;br /&gt;
*** If you are fighting an encounter (as per your smart encounter value), it will ensure your myth is turned off. Toggle only happens on encounter abilities.&lt;br /&gt;
*** If you are not fighting an encounter (as per your smart encounter value), it will turn your myth on. Toggle only happens on encounter abilities.&lt;br /&gt;
*** Note: It only toggles this on/off WHILE you are mid-cast. This ensures there is no &amp;quot;downtime&amp;quot; or delay associated with it.&lt;br /&gt;
*** I just want to remind, it is EXTREMELY IMPORTANT to run your Warlock spell exports with the Myth buff OFF. &lt;br /&gt;
**** As of Patch Version-226 Warlocks will Turn off Myth buff while running a spell export&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
User notes/comments/suggestions:&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Tab:Overview</id>
		<title>Tab:Overview</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Tab:Overview"/>
				<updated>2014-06-11T19:56:48Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tab Overview ==&lt;br /&gt;
&lt;br /&gt;
Below are all the Tabs in OgreBot. Click one for more information about each tab and to see screen shots.&lt;br /&gt;
[[Image:Tabs-saha.png|frame|left|The Tabs section]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|* [[Tab:Settings|Settings]]&lt;br /&gt;
|valign=top|* [[Tab:Setup|Setup]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Assist|Assist]]&lt;br /&gt;
|valign=top|* [[Tab:PreCast|PreCast]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Loot|Loot]]&lt;br /&gt;
|valign=top|* Post-cast&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[OgreOnScreenAssistant|OSA]]&lt;br /&gt;
|valign=top|* [[Tab:Announce|Announce]] &lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Auto_Hunt|Auto Hunt]]&lt;br /&gt;
|valign=top|* [[Tab:Alias|Aliases]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Other|Other]]&lt;br /&gt;
|valign=top|* [[Tab:CrowdControl|Crowd Control]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* Load&lt;br /&gt;
|valign=top|* [[Tab:Items|Items]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:HUDs|HUDs]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:CastStack|CastStack]]&lt;br /&gt;
|valign=top|* [[Tab:AutoTarget|Auto Target]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Key Binds|Key Binds]]&lt;br /&gt;
|valign=top|* [[Tab:EQ2Chars|EQ2Chars]]&lt;br /&gt;
|&amp;lt;br \&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Debug|Debug]]&lt;br /&gt;
|valign=top|* [[Tab:Admin|Admin]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Class Specific ==&lt;br /&gt;
&lt;br /&gt;
* [[Tab:Assassin|Assassin]]&lt;br /&gt;
* [[Tab:Dirge|Dirge]]&lt;br /&gt;
* [[Tab:Zerk|Berserker]]&lt;br /&gt;
* [[Tab:Inquisitor|Inquisitor]]&lt;br /&gt;
* [[Tab:Troub|Troubador]]&lt;br /&gt;
* [[Tab:Temp|Templar]]&lt;br /&gt;
* [[Tab:Warlock|Warlock]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Tabs-saha.png</id>
		<title>File:Tabs-saha.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Tabs-saha.png"/>
				<updated>2014-06-11T19:53:53Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: Fl0pster uploaded a new version of &amp;amp;quot;File:Tabs-saha.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Tab:Overview</id>
		<title>Tab:Overview</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Tab:Overview"/>
				<updated>2014-06-11T19:53:15Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: updated tabs to current&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tab Overview ==&lt;br /&gt;
&lt;br /&gt;
Below are all the Tabs in OgreBot. Click one for more information about each tab and to see screen shots.&lt;br /&gt;
[[Image:Tabs-saha.png|frame|left|The Tabs section]]&lt;br /&gt;
{|&lt;br /&gt;
|valign=top|* [[Tab:Settings|Settings]]&lt;br /&gt;
|valign=top|* [[Tab:Setup|Setup]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Assist|Assist]]&lt;br /&gt;
|valign=top|* [[Tab:PreCast|PreCast]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Loot|Loot]]&lt;br /&gt;
|valign=top|* Post-cast&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[OgreOnScreenAssistant|OSA]]&lt;br /&gt;
|valign=top|* [[Tab:Announce|Announce]] &lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Auto_Hunt|Auto Hunt]]&lt;br /&gt;
|valign=top|* [[Tab:Alias|Aliases]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Other|Other]]&lt;br /&gt;
|valign=top|* [[Tab:CrowdControl|Crowd Control]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* Load&lt;br /&gt;
|valign=top|* [[Tab:Items|Items]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:HUDs|HUDs]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:CastStack|CastStack]]&lt;br /&gt;
|valign=top|* [[Tab:AutoTarget|Auto Target]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Key Binds|Key Binds]]&lt;br /&gt;
|valign=top|* [[Tab:EQ2Chars|EQ2Chars]]&lt;br /&gt;
|&amp;lt;br \&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|* [[Tab:Debug|Debug]]&lt;br /&gt;
|valign=top|* [[Tab:Admin|Admin]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Class Specific ==&lt;br /&gt;
&lt;br /&gt;
* [[Tab:Assassin|Assassin]]&lt;br /&gt;
* [[Tab:Dirge|Dirge]]&lt;br /&gt;
* [[Tab:Zerk|Berserker]]&lt;br /&gt;
* [[Tab:Inquisitor|Inquisitor]]&lt;br /&gt;
* [[Tab:Troub|Troubador]]&lt;br /&gt;
* [[Tab:Temp|Templar]]&lt;br /&gt;
* [[Tab:Warlock|Warlock]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Fl0pster</id>
		<title>User:Fl0pster</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Fl0pster"/>
				<updated>2014-06-11T19:34:13Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: found needed key binds tab&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===TO DO=== &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Update tabs to current version png&lt;br /&gt;
**   ''Settings Tab  with png''&lt;br /&gt;
**   ''Delete Buff Tab''&lt;br /&gt;
**   ''Delete Priority Tab''&lt;br /&gt;
**   ''Will be happy to delete the chain bullshit tabs''&lt;br /&gt;
**   ''New png for auto target tab''&lt;br /&gt;
***    Update Scan range&lt;br /&gt;
**   ''Delete NamedCA Tab''&lt;br /&gt;
**   ''Update Alias png''&lt;br /&gt;
** ''New tab: Key Binds''&lt;br /&gt;
*** Sets Key Binds that Ogre products use.&lt;br /&gt;
*** Click inside of a text entry box, and press the key you want to use. When you are done, click on the box beside the 'Click here to remove focus' text entry box.&lt;br /&gt;
&lt;br /&gt;
===DONE===&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2014-06-11T18:46:03Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* Other Tab */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
&lt;br /&gt;
=== Title Bar Buttons ===&lt;br /&gt;
&lt;br /&gt;
[[file:Ogremcp_title_bar.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Setup button - &lt;br /&gt;
* Enable Swapping - Will allow swapping of buttons to different locations on the MCP. Check Enable, Select the MCP button you wish to move, then Select the destination MCP Button.  '''DONT FORGET TO TURN OFF'''&lt;br /&gt;
* IRC Me Only - Will change all IRC related buttons from !c All to !c Me.  Allowing you to control only your local CPUs using IRC Commands without Un-auth'ing someone.&lt;br /&gt;
&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Maintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancel Maintained ability&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Ability to cancel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| ForWho&amp;lt;br /&amp;gt;Example: All, melee, scouts, mages, fighters, dirge, etc.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot for who&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''InjectChat'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Injects chat as if it were sent via /raidsay&amp;lt;br&amp;gt;In theory, you should be able to put anything here you want, and any script monitoring in-game chat, would see this message as if it was said in raid chat. e.g.: You could make: set up for bj ____ buttons using this. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Entire chat message to inject as if it was said in raid, example: &amp;quot;set up for dagrin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Who Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || Who to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. It seems to choose the one the game would choose by default.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a &amp;quot;set up for ___&amp;quot; command.  In the example below, &amp;quot;set up for dagrin&amp;quot; would be sent to all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of the mob to set up for, example: dagrin&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Reset_All'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;NOTE: There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2014-06-11T18:41:08Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* Title Bar Buttons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
