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		<id>https://wiki.ogregaming.com/eq2/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=LittleOgress</id>
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		<updated>2026-04-08T12:57:33Z</updated>
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	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/ForWho</id>
		<title>ForWho</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/ForWho"/>
				<updated>2020-04-09T01:44:46Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* Options */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== For Who ==&lt;br /&gt;
When issuing commands to OgreBot, most commands take a 'ForWho' parameter. This is how you specify who will execute or process the request you are giving.&lt;br /&gt;
&lt;br /&gt;
The most common one is 'all', meaning everyone.&lt;br /&gt;
&lt;br /&gt;
=== Options ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''all'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''auto'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Makes use of MCPForWho - if MCPForWho not selected it goes to the default (usually all)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''groups:#'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|If you are in raid, the Group specified will do it. For example: 'groups:2' would mean only group 2&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''Class'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Your Class. For example: 'guardian' - would mean only Guadians.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''Ascension Class'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Your Class. For example: 'Elementalist' - would mean only Elementalists.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''Subclass'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Your Subclass. For example: 'Crusader' - Would mean only Shadowknight and paladins.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''Archetype'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Your archetype. For example: 'Scout' - Would mean only scouts.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''Not Archetype'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Not your archetype. For example: 'NotFighter' - Would mean anyone who is not a fighter.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''Melee'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|If I consider you melee. Refers to Fighters and Scouts.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''NotMelee'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Refers to not being melee. So Mages and Priests.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''Casters'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|If I consider you a caster. Refers to Mages and Priests.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''NotCasters'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Refers to not being a caster. So Fighters and Scouts.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''IGW:___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Stands for: In Group With. Example: 'IGW:Kannkor' - Refers to Kannkor and anyone in the group with Kannkor &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''IGWBN:___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Stands for: In Group With But Not. Example: 'IGWBN:Kannkor' - Refers to anyone in the group with Kannkor, but not Kannkor.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''IRW:___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Stands for: In Raid With. Example: 'IRW:Kannkor' - Refers to Kannkor and anyone in the raid with Kannkor.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''IRWBN:___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Stands for: In Group With But Not. Example: 'IRWBN:Kannkor' - Refers to anyone in the raid with Kannkor, but not Kannkor.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''Not:___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Stands for Not:Player. Example: 'Not:Kannkor' - Refers to anyone who is not Kannkor.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Not&amp;lt;classification&amp;gt;'''&amp;lt;/center&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Stands for Not&amp;lt;classification&amp;gt;. Example: 'Not:priest' - Refers to anyone who is not a priest.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Parameters currently supported: &lt;br /&gt;
*NotScout&lt;br /&gt;
*NotFighter&lt;br /&gt;
*NotMage&lt;br /&gt;
*NotPriest&lt;br /&gt;
*NotMelee (mage or priest)&lt;br /&gt;
*NotCaster (scout or fighter)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Advanced Options ===&lt;br /&gt;
You can use &amp;quot;or&amp;quot; by using the delimiter |. This will split the check into multiple pieces. Where if all of the checks in a delimiter are valid, it will return true. See examples below.&lt;br /&gt;
&lt;br /&gt;
You can use &amp;quot;and&amp;quot; to perform multiple checks. Prepend the check with +.&lt;br /&gt;
&lt;br /&gt;
You can get the opposite value. Prepend the check with -.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Example 1&lt;br /&gt;
** fighter|scout&lt;br /&gt;
*** Fighter or scout&lt;br /&gt;
* Example 2&lt;br /&gt;
** fighter+groups:1&lt;br /&gt;
*** Fighter in group 1 (in a raid situation)&lt;br /&gt;
* Example 3&lt;br /&gt;
** fighter|scout+groups:1&lt;br /&gt;
*** Fighter (doesn't matter what group) OR a scout in group 1.&lt;br /&gt;
**** Note: The only way to make this check for groups:1 for fighters or scouts is: fighter+groups:1|scout+groups:1, which would result in a fighter in groups:1 OR a scout in groups:1.&lt;br /&gt;
* Example 4&lt;br /&gt;
** -fighter&lt;br /&gt;
*** TRUE if you are NOT a fighter. FALSE if you ARE a fighter.&lt;br /&gt;
* Example 5&lt;br /&gt;
** -mage+-scout+-priest&lt;br /&gt;
*** TRUE if you are NOT a mage and NOT a scout and NOT a priest. (A really ugly way to say 'fighter').&lt;br /&gt;
* Example 6&lt;br /&gt;
** fighter+groups:1+-kannkor&lt;br /&gt;
*** Fighters in group 1 whom are NOT named 'Kannkor'&lt;br /&gt;
* Example 7&lt;br /&gt;
** all+-priest&lt;br /&gt;
*** Everyone except for priests. (notpriest would be easier)&lt;br /&gt;
* Example 8&lt;br /&gt;
** all+-kannkor+-user01+-primalz&lt;br /&gt;
*** Everyone except for kannkor, user01, and primalz.&lt;br /&gt;
* Example 9&lt;br /&gt;
** kannkor|user01|primalz&lt;br /&gt;
*** Only people named: kannkor|user01|primalz&lt;br /&gt;
&lt;br /&gt;
== ForWho Button ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ForWho Button - *When MCP loads, there is now a new window. Labeled 'For Who'.&lt;br /&gt;
**This will modify MCP buttons in real time. There's two sections.&lt;br /&gt;
***ForWhere (OgreConsole and IRC)&lt;br /&gt;
****If NONE of these are selected, then it uses whatever kind of button it was. For example: If you have a &amp;quot;Cast&amp;quot; button, that would use OgreConsole. If you have a &amp;quot;OgreIRC&amp;quot; button, that will use IRC.&lt;br /&gt;
****If you select OgreConsole, then ALL buttons will be sent to OgreConsole, including those that are set as 'OgreIRC'.&lt;br /&gt;
****Likewise, if you select IRC, all OgreConsole buttons will be sent to IRC. Note: IRC must be set up prior or these commands will be sent to the avoid. IRC is generally used for bot raiding.&lt;br /&gt;
***ForWho&lt;br /&gt;
****Any button where a ForWho is possible, and it is not specified, will be converted based on your selection. For example:&lt;br /&gt;
*****MCP -&amp;gt; Jump. If you do not specify the ForWho (leave it blank), the default is all. However, is you select something in the list, such as [x] Mages only, it will then only apply to mages. You could then select Priests only, and press it again, and only priests would jump.&lt;br /&gt;
****There is a [x] Multi-select option, that lets you select more than one option. You need to be smart about this, as you can make impossible scenarios. Such as: [x] Mage only and [x] Priest only. This is an AND, not an OR. If you selected both, it means someone would need to be a MAGE and a PRIEST, which is impossible, so no one would listen to your button. Multi-select isn't used often, but cases where it is used, are usually for a specific group and a specific class. Such as: [x] G3 Only and [x] Mages only. This means Group 3 and Mages only will listen to the command.&lt;br /&gt;
[[File:ForWho.PNG]]&lt;br /&gt;
*[x] IRC Me Only&lt;br /&gt;
**This will be phased out, as using [x] OgreConsole will do the same thing&lt;br /&gt;
*When you hide (alt+~) MCP, it will hide the ForWho window also. When you unhide MCP (alt+~), if the ForWho window was visible before it was hidden, it will be visible again. If it was hidden before, it will remain hidden.&lt;br /&gt;
*This window is HIDDEN by default. You can click the [ForWho] button (beside the [Setup] button) on the MCP to show it. If you wish for it to always be shown on load, inside of [Setup] is a checkbox that will have it show on load.&lt;br /&gt;
*If you wish to specifically invoke this new behaviour, you can do so via command line. Using the keyword &amp;quot;auto&amp;quot; in place of any forwho, and adding a -cfw &amp;lt;ForWhoHere&amp;gt; BEFORE any commands. Example: !c -cfw g1, would result in all commands on that same line, having a default of 'g1' if it's not supplied.&lt;br /&gt;
*In order to complete this change, I had to manually change every single OgreConsole/MCP command that exists. That means every single button. It's possible I made a mistake/typo. If ANY button that was working prior, is not working now, please right click it (to edit it), then take a picture and send it to me. Then I can reproduce the button and fix it. Please include a picture of your ForWho UI also, so I know what you have checked.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Ogre_Harvest</id>
		<title>Ogre Harvest</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Ogre_Harvest"/>
				<updated>2020-04-08T18:40:12Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: Created page with &amp;quot;== Ogre Harvest==  ----   * '''Ogre Harvest''' ** Usage: Ogre Harvest ** The first thing you have to do is be patient. This is very old. ** This also requires OgreBot to be ru...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ogre Harvest==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Ogre Harvest'''&lt;br /&gt;
** Usage: Ogre Harvest&lt;br /&gt;
** The first thing you have to do is be patient. This is very old.&lt;br /&gt;
** This also requires OgreBot to be running.&lt;br /&gt;
&lt;br /&gt;
*Now on to setting this tool up:&lt;br /&gt;
**1: [[OgreMapper|Ogre Map]] - A zone mapping and WP marking tool.&lt;br /&gt;
***My formula for success when mapping for harvesting:&lt;br /&gt;
****Name custom points approximately every 40 meters or anywhere that makes sense. Can start at 1 and go forward or give a meaningful name&lt;br /&gt;
****Run all over like crazy around obstacles etc, this map gives the bot navigational points, the more the better.&lt;br /&gt;
****If you want to run in a true loop or circle, end your last named point close to your starting named point&lt;br /&gt;
**2: Open Ogre Harvest with: Ogre Harvest&lt;br /&gt;
***[[File:HarvestBot.PNG]]&lt;br /&gt;
**3: Next to Nav Paths hit refresh list to load all your custom points in&lt;br /&gt;
**4: Start at the first point and add each to the list &lt;br /&gt;
**5: When at the end of your points, its a good idea if you did not make the map a loop to put your points going backwards to keep the path correct.&lt;br /&gt;
**6: Very Important: SAVE YOUR path - then you only need to hit load on your next run in this area.&lt;br /&gt;
**7:Select the Harvest types you would like.&lt;br /&gt;
**8: Path mode (if you want to move around)&lt;br /&gt;
***Is it a continuous loop or once through?&lt;br /&gt;
**9: Roam Mode: &lt;br /&gt;
***Is it okay to move away from your path? &lt;br /&gt;
***If so, how far? &lt;br /&gt;
**10: Tether Mode - never used, have to bug the big Green Guy to know more&lt;br /&gt;
**11: Start Ogre Harvest....&lt;br /&gt;
&lt;br /&gt;
I like to look at the stats window while it runs - it is interesting to me...&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Harvest stats.PNG]]&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Harvest_stats.PNG</id>
		<title>File:Harvest stats.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Harvest_stats.PNG"/>
				<updated>2020-04-08T18:38:06Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:HarvestBot.PNG</id>
		<title>File:HarvestBot.PNG</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:HarvestBot.PNG"/>
				<updated>2020-04-08T18:37:20Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/ISXOgre</id>
		<title>ISXOgre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/ISXOgre"/>
				<updated>2020-04-08T18:21:40Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* Crafting - Harvesting &amp;amp; Depots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''Welcome to Ogre Wiki.'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;This page is for the Everquest 2 Ogre Adventure bot and Ogre Crafting bot.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;OgreBot is a fully customizable adventure bot. OgreCraft is an advanced crafting bot. &lt;br /&gt;
* OgreBot and OgreCraft are part of the ISXOgre extension. However one thing to point out, ISXOgre does NOT do anything ISXEQ2 does. You REQUIRE ISXEQ2 in order to use ISXOgre.&lt;br /&gt;
* Lastly, ISXOgre requires a subscription, see Ogre Pricing for more details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Ogrebot is a fully customizable adventure bot.&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgre|Why OgreBot? OgreBot vs the competition! (Adventure bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgreCraft|Why OgreCraft? OgreCraft vs the competition! (Crafting bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[OgrePricing|Ogre Pricing]]&lt;br /&gt;
&lt;br /&gt;
* [[ObtainingASubscription|How to obtain a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[HowToCancelASubscription|How to cancel a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[NewUserWalkthrough:Page01|New User Walkthrough]]&lt;br /&gt;
&lt;br /&gt;
* [[Advanced User Tips|Advanced User Tips]] - Been with Ogre a little while now? Next Steps found here&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:FAQ|FAQ and Help]] - Including screen shots of examples of how to setup classes.&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:DidYouKnow|Did you know...]] - Random pieces of information that will help you sleep at night.&lt;br /&gt;
&lt;br /&gt;
* [[ContactInfo|Contact information and Ventrilo]]&lt;br /&gt;
&lt;br /&gt;
* [[RevisionHistory|Revision History]] - Here you will find the revision history. Every time a file is updated, I will do my best to include specifics of what was added, and any important details about it.&lt;br /&gt;
&lt;br /&gt;
* [https://forge.isxgames.com/projects/ogrebot-eq2/issues Feature Requests] - Here you will find a list of items I have on my list to code. Some are new, some are upgrades etc.&lt;br /&gt;
&lt;br /&gt;
* [https://forums.ogregaming.com/viewtopic.php?f=9&amp;amp;t=438 Donations] - Link to a Donation post.&lt;br /&gt;
&lt;br /&gt;
== Ogre Bot ==&lt;br /&gt;
&lt;br /&gt;
* [[Tab:Overview|Tabs]] - Click here for more information about each tab and to see screen shots.&lt;br /&gt;
* [[Aliases|Aliases]] - Aliases&lt;br /&gt;
* [[ProfileAliases|Profile Aliases]] - Aliases&lt;br /&gt;
* [[Raid Instances|Raid Options]] - Raid specific options&lt;br /&gt;
* [[Heroic Instances|Heroic Options]] - Heroic options&lt;br /&gt;
* [[OgreMCP|OgreMCP]] - Ogre Master Control Panel.&lt;br /&gt;
* [[UplinkController|Uplink Controller]] - It controls other sessions.&lt;br /&gt;
* [[OgreBotCommands| Ogre Commands]] - How to load Ogrebot, as well as various other commands included.&lt;br /&gt;
* [[OgreMapper| Ogre Mapping]] &amp;amp; [[Ogre Nav]] - mapping and moving &lt;br /&gt;
* [[OgreBotChatCommands| Ogre Chat Window Commands]] - In-game chat commands that Ogrebot responds to.&lt;br /&gt;
* [[OgreInfo|Ogre info | options | config]] - Loads a UI for user information and other Ogrebot options&lt;br /&gt;
* [[ISXOgre:MethodsAndMembers|ISXOgre methods and members]]&lt;br /&gt;
* [[ISXOgre:OgreProcessorlocking|Ogre Processor Locking]]&lt;br /&gt;
* [[OgreBot:UnfixableBugs|Unfixable bugs]]&lt;br /&gt;
* [[OgreEvents|OgreEvents]]&lt;br /&gt;
* [[ForWho|ForWho]] - Documentation for any place you need to reference a ForWho command&lt;br /&gt;
&lt;br /&gt;
== Advanced Usage ==&lt;br /&gt;
&lt;br /&gt;
* [[Torment Runes|Torment Runes]] - Setting up Torment Runes to be handled by OgreBot.&lt;br /&gt;
&lt;br /&gt;
== Crafting - Harvesting &amp;amp; Depots ==&lt;br /&gt;
&lt;br /&gt;
*'''Crafting'''&lt;br /&gt;
** [[OgreCraft:Overview|OgreCraft]]&lt;br /&gt;
** [[OgreCraft:MainWindow|Tabs]] &lt;br /&gt;
** [[OgreCraft:MethodsandMembers|Ogre Craft Methods and Members]]&lt;br /&gt;
&lt;br /&gt;
*'''Harvesting'''&lt;br /&gt;
** [[Ogre GoblinHousePlant|Ogre Plant]] - Manages the house plant (Kunark Ascending Crafting Quests)&lt;br /&gt;
** [[Ogre GatherGoblin|Ogre Goblin]] - Manages the gathering goblin&lt;br /&gt;
** [[OgreOther:Hirex|HireX]] - HireX is a script that allows you to run guild hall hirelings automaticaly and have them put their harvests into the GH depots.&lt;br /&gt;
** [[OgreMapper|Ogre Map]] - A zone mapping and WP marking tool.&lt;br /&gt;
** [[Ogre Harvest|Ogre Harvest]] -- In the ISXEQ2 Command Window type '''Ogre Harvest'''; should be used with Ogre Map, this will allow your toons to auto harvest.&lt;br /&gt;
&lt;br /&gt;
*'''Depots'''&lt;br /&gt;
** [[OgreOther:Depots|Depot]] - Guild Hall Depot Management and Commands&lt;br /&gt;
&lt;br /&gt;
* '''Tradeskill Apprentice Managment'''&lt;br /&gt;
** [[OgreTradeskillApprentice|Ogre Tradeskill Apprentice]]&lt;br /&gt;
** [[OgreTradeskillApprenticeManager|Ogre Tradeskill Apprentice Manager (TSAM)]]&lt;br /&gt;
&lt;br /&gt;
*'''Transmute'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Transmute - Loads the Transmute UI (supports to level 110 now)&lt;br /&gt;
&lt;br /&gt;
*'''Salvage'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Salvage - Loads the Salvage UI (supports to level 110 now)&lt;br /&gt;
***Please note you must have the salvage crafting AA in order to use this option&lt;br /&gt;
&lt;br /&gt;
== Faction Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:FreeportFaction|FreeportFaction]] - Freeport faction is a script to assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[QeynosFaction|QeynosFaction]] - Qeynos faction is a script that assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[OgreOther:Othmir|Othmir]] - Does repeatable faction quests in Great Divide. NOTE: This script is a use-as-is. It is NOT supported or maintained.&lt;br /&gt;
&lt;br /&gt;
== Heroic / Raid Scripts ==&lt;br /&gt;
&lt;br /&gt;
*'''Heroic Zones''' &lt;br /&gt;
* [[Heroic Instances]] - Heroic specific options&lt;br /&gt;
&lt;br /&gt;
*'''Raid Zones''' &lt;br /&gt;
* [[Raid_Instances|Raid Options]] - Raid specific options&lt;br /&gt;
&lt;br /&gt;
== Other Ogre Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:AutoLogin|AutoLogin]] - Directions to set up some Auto Login scripts that will load multiple clients including across multiple pc's. &lt;br /&gt;
* [[OgreOther:Item|OgreItem]] - Currently in testing, only accessible by testers. An Item Database manager to help track what characters have what items.&lt;br /&gt;
* [[OgreOther:InventoryManager|Old Inventory Manager]] - Used to transfer items between toons and bags. A collection of scripts used to assist with inventory management.&lt;br /&gt;
* [[Ogre Inventory Manager|Ogre Inventory Manager]] - Used for all your inventory Needs. Sell - Destroy - Trade - Transmute/salvage/extract and more.&lt;br /&gt;
* [[OgreListManager|Ogre List Manager]] - Used to create custom lists for later use in other Ogre features.&lt;br /&gt;
* [[OgreAscensionDailyTask|Ogre Ascension Daily Task]] - Designed to run characters to ascension trainers to get their daily scrolls.&lt;br /&gt;
* [[OgreProvingGroundsTheUnderdepths|Ogre Proving Grounds: The Underdepths]] - Designed to run the proving grounds solo for each of your characters automagically&lt;br /&gt;
* [[Ogre Boat|Ogre Boat]] - Runs the Frillik Tide key quest in OF&lt;br /&gt;
* [[Ogre Collection Manager|Ogre Collection Manager]] - Both depot and inventory options for managing collectibles&lt;br /&gt;