&lt;br /&gt;
=== Title Bar Buttons ===&lt;br /&gt;
&lt;br /&gt;
[[file:Ogremcp_title_bar.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Setup button - &lt;br /&gt;
* Enable Swapping - Will allow swapping of buttons to different locations on the MCP. Check Enable, Select the MCP button you wish to move, then Select the destination MCP Button.  '''DONT FORGET TO TURN OFF'''&lt;br /&gt;
* IRC Me Only - Will change all IRC related buttons from !c All to !c Me.  Allowing you to control only your local CPUs using IRC Commands without Un-auth'ing someone.&lt;br /&gt;
&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Maintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancel Maintained ability&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Ability to cancel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| ForWho&amp;lt;br /&amp;gt;Example: All, melee, scouts, mages, fighters, dirge, etc.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot for who&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''InjectChat'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Injects chat as if it were sent via /raidsay&amp;lt;br&amp;gt;In theory, you should be able to put anything here you want, and any script monitoring in-game chat, would see this message as if it was said in raid chat. e.g.: You could make: set up for bj ____ buttons using this. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Entire chat message to inject as if it was said in raid, example: &amp;quot;set up for dagrin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Who Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || Who to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. It seems to choose the one the game would choose by default.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a &amp;quot;set up for ___&amp;quot; command.  In the example below, &amp;quot;set up for dagrin&amp;quot; would be sent to all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of the mob to set up for, example: dagrin&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Reset_All'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;NOTE: There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Fl0pster</id>
		<title>User:Fl0pster</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Fl0pster"/>
				<updated>2014-06-11T18:32:04Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* DONE */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===TO DO=== &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Update tabs to current version png&lt;br /&gt;
   ''Settings Tab  with png''&lt;br /&gt;
   ''Delete Buff Tab''&lt;br /&gt;
   ''Delete Priority Tab''&lt;br /&gt;
   ''Will be happy to delete the chain bullshit tabs''&lt;br /&gt;
   ''New png for auto target tab''&lt;br /&gt;
       *Update Scan range&lt;br /&gt;
   ''Delete NamedCA Tab''&lt;br /&gt;
   ''Update Alias png''&lt;br /&gt;
&lt;br /&gt;
===DONE===&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Fl0pster</id>
		<title>User:Fl0pster</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Fl0pster"/>
				<updated>2014-06-11T18:31:48Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* TO DO */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===TO DO=== &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Update tabs to current version png&lt;br /&gt;
   ''Settings Tab  with png''&lt;br /&gt;
   ''Delete Buff Tab''&lt;br /&gt;
   ''Delete Priority Tab''&lt;br /&gt;
   ''Will be happy to delete the chain bullshit tabs''&lt;br /&gt;
   ''New png for auto target tab''&lt;br /&gt;
       *Update Scan range&lt;br /&gt;
   ''Delete NamedCA Tab''&lt;br /&gt;
   ''Update Alias png''&lt;br /&gt;
&lt;br /&gt;
===DONE===&lt;br /&gt;
&lt;br /&gt;
MCP COMMAND LIST&lt;br /&gt;
       Added Rebuff &lt;br /&gt;
       Added Inviter&lt;br /&gt;
IRC COMMAND LIST&lt;br /&gt;
        Added -Rebuff ForWho&lt;br /&gt;
        Added -Invite &amp;lt;Inviter&amp;gt; &amp;lt;Invitee&amp;gt;&lt;br /&gt;
        Added -RaidInvite &amp;lt;Inviter&amp;gt; &amp;lt;Invitee&amp;gt;&lt;br /&gt;
        Added -AutoTargetToggle | -ATT&lt;br /&gt;
        Added -SpecialForWho&lt;br /&gt;
        Added -FlyUpForWho, -FlyDownForWho, -FlyStopForWho.&lt;br /&gt;
        Added -LoadProfileForWho&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Fl0pster</id>
		<title>User:Fl0pster</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Fl0pster"/>
				<updated>2014-04-29T22:48:31Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===TO DO=== &lt;br /&gt;
&lt;br /&gt;
   Added new tab: HUDs&lt;br /&gt;
            Replaces 'Mob/Priest info'&lt;br /&gt;
            Click Here for more information. &lt;br /&gt;
            Settings tab has been converted. &lt;br /&gt;
    OgreBot UI&lt;br /&gt;
        Added 'Disable merc Support'&lt;br /&gt;
            This skips the merc attack/merc backoff commands. I will try to include this disable with anything related to mercs (if anything) is added in the future. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===DONE===&lt;br /&gt;
&lt;br /&gt;
MCP COMMAND LIST&lt;br /&gt;
       Added Rebuff &lt;br /&gt;
       Added Inviter&lt;br /&gt;
IRC COMMAND LIST&lt;br /&gt;
        Added -Rebuff ForWho&lt;br /&gt;
        Added -Invite &amp;lt;Inviter&amp;gt; &amp;lt;Invitee&amp;gt;&lt;br /&gt;
        Added -RaidInvite &amp;lt;Inviter&amp;gt; &amp;lt;Invitee&amp;gt;&lt;br /&gt;
        Added -AutoTargetToggle | -ATT&lt;br /&gt;
        Added -SpecialForWho&lt;br /&gt;
        Added -FlyUpForWho, -FlyDownForWho, -FlyStopForWho.&lt;br /&gt;
        Added -LoadProfileForWho&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC</id>
		<title>OgreIRC:OgreIRC</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC"/>
				<updated>2014-04-29T22:47:18Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* Commands */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
OgreIRC - hooks into your uplink and allows commands to pass through it.&lt;br /&gt;
&lt;br /&gt;
This is a very advanced feature. It is generally used for two purposes. As a method of &amp;quot;connecting&amp;quot; players together to control each others bots. Generally in a raid situation. Secondly, for extremely advanced control of some of OgreBot features. Because OgreIRC has pure CLI (Command Line Interface) with many of OgreBots functions, you can set up some additional functionality over standard MCP commands. Because it is built around it coming from an outside source, it always takes parameters of who it's for, rather than blanket relay alls (although many MCP commands have the standard who it's for).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OgreIRC is 100% unsupported. You are more than welcome to try it, provide feedback on bugs/features, but there will be no timelines. Unless you have a use for it, and are a seasoned user/scripter, I wouldn't recommend taking on this task.&lt;br /&gt;
&lt;br /&gt;
== Requirements / Setup ==&lt;br /&gt;
* ISXIM - This is a free download from isxgames.com. [http://www.isxgames.com/forums/showthread.php/3829-ISXIM-Instant-Messenger-support-for-InnerSpace Link]&lt;br /&gt;
** It must be updated (load the extension once).&lt;br /&gt;
** It is only required on the 1 computer that will be acting as the bridge between IRC and your local network.&lt;br /&gt;
** Do NOT add it to your startup. There is no need to load it anywhere, or do anything with it (other than ext isxim once so it updates).&lt;br /&gt;
* Data.xml&lt;br /&gt;