* [[Ogre HideEffects|Ogre HideEffects]] - Helps cut down the number of effects in your spell effects window.&lt;br /&gt;
* [[Ogre TrackShiny|Ogre TrackShiny]] - Helps track down shinies nearby, can sort out colors.&lt;br /&gt;
* [[Ogre Zone Resetter|Ogre Zone Resetter]] - Zone Resetting User Interface&lt;br /&gt;
* [[Ogre Export|Ogre Export]] - Exports ability information for us in Ogre Bot&lt;br /&gt;
* [[Ogre Ability Efficiency|Ogre Ability Efficiency]] -  parse your ability export and export it&lt;br /&gt;
* [[Ogre TempAdorns|Ogre TempAdorns]] -  Make a List and Apply the List of Temporary Adorns to a Character.&lt;br /&gt;
* [[OgreMerchantCraft|Ogre Merchant Craft]] - Craft limited use recipes from merchant at merchant.&lt;br /&gt;
* [[OgreRPC|Ogre RPC]] - Checks your Raid Armour Patterns to see what is unlocked.&lt;br /&gt;
* [[OgreInfuse|Ogre Infuse]] - Infuse items Automatically with infusers or Plat.&lt;br /&gt;
* [[OgreReforge|Ogre Reforge]] - Reforge into a predefined or self defined set of stats.&lt;br /&gt;
* [[OgreAdorns|Ogre Adorns]] - Scans your inventory and Equipment and compares in a UI.&lt;br /&gt;
* [[OgreExperiment|Ogre Experiment]] - Loads a UI so you can make a list of items to experiment on and choose stats etc.&lt;br /&gt;
* [[OgreInstanceController|Ogre Instance Controller]] - IC - Runs Instances for you.&lt;br /&gt;
* [[OgreAutoTargetBalance|Ogre Auto Target Balance]] - Loads a UI where you can enter some basic information and create an Auto Target list for balancing mobs health.&lt;br /&gt;
* [[OgreSmartLoot|Ogre Smart Loot]] - Loads a UI to assist you in keeping track of specific looted items, and to ensure each specified team member acquires them.&lt;br /&gt;
* [[OgreCollectionChecker|Ogre Collection Checker]] - Scans inventory and depots in the area for Collection items still needed.  If found, it adds them to your completed collections page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Miscellaneous Scripts|Miscellaneous Scripts]] - This page is for other smaller Ogre scripts to be compiled&lt;br /&gt;
&lt;br /&gt;
== OgreAffiliates ==&lt;br /&gt;
* [[Ogre Affiliates|Ogre Affiliates]] - Scripts written and hosted inside of ogre&lt;br /&gt;
* [[ogreaautoquest|ogrea autoquest]] - Information about Autoquest what is scripted etc...&lt;br /&gt;
&lt;br /&gt;
== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreIRC:OgreIRC|OgreIRC]] - OgreIRC is a IRC plugin that hooks into the uplink and allows control of some functions inside sessions.&lt;br /&gt;
&lt;br /&gt;
== Script Developers ==&lt;br /&gt;
&lt;br /&gt;
* [[SpewStats|Spew Stats]] - A list of all spewstats options&lt;br /&gt;
* [[OgreBotAPI|OgreBotAPI]] - Methods &amp;amp; Members for scriptwriters to utilise&lt;br /&gt;
* [[OgreInstanceHelperAPI|Ogre Instance Helper API]] - Methods &amp;amp; Members for scriptwriters to utilise when making instance files&lt;br /&gt;
* [[OgreUtilitiesAPI|Ogre Utilities API]] - Methods &amp;amp; Members for scriptwriters to utilise when making instance files or local scripts&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Ogre_TrackShiny</id>
		<title>Ogre TrackShiny</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Ogre_TrackShiny"/>
				<updated>2019-03-11T20:50:54Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Ogre TrackShiny'''&lt;br /&gt;
&lt;br /&gt;
New script built into Ogre to help you track shinies. This takes a 3rd parameter to narrow down colors, very helpful for those unique epic shinies! Please note the default with no parameters is purple. Also if you want to swap what color you are looking for please end the script (ogre end trackshiny) and restart it with the new value.&lt;br /&gt;
&lt;br /&gt;
To Start: 'ogre trackshiny &amp;lt;colour&amp;gt;'&lt;br /&gt;
&lt;br /&gt;
To End: 'ogre end trackshiny'&lt;br /&gt;
&lt;br /&gt;
Example: &lt;br /&gt;
'ogre trackshiny purple'&lt;br /&gt;
*If it finds a purple shiny, it will notify you (message to OgreConsole), and put a waypoint on top of the shiny for you.&lt;br /&gt;
&lt;br /&gt;
Current valid options are:&lt;br /&gt;
*White (normal shinies)&lt;br /&gt;
*Purple (Epic 2.0 class shinies)&lt;br /&gt;
*Red (Tradeskill shinies)&lt;br /&gt;
*Green&lt;br /&gt;
*BlueShimmer (the ones found in Plane of Magic. They are not black, zoom in!!)&lt;br /&gt;
*Blue (the no-trade ones found in instances)&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/ISXOgre</id>
		<title>ISXOgre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/ISXOgre"/>
				<updated>2019-02-26T17:54:07Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* Other Ogre Scripts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''Welcome to Ogre Wiki.'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;This page is for the Everquest 2 Ogre Adventure bot and Ogre Crafting bot.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;OgreBot is a fully customizable adventure bot. OgreCraft is an advanced crafting bot. &lt;br /&gt;
* OgreBot and OgreCraft are part of the ISXOgre extension. However one thing to point out, ISXOgre does NOT do anything ISXEQ2 does. You REQUIRE ISXEQ2 in order to use ISXOgre.&lt;br /&gt;
* Lastly, ISXOgre requires a subscription, see Ogre Pricing for more details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Ogrebot is a fully customizable adventure bot.&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgre|Why OgreBot? OgreBot vs the competition! (Adventure bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgreCraft|Why OgreCraft? OgreCraft vs the competition! (Crafting bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[OgrePricing|Ogre Pricing]]&lt;br /&gt;
&lt;br /&gt;
* [[ObtainingASubscription|How to obtain a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[HowToCancelASubscription|How to cancel a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[NewUserWalkthrough:Page01|New User Walkthrough]]&lt;br /&gt;
&lt;br /&gt;
* [[Next Steps|Advanced User Tips]] - Been with Ogre a little while now? Next Steps found here&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:FAQ|FAQ and Help]] - Including screen shots of examples of how to setup classes.&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:DidYouKnow|Did you know...]] - Random pieces of information that will help you sleep at night.&lt;br /&gt;
&lt;br /&gt;
* [[ContactInfo|Contact information and Ventrilo]]&lt;br /&gt;
&lt;br /&gt;
* [[RevisionHistory|Revision History]] - Here you will find the revision history. Every time a file is updated, I will do my best to include specifics of what was added, and any important details about it.&lt;br /&gt;
* [https://forge.isxgames.com/projects/ogrebot-eq2/issues Feature Requests] - Here you will find a list of items I have on my list to code. Some are new, some are upgrades etc.&lt;br /&gt;
&lt;br /&gt;
* [[OgreBotAPI|OgreBotAPI - For scripters]]&lt;br /&gt;
&lt;br /&gt;
== Ogre Bot ==&lt;br /&gt;
&lt;br /&gt;
* [[Tab:Overview|Tabs]] - Click here for more information about each tab and to see screen shots.&lt;br /&gt;
* [[Aliases|Aliases]] - Aliases&lt;br /&gt;
* [[ProfileAliases|Profile Aliases]] - Aliases&lt;br /&gt;
* [[Raid Instances|Raid Options]] - Raid specific options&lt;br /&gt;
* [[Heroic Instances|Heroic Options]] - Heroic options&lt;br /&gt;
* [[OgreMCP|OgreMCP]] - Ogre Master Control Panel.&lt;br /&gt;
* [[UplinkController|Uplink Controller]] - It controls other sessions.&lt;br /&gt;
* [[OgreBotCommands| Ogre Commands]] - How to load Ogrebot, as well as various other commands included.&lt;br /&gt;
* [[OgreMapper| Ogre Mapping]] &amp;amp; [[Ogre Nav]] - mapping and moving &lt;br /&gt;
* [[OgreBotChatCommands| Ogre Chat Window Commands]] - In-game chat commands that Ogrebot responds to.&lt;br /&gt;
* [[OgreInfo|Ogre info | options | config]] - Loads a UI for user information and other Ogrebot options&lt;br /&gt;
* [[ISXOgre:MethodsAndMembers|ISXOgre methods and members]]&lt;br /&gt;
* [[ISXOgre:OgreProcessorlocking|Ogre Processor Locking]]&lt;br /&gt;
* [[OgreBot:UnfixableBugs|Unfixable bugs]]&lt;br /&gt;
* [[OgreEvents|OgreEvents]]&lt;br /&gt;
* [[Ogre Affiliates|Ogre Affiliates]] - Scripts written and hosted inside of ogre&lt;br /&gt;
* [[ForWho|ForWho]] - Documentation for any place you need to reference a ForWho command&lt;br /&gt;
&lt;br /&gt;
== Crafting - Harvesting &amp;amp; Depots ==&lt;br /&gt;
&lt;br /&gt;
*'''Crafting'''&lt;br /&gt;
** [[OgreCraft:Overview|OgreCraft]]&lt;br /&gt;
** [[OgreCraft:MainWindow|Tabs]] &lt;br /&gt;
** [[OgreCraft:MethodsandMembers|Ogre Craft Methods and Members]]&lt;br /&gt;
&lt;br /&gt;
*'''Harvesting'''&lt;br /&gt;
** [[Ogre GoblinHousePlant|Ogre Plant]] - Manages the house plant (Kunark Ascending Crafting Quests)&lt;br /&gt;
** [[Ogre GatherGoblin|Ogre Goblin]] - Manages the gathering goblin&lt;br /&gt;
** [[OgreOther:Hirex|HireX]] - HireX is a script that allows you to run guild hall hirelings automaticaly and have them put their harvests into the GH depots.&lt;br /&gt;
** [[OgreMapper|Ogre Map]] - A zone mapping and WP marking tool.&lt;br /&gt;
** Ogre Harvest -- In the ISXEQ2 Command Window type '''Ogre Harvest'''; should be used with Ogre Map, this will allow your toons to auto harvest.&lt;br /&gt;
&lt;br /&gt;
*'''Depots'''&lt;br /&gt;
** [[OgreOther:Depots|Depot]] - Guild Hall Depot Management and Commands&lt;br /&gt;
&lt;br /&gt;
* '''Tradeskill Apprentice Managment'''&lt;br /&gt;
** [[OgreTradeskillApprentice|Ogre Tradeskill Apprentice]]&lt;br /&gt;
** [[OgreTradeskillApprenticeManager|Ogre Tradeskill Apprentice Manager (TSAM)]]&lt;br /&gt;
&lt;br /&gt;
*'''Transmute'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Transmute - Loads the Transmute UI (supports to level 110 now)&lt;br /&gt;
&lt;br /&gt;
*'''Salvage'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Salvage - Loads the Salvage UI (supports to level 110 now)&lt;br /&gt;
***Please note you must have the salvage crafting AA in order to use this option&lt;br /&gt;
&lt;br /&gt;
== Faction Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:FreeportFaction|FreeportFaction]] - Freeport faction is a script to assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[QeynosFaction|QeynosFaction]] - Qeynos faction is a script that assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[OgreOther:Othmir|Othmir]] - Does repeatable faction quests in Great Divide. NOTE: This script is a use-as-is. It is NOT supported or maintained.&lt;br /&gt;
&lt;br /&gt;
== Heroic / Raid Scripts ==&lt;br /&gt;
&lt;br /&gt;
*'''Heroic Zones''' &lt;br /&gt;
* [[Heroic Instances]] - Heroic specific options&lt;br /&gt;
&lt;br /&gt;
*'''Raid Zones''' &lt;br /&gt;
* [[Raid_Instances|Raid Options]] - Raid specific options&lt;br /&gt;
&lt;br /&gt;
== Other Ogre Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:AutoLogin|AutoLogin]] - Directions to set up some Auto Login scripts that will load multiple clients including across multiple pc's. &lt;br /&gt;
* [[OgreOther:Item|OgreItem]] - Currently in testing, only accessible by testers. An Item Database manager to help track what characters have what items.&lt;br /&gt;
* [[OgreOther:InventoryManager|Inventory Manager]] - Used to transfer items between toons and bags. A collection of scripts used to assist with inventory management.&lt;br /&gt;
* [[OgreListManager|Ogre List Manager]] - Used to create custom lists for later use in other Ogre features.&lt;br /&gt;
* [[OgreAscensionDailyTask|Ogre Ascension Daily Task]] - Designed to run characters to ascension trainers to get their daily scrolls.&lt;br /&gt;
* [[OgreProvingGroundsTheUnderdepths|Ogre Proving Grounds: The Underdepths]] - Designed to run the proving grounds solo for each of your characters automagically&lt;br /&gt;
* [[Ogre Boat|Ogre Boat]] - Runs the Frillik Tide key quest in OF&lt;br /&gt;
* [[Ogre Collection Manager|Ogre Collection Manager]] - Both depot and inventory options for managing collectibles&lt;br /&gt;
* [[Ogre HideEffects|Ogre HideEffects]] - Helps cut down the number of effects in your spell effects window.&lt;br /&gt;
* [[Ogre TrackShiny|Ogre TrackShiny]] - Helps track down shinies nearby, can sort out colors.&lt;br /&gt;
* [[Ogre Zone Resetter|Ogre Zone Resetter]] - Zone Resetting User Interface&lt;br /&gt;
* [[Ogre Export|Ogre Export]] - Exports ability information for us in Ogre Bot&lt;br /&gt;
* [[Ogre Ability Efficiency|Ogre Ability Efficiency]] -  parse your ability export and export it&lt;br /&gt;
* [[Ogre TempAdorns|Ogre TempAdorns]] -  Make a List and Apply the List of Temporary Adorns to a Character.&lt;br /&gt;
* [[Miscellaneous Scripts|Miscellaneous Scripts]] - This page is for other smaller Ogre scripts to be compiled&lt;br /&gt;
&lt;br /&gt;
== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreIRC:OgreIRC|OgreIRC]] - OgreIRC is a IRC plugin that hooks into the uplink and allows control of some functions inside sessions.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/ISXOgre</id>
		<title>ISXOgre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/ISXOgre"/>
				<updated>2019-02-26T17:53:54Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* Other Ogre Scripts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''Welcome to Ogre Wiki.'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;This page is for the Everquest 2 Ogre Adventure bot and Ogre Crafting bot.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;OgreBot is a fully customizable adventure bot. OgreCraft is an advanced crafting bot. &lt;br /&gt;
* OgreBot and OgreCraft are part of the ISXOgre extension. However one thing to point out, ISXOgre does NOT do anything ISXEQ2 does. You REQUIRE ISXEQ2 in order to use ISXOgre.&lt;br /&gt;
* Lastly, ISXOgre requires a subscription, see Ogre Pricing for more details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Ogrebot is a fully customizable adventure bot.&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgre|Why OgreBot? OgreBot vs the competition! (Adventure bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgreCraft|Why OgreCraft? OgreCraft vs the competition! (Crafting bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[OgrePricing|Ogre Pricing]]&lt;br /&gt;
&lt;br /&gt;
* [[ObtainingASubscription|How to obtain a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[HowToCancelASubscription|How to cancel a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[NewUserWalkthrough:Page01|New User Walkthrough]]&lt;br /&gt;
&lt;br /&gt;
* [[Next Steps|Advanced User Tips]] - Been with Ogre a little while now? Next Steps found here&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:FAQ|FAQ and Help]] - Including screen shots of examples of how to setup classes.&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:DidYouKnow|Did you know...]] - Random pieces of information that will help you sleep at night.&lt;br /&gt;
&lt;br /&gt;
* [[ContactInfo|Contact information and Ventrilo]]&lt;br /&gt;
&lt;br /&gt;
* [[RevisionHistory|Revision History]] - Here you will find the revision history. Every time a file is updated, I will do my best to include specifics of what was added, and any important details about it.&lt;br /&gt;
* [https://forge.isxgames.com/projects/ogrebot-eq2/issues Feature Requests] - Here you will find a list of items I have on my list to code. Some are new, some are upgrades etc.&lt;br /&gt;
&lt;br /&gt;
* [[OgreBotAPI|OgreBotAPI - For scripters]]&lt;br /&gt;
&lt;br /&gt;
== Ogre Bot ==&lt;br /&gt;
&lt;br /&gt;
* [[Tab:Overview|Tabs]] - Click here for more information about each tab and to see screen shots.&lt;br /&gt;
* [[Aliases|Aliases]] - Aliases&lt;br /&gt;
* [[ProfileAliases|Profile Aliases]] - Aliases&lt;br /&gt;
* [[Raid Instances|Raid Options]] - Raid specific options&lt;br /&gt;
* [[Heroic Instances|Heroic Options]] - Heroic options&lt;br /&gt;
* [[OgreMCP|OgreMCP]] - Ogre Master Control Panel.&lt;br /&gt;
* [[UplinkController|Uplink Controller]] - It controls other sessions.&lt;br /&gt;
* [[OgreBotCommands| Ogre Commands]] - How to load Ogrebot, as well as various other commands included.&lt;br /&gt;
* [[OgreMapper| Ogre Mapping]] &amp;amp; [[Ogre Nav]] - mapping and moving &lt;br /&gt;
* [[OgreBotChatCommands| Ogre Chat Window Commands]] - In-game chat commands that Ogrebot responds to.&lt;br /&gt;
* [[OgreInfo|Ogre info | options | config]] - Loads a UI for user information and other Ogrebot options&lt;br /&gt;
* [[ISXOgre:MethodsAndMembers|ISXOgre methods and members]]&lt;br /&gt;
* [[ISXOgre:OgreProcessorlocking|Ogre Processor Locking]]&lt;br /&gt;
* [[OgreBot:UnfixableBugs|Unfixable bugs]]&lt;br /&gt;
* [[OgreEvents|OgreEvents]]&lt;br /&gt;
* [[Ogre Affiliates|Ogre Affiliates]] - Scripts written and hosted inside of ogre&lt;br /&gt;
* [[ForWho|ForWho]] - Documentation for any place you need to reference a ForWho command&lt;br /&gt;
&lt;br /&gt;
== Crafting - Harvesting &amp;amp; Depots ==&lt;br /&gt;
&lt;br /&gt;
*'''Crafting'''&lt;br /&gt;
** [[OgreCraft:Overview|OgreCraft]]&lt;br /&gt;
** [[OgreCraft:MainWindow|Tabs]] &lt;br /&gt;
** [[OgreCraft:MethodsandMembers|Ogre Craft Methods and Members]]&lt;br /&gt;
&lt;br /&gt;
*'''Harvesting'''&lt;br /&gt;
** [[Ogre GoblinHousePlant|Ogre Plant]] - Manages the house plant (Kunark Ascending Crafting Quests)&lt;br /&gt;
** [[Ogre GatherGoblin|Ogre Goblin]] - Manages the gathering goblin&lt;br /&gt;
** [[OgreOther:Hirex|HireX]] - HireX is a script that allows you to run guild hall hirelings automaticaly and have them put their harvests into the GH depots.&lt;br /&gt;
** [[OgreMapper|Ogre Map]] - A zone mapping and WP marking tool.&lt;br /&gt;
** Ogre Harvest -- In the ISXEQ2 Command Window type '''Ogre Harvest'''; should be used with Ogre Map, this will allow your toons to auto harvest.&lt;br /&gt;
&lt;br /&gt;
*'''Depots'''&lt;br /&gt;
** [[OgreOther:Depots|Depot]] - Guild Hall Depot Management and Commands&lt;br /&gt;
&lt;br /&gt;
* '''Tradeskill Apprentice Managment'''&lt;br /&gt;
** [[OgreTradeskillApprentice|Ogre Tradeskill Apprentice]]&lt;br /&gt;
** [[OgreTradeskillApprenticeManager|Ogre Tradeskill Apprentice Manager (TSAM)]]&lt;br /&gt;
&lt;br /&gt;
*'''Transmute'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Transmute - Loads the Transmute UI (supports to level 110 now)&lt;br /&gt;
&lt;br /&gt;
*'''Salvage'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Salvage - Loads the Salvage UI (supports to level 110 now)&lt;br /&gt;
***Please note you must have the salvage crafting AA in order to use this option&lt;br /&gt;
&lt;br /&gt;
== Faction Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:FreeportFaction|FreeportFaction]] - Freeport faction is a script to assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[QeynosFaction|QeynosFaction]] - Qeynos faction is a script that assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[OgreOther:Othmir|Othmir]] - Does repeatable faction quests in Great Divide. NOTE: This script is a use-as-is. It is NOT supported or maintained.&lt;br /&gt;
&lt;br /&gt;
== Heroic / Raid Scripts ==&lt;br /&gt;
&lt;br /&gt;
*'''Heroic Zones''' &lt;br /&gt;
* [[Heroic Instances]] - Heroic specific options&lt;br /&gt;
&lt;br /&gt;
*'''Raid Zones''' &lt;br /&gt;
* [[Raid_Instances|Raid Options]] - Raid specific options&lt;br /&gt;
&lt;br /&gt;
== Other Ogre Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:AutoLogin|AutoLogin]] - Directions to set up some Auto Login scripts that will load multiple clients including across multiple pc's. &lt;br /&gt;
* [[OgreOther:Item|OgreItem]] - Currently in testing, only accessible by testers. An Item Database manager to help track what characters have what items.&lt;br /&gt;
* [[OgreOther:InventoryManager|Inventory Manager]] - Used to transfer items between toons and bags. A collection of scripts used to assist with inventory management.&lt;br /&gt;
* [[OgreListManager|Ogre List Manager]] - Used to create custom lists for later use in other Ogre features.&lt;br /&gt;
* [[OgreAscensionDailyTask|Ogre Ascension Daily Task]] - Designed to run characters to ascension trainers to get their daily scrolls.&lt;br /&gt;
* [[OgreProvingGroundsTheUnderdepths|Ogre Proving Grounds: The Underdepths]] - Designed to run the proving grounds solo for each of your characters automagically&lt;br /&gt;
* [[Ogre Boat|Ogre Boat]] - Runs the Frillik Tide key quest in OF&lt;br /&gt;
* [[Ogre Collection Manager|Ogre Collection Manager]] - Both depot and inventory options for managing collectibles&lt;br /&gt;
* [[Ogre HideEffects|Ogre HideEffects]] - Helps cut down the number of effects in your spell effects window.&lt;br /&gt;