** Rename the file: scripts/OgreIRC/bak.data.xml to data.xml (remove the bak.)&lt;br /&gt;
** Edit this file.&lt;br /&gt;
*** UplinkName - This is the name of the uplink that the IRC bridge will be running on.&lt;br /&gt;
*** IRCServer - IRCServer you will be connecting too.&lt;br /&gt;
*** DefaultUser - IRC Name&lt;br /&gt;
*** DefaultChannel - IRC channel. At this time, only 1 channel is supported.&lt;br /&gt;
*** ChannelPassword - Password for IRC Channel...&lt;br /&gt;
*** The last 3 have to do with logging characters in automatically. This is NOT coded at the time of writing this, with minimal plans to implement it.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* There are 2 &amp;quot;scripts&amp;quot; running. One in the uplink (OgreIRC), and one in each game session (OgreIRCSession). How OgreIRC works, is the OgreIRCSessions send information to OgreIRC in the uplink, and it is passed to the IRC channel. Likewise, when information is received from the IRC channel, it is read by OgreIRC, and passed to OgreIRCSessions.&lt;br /&gt;
* Load your sessions, and in the console on the computer where you want the IRC bridge, type: ogre irc&lt;br /&gt;
* This will relay all other sessions to load OgreIRCSession, as well as load OgreIRC into the uplink. These are bruteforce checks, so if one of them is already running, you'll get &amp;quot;script is already running&amp;quot;. That is fine.&lt;br /&gt;
* '''To use the in-game interface, you need to open it by hitting Control+~''' IE: The same way you open the console, but hold control down. (For those technical reading this, I realize ~ isn't really the key you are pressing, but it's much easier than trying to get people to see the difference between ' and `, and most people think the tilde key is default.)&lt;br /&gt;
* Any tells recieved will go to the OgreIRCConsole window ingame.&lt;br /&gt;
* Any message sent to IRC that contains NULL, will be cut off at the NULL. For example: If you had a message that read: &amp;quot;Hello there NULL NULL NULL&amp;quot;, it would only output &amp;quot;Hello there&amp;quot;. Likewise, if you have a message that read &amp;quot;Hello NULL NULL there NULL&amp;quot;, it would only output &amp;quot;Hello&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
 [08:29:22] [08:29:22] &amp;lt;~Kannkor&amp;gt; Simply put...&lt;br /&gt;
 [08:29:50] [08:29:50] &amp;lt;~Kannkor&amp;gt; Each IRC line has to start with !c &amp;lt;ForWhichIRCBot&amp;gt;, so usually it's for everyone: !c all&lt;br /&gt;
 [08:29:53] [08:29:53] &amp;lt;~Kannkor&amp;gt; Then you can stack commands&lt;br /&gt;
 [08:29:55] [08:29:55] &amp;lt;~Kannkor&amp;gt; For example:&lt;br /&gt;
 [08:30:54] [08:30:54] &amp;lt;~Kannkor&amp;gt; !c all -cs all -jst-off casters -jst-off troubador -jstout all -assist someone all -assist someoneelse anotherperson -holdup all&lt;br /&gt;
 [08:30:56] [08:30:56] &amp;lt;~Kannkor&amp;gt; etc etc&lt;br /&gt;
 [08:31:03] [08:31:03] &amp;lt;~Kannkor&amp;gt; That one is obviously full of random commands&lt;br /&gt;
 [08:31:05] [08:31:05] &amp;lt;~Kannkor&amp;gt; But you get the idea&lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
* Yes, colours. OgreIRC is Canadian, deal with it!&lt;br /&gt;
* Green = Chat intended for a human.&lt;br /&gt;
* Red = A chat command intended for the bot.&lt;br /&gt;
* Yellow = An in-game tell.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
* All commands to be sent interpted by the bot, must start with &amp;quot;!command [For who]&amp;quot; (a space after the d), or for the lazy, &amp;quot;!c [For who]&amp;quot; works fine too. Following this, any -command &amp;lt;parameter&amp;gt; will work. IE: !c All -available kannkor&lt;br /&gt;
** For who possibilities&lt;br /&gt;
*** All - All bots will listen.&lt;br /&gt;
*** Bot_Name - Only the specific bot will listen. Note: This is NOT the name of a toon, it is the name of the IRC bot.&lt;br /&gt;
* Commands. Note, majority of these are identical to how their MCP counterpart works.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-auth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
When auth is active, it overrides all ignore settings.&amp;lt;br /&amp;gt; &lt;br /&gt;
When all auth is removed, it reverts back to the ignore settings.&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds the IRCBotName to the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -auth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Removes the IRCBotname from the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -unauth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauthall'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Removes everyone from the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-authlist'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Lists everyone on the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-sleep'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Puts the IRC bot to &amp;quot;sleep&amp;quot;. It will only respond to the -wake command.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -sleep&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-wake'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Takes the IRC bot out of &amp;quot;sleep&amp;quot; mode.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -wake&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-available&amp;lt;br /&amp;gt; -a'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Checks to see if a toon is logged in.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LetsGo'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Does a &amp;quot;LetsGo&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Holdup'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Does a &amp;quot;HoldUp&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-OgreFollow&amp;lt;br /&amp;gt;OFol'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who to follow&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Ofol--&amp;lt;br /&amp;gt;OFol---'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Decreases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-OFol++&amp;lt;br /&amp;gt;OFol-++'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Increases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-campspot&amp;lt;br /&amp;gt;-cs'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Sets campspot for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-CS-JO-JI'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
CampSpot -JoustOff-JoustIn (Same as MCP -CS-JO-JI)&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who should Joust off&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-out&amp;lt;br /&amp;gt;-joustout'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustOut for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-off&amp;lt;br /&amp;gt;-joustoff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustOff for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-jst-in&amp;lt;br /&amp;gt;-joustin'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustIn for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Pause'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
- Pauses the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Resume'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
- Resumes the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Cast'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-CastOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to cast on&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-UseItem'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-UseItemOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Who to use Item on&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ImmRes'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Use Clerics Immaculate Ressurection.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|HowManyDeadToCast&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Invite&amp;lt;br /&amp;gt;-Raidinvite'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on&lt;br /&gt;
|- &lt;br /&gt;
|Parameter 1&lt;br /&gt;
|&amp;lt;Inviter&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|&amp;lt;Invitee&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Example&lt;br /&gt;
|If you wanted to invite 3 people you would have:&lt;br /&gt;
    -Invite Kannkor primalz -invite Kannkor eq2bob -raidinvite Kannkor saha &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FFollow&amp;lt;br /&amp;gt;-F-Follow '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Forces Auto-Follow to turn on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PetOff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Forces pets to back off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Evac'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Cast Evacuate on any toon that has one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Come2Me&amp;lt;br /&amp;gt;-ComeToMe '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Have specified target move directly to you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Person to move to&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''-Move2Area&amp;lt;br /&amp;gt;-MoveToArea'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Have specified target move directly to the XZ coordinate.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|x Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Rebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Cancels all your maintained abilities that appear in your spellbook. (Note: Because it works off of your spellbook (Ability Export), it will NOT remove mounts/potions etc).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Who&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Res'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Removes the &amp;quot;StopRes&amp;quot; flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-StopRes'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Sets the &amp;quot;StopRes&amp;quot; flag so no res abilities can be cast until the &amp;quot;Res&amp;quot; command is given.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Revive'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Forces toons to revive. (Note: You should die less).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoTarget'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoMove'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Sets the NoMove flag. Removed by using &amp;quot;LetsGo&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Test'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Test script for Kannkor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-WarMyth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles Warlock Mythical&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Repair&amp;lt;br /&amp;gt;-RepairGear'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Repairs gear.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-GetFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Gets a rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-UseFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Uses the rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CallGH'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Calls to GH&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ClsWdw'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Closes the most recently opened in-game window.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Mount'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles mount on or off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Zone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the zone object if available.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Door&amp;lt;br /&amp;gt;-DoorX'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
When you are zoning into a location and it gives you an option, this is considered a &amp;quot;door&amp;quot;. Example: Going to Great Divide 1, 2, or 3.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Door #&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Special'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the nearest special. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-SpecialForWho'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the nearest special for toon specified. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|ForWho&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Run&amp;lt;br /&amp;gt;-Walk&amp;lt;br /&amp;gt;-RunWalk'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Pressed &amp;quot;Shift+r&amp;quot; to toggle run/walk.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AReward&amp;lt;br /&amp;gt;-AcceptReward'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Accepts a quest reward. Note: Only works if there is NOT an item choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Profile&amp;lt;br /&amp;gt;-LoadProfile'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ProfileName&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-LoadProfileForWho '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ProfileName&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Main'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles OgreBot Main window&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ResStone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Casts priest res stone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jump'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Relays press space (default jump).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disband'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Disbands everyone from their group/raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AutoRun'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Presses the OgreBotAutoRunKey found in eq2chars (default is num lock).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Loads the bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ReloadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Reloads the bot ONLY if Ogrebot is active already.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-DevBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Loads the dev bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Ends ogrebot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Camp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Any session running ogrebot will camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadExt'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-loads isxogre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Unloadext'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Unloads isxogre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Connect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Runs the connect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disconnect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Runs the disconnect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Assist&amp;lt;br /&amp;gt;-Ass'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes assist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|PersonToAssist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-ChangeCampSpot&amp;lt;br /&amp;gt;-ChangeCS&amp;lt;br /&amp;gt;-CCS'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|x Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Y Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-ApplyVerb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
For right clicking on actors and selecting an option. Verb IS CASE SENSITIVE!!!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ActorID&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Verb&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndScript'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Relays endscript.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ScriptName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PortalToGuild&amp;lt;br /&amp;gt;-ToGuild'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks on the portal to guild house (Generally from your house).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Target'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Specified Target targets the TargetName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TargetName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CancelMaintained'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Cancels an ability with the specified name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|AbilityName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Raid'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Fires the OnChat event for each session. Any script monitoring this event can handle it however they desire. Example: !c all -raid &amp;quot;set up for legatus&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Note:''' This does NOTE send a message into the game, it only sparks the event.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Group'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Same as raid, but passes the message with chattype group instead of raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Tell'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