* [[Ogre TrackShiny|Ogre TrackShiny]] - Helps track down shinies nearby, can sort out colors.&lt;br /&gt;
* [[Ogre Zone Resetter|Ogre Zone Resetter]] - Zone Resetting User Interface&lt;br /&gt;
* [[Ogre Export|Ogre Export]] - Exports ability information for us in Ogre Bot&lt;br /&gt;
* [[Ogre Ability Efficiency|Ogre Ability Efficiency]] -  parse your ability export and export it&lt;br /&gt;
* [[Ogre TempAdorns|Ogre TempAdorns]] -  Make a List and Apply the List of Temporary Adorns to a Character.&lt;br /&gt;
* [[Miscellaneous Scripts|Miscellaneous Scripts]] - This page is for other smaller Ogre scripts to be compiled&lt;br /&gt;
* [[Ogre Test|Ogre Test]] -  Testing Wiki Stuff&lt;br /&gt;
&lt;br /&gt;
== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreIRC:OgreIRC|OgreIRC]] - OgreIRC is a IRC plugin that hooks into the uplink and allows control of some functions inside sessions.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2019-01-02T13:14:37Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic (Grind) Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Chaos Descending Heroics=&lt;br /&gt;
You can read Kannkor's l33t strats for this expansion here : [[http://www.isxgames.com/f/threads/chaos-descending-heroic-instances.8386/#post-51675| Chaos Descending Heroics]]&lt;br /&gt;
&lt;br /&gt;
==Eryslai: The Bixel Hive [Heroic] - Tier 1==&lt;br /&gt;
* &lt;br /&gt;
** &lt;br /&gt;
==Eryslai: The Bixel Hive [Heroic] - Tier 1==&lt;br /&gt;
&lt;br /&gt;
==Doomfire: The Enkindled Towers [Heroic] - Tier 1==&lt;br /&gt;
&lt;br /&gt;
==Vegarlson: Ruins of Rathe [Heroic] - Tier 1==&lt;br /&gt;
&lt;br /&gt;
==Awuidor: The Nebulous Deep [Heroic] - Tier 1==&lt;br /&gt;
&lt;br /&gt;
==Awuidor: The Veiled Precipice [Event Heroic] - Tier 1==&lt;br /&gt;
&lt;br /&gt;
==Eryslai: The Midnight Aerie [Heroic] - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Eryslai: Trials of Air [Event Heroic] - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Vegarlson: Council's Stronghold [Heroic] - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Vegarlson: The Terrene Rift [Event Heroic] - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Doomfire: Elements of Rage [Heroic] - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Awuidor: Marr's Ascent [Heroic] - Tier 2==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:PoP|Planes of Prophecy]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:KA|Kunark Ascending]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:ToT|Terrors of Thalumbra]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:Aom|Alter of Malice]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2019-01-02T13:10:37Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic (Grind) Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Eryslai: The Bixel Hive [Heroic] - Tier 1==&lt;br /&gt;
* &lt;br /&gt;
** &lt;br /&gt;
==Eryslai: The Bixel Hive [Heroic] - Tier 1==&lt;br /&gt;
&lt;br /&gt;
==Doomfire: The Enkindled Towers [Heroic] - Tier 1==&lt;br /&gt;
&lt;br /&gt;
==Vegarlson: Ruins of Rathe [Heroic] - Tier 1==&lt;br /&gt;
&lt;br /&gt;
==Awuidor: The Nebulous Deep [Heroic] - Tier 1==&lt;br /&gt;
&lt;br /&gt;
==Awuidor: The Veiled Precipice [Event Heroic] - Tier 1==&lt;br /&gt;
&lt;br /&gt;
==Eryslai: The Midnight Aerie [Heroic] - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Eryslai: Trials of Air [Event Heroic] - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Vegarlson: Council's Stronghold [Heroic] - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Vegarlson: The Terrene Rift [Event Heroic] - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Doomfire: Elements of Rage [Heroic] - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Awuidor: Marr's Ascent [Heroic] - Tier 2==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:PoP|Planes of Prophecy]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:KA|Kunark Ascending]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:ToT|Terrors of Thalumbra]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:Aom|Alter of Malice]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/GroupOptions:KA</id>
		<title>GroupOptions:KA</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/GroupOptions:KA"/>
				<updated>2019-01-02T13:05:46Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Experts share the same code&lt;br /&gt;
&lt;br /&gt;
==The Ruins of Cabilis [Heroic] - Tier 1==&lt;br /&gt;
*Smithy Xzatik&lt;br /&gt;
**set up for Smithy&lt;br /&gt;
***Including for tanks. Auto jousts.&lt;br /&gt;
==Arcanna’se Spire: Vessel of the Sorceress [Event Heroic] - Tier 1==&lt;br /&gt;
*Sorceress Gwen'vae&lt;br /&gt;
**Mages automatically dispell&lt;br /&gt;
==Lost City of Torsis: The Shrouded Temple [Event Heroic] - Tier 2==&lt;br /&gt;
*The Meld of Haze&lt;br /&gt;
**turns on Ignore NPC 100%&lt;br /&gt;
**Campspot. Toons will attempt to run and kill their mirage then return back.&lt;br /&gt;
**Occasionally there is a mirage missing.&lt;br /&gt;
&lt;br /&gt;
==Lost City of Torsis: Reaver’s Remnants [Heroic] - Tier 2 (Shares Coding with Challenge Mode)==&lt;br /&gt;
*A Spectral Beguiler&lt;br /&gt;
**Mages/Druids will automatically dispel when appropriate&lt;br /&gt;
*Tzirathk&lt;br /&gt;
**Turn campspot on everyone, including your tank. Do a 'set up for Tzirathk'. Your tank will automatically move. I recommend setting up an auto target list for the add.&lt;br /&gt;
*Dread Wraith&lt;br /&gt;
**Turn campspot on everyone, including your tank. Do a 'set up for Dread'. Will automatically handle the moving. Starts at East end and goes towards West end. @300m DPS, you will only make it half way across the bridge.&lt;br /&gt;
**Rather than teach freedo how to place properly, if you are at the starting point (where the set up takes you), it will double move you to ensure you are out of range of his first turd dropping.&lt;br /&gt;
*Neh'Ashiir&lt;br /&gt;
**Turn campspot. Do a 'set up for Neh'. Will automatically handle the moving.&lt;br /&gt;
&lt;br /&gt;
==Crypt of Dalnir: Ritual Chamber [Heroic] - Tier 2==&lt;br /&gt;
*Izzak Sira&lt;br /&gt;
**Cast while moving&lt;br /&gt;
*When Izzak dies you will get a message in the console telling you the order to click the orbs.&lt;br /&gt;
*Rector Droz'Kzar&lt;br /&gt;
**set up for rector&lt;br /&gt;
**Will auto-joust the bomb&lt;br /&gt;
*The Kly&lt;br /&gt;
**set up for Kly&lt;br /&gt;
**Campspot for non-tanks (tanks too I guess if you want) at the top of the ramp.&lt;br /&gt;
**When he ports to the center HUD to show the colours for West/East to be clicked.&lt;br /&gt;
**Bards will do the West colour automatically. If no bard in group, you will have to do it manually.&lt;br /&gt;
**Enchanter will do the East colour automatically. If no enchanter in group, you will have to do it manually.&lt;br /&gt;
==Crypt of Dalnir: Baron’s Workshop [Heroic] - Tier 2==&lt;br /&gt;
*Enchanted Sword and Enchanted Shield&lt;br /&gt;
**Campspot for everyone (including tanks).&lt;br /&gt;
**Set up for sword&lt;br /&gt;
**Moves everyone into position.&lt;br /&gt;
**Auto-curing of the shield, if the shield is dead, auto-curing of the sword.&lt;br /&gt;
**Auto jousting of the curse.&lt;br /&gt;
*The Googantuan&lt;br /&gt;
**When standing in the middle of 2 valves, press 'Special_ZoneSpecific' and bards and enchanters will run and click them. Campsopt is required.&lt;br /&gt;
**There are 14 valves. Valves 1 and 14, 2 and 13, 3 and 12, etc etc are all on the same axis. One to the north and one to the south. Stand in between them, and press MCP button Special_ZoneSpecific, and your bard and enchanter will run.&lt;br /&gt;
**What if you don't use a bard and/or enchanter? Then you're doing it manually. Get a normal group :)&lt;br /&gt;
*Haggle Baron Dalnir&lt;br /&gt;
**set up for Haggle&lt;br /&gt;
**General campspot for everyone.&lt;br /&gt;
**Bards will automatically do the forges.&lt;br /&gt;
**If you have Leader Only loot - the ore will be automatically assigned to the bard.&lt;br /&gt;
&lt;br /&gt;
==Crypt of Dalnir: Wizard’s Den [Event Heroic] - Tier 2==&lt;br /&gt;
*The Gooblin King&lt;br /&gt;
**Bomb dispenser are automatically clicked. Takes about 15 seconds from the start of the fight for everything to start happening.&lt;br /&gt;
***If you are having issues with the item using, hit MCP -&amp;gt; Special_ZoneSpecific. It will output 6 lines to your OgreConsole, and reset everyone back to the first person is suppose to use their item. If it's on cool down, just wait for it to come off cool down. If you want me to look at it, come to IRC and paste me the lines and we can see if can figure it out.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/GroupOptions:PoP</id>
		<title>GroupOptions:PoP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/GroupOptions:PoP"/>
				<updated>2019-01-02T13:05:13Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: Created page with &amp;quot;==Plane of Innovation: Masks of the Marvelous [Heroic]  - Tier 1== * Ancient Clockwork Prototype ** Automatic targeting when mobs go immune. You are free to change targeting,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Plane of Innovation: Masks of the Marvelous [Heroic]  - Tier 1==&lt;br /&gt;
* Ancient Clockwork Prototype&lt;br /&gt;
** Automatic targeting when mobs go immune. You are free to change targeting, this only happens once when required.&lt;br /&gt;
* Clockwork Scrounger XVII&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspots to spread the entire group out. Right now the tank position is specific, the rest are chosen at 'random'.&lt;br /&gt;
* The Glitched Guardian 10101&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspot and jousting, including tanks.&lt;br /&gt;
* Glitched Cell Keeper&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspot and jousting, including tanks.&lt;br /&gt;
* Gearclaw the Collector&lt;br /&gt;
** Handles the Turn Key and the removing of his buffs.&lt;br /&gt;
&lt;br /&gt;
==Plane of Disease: Outbreak [Heroic]  - Tier 1==&lt;br /&gt;
* The Flesh Eater&lt;br /&gt;
** Automatic item use and dispelling when needed.&lt;br /&gt;
* Rallius Rattican&lt;br /&gt;
** Collect 3 biles on your BARD.&lt;br /&gt;
*** Set up for&lt;br /&gt;
****Specific positioning and the BARD will automatically pull for you.&lt;br /&gt;
****People will handle the port automatically.&lt;br /&gt;
&lt;br /&gt;
==Torden, Bastion of Thunder: Tower Breach [Heroic]  - Tier 1==&lt;br /&gt;
*Auliffe&lt;br /&gt;
**Set up for&lt;br /&gt;
***Handles the joust for you&lt;br /&gt;
***You must still control your DPS&lt;br /&gt;
&lt;br /&gt;
==Solusek Ro's Tower: The Obsidian Core [Heroic]  - Tier 1==&lt;br /&gt;
*Verlixa&lt;br /&gt;
**Pull and afk. Fuck this stupid fight.&lt;br /&gt;
**Entire thing is automated. Just have 1 tank in the group.&lt;br /&gt;
*Balrezu&lt;br /&gt;
**Set up for&lt;br /&gt;
***General placement. Not required, just be in the middle'ish of the room.&lt;br /&gt;
***Bard will automatically click the correct Brazier&lt;br /&gt;
&lt;br /&gt;
==Plane of Innovation: Gears in the Machine [Heroic]  - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Plane of Innovation: Parts Not Included [Event Heroic]  - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Plane of Disease: The Source [Heroic]  - Tier 2==&lt;br /&gt;
* Blighthorn&lt;br /&gt;
** Set up for&lt;br /&gt;
***General placement. (Not required, will joust either way as long as you are using a campspot.)&lt;br /&gt;
***People will automatically joust to the south.&lt;br /&gt;
*Gryme&lt;br /&gt;
**When he is 'exposed' everyone will exploit it to remove stacks.&lt;br /&gt;
&lt;br /&gt;
==Plane of Disease: Infested Mesa [Event Heroic]  - Tier 2==&lt;br /&gt;
*The Carrion Walker&lt;br /&gt;
**Auto-handling of organs&lt;br /&gt;
*Grimror&lt;br /&gt;
**Set up for&lt;br /&gt;
***General campspot placement in the middle area.&lt;br /&gt;
***Handles the larvae&lt;br /&gt;
&lt;br /&gt;
==Torden, Bastion of Thunder: Winds of Change [Heroic]  - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Torden, Bastion of Thunder: Storm Chase [Event Heroic]  - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Solusek Ro's Tower: Monolith of Fire [Heroic]  - Tier 2==&lt;br /&gt;
Doing a Special_ZoneSpecific while beside a teleporter will activate it for you. (On any floor).&lt;br /&gt;
*West/East Wing - Before first named. Be near the middle button and: set up for.&lt;br /&gt;
**Will run a toon to each wing. Once done you can do a 'lets go' to get your toons to return to you.&lt;br /&gt;
*Jiva - Set up for. &lt;br /&gt;
**Will move non-tanks around the middle area and jump them into the platforms&lt;br /&gt;
**Once the fight is done everyone will get down and run to the top so you can easily lets go and continue on.&lt;br /&gt;
***The 'on death' movement only moves if you have campspot activated. IE: most people don't on their tank on this fight, so it will not move your tank when jiva dies.&lt;br /&gt;
*So'Valiz - Set up for. Will move people to the center of the room.&lt;br /&gt;
**First claw and all claws are automated to be done by the bard.&lt;br /&gt;
**I personally campspot everyone (tank included) and just watch the bard to make sure he doesn't get stuck. Soon I will make an update so bard uses navigation instead of campspot to avoid being able to get stuck.&lt;br /&gt;
*Solusek Ro - Set up for. Will get everyone onto the main platform. If you aren't close to the 'safe' spot it will give you a waypoint then you can redo the set up.&lt;br /&gt;
**When campspotted, toons will automatically avoid the knockbacks. Make sure to NOT fight Ro right at the very edge of the platform. Tanks included.&lt;br /&gt;
**Set up for RoCenter&lt;br /&gt;
***This is to be used for scripts, it will re-center you on the platform. It will NOT jump across the platforms etc. So do NOT use this unless you're already on the middle platform.&lt;br /&gt;
&lt;br /&gt;
==Solusek Ro's Tower: Radiance [Event Heroic]  - Tier 3==&lt;br /&gt;
&lt;br /&gt;
==PUBLIC QUESTS==&lt;br /&gt;
*Sol Ro PQ&lt;br /&gt;
**Special_ZoneSpecific&lt;br /&gt;
***Will now use the teleporters&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/GroupOptions:KA</id>
		<title>GroupOptions:KA</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/GroupOptions:KA"/>
				<updated>2019-01-02T13:03:42Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: Created page with &amp;quot;=Kunark Ascending Zones - Experts share same code= ==The Ruins of Cabilis [Heroic] - Tier 1== *Smithy Xzatik **set up for Smithy ***Including for tanks. Auto jousts. ==Arcanna...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Kunark Ascending Zones - Experts share same code=&lt;br /&gt;
==The Ruins of Cabilis [Heroic] - Tier 1==&lt;br /&gt;
*Smithy Xzatik&lt;br /&gt;
**set up for Smithy&lt;br /&gt;
***Including for tanks. Auto jousts.&lt;br /&gt;
==Arcanna’se Spire: Vessel of the Sorceress [Event Heroic] - Tier 1==&lt;br /&gt;
*Sorceress Gwen'vae&lt;br /&gt;
**Mages automatically dispell&lt;br /&gt;
==Lost City of Torsis: The Shrouded Temple [Event Heroic] - Tier 2==&lt;br /&gt;
*The Meld of Haze&lt;br /&gt;
**turns on Ignore NPC 100%&lt;br /&gt;
**Campspot. Toons will attempt to run and kill their mirage then return back.&lt;br /&gt;
**Occasionally there is a mirage missing.&lt;br /&gt;
&lt;br /&gt;
==Lost City of Torsis: Reaver’s Remnants [Heroic] - Tier 2 (Shares Coding with Challenge Mode)==&lt;br /&gt;
*A Spectral Beguiler&lt;br /&gt;
**Mages/Druids will automatically dispel when appropriate&lt;br /&gt;
*Tzirathk&lt;br /&gt;
**Turn campspot on everyone, including your tank. Do a 'set up for Tzirathk'. Your tank will automatically move. I recommend setting up an auto target list for the add.&lt;br /&gt;
*Dread Wraith&lt;br /&gt;
**Turn campspot on everyone, including your tank. Do a 'set up for Dread'. Will automatically handle the moving. Starts at East end and goes towards West end. @300m DPS, you will only make it half way across the bridge.&lt;br /&gt;
**Rather than teach freedo how to place properly, if you are at the starting point (where the set up takes you), it will double move you to ensure you are out of range of his first turd dropping.&lt;br /&gt;
*Neh'Ashiir&lt;br /&gt;
**Turn campspot. Do a 'set up for Neh'. Will automatically handle the moving.&lt;br /&gt;
&lt;br /&gt;
==Crypt of Dalnir: Ritual Chamber [Heroic] - Tier 2==&lt;br /&gt;
*Izzak Sira&lt;br /&gt;
**Cast while moving&lt;br /&gt;
*When Izzak dies you will get a message in the console telling you the order to click the orbs.&lt;br /&gt;
*Rector Droz'Kzar&lt;br /&gt;
**set up for rector&lt;br /&gt;
**Will auto-joust the bomb&lt;br /&gt;
*The Kly&lt;br /&gt;
**set up for Kly&lt;br /&gt;
**Campspot for non-tanks (tanks too I guess if you want) at the top of the ramp.&lt;br /&gt;
**When he ports to the center HUD to show the colours for West/East to be clicked.&lt;br /&gt;
**Bards will do the West colour automatically. If no bard in group, you will have to do it manually.&lt;br /&gt;
**Enchanter will do the East colour automatically. If no enchanter in group, you will have to do it manually.&lt;br /&gt;
==Crypt of Dalnir: Baron’s Workshop [Heroic] - Tier 2==&lt;br /&gt;
*Enchanted Sword and Enchanted Shield&lt;br /&gt;
**Campspot for everyone (including tanks).&lt;br /&gt;
**Set up for sword&lt;br /&gt;
**Moves everyone into position.&lt;br /&gt;
**Auto-curing of the shield, if the shield is dead, auto-curing of the sword.&lt;br /&gt;
**Auto jousting of the curse.&lt;br /&gt;
*The Googantuan&lt;br /&gt;
**When standing in the middle of 2 valves, press 'Special_ZoneSpecific' and bards and enchanters will run and click them. Campsopt is required.&lt;br /&gt;
**There are 14 valves. Valves 1 and 14, 2 and 13, 3 and 12, etc etc are all on the same axis. One to the north and one to the south. Stand in between them, and press MCP button Special_ZoneSpecific, and your bard and enchanter will run.&lt;br /&gt;
**What if you don't use a bard and/or enchanter? Then you're doing it manually. Get a normal group :)&lt;br /&gt;
*Haggle Baron Dalnir&lt;br /&gt;
**set up for Haggle&lt;br /&gt;
**General campspot for everyone.&lt;br /&gt;
**Bards will automatically do the forges.&lt;br /&gt;
**If you have Leader Only loot - the ore will be automatically assigned to the bard.&lt;br /&gt;
&lt;br /&gt;
==Crypt of Dalnir: Wizard’s Den [Event Heroic] - Tier 2==&lt;br /&gt;
*The Gooblin King&lt;br /&gt;
**Bomb dispenser are automatically clicked. Takes about 15 seconds from the start of the fight for everything to start happening.&lt;br /&gt;
***If you are having issues with the item using, hit MCP -&amp;gt; Special_ZoneSpecific. It will output 6 lines to your OgreConsole, and reset everyone back to the first person is suppose to use their item. If it's on cool down, just wait for it to come off cool down. If you want me to look at it, come to IRC and paste me the lines and we can see if can figure it out.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2019-01-02T13:03:05Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic (Grind) Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
==Plane of Innovation: Masks of the Marvelous [Heroic]  - Tier 1==&lt;br /&gt;
* Ancient Clockwork Prototype&lt;br /&gt;
** Automatic targeting when mobs go immune. You are free to change targeting, this only happens once when required.&lt;br /&gt;
* Clockwork Scrounger XVII&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspots to spread the entire group out. Right now the tank position is specific, the rest are chosen at 'random'.&lt;br /&gt;
* The Glitched Guardian 10101&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspot and jousting, including tanks.&lt;br /&gt;
* Glitched Cell Keeper&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspot and jousting, including tanks.&lt;br /&gt;
* Gearclaw the Collector&lt;br /&gt;
** Handles the Turn Key and the removing of his buffs.&lt;br /&gt;
&lt;br /&gt;
==Plane of Disease: Outbreak [Heroic]  - Tier 1==&lt;br /&gt;
* The Flesh Eater&lt;br /&gt;
** Automatic item use and dispelling when needed.&lt;br /&gt;
* Rallius Rattican&lt;br /&gt;
** Collect 3 biles on your BARD.&lt;br /&gt;
*** Set up for&lt;br /&gt;
****Specific positioning and the BARD will automatically pull for you.&lt;br /&gt;
****People will handle the port automatically.&lt;br /&gt;
&lt;br /&gt;
==Torden, Bastion of Thunder: Tower Breach [Heroic]  - Tier 1==&lt;br /&gt;
*Auliffe&lt;br /&gt;
**Set up for&lt;br /&gt;
***Handles the joust for you&lt;br /&gt;
***You must still control your DPS&lt;br /&gt;
&lt;br /&gt;
==Solusek Ro's Tower: The Obsidian Core [Heroic]  - Tier 1==&lt;br /&gt;
*Verlixa&lt;br /&gt;
**Pull and afk. Fuck this stupid fight.&lt;br /&gt;
**Entire thing is automated. Just have 1 tank in the group.&lt;br /&gt;
*Balrezu&lt;br /&gt;
**Set up for&lt;br /&gt;
***General placement. Not required, just be in the middle'ish of the room.&lt;br /&gt;
***Bard will automatically click the correct Brazier&lt;br /&gt;
&lt;br /&gt;
==Plane of Innovation: Gears in the Machine [Heroic]  - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Plane of Innovation: Parts Not Included [Event Heroic]  - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Plane of Disease: The Source [Heroic]  - Tier 2==&lt;br /&gt;
* Blighthorn&lt;br /&gt;
** Set up for&lt;br /&gt;
***General placement. (Not required, will joust either way as long as you are using a campspot.)&lt;br /&gt;
***People will automatically joust to the south.&lt;br /&gt;
*Gryme&lt;br /&gt;
**When he is 'exposed' everyone will exploit it to remove stacks.&lt;br /&gt;
&lt;br /&gt;
==Plane of Disease: Infested Mesa [Event Heroic]  - Tier 2==&lt;br /&gt;
*The Carrion Walker&lt;br /&gt;
**Auto-handling of organs&lt;br /&gt;
*Grimror&lt;br /&gt;
**Set up for&lt;br /&gt;
***General campspot placement in the middle area.&lt;br /&gt;
***Handles the larvae&lt;br /&gt;
&lt;br /&gt;
==Torden, Bastion of Thunder: Winds of Change [Heroic]  - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Torden, Bastion of Thunder: Storm Chase [Event Heroic]  - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Solusek Ro's Tower: Monolith of Fire [Heroic]  - Tier 2==&lt;br /&gt;
Doing a Special_ZoneSpecific while beside a teleporter will activate it for you. (On any floor).&lt;br /&gt;
*West/East Wing - Before first named. Be near the middle button and: set up for.&lt;br /&gt;
**Will run a toon to each wing. Once done you can do a 'lets go' to get your toons to return to you.&lt;br /&gt;
*Jiva - Set up for. &lt;br /&gt;
**Will move non-tanks around the middle area and jump them into the platforms&lt;br /&gt;
**Once the fight is done everyone will get down and run to the top so you can easily lets go and continue on.&lt;br /&gt;
***The 'on death' movement only moves if you have campspot activated. IE: most people don't on their tank on this fight, so it will not move your tank when jiva dies.&lt;br /&gt;
*So'Valiz - Set up for. Will move people to the center of the room.&lt;br /&gt;
**First claw and all claws are automated to be done by the bard.&lt;br /&gt;
**I personally campspot everyone (tank included) and just watch the bard to make sure he doesn't get stuck. Soon I will make an update so bard uses navigation instead of campspot to avoid being able to get stuck.&lt;br /&gt;
*Solusek Ro - Set up for. Will get everyone onto the main platform. If you aren't close to the 'safe' spot it will give you a waypoint then you can redo the set up.&lt;br /&gt;
**When campspotted, toons will automatically avoid the knockbacks. Make sure to NOT fight Ro right at the very edge of the platform. Tanks included.&lt;br /&gt;
**Set up for RoCenter&lt;br /&gt;
***This is to be used for scripts, it will re-center you on the platform. It will NOT jump across the platforms etc. So do NOT use this unless you're already on the middle platform.&lt;br /&gt;
&lt;br /&gt;
==Solusek Ro's Tower: Radiance [Event Heroic]  - Tier 3==&lt;br /&gt;
&lt;br /&gt;
==PUBLIC QUESTS==&lt;br /&gt;
*Sol Ro PQ&lt;br /&gt;
**Special_ZoneSpecific&lt;br /&gt;
***Will now use the teleporters&lt;br /&gt;
&lt;br /&gt;
=Kunark Ascending Zones - Experts share same code=&lt;br /&gt;
==The Ruins of Cabilis [Heroic] - Tier 1==&lt;br /&gt;
*Smithy Xzatik&lt;br /&gt;
**set up for Smithy&lt;br /&gt;
***Including for tanks. Auto jousts.&lt;br /&gt;
==Arcanna’se Spire: Vessel of the Sorceress [Event Heroic] - Tier 1==&lt;br /&gt;
*Sorceress Gwen'vae&lt;br /&gt;
**Mages automatically dispell&lt;br /&gt;
==Lost City of Torsis: The Shrouded Temple [Event Heroic] - Tier 2==&lt;br /&gt;
*The Meld of Haze&lt;br /&gt;
**turns on Ignore NPC 100%&lt;br /&gt;
**Campspot. Toons will attempt to run and kill their mirage then return back.&lt;br /&gt;
**Occasionally there is a mirage missing.&lt;br /&gt;
&lt;br /&gt;
==Lost City of Torsis: Reaver’s Remnants [Heroic] - Tier 2 (Shares Coding with Challenge Mode)==&lt;br /&gt;
*A Spectral Beguiler&lt;br /&gt;
**Mages/Druids will automatically dispel when appropriate&lt;br /&gt;
*Tzirathk&lt;br /&gt;
**Turn campspot on everyone, including your tank. Do a 'set up for Tzirathk'. Your tank will automatically move. I recommend setting up an auto target list for the add.&lt;br /&gt;
*Dread Wraith&lt;br /&gt;
**Turn campspot on everyone, including your tank. Do a 'set up for Dread'. Will automatically handle the moving. Starts at East end and goes towards West end. @300m DPS, you will only make it half way across the bridge.&lt;br /&gt;
**Rather than teach freedo how to place properly, if you are at the starting point (where the set up takes you), it will double move you to ensure you are out of range of his first turd dropping.&lt;br /&gt;
*Neh'Ashiir&lt;br /&gt;
**Turn campspot. Do a 'set up for Neh'. Will automatically handle the moving.&lt;br /&gt;
&lt;br /&gt;
==Crypt of Dalnir: Ritual Chamber [Heroic] - Tier 2==&lt;br /&gt;
*Izzak Sira&lt;br /&gt;
**Cast while moving&lt;br /&gt;
*When Izzak dies you will get a message in the console telling you the order to click the orbs.&lt;br /&gt;
*Rector Droz'Kzar&lt;br /&gt;
**set up for rector&lt;br /&gt;
**Will auto-joust the bomb&lt;br /&gt;
*The Kly&lt;br /&gt;
**set up for Kly&lt;br /&gt;
**Campspot for non-tanks (tanks too I guess if you want) at the top of the ramp.&lt;br /&gt;
**When he ports to the center HUD to show the colours for West/East to be clicked.&lt;br /&gt;
**Bards will do the West colour automatically. If no bard in group, you will have to do it manually.&lt;br /&gt;
**Enchanter will do the East colour automatically. If no enchanter in group, you will have to do it manually.&lt;br /&gt;
==Crypt of Dalnir: Baron’s Workshop [Heroic] - Tier 2==&lt;br /&gt;
*Enchanted Sword and Enchanted Shield&lt;br /&gt;
**Campspot for everyone (including tanks).&lt;br /&gt;
**Set up for sword&lt;br /&gt;
**Moves everyone into position.&lt;br /&gt;
**Auto-curing of the shield, if the shield is dead, auto-curing of the sword.&lt;br /&gt;
**Auto jousting of the curse.&lt;br /&gt;
*The Googantuan&lt;br /&gt;
**When standing in the middle of 2 valves, press 'Special_ZoneSpecific' and bards and enchanters will run and click them. Campsopt is required.&lt;br /&gt;
**There are 14 valves. Valves 1 and 14, 2 and 13, 3 and 12, etc etc are all on the same axis. One to the north and one to the south. Stand in between them, and press MCP button Special_ZoneSpecific, and your bard and enchanter will run.&lt;br /&gt;
**What if you don't use a bard and/or enchanter? Then you're doing it manually. Get a normal group :)&lt;br /&gt;
*Haggle Baron Dalnir&lt;br /&gt;
**set up for Haggle&lt;br /&gt;
**General campspot for everyone.&lt;br /&gt;
**Bards will automatically do the forges.&lt;br /&gt;
**If you have Leader Only loot - the ore will be automatically assigned to the bard.&lt;br /&gt;
&lt;br /&gt;
==Crypt of Dalnir: Wizard’s Den [Event Heroic] - Tier 2==&lt;br /&gt;
*The Gooblin King&lt;br /&gt;
**Bomb dispenser are automatically clicked. Takes about 15 seconds from the start of the fight for everything to start happening.&lt;br /&gt;
***If you are having issues with the item using, hit MCP -&amp;gt; Special_ZoneSpecific. It will output 6 lines to your OgreConsole, and reset everyone back to the first person is suppose to use their item. If it's on cool down, just wait for it to come off cool down. If you want me to look at it, come to IRC and paste me the lines and we can see if can figure it out.&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:PoP|Planes of Prophecy]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:KA|Kunark Ascending]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:ToT|Terrors of Thalumbra]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:Aom|Alter of Malice]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/ISXOgre</id>
		<title>ISXOgre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/ISXOgre"/>
				<updated>2018-12-11T00:04:49Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* Crafting - Harvesting &amp;amp; Depots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''Welcome to Ogre Wiki.'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;This page is for the Everquest 2 Ogre Adventure bot and Ogre Crafting bot.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;OgreBot is a fully customizable adventure bot. OgreCraft is an advanced crafting bot. &lt;br /&gt;
* OgreBot and OgreCraft are part of the ISXOgre extension. However one thing to point out, ISXOgre does NOT do anything ISXEQ2 does. You REQUIRE ISXEQ2 in order to use ISXOgre.&lt;br /&gt;
* Lastly, ISXOgre requires a subscription, see Ogre Pricing for more details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Ogrebot is a fully customizable adventure bot.&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgre|Why OgreBot? OgreBot vs the competition! (Adventure bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgreCraft|Why OgreCraft? OgreCraft vs the competition! (Crafting bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[OgrePricing|Ogre Pricing]]&lt;br /&gt;
&lt;br /&gt;
* [[ObtainingASubscription|How to obtain a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[HowToCancelASubscription|How to cancel a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[NewUserWalkthrough:Page01|New User Walkthrough]]&lt;br /&gt;
&lt;br /&gt;
* [[Next Steps|Advanced User Tips]] - Been with Ogre a little while now? Next Steps found here&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:FAQ|FAQ and Help]] - Including screen shots of examples of how to setup classes.&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:DidYouKnow|Did you know...]] - Random pieces of information that will help you sleep at night.&lt;br /&gt;
&lt;br /&gt;
* [[ContactInfo|Contact information and Ventrilo]]&lt;br /&gt;
&lt;br /&gt;
* [[RevisionHistory|Revision History]] - Here you will find the revision history. Every time a file is updated, I will do my best to include specifics of what was added, and any important details about it.&lt;br /&gt;
* [https://forge.isxgames.com/projects/ogrebot-eq2/issues Feature Requests] - Here you will find a list of items I have on my list to code. Some are new, some are upgrades etc.&lt;br /&gt;
&lt;br /&gt;
* [[OgreBotAPI|OgreBotAPI - For scripters]]&lt;br /&gt;
&lt;br /&gt;
== Ogre Bot ==&lt;br /&gt;
&lt;br /&gt;
* [[Tab:Overview|Tabs]] - Click here for more information about each tab and to see screen shots.&lt;br /&gt;
* [[Aliases|Aliases]] - Aliases&lt;br /&gt;
* [[ProfileAliases|Profile Aliases]] - Aliases&lt;br /&gt;
* [[Raid Instances|Raid Options]] - Raid specific options&lt;br /&gt;
* [[Heroic Instances|Heroic Options]] - Heroic options&lt;br /&gt;
* [[OgreMCP|OgreMCP]] - Ogre Master Control Panel.&lt;br /&gt;
* [[UplinkController|Uplink Controller]] - It controls other sessions.&lt;br /&gt;
* [[OgreBotCommands| Ogre Commands]] - How to load Ogrebot, as well as various other commands included.&lt;br /&gt;
* [[OgreMapper| Ogre Mapping]] &amp;amp; [[Ogre Nav]] - mapping and moving &lt;br /&gt;
* [[OgreBotChatCommands| Ogre Chat Window Commands]] - In-game chat commands that Ogrebot responds to.&lt;br /&gt;
* [[OgreInfo|Ogre info | options | config]] - Loads a UI for user information and other Ogrebot options&lt;br /&gt;
* [[ISXOgre:MethodsAndMembers|ISXOgre methods and members]]&lt;br /&gt;
* [[ISXOgre:OgreProcessorlocking|Ogre Processor Locking]]&lt;br /&gt;
* [[OgreBot:UnfixableBugs|Unfixable bugs]]&lt;br /&gt;
* [[OgreEvents|OgreEvents]]&lt;br /&gt;
* [[Ogre Affiliates|Ogre Affiliates]] - Scripts written and hosted inside of ogre&lt;br /&gt;
* [[ForWho|ForWho]] - Documentation for any place you need to reference a ForWho command&lt;br /&gt;
&lt;br /&gt;
== Crafting - Harvesting &amp;amp; Depots ==&lt;br /&gt;
&lt;br /&gt;
*'''Crafting'''&lt;br /&gt;
** [[OgreCraft:Overview|OgreCraft]]&lt;br /&gt;
** [[OgreCraft:MainWindow|Tabs]] &lt;br /&gt;
** [[OgreCraft:MethodsandMembers|Ogre Craft Methods and Members]]&lt;br /&gt;
&lt;br /&gt;
*'''Harvesting'''&lt;br /&gt;
** [[Ogre GoblinHousePlant|Ogre Plant]] - Manages the house plant (Kunark Ascending Crafting Quests)&lt;br /&gt;
** [[Ogre GatherGoblin|Ogre Goblin]] - Manages the gathering goblin&lt;br /&gt;
** [[OgreOther:Hirex|HireX]] - HireX is a script that allows you to run guild hall hirelings automaticaly and have them put their harvests into the GH depots.&lt;br /&gt;
** [[OgreMapper|Ogre Map]] - A zone mapping and WP marking tool.&lt;br /&gt;
** Ogre Harvest -- In the ISXEQ2 Command Window type '''Ogre Harvest'''; should be used with Ogre Map, this will allow your toons to auto harvest.&lt;br /&gt;
&lt;br /&gt;
*'''Depots'''&lt;br /&gt;
** [[OgreOther:Depots|Depot]] - Guild Hall Depot Management and Commands&lt;br /&gt;
&lt;br /&gt;
* '''Tradeskill Apprentice Managment'''&lt;br /&gt;
** [[OgreTradeskillApprentice|Ogre Tradeskill Apprentice]]&lt;br /&gt;
** [[OgreTradeskillApprenticeManager|Ogre Tradeskill Apprentice Manager (TSAM)]]&lt;br /&gt;
&lt;br /&gt;
*'''Transmute'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Transmute - Loads the Transmute UI (supports to level 110 now)&lt;br /&gt;
&lt;br /&gt;
*'''Salvage'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Salvage - Loads the Salvage UI (supports to level 110 now)&lt;br /&gt;
***Please note you must have the salvage crafting AA in order to use this option&lt;br /&gt;
&lt;br /&gt;
== Faction Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:FreeportFaction|FreeportFaction]] - Freeport faction is a script to assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[QeynosFaction|QeynosFaction]] - Qeynos faction is a script that assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[OgreOther:Othmir|Othmir]] - Does repeatable faction quests in Great Divide. NOTE: This script is a use-as-is. It is NOT supported or maintained.&lt;br /&gt;
&lt;br /&gt;
== Heroic / Raid Scripts ==&lt;br /&gt;
&lt;br /&gt;
*'''Heroic Zones''' &lt;br /&gt;
* [[Heroic Instances]] - Heroic specific options&lt;br /&gt;
&lt;br /&gt;
*'''Raid Zones''' &lt;br /&gt;
* [[Raid_Instances|Raid Options]] - Raid specific options&lt;br /&gt;
&lt;br /&gt;
== Other Ogre Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:AutoLogin|AutoLogin]] - Directions to set up some Auto Login scripts that will load multiple clients including across multiple pc's. &lt;br /&gt;
* [[OgreOther:Item|OgreItem]] - Currently in testing, only accessible by testers. An Item Database manager to help track what characters have what items.&lt;br /&gt;
* [[OgreOther:InventoryManager|Inventory Manager]] - Used to transfer items between toons and bags. A collection of scripts used to assist with inventory management.&lt;br /&gt;
* [[OgreListManager|Ogre List Manager]] - Used to create custom lists for later use in other Ogre features.&lt;br /&gt;
* [[OgreAscensionDailyTask|Ogre Ascension Daily Task]] - Designed to run characters to ascension trainers to get their daily scrolls.&lt;br /&gt;
* [[OgreProvingGroundsTheUnderdepths|Ogre Proving Grounds: The Underdepths]] - Designed to run the proving grounds solo for each of your characters automagically&lt;br /&gt;
* [[Ogre Boat|Ogre Boat]] - Runs the Frillik Tide key quest in OF&lt;br /&gt;
* [[Ogre Collection Manager|Ogre Collection Manager]] - Both depot and inventory options for managing collectibles&lt;br /&gt;
* [[Ogre HideEffects|Ogre HideEffects]] - Helps cut down the number of effects in your spell effects window.&lt;br /&gt;
* [[Ogre TrackShiny|Ogre TrackShiny]] - Helps track down shinies nearby, can sort out colors.&lt;br /&gt;
* [[Ogre Zone Resetter|Ogre Zone Resetter]] - Zone Resetting User Interface&lt;br /&gt;
* [[Ogre Export|Ogre Export]] - Exports ability information for us in Ogre Bot&lt;br /&gt;
* [[Ogre Ability Efficiency|Ogre Ability Efficiency]] -  parse your ability export and export it&lt;br /&gt;
* [[Miscellaneous Scripts|Miscellaneous Scripts]] - This page is for other smaller Ogre scripts to be compiled&lt;br /&gt;
&lt;br /&gt;
== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreIRC:OgreIRC|OgreIRC]] - OgreIRC is a IRC plugin that hooks into the uplink and allows control of some functions inside sessions.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/ISXOgre</id>
		<title>ISXOgre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/ISXOgre"/>
				<updated>2018-05-30T17:17:34Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''Welcome to Ogre Wiki.'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;This page is for the Everquest 2 Ogre Adventure bot and Ogre Crafting bot.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;OgreBot is a fully customizable adventure bot. OgreCraft is an advanced crafting bot. &lt;br /&gt;
* OgreBot and OgreCraft are part of the ISXOgre extension. However one thing to point out, ISXOgre does NOT do anything ISXEQ2 does. You REQUIRE ISXEQ2 in order to use ISXOgre.&lt;br /&gt;
* Lastly, ISXOgre requires a subscription, see Ogre Pricing for more details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Ogrebot is a fully customizable adventure bot.&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgre|Why OgreBot? OgreBot vs the competition! (Adventure bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgreCraft|Why OgreCraft? OgreCraft vs the competition! (Crafting bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[OgrePricing|Ogre Pricing]]&lt;br /&gt;
&lt;br /&gt;
* [[ObtainingASubscription|How to obtain a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[HowToCancelASubscription|How to cancel a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[NewUserWalkthrough:Page01|New User Walkthrough]]&lt;br /&gt;
&lt;br /&gt;
* [[Next Steps|Advanced User Tips]] - Been with Ogre a little while now? Next Steps found here&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:FAQ|FAQ and Help]] - Including screen shots of examples of how to setup classes.&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:DidYouKnow|Did you know...]] - Random pieces of information that will help you sleep at night.&lt;br /&gt;
&lt;br /&gt;
* [[ContactInfo|Contact information and Ventrilo]]&lt;br /&gt;
&lt;br /&gt;
* [[RevisionHistory|Revision History]] - Here you will find the revision history. Every time a file is updated, I will do my best to include specifics of what was added, and any important details about it.&lt;br /&gt;
* [https://forge.isxgames.com/projects/ogrebot-eq2/issues Feature Requests] - Here you will find a list of items I have on my list to code. Some are new, some are upgrades etc.&lt;br /&gt;
&lt;br /&gt;
* [[OgreBotAPI|OgreBotAPI - For scripters]]&lt;br /&gt;
&lt;br /&gt;
== Ogre Bot ==&lt;br /&gt;
&lt;br /&gt;
* [[Tab:Overview|Tabs]] - Click here for more information about each tab and to see screen shots.&lt;br /&gt;
* [[Aliases|Aliases]] - Aliases&lt;br /&gt;
* [[ProfileAliases|Profile Aliases]] - Aliases&lt;br /&gt;
* [[Raid Instances|Raid Options]] - Raid specific options&lt;br /&gt;
* [[Heroic Instances|Heroic Options]] - Heroic options&lt;br /&gt;
* [[OgreMCP|OgreMCP]] - Ogre Master Control Panel.&lt;br /&gt;
* [[UplinkController|Uplink Controller]] - It controls other sessions.&lt;br /&gt;
* [[OgreBotCommands| Ogre Commands]] - How to load Ogrebot, as well as various other commands included.&lt;br /&gt;
* [[OgreMapper| Ogre Mapping]] &amp;amp; [[Ogre Nav]] - mapping and moving &lt;br /&gt;
* [[OgreBotChatCommands| Ogre Chat Window Commands]] - In-game chat commands that Ogrebot responds to.&lt;br /&gt;
* [[OgreInfo|Ogre info | options | config]] - Loads a UI for user information and other Ogrebot options&lt;br /&gt;
* [[ISXOgre:MethodsAndMembers|ISXOgre methods and members]]&lt;br /&gt;
* [[ISXOgre:OgreProcessorlocking|Ogre Processor Locking]]&lt;br /&gt;
* [[OgreBot:UnfixableBugs|Unfixable bugs]]&lt;br /&gt;
* [[OgreEvents|OgreEvents]]&lt;br /&gt;
* [[Ogre Affiliates|Ogre Affiliates]] - Scripts written and hosted inside of ogre&lt;br /&gt;
* [[ForWho|ForWho]] - Documentation for any place you need to reference a ForWho command&lt;br /&gt;
&lt;br /&gt;
== Crafting - Harvesting &amp;amp; Depots ==&lt;br /&gt;
&lt;br /&gt;
*'''Crafting'''&lt;br /&gt;
** [[OgreCraft:Overview|OgreCraft]]&lt;br /&gt;
** [[OgreCraft:MainWindow|Tabs]] &lt;br /&gt;
** [[OgreCraft:MethodsandMembers|Ogre Craft Methods and Members]]&lt;br /&gt;
&lt;br /&gt;