This will ONLY send the message from the &amp;quot;From&amp;quot; character, to the &amp;quot;To&amp;quot; character, with the &amp;quot;Message&amp;quot;. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message contains the word &amp;quot;NULL&amp;quot; it will fail. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message fails because of a NULL, it returns an error message to IRC.&amp;lt;br /&amp;gt;&lt;br /&gt;
No error if the To name is typed incorrect or doesn't exist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|To&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|From&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-RaidDebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts the DoV raid debuff on the specified target. '''Note: '''If you use ALL - everyone will cast it '''''(not recommended)'''''.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|WhoToCast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ID or Name of Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Uplinkoption&amp;lt;br /&amp;gt; UO'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes various UI options in Ogrebot.&amp;lt;br /&amp;gt;&lt;br /&gt;
This should work for any option that does NOT require changing something in the priority tab (IE: Cure Curses, and cure pots will NOT work).&amp;lt;br /&amp;gt;&lt;br /&gt;
This will actually work for ANY checkbox, textentry, or commandbutton, button that is a &amp;quot;OBUI_&amp;quot; interface object (which is 99.9% of all of Ogrebot).&amp;lt;br /&amp;gt;&lt;br /&gt;
'''''YOU''''' need to look up the name of the option you want to change. You can do this by opening &amp;quot;ogreuixml.xml&amp;quot; inside of /eq2ogrebot/ folder. Navigating (yes, it's huge), and finding the name of the object you want to change.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ObjectName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|NewValue&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Presses &amp;quot;Home&amp;quot; (fly/swim up). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyDown'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Presses &amp;quot;End&amp;quot; (fly/swim down). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''FlyStop'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Releases both Home and End.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUpForWho&amp;lt;br /&amp;gt;-FlyDownForWho&amp;lt;br /&amp;gt;-FlyStopForWhot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Fly up, Fly Down, Fly Stop for specific toon.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Toon Name&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-LoadAutoTargetList&amp;lt;br /&amp;gt;-LATL'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads a saved autotarget list for selected toons&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|List Name&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who should load the list&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-AutoTargetToggle&amp;lt;br /&amp;gt;-ATT '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
This is merely a shortcut to doing -UO ForWho checkbox_autotarget_enabled TRUE &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TRUE/FALSE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* MCP Buttons not implemented at this time. Most of these require special coding, or require infinite Parameters, which isn't possible (yet).&lt;br /&gt;
** ZoneReset&lt;br /&gt;
** Trak-HUD&lt;br /&gt;
** Turt-HUD&lt;br /&gt;
** RelayRunScript&lt;br /&gt;
** RawCommand&lt;br /&gt;
** OgreBotAtom&lt;br /&gt;
** OgreBotAtomRelay&lt;br /&gt;
** ExecuteAtom&lt;br /&gt;
** OgreCommand&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Fl0pster</id>
		<title>User:Fl0pster</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Fl0pster"/>
				<updated>2014-04-29T21:53:26Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===TO DO=== &lt;br /&gt;
&lt;br /&gt;
   Added new tab: HUDs&lt;br /&gt;
            Replaces 'Mob/Priest info'&lt;br /&gt;
            Click Here for more information. &lt;br /&gt;
            Settings tab has been converted. &lt;br /&gt;
    OgreBot UI&lt;br /&gt;
        Added 'Disable merc Support'&lt;br /&gt;
            This skips the merc attack/merc backoff commands. I will try to include this disable with anything related to mercs (if anything) is added in the future. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===DONE===&lt;br /&gt;
&lt;br /&gt;
MCP COMMAND LIST&lt;br /&gt;
       Added Rebuff &lt;br /&gt;
       Added Inviter&lt;br /&gt;
IRC COMMAND LIST&lt;br /&gt;
        Added -Rebuff ForWho&lt;br /&gt;
        Added -Invite &amp;lt;Inviter&amp;gt; &amp;lt;Invitee&amp;gt;&lt;br /&gt;
        Added -RaidInvite &amp;lt;Inviter&amp;gt; &amp;lt;Invitee&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Fl0pster</id>
		<title>User:Fl0pster</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Fl0pster"/>
				<updated>2014-04-29T21:52:44Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===TO DO=== &lt;br /&gt;
   Added new tab: HUDs&lt;br /&gt;
            Replaces 'Mob/Priest info'&lt;br /&gt;
            Click Here for more information. &lt;br /&gt;
            Settings tab has been converted. &lt;br /&gt;
    OgreBot UI&lt;br /&gt;
        Added 'Disable merc Support'&lt;br /&gt;
            This skips the merc attack/merc backoff commands. I will try to include this disable with anything related to mercs (if anything) is added in the future. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====DONE====&lt;br /&gt;
 MCP COMMAND LIST&lt;br /&gt;
       Added Rebuff &lt;br /&gt;
       Added Inviter&lt;br /&gt;
IRC&lt;br /&gt;
        Added -Rebuff ForWho&lt;br /&gt;
        Added -Invite &amp;lt;Inviter&amp;gt; &amp;lt;Invitee&amp;gt;&lt;br /&gt;
        Added -RaidInvite &amp;lt;Inviter&amp;gt; &amp;lt;Invitee&amp;gt;&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC</id>
		<title>OgreIRC:OgreIRC</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreIRC:OgreIRC"/>
				<updated>2014-04-29T21:50:44Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: /* Commands */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
OgreIRC - hooks into your uplink and allows commands to pass through it.&lt;br /&gt;
&lt;br /&gt;
This is a very advanced feature. It is generally used for two purposes. As a method of &amp;quot;connecting&amp;quot; players together to control each others bots. Generally in a raid situation. Secondly, for extremely advanced control of some of OgreBot features. Because OgreIRC has pure CLI (Command Line Interface) with many of OgreBots functions, you can set up some additional functionality over standard MCP commands. Because it is built around it coming from an outside source, it always takes parameters of who it's for, rather than blanket relay alls (although many MCP commands have the standard who it's for).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OgreIRC is 100% unsupported. You are more than welcome to try it, provide feedback on bugs/features, but there will be no timelines. Unless you have a use for it, and are a seasoned user/scripter, I wouldn't recommend taking on this task.&lt;br /&gt;
&lt;br /&gt;
== Requirements / Setup ==&lt;br /&gt;
* ISXIM - This is a free download from isxgames.com. [http://www.isxgames.com/forums/showthread.php/3829-ISXIM-Instant-Messenger-support-for-InnerSpace Link]&lt;br /&gt;
** It must be updated (load the extension once).&lt;br /&gt;
** It is only required on the 1 computer that will be acting as the bridge between IRC and your local network.&lt;br /&gt;
** Do NOT add it to your startup. There is no need to load it anywhere, or do anything with it (other than ext isxim once so it updates).&lt;br /&gt;
* Data.xml&lt;br /&gt;
** Rename the file: scripts/OgreIRC/bak.data.xml to data.xml (remove the bak.)&lt;br /&gt;
** Edit this file.&lt;br /&gt;
*** UplinkName - This is the name of the uplink that the IRC bridge will be running on.&lt;br /&gt;
*** IRCServer - IRCServer you will be connecting too.&lt;br /&gt;
*** DefaultUser - IRC Name&lt;br /&gt;
*** DefaultChannel - IRC channel. At this time, only 1 channel is supported.&lt;br /&gt;
*** ChannelPassword - Password for IRC Channel...&lt;br /&gt;
*** The last 3 have to do with logging characters in automatically. This is NOT coded at the time of writing this, with minimal plans to implement it.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* There are 2 &amp;quot;scripts&amp;quot; running. One in the uplink (OgreIRC), and one in each game session (OgreIRCSession). How OgreIRC works, is the OgreIRCSessions send information to OgreIRC in the uplink, and it is passed to the IRC channel. Likewise, when information is received from the IRC channel, it is read by OgreIRC, and passed to OgreIRCSessions.&lt;br /&gt;
* Load your sessions, and in the console on the computer where you want the IRC bridge, type: ogre irc&lt;br /&gt;
* This will relay all other sessions to load OgreIRCSession, as well as load OgreIRC into the uplink. These are bruteforce checks, so if one of them is already running, you'll get &amp;quot;script is already running&amp;quot;. That is fine.&lt;br /&gt;
* '''To use the in-game interface, you need to open it by hitting Control+~''' IE: The same way you open the console, but hold control down. (For those technical reading this, I realize ~ isn't really the key you are pressing, but it's much easier than trying to get people to see the difference between ' and `, and most people think the tilde key is default.)&lt;br /&gt;
* Any tells recieved will go to the OgreIRCConsole window ingame.&lt;br /&gt;
* Any message sent to IRC that contains NULL, will be cut off at the NULL. For example: If you had a message that read: &amp;quot;Hello there NULL NULL NULL&amp;quot;, it would only output &amp;quot;Hello there&amp;quot;. Likewise, if you have a message that read &amp;quot;Hello NULL NULL there NULL&amp;quot;, it would only output &amp;quot;Hello&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
 [08:29:22] [08:29:22] &amp;lt;~Kannkor&amp;gt; Simply put...&lt;br /&gt;
 [08:29:50] [08:29:50] &amp;lt;~Kannkor&amp;gt; Each IRC line has to start with !c &amp;lt;ForWhichIRCBot&amp;gt;, so usually it's for everyone: !c all&lt;br /&gt;
 [08:29:53] [08:29:53] &amp;lt;~Kannkor&amp;gt; Then you can stack commands&lt;br /&gt;
 [08:29:55] [08:29:55] &amp;lt;~Kannkor&amp;gt; For example:&lt;br /&gt;
 [08:30:54] [08:30:54] &amp;lt;~Kannkor&amp;gt; !c all -cs all -jst-off casters -jst-off troubador -jstout all -assist someone all -assist someoneelse anotherperson -holdup all&lt;br /&gt;
 [08:30:56] [08:30:56] &amp;lt;~Kannkor&amp;gt; etc etc&lt;br /&gt;
 [08:31:03] [08:31:03] &amp;lt;~Kannkor&amp;gt; That one is obviously full of random commands&lt;br /&gt;
 [08:31:05] [08:31:05] &amp;lt;~Kannkor&amp;gt; But you get the idea&lt;br /&gt;
&lt;br /&gt;
== Colours ==&lt;br /&gt;
* Yes, colours. OgreIRC is Canadian, deal with it!&lt;br /&gt;
* Green = Chat intended for a human.&lt;br /&gt;
* Red = A chat command intended for the bot.&lt;br /&gt;
* Yellow = An in-game tell.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
* All commands to be sent interpted by the bot, must start with &amp;quot;!command [For who]&amp;quot; (a space after the d), or for the lazy, &amp;quot;!c [For who]&amp;quot; works fine too. Following this, any -command &amp;lt;parameter&amp;gt; will work. IE: !c All -available kannkor&lt;br /&gt;
** For who possibilities&lt;br /&gt;
*** All - All bots will listen.&lt;br /&gt;
*** Bot_Name - Only the specific bot will listen. Note: This is NOT the name of a toon, it is the name of the IRC bot.&lt;br /&gt;
* Commands. Note, majority of these are identical to how their MCP counterpart works.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-auth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
When auth is active, it overrides all ignore settings.&amp;lt;br /&amp;gt; &lt;br /&gt;
When all auth is removed, it reverts back to the ignore settings.&amp;lt;br /&amp;gt;&lt;br /&gt;
Adds the IRCBotName to the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -auth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Removes the IRCBotname from the auth list.&lt;br /&gt;
* example&lt;br /&gt;
** !c all -unauth Kannkor_IRCBot&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-unauthall'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Removes everyone from the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-authlist'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Lists everyone on the auth list.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-sleep'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Puts the IRC bot to &amp;quot;sleep&amp;quot;. It will only respond to the -wake command.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -sleep&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-wake'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Takes the IRC bot out of &amp;quot;sleep&amp;quot; mode.&lt;br /&gt;
* example&lt;br /&gt;
** !c Kannkor_IRCBot -wake&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|For who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-available&amp;lt;br /&amp;gt; -a'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Checks to see if a toon is logged in.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LetsGo'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Does a &amp;quot;LetsGo&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Holdup'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Does a &amp;quot;HoldUp&amp;quot; for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-OgreFollow&amp;lt;br /&amp;gt;OFol'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who to follow&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Ofol--&amp;lt;br /&amp;gt;OFol---'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Decreases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-OFol++&amp;lt;br /&amp;gt;OFol-++'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Increases the distance of OgreFollow&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-campspot&amp;lt;br /&amp;gt;-cs'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Sets campspot for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-CS-JO-JI'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
CampSpot -JoustOff-JoustIn (Same as MCP -CS-JO-JI)&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who should Joust off&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-out&amp;lt;br /&amp;gt;-joustout'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustOut for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jst-off&amp;lt;br /&amp;gt;-joustoff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustOff for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-jst-in&amp;lt;br /&amp;gt;-joustin'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
JoustIn for the specified target&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Pause'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
- Pauses the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Resume'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
- Resumes the bot&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Cast'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-CastOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts a spell.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Spell to cast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to cast on&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-UseItem'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-UseItemOn'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Uses an item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Item to use&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Who to use Item on&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ImmRes'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Use Clerics Immaculate Ressurection.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|HowManyDeadToCast&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Invite&amp;lt;br /&amp;gt;-Raidinvite'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on&lt;br /&gt;