*'''Harvesting'''&lt;br /&gt;
** [[Ogre GoblinHousePlant|Ogre Plant]] - Manages the gathering goblin&lt;br /&gt;
** [[Ogre GatherGoblin|Ogre Goblin]] - Manages the gathering goblin&lt;br /&gt;
** [[OgreOther:Hirex|HireX]] - HireX is a script that allows you to run guild hall hirelings automaticaly and have them put their harvests into the GH depots.&lt;br /&gt;
** [[OgreMapper|Ogre Map]] - A zone mapping and WP marking tool.&lt;br /&gt;
** Ogre Harvest -- In the ISXEQ2 Command Window type '''Ogre Harvest'''; should be used with Ogre Map, this will allow your toons to auto harvest.&lt;br /&gt;
&lt;br /&gt;
*'''Depots'''&lt;br /&gt;
** [[OgreOther:Depots|Depot]] - Guild Hall Depot Management and Commands&lt;br /&gt;
&lt;br /&gt;
* '''Tradeskill Apprentice Managment'''&lt;br /&gt;
** [[OgreTradeskillApprentice|Ogre Tradeskill Apprentice]]&lt;br /&gt;
** [[OgreTradeskillApprenticeManager|Ogre Tradeskill Apprentice Manager (TSAM)]]&lt;br /&gt;
&lt;br /&gt;
*'''Transmute'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Transmute - Loads the Transmute UI (supports to level 110 now)&lt;br /&gt;
&lt;br /&gt;
*'''Salvage'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Salvage - Loads the Salvage UI (supports to level 110 now)&lt;br /&gt;
***Please note you must have the salvage crafting AA in order to use this option&lt;br /&gt;
&lt;br /&gt;
== Faction Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:FreeportFaction|FreeportFaction]] - Freeport faction is a script to assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[QeynosFaction|QeynosFaction]] - Qeynos faction is a script that assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[OgreOther:Othmir|Othmir]] - Does repeatable faction quests in Great Divide. NOTE: This script is a use-as-is. It is NOT supported or maintained.&lt;br /&gt;
&lt;br /&gt;
== Heroic / Raid Scripts ==&lt;br /&gt;
&lt;br /&gt;
*'''Heroic Zones''' &lt;br /&gt;
* [[Heroic Instances]] - Heroic specific options&lt;br /&gt;
&lt;br /&gt;
*'''Raid Zones''' &lt;br /&gt;
* [[Raid_Instances|Raid Options]] - Raid specific options&lt;br /&gt;
&lt;br /&gt;
== Other Ogre Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:AutoLogin|AutoLogin]] - Directions to set up some Auto Login scripts that will load multiple clients including across multiple pc's. &lt;br /&gt;
* [[OgreOther:Item|OgreItem]] - Currently in testing, only accessible by testers. An Item Database manager to help track what characters have what items.&lt;br /&gt;
* [[OgreOther:InventoryManager|Inventory Manager]] - Used to transfer items between toons and bags. A collection of scripts used to assist with inventory management.&lt;br /&gt;
* [[OgreListManager|Ogre List Manager]] - Used to create custom lists for later use in other Ogre features.&lt;br /&gt;
* [[OgreAscensionDailyTask|Ogre Ascension Daily Task]] - Designed to run characters to ascension trainers to get their daily scrolls.&lt;br /&gt;
* [[OgreProvingGroundsTheUnderdepths|Ogre Proving Grounds: The Underdepths]] - Designed to run the proving grounds solo for each of your characters automagically&lt;br /&gt;
* [[Ogre Boat|Ogre Boat]] - Runs the Frillik Tide key quest in OF&lt;br /&gt;
* [[Ogre Collection Manager|Ogre Collection Manager]] - Both depot and inventory options for managing collectibles&lt;br /&gt;
* [[Ogre HideEffects|Ogre HideEffects]] - Helps cut down the number of effects in your spell effects window.&lt;br /&gt;
* [[Ogre TrackShiny|Ogre TrackShiny]] - Helps track down shinies nearby, can sort out colors.&lt;br /&gt;
* [[Ogre Zone Resetter|Ogre Zone Resetter]] - Zone Resetting User Interface&lt;br /&gt;
* [[Ogre Export|Ogre Export]] - Exports ability information for us in Ogre Bot&lt;br /&gt;
* [[Ogre Ability Efficiency|Ogre Ability Efficiency]] -  parse your ability export and export it&lt;br /&gt;
* [[Miscellaneous Scripts|Miscellaneous Scripts]] - This page is for other smaller Ogre scripts to be compiled&lt;br /&gt;
&lt;br /&gt;
== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreIRC:OgreIRC|OgreIRC]] - OgreIRC is a IRC plugin that hooks into the uplink and allows control of some functions inside sessions.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Miscellaneous_Scripts</id>
		<title>Miscellaneous Scripts</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Miscellaneous_Scripts"/>
				<updated>2018-02-27T20:31:52Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''This page is for other smaller Ogre scripts to be compiled. As I run across them I will add them.'''&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Ogre TransmuteSalvageExtract==&lt;br /&gt;
*Alias: ogre tse&lt;br /&gt;
* A custom version of ogre transmute with settings specifically to how Kannkor likes them.&lt;br /&gt;
* * level 101 + weapons = extract&lt;br /&gt;
* * level 96-100 = salvage&lt;br /&gt;
* * (everything else) = transmute&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ogre export_information==&lt;br /&gt;
Just documenting this command exists - will pop up the 'export for you' window&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ogre PoMDrifter==&lt;br /&gt;
* Start this script in Plane of Magic near the first teleporter. It will take over and run you to each other teleporter in PoM getting you the Plane of Magic Drifter Achievement and all teleporters will be unlocked from then on for you.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ogre Examine==&lt;br /&gt;
* This is a very short, no server call script that will examine every detrimental you get ONCE. If you close a detrimental down, it will not reopen it again (until you restart the script). So you can close down any unwanted detrimentals while keeping any useful and future ones opening.&lt;br /&gt;
* Note: It will not examine res sickness... I think we all know what that does... Especially freedo.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ogre GetQuest==&lt;br /&gt;
*This script was built for repeatables to get the desired quest to run when NPC gives you random quests. Really helpful when running entire groups and you need them all on the same quest.&lt;br /&gt;
**To Start: 'ogre getquest'&lt;br /&gt;
**To End: 'ogre end getquest'&lt;br /&gt;
*Supported NPCs:&lt;br /&gt;
**Aleesia -  Zou'Lidelas Faction - will keep running until it gets the scumleech slugs for Culling the Time Away&lt;br /&gt;
**Wu Gang - Disciples of the Circling Destiny Faction - will keep running until it gets the Gruengachs slugs for Defending Ning Yun Retreat&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ogre Quest Helper==&lt;br /&gt;
*This script was built for questing in Obolus Frontier where quest taking is tricky with needing to choose certain responses and actually read the text. This script allows you to hail the NPC and it will help take you through the dialogues. &lt;br /&gt;
**To Start: 'ogre qh'&lt;br /&gt;
**To End: 'ogre end qh'&lt;br /&gt;
*Current Lines Handled:&lt;br /&gt;
**Updated November 2017 to handle the new Planes of Prophecy Signature and House YRZU faction timeline!&lt;br /&gt;
**Handles  Brother Lika in Mara for Tower of the 4 Winds Access with standard QH&lt;br /&gt;
*Recently updated to take a parameter of 1 for older quest content where all first options are the only response needed.&lt;br /&gt;
**To Start: 'ogre qh 1'&lt;br /&gt;
**To End: 'ogre end qh'&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==HUD to display CB/Pot/Fervor at its highest.==&lt;br /&gt;
*Super simple HUD dsiplays and tracks CB/Pot/Fervor. This is very useful to see what your toon is maxing out on during combat. You have to end it to get it to reset.&lt;br /&gt;
**To Start: 'ogre cbpot'&lt;br /&gt;
**To End: 'ogre end cbpot'&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kunark Ascending Weekly Crafting Mats from Guild Hall==&lt;br /&gt;
*This script that pulls the mats from a depot and uses the fuel merchant to gather everything you need to do the Kunark Ascending weekly crafting quests.&lt;br /&gt;
*Parameters:&lt;br /&gt;
**No parameters = -d -w OR: ogre KACraftingMats -d -w&lt;br /&gt;
***Gets weekly and daily quest mats&lt;br /&gt;
**ogre KACraftingMats -d&lt;br /&gt;
***Gets daily quest mats only&lt;br /&gt;
**ogre KACraftingMats -w&lt;br /&gt;
***Gets weekly quest mats only&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ogre To House/GH and back==&lt;br /&gt;
* Completely unsupported script, but still useful while its functioning&lt;br /&gt;
&lt;br /&gt;
*To House from Guild Hall&lt;br /&gt;
**To Run: 'ogre GHToHouse'&lt;br /&gt;
**To End: 'ogre end GHToHouse'&lt;br /&gt;
*To Guild Hall from House&lt;br /&gt;
**To Run: 'ogre HouseToGH'&lt;br /&gt;
**To End: 'ogre end HouseToGH'&lt;br /&gt;
&lt;br /&gt;
These are for moving massive quantities from a Guild depot to a house depot, or from a house depot to a guild depot. It is extremely efficient and fast.&lt;br /&gt;
*You must have a magic door to GH in your house.&lt;br /&gt;
*You must have a &amp;quot;Portal to Housing&amp;quot; in your GH to get to your house.&lt;br /&gt;
**If you are using someone elses house, you need to have access to that house (duh :) ).&lt;br /&gt;
*The depots in both the GH and the house must be accessible from where you &amp;quot;zone in&amp;quot;. (Just have them next to your door for this).&lt;br /&gt;
&lt;br /&gt;
*Both scripts accept the following arguments.&lt;br /&gt;
**-all&lt;br /&gt;
***Does all the depots.&lt;br /&gt;
**The below either does, or doesn't do the ____ depot.&lt;br /&gt;
***-fuel&lt;br /&gt;
***-nofuel&lt;br /&gt;
***-collect&lt;br /&gt;
***-nocollect&lt;br /&gt;
****This is for collectibles. -collectible and -nocollectible work also.&lt;br /&gt;
***-potion&lt;br /&gt;
***-nopotion&lt;br /&gt;
***-lore&lt;br /&gt;
***-nolore&lt;br /&gt;
***-food&lt;br /&gt;
***-nofood&lt;br /&gt;
***-adorn&lt;br /&gt;
***-noadorn&lt;br /&gt;
***-ammo&lt;br /&gt;
***-noammo&lt;br /&gt;
***-harvest&lt;br /&gt;
***-noharvest&lt;br /&gt;
**Name of the person's house you wish to use. If omitted, it uses your own house.&lt;br /&gt;
&lt;br /&gt;
*Example usage:&lt;br /&gt;
**'ogre HouseToGH -fuel -adorn -potion'&lt;br /&gt;
***This would move everything from the Fuel depot, adornment depot, and potion depot in &amp;quot;my&amp;quot; house to the guild depots.&lt;br /&gt;
**'ogre GHToHouse -all -noharvest Kannkor'&lt;br /&gt;
***This would move everything from all the depots EXCEPT the harvest depot from the Guild hall to &amp;quot;Kannkor's house&amp;quot;.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Miscellaneous_Scripts</id>
		<title>Miscellaneous Scripts</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Miscellaneous_Scripts"/>
				<updated>2018-02-27T20:31:34Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''This page is for other smaller Ogre scripts to be compiled. As I run across them I will add them.'''&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Ogre TransmuteSalvageExtract==&lt;br /&gt;
*Alias: ogre tse&lt;br /&gt;
* A custom version of ogre transmute with settings specifically to how Kannkor likes them.&lt;br /&gt;
* * level 101 + weapons = extract&lt;br /&gt;
* * level 96-100 = salvage&lt;br /&gt;
* * (everything else) = transmute&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ogre export_information==&lt;br /&gt;
Just documenting this command exists - will pop up the 'export for you' window&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ogre PoMDrifter==&lt;br /&gt;
* Start this script in Plane of Magic near the first teleporter. It will take over and run you to each other teleporter in PoM getting you the Plane of Magic Drifter Achievement and all teleporters will be unlocked from then on for you.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ogre Examine==&lt;br /&gt;
* This is a very short, no server call script that will examine every detrimental you get ONCE. If you close a detrimental down, it will not reopen it again (until you restart the script). So you can close down any unwanted detrimentals while keeping any useful and future ones opening.&lt;br /&gt;
* Note: It will not examine res sickness... I think we all know what that does... Especially freedo.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ogre GetQuest==&lt;br /&gt;
*This script was built for repeatables to get the desired quest to run when NPC gives you random quests. Really helpful when running entire groups and you need them all on the same quest.&lt;br /&gt;
**To Start: 'ogre getquest'&lt;br /&gt;
**To End: 'ogre end getquest'&lt;br /&gt;
*Supported NPCs:&lt;br /&gt;
**Aleesia -  Zou'Lidelas Faction - will keep running until it gets the scumleech slugs for Culling the Time Away&lt;br /&gt;
**Wu Gang - Disciples of the Circling Destiny Faction - will keep running until it gets the Gruengachs slugs for Defending Ning Yun Retreat&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ogre Quest Helper==&lt;br /&gt;
*This script was built for questing in Obolus Frontier where quest taking is tricky with needing to choose certain responses and actually read the text. This script allows you to hail the NPC and it will help take you through the dialogues. &lt;br /&gt;
**To Start: 'ogre qh'&lt;br /&gt;
**To End: 'ogre end qh'&lt;br /&gt;
*Current Lines Handled:&lt;br /&gt;
**Updated November 2017 to handle the new Planes of Prophecy Signature and House YRZU faction timeline!&lt;br /&gt;
**Handles  Brother Lika in Mara for Tower of the 4 Winds Access with standard QH&lt;br /&gt;
*Recently updated to take a parameter of 1 for older quest content where all first options are the only response needed.&lt;br /&gt;
**To Start: 'ogre qh 1'&lt;br /&gt;
**To End: 'ogre end qh'&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==HUD to display CB/Pot/Fervor at its highest.==&lt;br /&gt;
*Super simple HUD dsiplays and tracks CB/Pot/Fervor. This is very useful to see what your toon is maxing out on during combat. You have to end it to get it to reset.&lt;br /&gt;
**To Start: 'ogre cbpot'&lt;br /&gt;
**To End: 'ogre end cbpot'&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kunark Ascending Weekly Crafting Mats from Guild Hall==&lt;br /&gt;
*This script that pulls the mats from a depot and uses the fuel merchant to gather everything you need to do the Kunark Ascending weekly crafting quests.&lt;br /&gt;
*Parameters:&lt;br /&gt;
**No parameters = -d -w OR: ogre KACraftingMats -d -w&lt;br /&gt;
***Gets weekly and daily quest mats&lt;br /&gt;
**ogre KACraftingMats -d&lt;br /&gt;
***Gets daily quest mats only&lt;br /&gt;
**ogre KACraftingMats -w&lt;br /&gt;
***Gets weekly quest mats only&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ogre To House/GH and back==&lt;br /&gt;
* Completely unsupported script, but still useful while its functioning&lt;br /&gt;
&lt;br /&gt;
*To House from Guild Hall&lt;br /&gt;
**To Run: 'ogre GHToHouse'&lt;br /&gt;
**To End: 'ogre end GHToHouse'&lt;br /&gt;
*To Guild Hall from House&lt;br /&gt;
**To Run: 'ogre HouseToGH'&lt;br /&gt;
**To End: 'ogre end HouseToGH'&lt;br /&gt;
&lt;br /&gt;
These are for moving massive quantities from a Guild depot to a house depot, or from a house depot to a guild depot. It is extremely efficient and fast.&lt;br /&gt;
*You must have a magic door to GH in your house.&lt;br /&gt;
*You must have a &amp;quot;Portal to Housing&amp;quot; in your GH to get to your house.&lt;br /&gt;
**If you are using someone elses house, you need to have access to that house (duh :) ).&lt;br /&gt;
*The depots in both the GH and the house must be accessible from where you &amp;quot;zone in&amp;quot;. (Just have them next to your door for this).&lt;br /&gt;
&lt;br /&gt;
*Both scripts accept the following arguments.&lt;br /&gt;
**-all&lt;br /&gt;
***Does all the depots.&lt;br /&gt;
**The below either does, or doesn't do the ____ depot.&lt;br /&gt;
***-fuel&lt;br /&gt;
***-nofuel&lt;br /&gt;
***-collect&lt;br /&gt;
***-nocollect&lt;br /&gt;
****This is for collectibles. -collectible and -nocollectible work also.&lt;br /&gt;
***-potion&lt;br /&gt;
***-nopotion&lt;br /&gt;
***-lore&lt;br /&gt;
***-nolore&lt;br /&gt;
***-food&lt;br /&gt;
***-nofood&lt;br /&gt;
***-adorn&lt;br /&gt;
***-noadorn&lt;br /&gt;
***-ammo&lt;br /&gt;
***-noammo&lt;br /&gt;
***-harvest&lt;br /&gt;
***-noharvest&lt;br /&gt;
**Name of the person's house you wish to use. If omitted, it uses your own house.&lt;br /&gt;
&lt;br /&gt;
*Example usage:&lt;br /&gt;
**'ogre HouseToGH -fuel -adorn -potion'&lt;br /&gt;
***This would move everything from the Fuel depot, adornment depot, and potion depot in &amp;quot;my&amp;quot; house to the guild depots.&lt;br /&gt;
**'ogre GHToHouse -all -noharvest Kannkor'&lt;br /&gt;
***This would move everything from all the depots EXCEPT the harvest depot from the Guild hall to &amp;quot;Kannkor's house&amp;quot;.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Miscellaneous_Scripts</id>
		<title>Miscellaneous Scripts</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Miscellaneous_Scripts"/>
				<updated>2018-02-27T20:31:02Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''This page is for other smaller Ogre scripts to be compiled. As I run across them I will add them.'''&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Ogre TransmuteSalvageExtract==&lt;br /&gt;
*Alias: ogre tse&lt;br /&gt;
* A custom version of ogre transmute with settings specifically to how Kannkor likes them.&lt;br /&gt;
* * level 101 + weapons = extract&lt;br /&gt;
* * level 96-100 = salvage&lt;br /&gt;
* * (everything else) = transmute&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Ogre export_information==&lt;br /&gt;
Just documenting this command exists - will pop up the 'export for you' window&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Ogre PoMDrifter==&lt;br /&gt;
* Start this script in Plane of Magic near the first teleporter. It will take over and run you to each other teleporter in PoM getting you the Plane of Magic Drifter Achievement and all teleporters will be unlocked from then on for you.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Ogre Examine==&lt;br /&gt;
* This is a very short, no server call script that will examine every detrimental you get ONCE. If you close a detrimental down, it will not reopen it again (until you restart the script). So you can close down any unwanted detrimentals while keeping any useful and future ones opening.&lt;br /&gt;
* Note: It will not examine res sickness... I think we all know what that does... Especially freedo.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Ogre GetQuest==&lt;br /&gt;
*This script was built for repeatables to get the desired quest to run when NPC gives you random quests. Really helpful when running entire groups and you need them all on the same quest.&lt;br /&gt;
**To Start: 'ogre getquest'&lt;br /&gt;
**To End: 'ogre end getquest'&lt;br /&gt;
*Supported NPCs:&lt;br /&gt;
**Aleesia -  Zou'Lidelas Faction - will keep running until it gets the scumleech slugs for Culling the Time Away&lt;br /&gt;
**Wu Gang - Disciples of the Circling Destiny Faction - will keep running until it gets the Gruengachs slugs for Defending Ning Yun Retreat&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Ogre Quest Helper==&lt;br /&gt;
*This script was built for questing in Obolus Frontier where quest taking is tricky with needing to choose certain responses and actually read the text. This script allows you to hail the NPC and it will help take you through the dialogues. &lt;br /&gt;
**To Start: 'ogre qh'&lt;br /&gt;
**To End: 'ogre end qh'&lt;br /&gt;
*Current Lines Handled:&lt;br /&gt;
**Updated November 2017 to handle the new Planes of Prophecy Signature and House YRZU faction timeline!&lt;br /&gt;
**Handles  Brother Lika in Mara for Tower of the 4 Winds Access with standard QH&lt;br /&gt;
*Recently updated to take a parameter of 1 for older quest content where all first options are the only response needed.&lt;br /&gt;
**To Start: 'ogre qh 1'&lt;br /&gt;
**To End: 'ogre end qh'&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==HUD to display CB/Pot/Fervor at its highest.==&lt;br /&gt;
*Super simple HUD dsiplays and tracks CB/Pot/Fervor. This is very useful to see what your toon is maxing out on during combat. You have to end it to get it to reset.&lt;br /&gt;
**To Start: 'ogre cbpot'&lt;br /&gt;
**To End: 'ogre end cbpot'&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Kunark Ascending Weekly Crafting Mats from Guild Hall==&lt;br /&gt;
*This script that pulls the mats from a depot and uses the fuel merchant to gather everything you need to do the Kunark Ascending weekly crafting quests.&lt;br /&gt;
*Parameters:&lt;br /&gt;
**No parameters = -d -w OR: ogre KACraftingMats -d -w&lt;br /&gt;
***Gets weekly and daily quest mats&lt;br /&gt;
**ogre KACraftingMats -d&lt;br /&gt;
***Gets daily quest mats only&lt;br /&gt;
**ogre KACraftingMats -w&lt;br /&gt;
***Gets weekly quest mats only&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ogre To House/GH and back==&lt;br /&gt;
* Completely unsupported script, but still useful while its functioning&lt;br /&gt;
&lt;br /&gt;
*To House from Guild Hall&lt;br /&gt;
**To Run: 'ogre GHToHouse'&lt;br /&gt;
**To End: 'ogre end GHToHouse'&lt;br /&gt;
*To Guild Hall from House&lt;br /&gt;
**To Run: 'ogre HouseToGH'&lt;br /&gt;
**To End: 'ogre end HouseToGH'&lt;br /&gt;
&lt;br /&gt;
These are for moving massive quantities from a Guild depot to a house depot, or from a house depot to a guild depot. It is extremely efficient and fast.&lt;br /&gt;
*You must have a magic door to GH in your house.&lt;br /&gt;
*You must have a &amp;quot;Portal to Housing&amp;quot; in your GH to get to your house.&lt;br /&gt;
**If you are using someone elses house, you need to have access to that house (duh :) ).&lt;br /&gt;
*The depots in both the GH and the house must be accessible from where you &amp;quot;zone in&amp;quot;. (Just have them next to your door for this).&lt;br /&gt;
&lt;br /&gt;
*Both scripts accept the following arguments.&lt;br /&gt;
**-all&lt;br /&gt;
***Does all the depots.&lt;br /&gt;
**The below either does, or doesn't do the ____ depot.&lt;br /&gt;
***-fuel&lt;br /&gt;
***-nofuel&lt;br /&gt;
***-collect&lt;br /&gt;
***-nocollect&lt;br /&gt;
****This is for collectibles. -collectible and -nocollectible work also.&lt;br /&gt;
***-potion&lt;br /&gt;
***-nopotion&lt;br /&gt;
***-lore&lt;br /&gt;
***-nolore&lt;br /&gt;
***-food&lt;br /&gt;
***-nofood&lt;br /&gt;
***-adorn&lt;br /&gt;
***-noadorn&lt;br /&gt;
***-ammo&lt;br /&gt;
***-noammo&lt;br /&gt;
***-harvest&lt;br /&gt;
***-noharvest&lt;br /&gt;
**Name of the person's house you wish to use. If omitted, it uses your own house.&lt;br /&gt;
&lt;br /&gt;
*Example usage:&lt;br /&gt;
**'ogre HouseToGH -fuel -adorn -potion'&lt;br /&gt;
***This would move everything from the Fuel depot, adornment depot, and potion depot in &amp;quot;my&amp;quot; house to the guild depots.&lt;br /&gt;
**'ogre GHToHouse -all -noharvest Kannkor'&lt;br /&gt;
***This would move everything from all the depots EXCEPT the harvest depot from the Guild hall to &amp;quot;Kannkor's house&amp;quot;.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Ogre_Affiliates</id>
		<title>Ogre Affiliates</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Ogre_Affiliates"/>
				<updated>2018-02-27T20:30:44Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Ogre Affilates scripting information and compilation with links to forum'''&lt;br /&gt;
&lt;br /&gt;
==Ogre Affiliates==&lt;br /&gt;
Over the years, people have asked me if they could write scripts and have me release them for them inside of Ogre. My response was generally the same. If someone puts in the effort to make a quality script, I will include it on the patcher and give them credit. I needed some way of including all of this inside of Ogre, because I think many people will enjoy this collection. That's where I came up with OgreAffiliates. To distinguish between scripts I have written and others, I made a new command to load these.&lt;br /&gt;
&lt;br /&gt;
*For all &amp;quot;Ogre&amp;quot; scripts, you use: ogre &amp;lt;name&amp;gt;. Such as: ogre export. Likewise **to end an Ogre script, you use: ogre end export.&lt;br /&gt;
*For any affiliate, you will use: ogrea &amp;lt;name&amp;gt;. Such as: ogre AutoQuest. **Likewise to end an affiliate script, you will use: ogrea end AutoQuest.&lt;br /&gt;
&lt;br /&gt;
All files involved in OgreAffiliates will be reviewed by me. The primary things I am looking for are all safety related. Nothing &amp;quot;fishy&amp;quot; going on, like touching or modifying any files. Making sure there are no bad &amp;quot;server calls&amp;quot; (generally speaking when you spam the server like a bot), and things of the like. What I am NOT directly checking for, is the raw functionality of the script. However, I'll provide feedback on things I see that could improve functionality/readability etc.&lt;br /&gt;
&lt;br /&gt;
All support for these files will be handled primarily by the person who wrote them, not me. I'd recommend making a post either on these forums in the General section, or on ISXGames forums under &amp;quot;OgreBot&amp;quot; section, or come to IRC and ask in #Ogre channel.&lt;br /&gt;
&lt;br /&gt;
Gathered from Forum Post by Kannkor on [https://forums.ogregaming.com/viewtopic.php?f=13&amp;amp;t=402 Ogre Affiliates]&lt;br /&gt;
&lt;br /&gt;
==AutoQuest By: Pork==&lt;br /&gt;
ogrea AutoQuest&lt;br /&gt;
Author: Pork&lt;br /&gt;
&lt;br /&gt;
Brings up a UI with 3 options, Yzru, Pakiat, and Vahla faction.&lt;br /&gt;
Select the one you want to run and hit start. If there are any things it wants you to do prior to starting it, it will tell you (such as having a stack of Otter potions and have them on autoconsume).&lt;br /&gt;
&lt;br /&gt;
It will then complete the entire faction line.&lt;br /&gt;
&lt;br /&gt;
This is Pork's thread related to his [https://forums.ogregaming.com/viewtopic.php?f=13&amp;amp;t=403 AutoQuest Line]&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Ogre_Affiliates</id>
		<title>Ogre Affiliates</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Ogre_Affiliates"/>
				<updated>2018-02-27T20:28:47Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* Ogre Affiliates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Over the years, people have asked me if they could write scripts and have me release them for them inside of Ogre. My response was generally the same. If someone puts in the effort to make a quality script, I will include it on the patcher and give them credit. I needed some way of including all of this inside of Ogre, because I think many people will enjoy this collection. That's where I came up with OgreAffiliates. To distinguish between scripts I have written and others, I made a new command to load these.&lt;br /&gt;
&lt;br /&gt;
*For all &amp;quot;Ogre&amp;quot; scripts, you use: ogre &amp;lt;name&amp;gt;. Such as: ogre export. Likewise **to end an Ogre script, you use: ogre end export.&lt;br /&gt;
*For any affiliate, you will use: ogrea &amp;lt;name&amp;gt;. Such as: ogre AutoQuest. **Likewise to end an affiliate script, you will use: ogrea end AutoQuest.&lt;br /&gt;
&lt;br /&gt;
All files involved in OgreAffiliates will be reviewed by me. The primary things I am looking for are all safety related. Nothing &amp;quot;fishy&amp;quot; going on, like touching or modifying any files. Making sure there are no bad &amp;quot;server calls&amp;quot; (generally speaking when you spam the server like a bot), and things of the like. What I am NOT directly checking for, is the raw functionality of the script. However, I'll provide feedback on things I see that could improve functionality/readability etc.&lt;br /&gt;
&lt;br /&gt;
All support for these files will be handled primarily by the person who wrote them, not me. I'd recommend making a post either on these forums in the General section, or on ISXGames forums under &amp;quot;OgreBot&amp;quot; section, or come to IRC and ask in #Ogre channel.&lt;br /&gt;
&lt;br /&gt;
Gathered from Forum Post by Kannkor on [https://forums.ogregaming.com/viewtopic.php?f=13&amp;amp;t=402 Ogre Affiliates]&lt;br /&gt;
&lt;br /&gt;
==AutoQuest By: Pork==&lt;br /&gt;
ogrea AutoQuest&lt;br /&gt;
Author: Pork&lt;br /&gt;
&lt;br /&gt;
Brings up a UI with 3 options, Yzru, Pakiat, and Vahla faction.&lt;br /&gt;
Select the one you want to run and hit start. If there are any things it wants you to do prior to starting it, it will tell you (such as having a stack of Otter potions and have them on autoconsume).&lt;br /&gt;
&lt;br /&gt;
It will then complete the entire faction line.&lt;br /&gt;
&lt;br /&gt;
This is Pork's thread related to his [https://forums.ogregaming.com/viewtopic.php?f=13&amp;amp;t=403 AutoQuest Line]&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Ogre_Affiliates</id>
		<title>Ogre Affiliates</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Ogre_Affiliates"/>
				<updated>2018-02-27T20:28:32Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: Created page with &amp;quot;==Ogre Affiliates==  Over the years, people have asked me if they could write scripts and have me release them for them inside of Ogre. My response was generally the same. If...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ogre Affiliates==&lt;br /&gt;
&lt;br /&gt;
Over the years, people have asked me if they could write scripts and have me release them for them inside of Ogre. My response was generally the same. If someone puts in the effort to make a quality script, I will include it on the patcher and give them credit. I needed some way of including all of this inside of Ogre, because I think many people will enjoy this collection. That's where I came up with OgreAffiliates. To distinguish between scripts I have written and others, I made a new command to load these.&lt;br /&gt;
&lt;br /&gt;
*For all &amp;quot;Ogre&amp;quot; scripts, you use: ogre &amp;lt;name&amp;gt;. Such as: ogre export. Likewise **to end an Ogre script, you use: ogre end export.&lt;br /&gt;
*For any affiliate, you will use: ogrea &amp;lt;name&amp;gt;. Such as: ogre AutoQuest. **Likewise to end an affiliate script, you will use: ogrea end AutoQuest.&lt;br /&gt;
&lt;br /&gt;
All files involved in OgreAffiliates will be reviewed by me. The primary things I am looking for are all safety related. Nothing &amp;quot;fishy&amp;quot; going on, like touching or modifying any files. Making sure there are no bad &amp;quot;server calls&amp;quot; (generally speaking when you spam the server like a bot), and things of the like. What I am NOT directly checking for, is the raw functionality of the script. However, I'll provide feedback on things I see that could improve functionality/readability etc.&lt;br /&gt;
&lt;br /&gt;
All support for these files will be handled primarily by the person who wrote them, not me. I'd recommend making a post either on these forums in the General section, or on ISXGames forums under &amp;quot;OgreBot&amp;quot; section, or come to IRC and ask in #Ogre channel.&lt;br /&gt;
&lt;br /&gt;
Gathered from Forum Post by Kannkor on [https://forums.ogregaming.com/viewtopic.php?f=13&amp;amp;t=402 Ogre Affiliates]&lt;br /&gt;
&lt;br /&gt;
==AutoQuest By: Pork==&lt;br /&gt;
ogrea AutoQuest&lt;br /&gt;
Author: Pork&lt;br /&gt;
&lt;br /&gt;
Brings up a UI with 3 options, Yzru, Pakiat, and Vahla faction.&lt;br /&gt;
Select the one you want to run and hit start. If there are any things it wants you to do prior to starting it, it will tell you (such as having a stack of Otter potions and have them on autoconsume).&lt;br /&gt;
&lt;br /&gt;
It will then complete the entire faction line.&lt;br /&gt;
&lt;br /&gt;
This is Pork's thread related to his [https://forums.ogregaming.com/viewtopic.php?f=13&amp;amp;t=403 AutoQuest Line]&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/ISXOgre</id>
		<title>ISXOgre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/ISXOgre"/>
				<updated>2018-02-27T20:19:25Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* Ogre Bot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''Welcome to Ogre Wiki.'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;This page is for the Everquest 2 Ogre Adventure bot and Ogre Crafting bot.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;OgreBot is a fully customizable adventure bot. OgreCraft is an advanced crafting bot. &lt;br /&gt;
* OgreBot and OgreCraft are part of the ISXOgre extension. However one thing to point out, ISXOgre does NOT do anything ISXEQ2 does. You REQUIRE ISXEQ2 in order to use ISXOgre.&lt;br /&gt;
* Lastly, ISXOgre requires a subscription, see Ogre Pricing for more details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Ogrebot is a fully customizable adventure bot.&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgre|Why OgreBot? OgreBot vs the competition! (Adventure bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgreCraft|Why OgreCraft? OgreCraft vs the competition! (Crafting bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[OgrePricing|Ogre Pricing]]&lt;br /&gt;
&lt;br /&gt;
* [[ObtainingASubscription|How to obtain a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[HowToCancelASubscription|How to cancel a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[NewUserWalkthrough:Page01|New User Walkthrough]]&lt;br /&gt;
&lt;br /&gt;
* [[Next Steps|Advanced User Tips]] - Been with Ogre a little while now? Next Steps found here&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:FAQ|FAQ and Help]] - Including screen shots of examples of how to setup classes.&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:DidYouKnow|Did you know...]] - Random pieces of information that will help you sleep at night.&lt;br /&gt;
&lt;br /&gt;
* [[ContactInfo|Contact information and Ventrilo]]&lt;br /&gt;
&lt;br /&gt;
* [[RevisionHistory|Revision History]] - Here you will find the revision history. Every time a file is updated, I will do my best to include specifics of what was added, and any important details about it.&lt;br /&gt;
* [https://forge.isxgames.com/projects/ogrebot-eq2/issues Feature Requests] - Here you will find a list of items I have on my list to code. Some are new, some are upgrades etc.&lt;br /&gt;
&lt;br /&gt;
* [[OgreBotAPI|OgreBotAPI - For scripters]]&lt;br /&gt;
&lt;br /&gt;
== Ogre Bot ==&lt;br /&gt;
&lt;br /&gt;
* [[Tab:Overview|Tabs]] - Click here for more information about each tab and to see screen shots.&lt;br /&gt;
* [[Aliases|Aliases]] - Aliases&lt;br /&gt;
* [[ProfileAliases|Profile Aliases]] - Aliases&lt;br /&gt;
* [[Raid Instances|Raid Options]] - Raid specific options&lt;br /&gt;
* [[Heroic Instances|Heroic Options]] - Heroic options&lt;br /&gt;
* [[OgreMCP|OgreMCP]] - Ogre Master Control Panel.&lt;br /&gt;
* [[UplinkController|Uplink Controller]] - It controls other sessions.&lt;br /&gt;
* [[OgreBotCommands| Ogre Commands]] - How to load Ogrebot, as well as various other commands included.&lt;br /&gt;
* [[OgreMapper| Ogre Mapping]] &amp;amp; [[Ogre Nav]] - mapping and moving &lt;br /&gt;
* [[OgreBotChatCommands| Ogre Chat Window Commands]] - In-game chat commands that Ogrebot responds to.&lt;br /&gt;
* [[OgreInfo|Ogre info | options | config]] - Loads a UI for user information and other Ogrebot options&lt;br /&gt;
* [[ISXOgre:MethodsAndMembers|ISXOgre methods and members]]&lt;br /&gt;
* [[ISXOgre:OgreProcessorlocking|Ogre Processor Locking]]&lt;br /&gt;
* [[OgreBot:UnfixableBugs|Unfixable bugs]]&lt;br /&gt;
* [[OgreEvents|OgreEvents]]&lt;br /&gt;
* [[Ogre Affiliates|Ogre Affiliates]] - Scripts written and hosted inside of ogre&lt;br /&gt;
&lt;br /&gt;
== Crafting - Harvesting &amp;amp; Depots ==&lt;br /&gt;
&lt;br /&gt;
*'''Crafting'''&lt;br /&gt;
** [[OgreCraft:Overview|OgreCraft]]&lt;br /&gt;
** [[OgreCraft:MainWindow|Tabs]] &lt;br /&gt;
** [[OgreCraft:MethodsandMembers|Ogre Craft Methods and Members]]&lt;br /&gt;
&lt;br /&gt;
*'''Harvesting'''&lt;br /&gt;
** [[Ogre GoblinHousePlant|Ogre Plant]] - Manages the gathering goblin&lt;br /&gt;
** [[Ogre GatherGoblin|Ogre Goblin]] - Manages the gathering goblin&lt;br /&gt;
** [[OgreOther:Hirex|HireX]] - HireX is a script that allows you to run guild hall hirelings automaticaly and have them put their harvests into the GH depots.&lt;br /&gt;
** [[OgreMapper|Ogre Map]] - A zone mapping and WP marking tool.&lt;br /&gt;
** Ogre Harvest -- In the ISXEQ2 Command Window type '''Ogre Harvest'''; should be used with Ogre Map, this will allow your toons to auto harvest.&lt;br /&gt;
&lt;br /&gt;
*'''Depots'''&lt;br /&gt;
** [[OgreOther:Depots|Depot]] - Guild Hall Depot Management and Commands&lt;br /&gt;
&lt;br /&gt;
* '''Tradeskill Apprentice Managment'''&lt;br /&gt;
** [[OgreTradeskillApprentice|Ogre Tradeskill Apprentice]]&lt;br /&gt;
** [[OgreTradeskillApprenticeManager|Ogre Tradeskill Apprentice Manager (TSAM)]]&lt;br /&gt;
&lt;br /&gt;
*'''Transmute'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Transmute - Loads the Transmute UI (supports to level 110 now)&lt;br /&gt;
&lt;br /&gt;
*'''Salvage'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Salvage - Loads the Salvage UI (supports to level 110 now)&lt;br /&gt;
***Please note you must have the salvage crafting AA in order to use this option&lt;br /&gt;
&lt;br /&gt;
== Faction Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:FreeportFaction|FreeportFaction]] - Freeport faction is a script to assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[QeynosFaction|QeynosFaction]] - Qeynos faction is a script that assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[OgreOther:Othmir|Othmir]] - Does repeatable faction quests in Great Divide. NOTE: This script is a use-as-is. It is NOT supported or maintained.&lt;br /&gt;
&lt;br /&gt;
== Heroic / Raid Scripts ==&lt;br /&gt;
&lt;br /&gt;
*'''Heroic Zones''' &lt;br /&gt;
* [[Heroic Instances]] - Heroic specific options&lt;br /&gt;
&lt;br /&gt;
*'''Raid Zones''' &lt;br /&gt;
* [[Raid_Instances|Raid Options]] - Raid specific options&lt;br /&gt;
&lt;br /&gt;
== Other Ogre Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:AutoLogin|AutoLogin]] - Directions to set up some Auto Login scripts that will load multiple clients including across multiple pc's. &lt;br /&gt;
* [[OgreOther:Item|OgreItem]] - Currently in testing, only accessible by testers. An Item Database manager to help track what characters have what items.&lt;br /&gt;
* [[OgreOther:InventoryManager|Inventory Manager]] - Used to transfer items between toons and bags. A collection of scripts used to assist with inventory management.&lt;br /&gt;
* [[OgreListManager|Ogre List Manager]] - Used to create custom lists for later use in other Ogre features.&lt;br /&gt;
* [[OgreAscensionDailyTask|Ogre Ascension Daily Task]] - Designed to run characters to ascension trainers to get their daily scrolls.&lt;br /&gt;
* [[OgreProvingGroundsTheUnderdepths|Ogre Proving Grounds: The Underdepths]] - Designed to run the proving grounds solo for each of your characters automagically&lt;br /&gt;
* [[Ogre Boat|Ogre Boat]] - Runs the Frillik Tide key quest in OF&lt;br /&gt;
* [[Ogre Collection Manager|Ogre Collection Manager]] - Both depot and inventory options for managing collectibles&lt;br /&gt;
* [[Ogre HideEffects|Ogre HideEffects]] - Helps cut down the number of effects in your spell effects window.&lt;br /&gt;
* [[Ogre TrackShiny|Ogre TrackShiny]] - Helps track down shinies nearby, can sort out colors.&lt;br /&gt;
* [[Ogre Zone Resetter|Ogre Zone Resetter]] - Zone Resetting User Interface&lt;br /&gt;
* [[Ogre Export|Ogre Export]] - Exports ability information for us in Ogre Bot&lt;br /&gt;
* [[Ogre Ability Efficiency|Ogre Ability Efficiency]] -  parse your ability export and export it&lt;br /&gt;
* [[Miscellaneous Scripts|Miscellaneous Scripts]] - This page is for other smaller Ogre scripts to be compiled&lt;br /&gt;
&lt;br /&gt;
== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreIRC:OgreIRC|OgreIRC]] - OgreIRC is a IRC plugin that hooks into the uplink and allows control of some functions inside sessions.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Miscellaneous_Scripts</id>
		<title>Miscellaneous Scripts</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Miscellaneous_Scripts"/>
				<updated>2018-02-27T20:14:13Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''This page is for other smaller Ogre scripts to be compiled. As I run across them I will add them.'''&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Ogre TransmuteSalvageExtract==&lt;br /&gt;
*Alias: ogre tse&lt;br /&gt;
* A custom version of ogre transmute with settings specifically to how Kannkor likes them.&lt;br /&gt;
* * level 101 + weapons = extract&lt;br /&gt;
* * level 96-100 = salvage&lt;br /&gt;
* * (everything else) = transmute&lt;br /&gt;
&lt;br /&gt;
==Ogre export_information==&lt;br /&gt;
Just documenting this command exists - will pop up the 'export for you' window&lt;br /&gt;
&lt;br /&gt;
==Ogre PoMDrifter==&lt;br /&gt;
* Start this script in Plane of Magic near the first teleporter. It will take over and run you to each other teleporter in PoM getting you the Plane of Magic Drifter Achievement and all teleporters will be unlocked from then on for you.&lt;br /&gt;