|- &lt;br /&gt;
|Parameter 1&lt;br /&gt;
|&amp;lt;Inviter&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|&amp;lt;Invitee&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Example&lt;br /&gt;
|If you wanted to invite 3 people you would have:&lt;br /&gt;
    -Invite Kannkor primalz -invite Kannkor eq2bob -raidinvite Kannkor saha &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FFollow&amp;lt;br /&amp;gt;-F-Follow '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Forces Auto-Follow to turn on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PetOff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Forces pets to back off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Evac'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Cast Evacuate on any toon that has one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Come2Me&amp;lt;br /&amp;gt;-ComeToMe '''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Have specified target move directly to you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Person to move to&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''-Move2Area&amp;lt;br /&amp;gt;-MoveToArea'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Have specified target move directly to the XZ coordinate.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|x Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|who to move&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4&lt;br /&gt;
|Precision&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Rebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Cancels all your maintained abilities that appear in your spellbook. (Note: Because it works off of your spellbook (Ability Export), it will NOT remove mounts/potions etc).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|Who&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Res'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Removes the &amp;quot;StopRes&amp;quot; flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-StopRes'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Sets the &amp;quot;StopRes&amp;quot; flag so no res abilities can be cast until the &amp;quot;Res&amp;quot; command is given.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Revive'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Forces toons to revive. (Note: You should die less).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoTarget'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-NoMove'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Sets the NoMove flag. Removed by using &amp;quot;LetsGo&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Test'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Test script for Kannkor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-WarMyth'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles Warlock Mythical&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Repair&amp;lt;br /&amp;gt;-RepairGear'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Repairs gear.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-GetFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Gets a rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-UseFlag'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Uses the rally banner (flag).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CallGH'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Calls to GH&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ClsWdw'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Closes the most recently opened in-game window.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Mount'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles mount on or off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Zone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the zone object if available.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Door&amp;lt;br /&amp;gt;-DoorX'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
When you are zoning into a location and it gives you an option, this is considered a &amp;quot;door&amp;quot;. Example: Going to Great Divide 1, 2, or 3.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Door #&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Special'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks the nearest special. Note: This only fires if OgreBot is loaded.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Run&amp;lt;br /&amp;gt;-Walk&amp;lt;br /&amp;gt;-RunWalk'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Pressed &amp;quot;Shift+r&amp;quot; to toggle run/walk.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AReward&amp;lt;br /&amp;gt;-AcceptReward'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Accepts a quest reward. Note: Only works if there is NOT an item choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Profile&amp;lt;br /&amp;gt;-LoadProfile'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads the OgreBot profile.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ProfileName&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Main'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Toggles OgreBot Main window&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ResStone'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Casts priest res stone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Jump'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Relays press space (default jump).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disband'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Disbands everyone from their group/raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-AutoRun'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Presses the OgreBotAutoRunKey found in eq2chars (default is num lock).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Loads the bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-ReloadBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Reloads the bot ONLY if Ogrebot is active already.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-DevBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Loads the dev bot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndBot'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Ends ogrebot on all sessions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Camp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Any session running ogrebot will camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-LoadExt'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-loads isxogre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Unloadext'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Unloads isxogre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Connect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Runs the connect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Disconnect'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Runs the disconnect uplink script.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Assist&amp;lt;br /&amp;gt;-Ass'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes assist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|PersonToAssist&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-ChangeCampSpot&amp;lt;br /&amp;gt;-ChangeCS&amp;lt;br /&amp;gt;-CCS'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|x Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Y Coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Z Coord&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-ApplyVerb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
For right clicking on actors and selecting an option. Verb IS CASE SENSITIVE!!!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ActorID&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Verb&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-EndScript'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Relays endscript.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|ScriptName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-PortalToGuild&amp;lt;br /&amp;gt;-ToGuild'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