&lt;br /&gt;
==Ogre Examine==&lt;br /&gt;
* This is a very short, no server call script that will examine every detrimental you get ONCE. If you close a detrimental down, it will not reopen it again (until you restart the script). So you can close down any unwanted detrimentals while keeping any useful and future ones opening.&lt;br /&gt;
* Note: It will not examine res sickness... I think we all know what that does... Especially freedo.&lt;br /&gt;
&lt;br /&gt;
==Ogre GetQuest==&lt;br /&gt;
*This script was built for repeatables to get the desired quest to run when NPC gives you random quests. Really helpful when running entire groups and you need them all on the same quest.&lt;br /&gt;
**To Start: 'ogre getquest'&lt;br /&gt;
**To End: 'ogre end getquest'&lt;br /&gt;
*Supported NPCs:&lt;br /&gt;
**Aleesia -  Zou'Lidelas Faction - will keep running until it gets the scumleech slugs for Culling the Time Away&lt;br /&gt;
**Wu Gang - Disciples of the Circling Destiny Faction - will keep running until it gets the Gruengachs slugs for Defending Ning Yun Retreat&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Ogre Quest Helper==&lt;br /&gt;
*This script was built for questing in Obolus Frontier where quest taking is tricky with needing to choose certain responses and actually read the text. This script allows you to hail the NPC and it will help take you through the dialogues. &lt;br /&gt;
**To Start: 'ogre qh'&lt;br /&gt;
**To End: 'ogre end qh'&lt;br /&gt;
*Current Lines Handled:&lt;br /&gt;
**Updated November 2017 to handle the new Planes of Prophecy Signature and House YRZU faction timeline!&lt;br /&gt;
**Handles  Brother Lika in Mara for Tower of the 4 Winds Access with standard QH&lt;br /&gt;
*Recently updated to take a parameter of 1 for older quest content where all first options are the only response needed.&lt;br /&gt;
**To Start: 'ogre qh 1'&lt;br /&gt;
**To End: 'ogre end qh'&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==HUD to display CB/Pot/Fervor at its highest.==&lt;br /&gt;
*Super simple HUD dsiplays and tracks CB/Pot/Fervor. This is very useful to see what your toon is maxing out on during combat. You have to end it to get it to reset.&lt;br /&gt;
**To Start: 'ogre cbpot'&lt;br /&gt;
**To End: 'ogre end cbpot'&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Kunark Ascending Weekly Crafting Mats from Guild Hall==&lt;br /&gt;
*This script that pulls the mats from a depot and uses the fuel merchant to gather everything you need to do the Kunark Ascending weekly crafting quests.&lt;br /&gt;
*Parameters:&lt;br /&gt;
**No parameters = -d -w OR: ogre KACraftingMats -d -w&lt;br /&gt;
***Gets weekly and daily quest mats&lt;br /&gt;
**ogre KACraftingMats -d&lt;br /&gt;
***Gets daily quest mats only&lt;br /&gt;
**ogre KACraftingMats -w&lt;br /&gt;
***Gets weekly quest mats only&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ogre To House/GH and back==&lt;br /&gt;
* Completely unsupported script, but still useful while its functioning&lt;br /&gt;
&lt;br /&gt;
*To House from Guild Hall&lt;br /&gt;
**To Run: 'ogre GHToHouse'&lt;br /&gt;
**To End: 'ogre end GHToHouse'&lt;br /&gt;
*To Guild Hall from House&lt;br /&gt;
**To Run: 'ogre HouseToGH'&lt;br /&gt;
**To End: 'ogre end HouseToGH'&lt;br /&gt;
&lt;br /&gt;
These are for moving massive quantities from a Guild depot to a house depot, or from a house depot to a guild depot. It is extremely efficient and fast.&lt;br /&gt;
*You must have a magic door to GH in your house.&lt;br /&gt;
*You must have a &amp;quot;Portal to Housing&amp;quot; in your GH to get to your house.&lt;br /&gt;
**If you are using someone elses house, you need to have access to that house (duh :) ).&lt;br /&gt;
*The depots in both the GH and the house must be accessible from where you &amp;quot;zone in&amp;quot;. (Just have them next to your door for this).&lt;br /&gt;
&lt;br /&gt;
*Both scripts accept the following arguments.&lt;br /&gt;
**-all&lt;br /&gt;
***Does all the depots.&lt;br /&gt;
**The below either does, or doesn't do the ____ depot.&lt;br /&gt;
***-fuel&lt;br /&gt;
***-nofuel&lt;br /&gt;
***-collect&lt;br /&gt;
***-nocollect&lt;br /&gt;
****This is for collectibles. -collectible and -nocollectible work also.&lt;br /&gt;
***-potion&lt;br /&gt;
***-nopotion&lt;br /&gt;
***-lore&lt;br /&gt;
***-nolore&lt;br /&gt;
***-food&lt;br /&gt;
***-nofood&lt;br /&gt;
***-adorn&lt;br /&gt;
***-noadorn&lt;br /&gt;
***-ammo&lt;br /&gt;
***-noammo&lt;br /&gt;
***-harvest&lt;br /&gt;
***-noharvest&lt;br /&gt;
**Name of the person's house you wish to use. If omitted, it uses your own house.&lt;br /&gt;
&lt;br /&gt;
*Example usage:&lt;br /&gt;
**'ogre HouseToGH -fuel -adorn -potion'&lt;br /&gt;
***This would move everything from the Fuel depot, adornment depot, and potion depot in &amp;quot;my&amp;quot; house to the guild depots.&lt;br /&gt;
**'ogre GHToHouse -all -noharvest Kannkor'&lt;br /&gt;
***This would move everything from all the depots EXCEPT the harvest depot from the Guild hall to &amp;quot;Kannkor's house&amp;quot;.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/ISXOgre:OgreProcessorlocking</id>
		<title>ISXOgre:OgreProcessorlocking</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/ISXOgre:OgreProcessorlocking"/>
				<updated>2018-02-27T20:10:59Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* OgreProcessorLocking */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==OgreProcessorLocking==&lt;br /&gt;
&lt;br /&gt;
Updated to add: 12 physical/24 virtual core ability&lt;br /&gt;
&lt;br /&gt;
Note: ISBoxer has this option also. This is for those of us who don't use isboxer.&lt;br /&gt;
&lt;br /&gt;
===ADVANCED OPTION. DO NOT USE WITHOUT AN UNDERSTANDING OF PROCESSOR AFFINITY.===&lt;br /&gt;
&lt;br /&gt;
Sets sessions to a specific core (thread).&lt;br /&gt;
&lt;br /&gt;
To load the OgreProcessorLocking UI use 'ogre proc' in your innerspace console.&lt;br /&gt;
&lt;br /&gt;
Is automatically done only when isxogre is loaded. (Remember this the very first time you set it up, because it won't kick it until you reload isxogre).&lt;br /&gt;
&lt;br /&gt;
Option to skip proclocking when isboxer is enabled (checks by looking for isboxerui running).&lt;br /&gt;
&lt;br /&gt;
Example of when to use.&lt;br /&gt;
*When you have Hyperthreading&lt;br /&gt;
&lt;br /&gt;
Example of usage:&lt;br /&gt;
&lt;br /&gt;
Assumes an i7 (4 physical cores with HT, resulting in 8 threads, or 8 CPUs as per displayed in innerspace). Keep in &lt;br /&gt;
mind, CPU1 and CPU2 are Core0, CPU3 and CPU4 are Core1, CPU5 and CPU6 are Core2, CPU7 and CPU8 are Core3. For absolute maximum performance, you want 1 session per Core. Realistically, you can run 1 session per thread (CPU). However, on an i7, if you're not running 8, you may be able to get a slight improvement on some sessions.&lt;br /&gt;
&lt;br /&gt;
By default, if I load 4 sessions, it results in the following: CPU5-8 being used. This means I have 2 cores sitting idle, and 2 cores &lt;br /&gt;
(4 threads) running at 100%.&lt;br /&gt;
&lt;br /&gt;
By setting processor affinity, we can specify the first 4 sessions will be loaded on CPU2, 4, 6, and 8.&lt;br /&gt;
&lt;br /&gt;
We can refine this more if you run 6. This means 2 of the 4 cores (6 of the 8 threads) will be used. That means 2 Cores will each run &lt;br /&gt;
a single session, and we can specify which 2 sessions those are. Lets say we want our tank (Session1) and Priest (session2) to get a &lt;br /&gt;
bit extra performance and be on a core by themselves. We could set the following.&lt;br /&gt;
*is1 = CPU2&lt;br /&gt;
*is2 = CPU4&lt;br /&gt;
*is3 = CPU5&lt;br /&gt;
*is4 = CPU6&lt;br /&gt;
*is5 = CPU7&lt;br /&gt;
*is6 = CPU8&lt;br /&gt;
&lt;br /&gt;
===Important to note===&lt;br /&gt;
During my testing, I set is1=cpu2, is2=cpu4, is3=cpu6, is4=cpu8, but set no more. Then, I loaded is5, and (eq2? windows?) put it onto cpu6! &lt;br /&gt;
This means I had 2 sessions now sharing ONE thread (which halves performance). Therefore, if you do use this, I recommend you put in an &lt;br /&gt;
option for all available threads. For an i7, do 8. I guess if you plan on exceeding 9, it may be advisable to specify so it doesn't place &lt;br /&gt;
3 sessions on a single thread.&lt;br /&gt;
Do NOT have EQ2s in-game &amp;quot;Multicore support&amp;quot; enabled, or it will cut your FPS by about 75%. Yes, I went from 120 fps to 25fps by having &lt;br /&gt;
this enabled, by accdient.&lt;br /&gt;
This is exactly how I personally have mine set up.&lt;br /&gt;
*is1 = CPU2&lt;br /&gt;
*is2 = CPU4&lt;br /&gt;
*is3 = CPU6&lt;br /&gt;
*is4 = CPU8&lt;br /&gt;
*is5 = CPU7&lt;br /&gt;
*is6 = CPU6&lt;br /&gt;
*is7 = CPU3&lt;br /&gt;
*is8 = CPU1&lt;br /&gt;
&lt;br /&gt;
It loads the first 4 on different cores, then starts doubling up on cores (not threads) in reverse. So IS1 will always have maximum prefermance until you hit 8 sessions.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Raid_Instances</id>
		<title>Raid Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Raid_Instances"/>
				<updated>2018-02-27T20:07:56Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* Torden, Bastion of Thunder: Storm Surge [Raid] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary &amp;amp; Important Notes ==&lt;br /&gt;
&lt;br /&gt;
Raid Options are there to assist with raid mobs. Generally speaking, these are built for bot raids, and not necessaily for you to afk at a real raid. There are also some HUD (on screen displays) of information that is valuable for everyone, include those at real raids. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot raid, do not share your progress with ANYONE. People get very upset when a bot can kill raid mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most raid options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This tab is geared to assist players with raid mobs. There are 2 settings.&lt;br /&gt;
* Raid Options&lt;br /&gt;
* Limited Raid options&lt;br /&gt;
Raid Options does EVERYTHING Limited raid options does, plus more. So when you are reading what is done, if you are going to be using the full blown raid options, you must read what limited does, and what raid does.&lt;br /&gt;
&lt;br /&gt;
'''''How to use'''''&lt;br /&gt;
&lt;br /&gt;
Checking '''Auto Load Raid Options''' = All raid code (including what is in limited).&lt;br /&gt;
&lt;br /&gt;
Checking '''Auto Load Limited Raid options''' = Only runs raid code marked as &amp;quot;Limited&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Note: You cannot have both checked at the same time, since Raid options does everything Limited does plus more.&lt;br /&gt;
&lt;br /&gt;
Note: Full raid does everything limited does, plus this. If there is no &amp;quot;Full Raid&amp;quot; option, it does the same as Limited.&lt;br /&gt;
&lt;br /&gt;
Note: All setup commands can be done via tell, group chat, raid chat, or OgreIRC.&lt;br /&gt;
&lt;br /&gt;
== Generics ==&lt;br /&gt;
&lt;br /&gt;
These are generic pieces of code that help on multiple mobs.&lt;br /&gt;
* Limited&lt;br /&gt;
** When you get red text &amp;quot;You feel a powerful curse&amp;quot; - the bot pauses for 6 seconds. Generally speaking you get a curse afterwards and the bot deals with it then.&lt;br /&gt;
** You will NOT cure curse on the following mobs:&lt;br /&gt;
*** Thet in TOMC&lt;br /&gt;
*** Byzola in SoH&lt;br /&gt;
*** Qxectus in MPS&lt;br /&gt;
*** Maalus in Palace of Roehn Theer&lt;br /&gt;
*** Arch-Magistor Modrfrost in Throne of Storms&lt;br /&gt;
*** Statue of Rallos Zek in Temple of Rallos Zek (Note: You need to be within 150 meters of him or so. I recommend you turn OFF cure curse on this fight, then the bot will cure the correct curse when needed).&lt;br /&gt;
*** Prime Cornicen Munderrad in Temple of Rallos Zek (150 meter range check)&lt;br /&gt;
*** Klaatuus in Drunder (Need which drunder he is in...)&lt;br /&gt;
*** Maalus Reborn in Vallons&lt;br /&gt;
*** Cara in ToFSx2&lt;br /&gt;
*** Zevitus in Tallons&lt;br /&gt;
*** Blazeclaw in Skyshrine Underdepths&lt;br /&gt;
*** Tyrax in Tallons&lt;br /&gt;
* Full&lt;br /&gt;
** When the DoV class debuff is wearing off if yours is available you will cast it.&lt;br /&gt;
&lt;br /&gt;
------------&lt;br /&gt;
&lt;br /&gt;
==Planes of Prophecy==&lt;br /&gt;
====Plane of Innovation: Wasteyards [Raid]====&lt;br /&gt;
Number of Bosses in zone: 13&lt;br /&gt;
Difficulty: All difficulties&lt;br /&gt;
*Karnah&lt;br /&gt;
**Set up for. General placement for the raid.&lt;br /&gt;
**If you mark a toon prior to doing a set up they will be the one who gets called out to move. IE: Do a bard.&lt;br /&gt;
**Tank placement is up to you.&lt;br /&gt;
*Junk Beast&lt;br /&gt;
**Any toon is marked will attempt to loot the chest and hand out the loot.&lt;br /&gt;
**You MUST be using Leader Only Looting.&lt;br /&gt;
**When people loot the wrench they will target the named and use it.&lt;br /&gt;
**Don't forget to give the person you mark looting rights!&lt;br /&gt;
&lt;br /&gt;
====Plane of Disease: Virulent Insurrection [Raid]====&lt;br /&gt;
Number of Bosses in zone: 11&lt;br /&gt;
Difficulty: All difficulties&lt;br /&gt;
====Torden, Bastion of Thunder: Storm Surge [Raid]====&lt;br /&gt;
Number of Bosses in zone: 11&lt;br /&gt;
Difficulty: All difficulties&lt;br /&gt;
*Dogs ( Valbrand &amp;amp; Thangbrand )&lt;br /&gt;
**Enchanters will automatically dispell when appropriate&lt;br /&gt;
&lt;br /&gt;
====Brackish Vaults: Realm of the Triumvirate [Raid]====&lt;br /&gt;
Number of Bosses in zone: 3&lt;br /&gt;
Difficulty: Tier 3&lt;br /&gt;
====Solusek Ro's Tower: Citadel of the Sun [Raid]====&lt;br /&gt;
Number of Bosses in zone: 12&lt;br /&gt;
Difficulty: All difficulties&lt;br /&gt;
&lt;br /&gt;
==Kunark Ascending==&lt;br /&gt;
&lt;br /&gt;
==='''Arcanna'se Spire: Order and Chaos [Raid]''' ===&lt;br /&gt;
==== '''Shanaira the Powermonger - Tier 1''' ====&lt;br /&gt;
*Set up for Shanaira&lt;br /&gt;
**Some jousting&lt;br /&gt;
==== '''Botanist Heridal - Tier 1''' ====&lt;br /&gt;
*Cast while moving&lt;br /&gt;
==== '''Guardian of Arcanna'se - Tier 1''' ====&lt;br /&gt;
*Cast while moving&lt;br /&gt;
==== '''Guardian of Arcanna'se - Tier 1''' ====&lt;br /&gt;
*Shanaira the Prestigious&lt;br /&gt;
**It is assumed that you will have each type of ascension class in each of the 4 groups.&lt;br /&gt;
**It is assumed that you will ensure you have no ascension abilities enabled in your cast stack, and you will not have ascension combos checked **(combo's will likely be auto-disabled when I add a set up command).&lt;br /&gt;
I did not take the time to determine the difference between Magical and Physical, and Physical and Magical. If someone knows then I can tweak it. Otherwise right now it does both combos.&lt;br /&gt;
*@ 80/40% group 1 will do 1 combo, and group 2 will do the other combo.&lt;br /&gt;
*@ 60/20% group 3 will do 1 combo, and group 4 will do the other combo.&lt;br /&gt;
*@ 5% Everyone will try to do combos, but she dies before we can actually finish it... so.&lt;br /&gt;
The tank stuff is up to the player to decide how to handle.&lt;br /&gt;
At this moment, it is up to you to place the raid where you want and correctly. However I will add a set up that gives good/proper positioning.&lt;br /&gt;
&lt;br /&gt;
==='''Ruins of Kaesora: Ancient Xalgozian Temple [Raid]''' ===&lt;br /&gt;
==== '''The Strathbone Runelord - Tier 1''' ====&lt;br /&gt;
*Will stop casting (actually sits idle)&lt;br /&gt;
==== '''Sentinel Primatious''' - Tier 2 ====&lt;br /&gt;
*Will stop casting (actually sits idle) during the curse&lt;br /&gt;
*Healers will cure the correct curse&lt;br /&gt;
==== '''Xalgoz''' - Tier 3 ====&lt;br /&gt;
*Toons who are marked, and of the appropriate archetype, will use the control staff while every time it's available to try to maintain aggro.&lt;br /&gt;
*Tanks will subtle strikes and not attack when it's not their turn.&lt;br /&gt;
&lt;br /&gt;
=== '''Lost City of Torsis: Ashiirian Court [Raid]''' ===&lt;br /&gt;
==== '''A Black Reaver - Tier 1''' ====&lt;br /&gt;
*set up for Reaver (works with both black reavers, including the one that turns into Lord Ghiosk - Tier 2)&lt;br /&gt;
*Jousts the uncurable&lt;br /&gt;
==== '''A Gyrating Green Slime - Tier 1''' ====&lt;br /&gt;
*Jousts the slime&lt;br /&gt;
====Lord Rak'Ashiir====&lt;br /&gt;
*set up for Lord&lt;br /&gt;
*General placement&lt;br /&gt;
*Non-tank groups will automatically run to music boxes.&lt;br /&gt;
*Tanks will automatically stop attacking.&lt;br /&gt;
&lt;br /&gt;
=== '''Crypt of Dalnir: The Kly Stronghold [Raid]''' ===&lt;br /&gt;
==== '''The Lumpy Goo - Tier 1''' ====&lt;br /&gt;
*Priests will dispell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Vaedenmoor, Realm of Despair [Raid]''' ===&lt;br /&gt;
'''General'''&lt;br /&gt;
* '''Portals:''' Campspot and stand within 30m of the portal you want to go through then use MCP button 'Special_ZoneSpecific'&lt;br /&gt;
==== '''Anaheed the Dreamkeeper - Tier 1''' ====&lt;br /&gt;
*When a priest is distracted, they will turn OFF campspot, turn ON auto target, turn OFF healing, turn OFF combat.&lt;br /&gt;
*When they are no longer distracted it resets all the above.&lt;br /&gt;
*This fight will likely get changed a bit.... To be more automated for the priests with their movement.&lt;br /&gt;
==== '''Terris-Thule - Tier ?''' ====&lt;br /&gt;
*On-screen timers.&lt;br /&gt;
*Handles the do-no-cast&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Vaedenmoor, Heart of Nightmares [Raid]''' ===&lt;br /&gt;
*Territus, the Deathbringer&lt;br /&gt;
**Good luck.&lt;br /&gt;
***Set up for Territus (will aggro).&lt;br /&gt;
****When adds spawn, g2-g4 will move out a little to the adds and kill theirs.&lt;br /&gt;
****When their add dies and they have the buff, g3-g4 will move back the named immediately. G2 will stay out until the named calls his next event.&lt;br /&gt;
****WHen the named calls the frontal event, anyone WITH the buff will run behind the named. Anyone WITHOUT the buff will run in front.&lt;br /&gt;
****After this event goes off, do a new set up for Territus, and everyone will move behind the named (doesn't matter where he is).&lt;br /&gt;
***It is your responsibility to manage your aggro/hate.&lt;br /&gt;
&lt;br /&gt;
*Baliath&lt;br /&gt;
**Set up for Baliath&lt;br /&gt;
***General placement for raid&lt;br /&gt;
&lt;br /&gt;
*Summoned Ones&lt;br /&gt;
**Set up for Terris&lt;br /&gt;
***Use any placement you would like and campspot. Use set up for when you get to the point in the fight to need to go to portals. Automatic handling of the portals from that point forward.&lt;br /&gt;
***You (the player) are responsible for placement of Saryn, including not killing your own raid.&lt;br /&gt;
***You (the player) also responsible for killing adds and not pushing past thresholds&lt;br /&gt;
&lt;br /&gt;
-------------&lt;br /&gt;
&lt;br /&gt;
='''Older Content'''=&lt;br /&gt;
*[[RaidOptions:ToT|Terrors of Thalumbra]]&lt;br /&gt;
*[[RaidOptions:ToV|Tears of Veeshan]]&lt;br /&gt;
*[[RaidOptions:DD|GU67: Darkness Dawns]]&lt;br /&gt;
*[[RaidOptions:SotW|Scars of the Awakened]]&lt;br /&gt;
*[[RaidOptions:COE|Chains of Eternity]]&lt;br /&gt;
*[[RaidOptions:SS|Skyshrine]]&lt;br /&gt;
*[[RaidOptions:DOV2|Fortress of Drunder]]&lt;br /&gt;
*[[RaidOptions:DOV1|Destiny of Velious 1.0]]&lt;br /&gt;
*[[RaidOptions:SF|Sentinel's Fate]]&lt;br /&gt;
*[[RaidOptions:TSO|The  Shadow Odyssey]]&lt;br /&gt;
*[[RaidOptions:ROK|Rise of Kunark]]&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Raid_Instances</id>
		<title>Raid Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Raid_Instances"/>
				<updated>2018-02-27T20:07:22Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* Plane of Innovation: Wasteyards [Raid] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary &amp;amp; Important Notes ==&lt;br /&gt;
&lt;br /&gt;
Raid Options are there to assist with raid mobs. Generally speaking, these are built for bot raids, and not necessaily for you to afk at a real raid. There are also some HUD (on screen displays) of information that is valuable for everyone, include those at real raids. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot raid, do not share your progress with ANYONE. People get very upset when a bot can kill raid mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most raid options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This tab is geared to assist players with raid mobs. There are 2 settings.&lt;br /&gt;
* Raid Options&lt;br /&gt;
* Limited Raid options&lt;br /&gt;