-Clicks on the portal to guild house (Generally from your house).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-Target'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Specified Target targets the TargetName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|TargetName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-CancelMaintained'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Cancels an ability with the specified name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|AbilityName&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Raid'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Fires the OnChat event for each session. Any script monitoring this event can handle it however they desire. Example: !c all -raid &amp;quot;set up for legatus&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Note:''' This does NOTE send a message into the game, it only sparks the event.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-Group'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Same as raid, but passes the message with chattype group instead of raid.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Tell'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
This will ONLY send the message from the &amp;quot;From&amp;quot; character, to the &amp;quot;To&amp;quot; character, with the &amp;quot;Message&amp;quot;. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message contains the word &amp;quot;NULL&amp;quot; it will fail. &amp;lt;br /&amp;gt;&lt;br /&gt;
If the message fails because of a NULL, it returns an error message to IRC.&amp;lt;br /&amp;gt;&lt;br /&gt;
No error if the To name is typed incorrect or doesn't exist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|To&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|From&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Message&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''-RaidDebuff'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Casts the DoV raid debuff on the specified target. '''Note: '''If you use ALL - everyone will cast it '''''(not recommended)'''''.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|WhoToCast&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ID or Name of Target&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-Uplinkoption&amp;lt;br /&amp;gt; UO'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Changes various UI options in Ogrebot.&amp;lt;br /&amp;gt;&lt;br /&gt;
This should work for any option that does NOT require changing something in the priority tab (IE: Cure Curses, and cure pots will NOT work).&amp;lt;br /&amp;gt;&lt;br /&gt;
This will actually work for ANY checkbox, textentry, or commandbutton, button that is a &amp;quot;OBUI_&amp;quot; interface object (which is 99.9% of all of Ogrebot).&amp;lt;br /&amp;gt;&lt;br /&gt;
'''''YOU''''' need to look up the name of the option you want to change. You can do this by opening &amp;quot;ogreuixml.xml&amp;quot; inside of /eq2ogrebot/ folder. Navigating (yes, it's huge), and finding the name of the object you want to change.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|CommandForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|ObjectName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|NewValue&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyUp'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Presses &amp;quot;Home&amp;quot; (fly/swim up). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''-FlyDown'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Presses &amp;quot;End&amp;quot; (fly/swim down). Pressing it a second time does NOT TOGGLE it. &lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''FlyStop'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Releases both Home and End.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''-LoadAutoTargetList&amp;lt;br /&amp;gt;-LATL'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Loads a saved autotarget list for selected toons&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|List Name&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who should load the list&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* MCP Buttons not implemented at this time. Most of these require special coding, or require infinite Parameters, which isn't possible (yet).&lt;br /&gt;
** ZoneReset&lt;br /&gt;
** Trak-HUD&lt;br /&gt;
** Turt-HUD&lt;br /&gt;
** RelayRunScript&lt;br /&gt;
** RawCommand&lt;br /&gt;
** OgreBotAtom&lt;br /&gt;
** OgreBotAtomRelay&lt;br /&gt;
** ExecuteAtom&lt;br /&gt;
** OgreCommand&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/User:Fl0pster</id>
		<title>User:Fl0pster</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/User:Fl0pster"/>
				<updated>2014-04-29T20:11:12Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: Created page with &amp;quot;====TO DO===      IRC         Added -Rebuff ForWho             See MCP rebuff.          Added -Invite &amp;lt;Inviter&amp;gt; &amp;lt;Invitee&amp;gt;         Added -RaidInvite &amp;lt;Inviter&amp;gt; &amp;lt;Invitee&amp;gt;           ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;====TO DO=== &lt;br /&gt;
    IRC&lt;br /&gt;
        Added -Rebuff ForWho&lt;br /&gt;
            See MCP rebuff. &lt;br /&gt;
        Added -Invite &amp;lt;Inviter&amp;gt; &amp;lt;Invitee&amp;gt;&lt;br /&gt;
        Added -RaidInvite &amp;lt;Inviter&amp;gt; &amp;lt;Invitee&amp;gt;&lt;br /&gt;
            Unlike the MCP versions, these two REQUIRE the inviter with every single one. For example if you wanted to invite 3 people you would have:&lt;br /&gt;
                -Invite Kannkor primalz -invite Kannkor eq2bob -raidinvite Kannkor saha &lt;br /&gt;
   Added new tab: HUDs&lt;br /&gt;
            Replaces 'Mob/Priest info'&lt;br /&gt;
            Click Here for more information. &lt;br /&gt;
            Settings tab has been converted. &lt;br /&gt;
    OgreBot UI&lt;br /&gt;
        Added 'Disable merc Support'&lt;br /&gt;
            This skips the merc attack/merc backoff commands. I will try to include this disable with anything related to mercs (if anything) is added in the future. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====DONE====&lt;br /&gt;
 MCP COMMAND LIST&lt;br /&gt;
       Added Rebuff &lt;br /&gt;
       Added Inviter&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2014-04-29T20:02:47Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Maintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancel Maintained ability&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Ability to cancel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| ForWho&amp;lt;br /&amp;gt;Example: All, melee, scouts, mages, fighters, dirge, etc.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot for who&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Who Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || Who to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. It seems to choose the one the game would choose by default.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2014-04-29T19:23:26Z</updated>
		
		<summary type="html">&lt;p&gt;Fl0pster: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Maintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancel Maintained ability&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Ability to cancel&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| ForWho&amp;lt;br /&amp;gt;Example: All, melee, scouts, mages, fighters, dirge, etc.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot for who&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Who Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || Who to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. It seems to choose the one the game would choose by default.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || For Who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || For who&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>Fl0pster</name></author>	</entry>

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