Raid Options does EVERYTHING Limited raid options does, plus more. So when you are reading what is done, if you are going to be using the full blown raid options, you must read what limited does, and what raid does.&lt;br /&gt;
&lt;br /&gt;
'''''How to use'''''&lt;br /&gt;
&lt;br /&gt;
Checking '''Auto Load Raid Options''' = All raid code (including what is in limited).&lt;br /&gt;
&lt;br /&gt;
Checking '''Auto Load Limited Raid options''' = Only runs raid code marked as &amp;quot;Limited&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Note: You cannot have both checked at the same time, since Raid options does everything Limited does plus more.&lt;br /&gt;
&lt;br /&gt;
Note: Full raid does everything limited does, plus this. If there is no &amp;quot;Full Raid&amp;quot; option, it does the same as Limited.&lt;br /&gt;
&lt;br /&gt;
Note: All setup commands can be done via tell, group chat, raid chat, or OgreIRC.&lt;br /&gt;
&lt;br /&gt;
== Generics ==&lt;br /&gt;
&lt;br /&gt;
These are generic pieces of code that help on multiple mobs.&lt;br /&gt;
* Limited&lt;br /&gt;
** When you get red text &amp;quot;You feel a powerful curse&amp;quot; - the bot pauses for 6 seconds. Generally speaking you get a curse afterwards and the bot deals with it then.&lt;br /&gt;
** You will NOT cure curse on the following mobs:&lt;br /&gt;
*** Thet in TOMC&lt;br /&gt;
*** Byzola in SoH&lt;br /&gt;
*** Qxectus in MPS&lt;br /&gt;
*** Maalus in Palace of Roehn Theer&lt;br /&gt;
*** Arch-Magistor Modrfrost in Throne of Storms&lt;br /&gt;
*** Statue of Rallos Zek in Temple of Rallos Zek (Note: You need to be within 150 meters of him or so. I recommend you turn OFF cure curse on this fight, then the bot will cure the correct curse when needed).&lt;br /&gt;
*** Prime Cornicen Munderrad in Temple of Rallos Zek (150 meter range check)&lt;br /&gt;
*** Klaatuus in Drunder (Need which drunder he is in...)&lt;br /&gt;
*** Maalus Reborn in Vallons&lt;br /&gt;
*** Cara in ToFSx2&lt;br /&gt;
*** Zevitus in Tallons&lt;br /&gt;
*** Blazeclaw in Skyshrine Underdepths&lt;br /&gt;
*** Tyrax in Tallons&lt;br /&gt;
* Full&lt;br /&gt;
** When the DoV class debuff is wearing off if yours is available you will cast it.&lt;br /&gt;
&lt;br /&gt;
------------&lt;br /&gt;
&lt;br /&gt;
==Planes of Prophecy==&lt;br /&gt;
====Plane of Innovation: Wasteyards [Raid]====&lt;br /&gt;
Number of Bosses in zone: 13&lt;br /&gt;
Difficulty: All difficulties&lt;br /&gt;
*Karnah&lt;br /&gt;
**Set up for. General placement for the raid.&lt;br /&gt;
**If you mark a toon prior to doing a set up they will be the one who gets called out to move. IE: Do a bard.&lt;br /&gt;
**Tank placement is up to you.&lt;br /&gt;
*Junk Beast&lt;br /&gt;
**Any toon is marked will attempt to loot the chest and hand out the loot.&lt;br /&gt;
**You MUST be using Leader Only Looting.&lt;br /&gt;
**When people loot the wrench they will target the named and use it.&lt;br /&gt;
**Don't forget to give the person you mark looting rights!&lt;br /&gt;
&lt;br /&gt;
====Plane of Disease: Virulent Insurrection [Raid]====&lt;br /&gt;
Number of Bosses in zone: 11&lt;br /&gt;
Difficulty: All difficulties&lt;br /&gt;
====Torden, Bastion of Thunder: Storm Surge [Raid]====&lt;br /&gt;
Number of Bosses in zone: 11&lt;br /&gt;
Difficulty: All difficulties&lt;br /&gt;
====Brackish Vaults: Realm of the Triumvirate [Raid]====&lt;br /&gt;
Number of Bosses in zone: 3&lt;br /&gt;
Difficulty: Tier 3&lt;br /&gt;
====Solusek Ro's Tower: Citadel of the Sun [Raid]====&lt;br /&gt;
Number of Bosses in zone: 12&lt;br /&gt;
Difficulty: All difficulties&lt;br /&gt;
&lt;br /&gt;
==Kunark Ascending==&lt;br /&gt;
&lt;br /&gt;
==='''Arcanna'se Spire: Order and Chaos [Raid]''' ===&lt;br /&gt;
==== '''Shanaira the Powermonger - Tier 1''' ====&lt;br /&gt;
*Set up for Shanaira&lt;br /&gt;
**Some jousting&lt;br /&gt;
==== '''Botanist Heridal - Tier 1''' ====&lt;br /&gt;
*Cast while moving&lt;br /&gt;
==== '''Guardian of Arcanna'se - Tier 1''' ====&lt;br /&gt;
*Cast while moving&lt;br /&gt;
==== '''Guardian of Arcanna'se - Tier 1''' ====&lt;br /&gt;
*Shanaira the Prestigious&lt;br /&gt;
**It is assumed that you will have each type of ascension class in each of the 4 groups.&lt;br /&gt;
**It is assumed that you will ensure you have no ascension abilities enabled in your cast stack, and you will not have ascension combos checked **(combo's will likely be auto-disabled when I add a set up command).&lt;br /&gt;
I did not take the time to determine the difference between Magical and Physical, and Physical and Magical. If someone knows then I can tweak it. Otherwise right now it does both combos.&lt;br /&gt;
*@ 80/40% group 1 will do 1 combo, and group 2 will do the other combo.&lt;br /&gt;
*@ 60/20% group 3 will do 1 combo, and group 4 will do the other combo.&lt;br /&gt;
*@ 5% Everyone will try to do combos, but she dies before we can actually finish it... so.&lt;br /&gt;
The tank stuff is up to the player to decide how to handle.&lt;br /&gt;
At this moment, it is up to you to place the raid where you want and correctly. However I will add a set up that gives good/proper positioning.&lt;br /&gt;
&lt;br /&gt;
==='''Ruins of Kaesora: Ancient Xalgozian Temple [Raid]''' ===&lt;br /&gt;
==== '''The Strathbone Runelord - Tier 1''' ====&lt;br /&gt;
*Will stop casting (actually sits idle)&lt;br /&gt;
==== '''Sentinel Primatious''' - Tier 2 ====&lt;br /&gt;
*Will stop casting (actually sits idle) during the curse&lt;br /&gt;
*Healers will cure the correct curse&lt;br /&gt;
==== '''Xalgoz''' - Tier 3 ====&lt;br /&gt;
*Toons who are marked, and of the appropriate archetype, will use the control staff while every time it's available to try to maintain aggro.&lt;br /&gt;
*Tanks will subtle strikes and not attack when it's not their turn.&lt;br /&gt;
&lt;br /&gt;
=== '''Lost City of Torsis: Ashiirian Court [Raid]''' ===&lt;br /&gt;
==== '''A Black Reaver - Tier 1''' ====&lt;br /&gt;
*set up for Reaver (works with both black reavers, including the one that turns into Lord Ghiosk - Tier 2)&lt;br /&gt;
*Jousts the uncurable&lt;br /&gt;
==== '''A Gyrating Green Slime - Tier 1''' ====&lt;br /&gt;
*Jousts the slime&lt;br /&gt;
====Lord Rak'Ashiir====&lt;br /&gt;
*set up for Lord&lt;br /&gt;
*General placement&lt;br /&gt;
*Non-tank groups will automatically run to music boxes.&lt;br /&gt;
*Tanks will automatically stop attacking.&lt;br /&gt;
&lt;br /&gt;
=== '''Crypt of Dalnir: The Kly Stronghold [Raid]''' ===&lt;br /&gt;
==== '''The Lumpy Goo - Tier 1''' ====&lt;br /&gt;
*Priests will dispell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Vaedenmoor, Realm of Despair [Raid]''' ===&lt;br /&gt;
'''General'''&lt;br /&gt;
* '''Portals:''' Campspot and stand within 30m of the portal you want to go through then use MCP button 'Special_ZoneSpecific'&lt;br /&gt;
==== '''Anaheed the Dreamkeeper - Tier 1''' ====&lt;br /&gt;
*When a priest is distracted, they will turn OFF campspot, turn ON auto target, turn OFF healing, turn OFF combat.&lt;br /&gt;
*When they are no longer distracted it resets all the above.&lt;br /&gt;
*This fight will likely get changed a bit.... To be more automated for the priests with their movement.&lt;br /&gt;
==== '''Terris-Thule - Tier ?''' ====&lt;br /&gt;
*On-screen timers.&lt;br /&gt;
*Handles the do-no-cast&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Vaedenmoor, Heart of Nightmares [Raid]''' ===&lt;br /&gt;
*Territus, the Deathbringer&lt;br /&gt;
**Good luck.&lt;br /&gt;
***Set up for Territus (will aggro).&lt;br /&gt;
****When adds spawn, g2-g4 will move out a little to the adds and kill theirs.&lt;br /&gt;
****When their add dies and they have the buff, g3-g4 will move back the named immediately. G2 will stay out until the named calls his next event.&lt;br /&gt;
****WHen the named calls the frontal event, anyone WITH the buff will run behind the named. Anyone WITHOUT the buff will run in front.&lt;br /&gt;
****After this event goes off, do a new set up for Territus, and everyone will move behind the named (doesn't matter where he is).&lt;br /&gt;
***It is your responsibility to manage your aggro/hate.&lt;br /&gt;
&lt;br /&gt;
*Baliath&lt;br /&gt;
**Set up for Baliath&lt;br /&gt;
***General placement for raid&lt;br /&gt;
&lt;br /&gt;
*Summoned Ones&lt;br /&gt;
**Set up for Terris&lt;br /&gt;
***Use any placement you would like and campspot. Use set up for when you get to the point in the fight to need to go to portals. Automatic handling of the portals from that point forward.&lt;br /&gt;
***You (the player) are responsible for placement of Saryn, including not killing your own raid.&lt;br /&gt;
***You (the player) also responsible for killing adds and not pushing past thresholds&lt;br /&gt;
&lt;br /&gt;
-------------&lt;br /&gt;
&lt;br /&gt;
='''Older Content'''=&lt;br /&gt;
*[[RaidOptions:ToT|Terrors of Thalumbra]]&lt;br /&gt;
*[[RaidOptions:ToV|Tears of Veeshan]]&lt;br /&gt;
*[[RaidOptions:DD|GU67: Darkness Dawns]]&lt;br /&gt;
*[[RaidOptions:SotW|Scars of the Awakened]]&lt;br /&gt;
*[[RaidOptions:COE|Chains of Eternity]]&lt;br /&gt;
*[[RaidOptions:SS|Skyshrine]]&lt;br /&gt;
*[[RaidOptions:DOV2|Fortress of Drunder]]&lt;br /&gt;
*[[RaidOptions:DOV1|Destiny of Velious 1.0]]&lt;br /&gt;
*[[RaidOptions:SF|Sentinel's Fate]]&lt;br /&gt;
*[[RaidOptions:TSO|The  Shadow Odyssey]]&lt;br /&gt;
*[[RaidOptions:ROK|Rise of Kunark]]&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2018-02-27T20:05:52Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* Planes of Prophecy Zones (In Progress) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic (Grind) Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
==Plane of Innovation: Masks of the Marvelous [Heroic]  - Tier 1==&lt;br /&gt;
* Ancient Clockwork Prototype&lt;br /&gt;
** Automatic targeting when mobs go immune. You are free to change targeting, this only happens once when required.&lt;br /&gt;
* Clockwork Scrounger XVII&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspots to spread the entire group out. Right now the tank position is specific, the rest are chosen at 'random'.&lt;br /&gt;
* The Glitched Guardian 10101&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspot and jousting, including tanks.&lt;br /&gt;
* Glitched Cell Keeper&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspot and jousting, including tanks.&lt;br /&gt;
* Gearclaw the Collector&lt;br /&gt;
** Handles the Turn Key and the removing of his buffs.&lt;br /&gt;
&lt;br /&gt;
==Plane of Disease: Outbreak [Heroic]  - Tier 1==&lt;br /&gt;
* The Flesh Eater&lt;br /&gt;
** Automatic item use and dispelling when needed.&lt;br /&gt;
* Rallius Rattican&lt;br /&gt;
** Collect 3 biles on your BARD.&lt;br /&gt;
*** Set up for&lt;br /&gt;
****Specific positioning and the BARD will automatically pull for you.&lt;br /&gt;
****People will handle the port automatically.&lt;br /&gt;
&lt;br /&gt;
==Torden, Bastion of Thunder: Tower Breach [Heroic]  - Tier 1==&lt;br /&gt;
*Gatekeeper Karatil&lt;br /&gt;
**Set up for&lt;br /&gt;
***Handles the joust for you&lt;br /&gt;
***You must still control your DPS&lt;br /&gt;
&lt;br /&gt;
==Solusek Ro's Tower: The Obsidian Core [Heroic]  - Tier 1==&lt;br /&gt;
*Verlixa&lt;br /&gt;
**Pull and afk. Fuck this stupid fight.&lt;br /&gt;
**Entire thing is automated. Just have 1 tank in the group.&lt;br /&gt;
*Balrezu&lt;br /&gt;
**Set up for&lt;br /&gt;
***General placement. Not required, just be in the middle'ish of the room.&lt;br /&gt;
***Bard will automatically click the correct Brazier&lt;br /&gt;
&lt;br /&gt;
==Plane of Innovation: Gears in the Machine [Heroic]  - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Plane of Innovation: Parts Not Included [Event Heroic]  - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Plane of Disease: The Source [Heroic]  - Tier 2==&lt;br /&gt;
* Blighthorn&lt;br /&gt;
** Set up for&lt;br /&gt;
***General placement. (Not required, will joust either way as long as you are using a campspot.)&lt;br /&gt;
***People will automatically joust to the south.&lt;br /&gt;
*Gryme&lt;br /&gt;
**When he is 'exposed' everyone will exploit it to remove stacks.&lt;br /&gt;
&lt;br /&gt;
==Plane of Disease: Infested Mesa [Event Heroic]  - Tier 2==&lt;br /&gt;
*The Carrion Walker&lt;br /&gt;
**Auto-handling of organs&lt;br /&gt;
*Grimror&lt;br /&gt;
**Set up for&lt;br /&gt;
***General campspot placement in the middle area.&lt;br /&gt;
***Handles the larvae&lt;br /&gt;
&lt;br /&gt;
==Torden, Bastion of Thunder: Winds of Change [Heroic]  - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Torden, Bastion of Thunder: Storm Chase [Event Heroic]  - Tier 2==&lt;br /&gt;
&lt;br /&gt;
==Solusek Ro's Tower: Monolith of Fire [Heroic]  - Tier 2==&lt;br /&gt;
Doing a Special_ZoneSpecific while beside a teleporter will activate it for you. (On any floor).&lt;br /&gt;
*West/East Wing - Before first named. Be near the middle button and: set up for.&lt;br /&gt;
**Will run a toon to each wing. Once done you can do a 'lets go' to get your toons to return to you.&lt;br /&gt;
*Jiva - Set up for. &lt;br /&gt;
**Will move non-tanks around the middle area and jump them into the platforms&lt;br /&gt;
**Once the fight is done everyone will get down and run to the top so you can easily lets go and continue on.&lt;br /&gt;
***The 'on death' movement only moves if you have campspot activated. IE: most people don't on their tank on this fight, so it will not move your tank when jiva dies.&lt;br /&gt;
*So'Valiz - Set up for. Will move people to the center of the room.&lt;br /&gt;
**First claw and all claws are automated to be done by the bard.&lt;br /&gt;
**I personally campspot everyone (tank included) and just watch the bard to make sure he doesn't get stuck. Soon I will make an update so bard uses navigation instead of campspot to avoid being able to get stuck.&lt;br /&gt;
*Solusek Ro - Set up for. Will get everyone onto the main platform. If you aren't close to the 'safe' spot it will give you a waypoint then you can redo the set up.&lt;br /&gt;
**When campspotted, toons will automatically avoid the knockbacks. Make sure to NOT fight Ro right at the very edge of the platform. Tanks included.&lt;br /&gt;
**Set up for RoCenter&lt;br /&gt;
***This is to be used for scripts, it will re-center you on the platform. It will NOT jump across the platforms etc. So do NOT use this unless you're already on the middle platform.&lt;br /&gt;
&lt;br /&gt;
==Solusek Ro's Tower: Radiance [Event Heroic]  - Tier 3==&lt;br /&gt;
&lt;br /&gt;
==PUBLIC QUESTS==&lt;br /&gt;
*Sol Ro PQ&lt;br /&gt;
**Special_ZoneSpecific&lt;br /&gt;
***Will now use the teleporters&lt;br /&gt;
&lt;br /&gt;
=Kunark Ascending Zones - Experts share same code=&lt;br /&gt;
==The Ruins of Cabilis [Heroic] - Tier 1==&lt;br /&gt;
*Smithy Xzatik&lt;br /&gt;
**set up for Smithy&lt;br /&gt;
***Including for tanks. Auto jousts.&lt;br /&gt;
==Arcanna’se Spire: Vessel of the Sorceress [Event Heroic] - Tier 1==&lt;br /&gt;
*Sorceress Gwen'vae&lt;br /&gt;
**Mages automatically dispell&lt;br /&gt;
==Lost City of Torsis: The Shrouded Temple [Event Heroic] - Tier 2==&lt;br /&gt;
*The Meld of Haze&lt;br /&gt;
**turns on Ignore NPC 100%&lt;br /&gt;
**Campspot. Toons will attempt to run and kill their mirage then return back.&lt;br /&gt;
**Occasionally there is a mirage missing.&lt;br /&gt;
&lt;br /&gt;
==Lost City of Torsis: Reaver’s Remnants [Heroic] - Tier 2 (Shares Coding with Challenge Mode)==&lt;br /&gt;
*A Spectral Beguiler&lt;br /&gt;
**Mages/Druids will automatically dispel when appropriate&lt;br /&gt;
*Tzirathk&lt;br /&gt;
**Turn campspot on everyone, including your tank. Do a 'set up for Tzirathk'. Your tank will automatically move. I recommend setting up an auto target list for the add.&lt;br /&gt;
*Dread Wraith&lt;br /&gt;
**Turn campspot on everyone, including your tank. Do a 'set up for Dread'. Will automatically handle the moving. Starts at East end and goes towards West end. @300m DPS, you will only make it half way across the bridge.&lt;br /&gt;
**Rather than teach freedo how to place properly, if you are at the starting point (where the set up takes you), it will double move you to ensure you are out of range of his first turd dropping.&lt;br /&gt;
*Neh'Ashiir&lt;br /&gt;
**Turn campspot. Do a 'set up for Neh'. Will automatically handle the moving.&lt;br /&gt;
&lt;br /&gt;
==Crypt of Dalnir: Ritual Chamber [Heroic] - Tier 2==&lt;br /&gt;
*Izzak Sira&lt;br /&gt;
**Cast while moving&lt;br /&gt;
*When Izzak dies you will get a message in the console telling you the order to click the orbs.&lt;br /&gt;
*Rector Droz'Kzar&lt;br /&gt;
**set up for rector&lt;br /&gt;
**Will auto-joust the bomb&lt;br /&gt;
*The Kly&lt;br /&gt;
**set up for Kly&lt;br /&gt;
**Campspot for non-tanks (tanks too I guess if you want) at the top of the ramp.&lt;br /&gt;
**When he ports to the center HUD to show the colours for West/East to be clicked.&lt;br /&gt;
**Bards will do the West colour automatically. If no bard in group, you will have to do it manually.&lt;br /&gt;
**Enchanter will do the East colour automatically. If no enchanter in group, you will have to do it manually.&lt;br /&gt;
==Crypt of Dalnir: Baron’s Workshop [Heroic] - Tier 2==&lt;br /&gt;
*Enchanted Sword and Enchanted Shield&lt;br /&gt;
**Campspot for everyone (including tanks).&lt;br /&gt;
**Set up for sword&lt;br /&gt;
**Moves everyone into position.&lt;br /&gt;
**Auto-curing of the shield, if the shield is dead, auto-curing of the sword.&lt;br /&gt;
**Auto jousting of the curse.&lt;br /&gt;
*The Googantuan&lt;br /&gt;
**When standing in the middle of 2 valves, press 'Special_ZoneSpecific' and bards and enchanters will run and click them. Campsopt is required.&lt;br /&gt;
**There are 14 valves. Valves 1 and 14, 2 and 13, 3 and 12, etc etc are all on the same axis. One to the north and one to the south. Stand in between them, and press MCP button Special_ZoneSpecific, and your bard and enchanter will run.&lt;br /&gt;
**What if you don't use a bard and/or enchanter? Then you're doing it manually. Get a normal group :)&lt;br /&gt;
*Haggle Baron Dalnir&lt;br /&gt;
**set up for Haggle&lt;br /&gt;
**General campspot for everyone.&lt;br /&gt;
**Bards will automatically do the forges.&lt;br /&gt;
**If you have Leader Only loot - the ore will be automatically assigned to the bard.&lt;br /&gt;
&lt;br /&gt;
==Crypt of Dalnir: Wizard’s Den [Event Heroic] - Tier 2==&lt;br /&gt;
*The Gooblin King&lt;br /&gt;
**Bomb dispenser are automatically clicked. Takes about 15 seconds from the start of the fight for everything to start happening.&lt;br /&gt;
***If you are having issues with the item using, hit MCP -&amp;gt; Special_ZoneSpecific. It will output 6 lines to your OgreConsole, and reset everyone back to the first person is suppose to use their item. If it's on cool down, just wait for it to come off cool down. If you want me to look at it, come to IRC and paste me the lines and we can see if can figure it out.&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:ToT|Terrors of Thalumbra]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:Aom|Alter of Malice]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Ogre_Ability_Efficiency</id>
		<title>Ogre Ability Efficiency</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Ogre_Ability_Efficiency"/>
				<updated>2018-02-24T00:25:33Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To run this: ogre ae&lt;br /&gt;
&lt;br /&gt;
This will parse your ability export, pull out the abilities you have for your level, and will output to a text file, the efficiency of each ability.&lt;br /&gt;
The abilities will be in a | delimited text file, which you can easily load into excel to sort/do whatever you want.&lt;br /&gt;
Files are located here: \Innerspace\Scripts\EQ2OgreBot\Ability_Efficiency\&lt;br /&gt;
Here is a sorted example:&lt;br /&gt;
*https://pastebin.com/cbyhcEjz&lt;br /&gt;
&lt;br /&gt;
This is basically telling us, from a pure damage point of view, what our cast order should be.&lt;br /&gt;
I'm going to ignore ascension abilities for the moment.&lt;br /&gt;
&lt;br /&gt;
This means my cast stack would look something like this:&lt;br /&gt;
*Dagger storm&lt;br /&gt;
*Flurry of Blades&lt;br /&gt;
*Spinning Flurry&lt;br /&gt;
*Enfeebling Whirl&lt;br /&gt;
*Sunder&lt;br /&gt;
*Thieving Essence&lt;br /&gt;
*(etc).&lt;br /&gt;
&lt;br /&gt;
'''Notes/limitations/etc'''&lt;br /&gt;
&lt;br /&gt;
*It will be up to YOU to take this data and make decisions with it. For example, Flurry of Blades and Spinning Flurry share the same reuse. Spinning is an AE, and Flurry is a single target. With this information, I would absolutely have Spinning Flurry above flurry of blades.&lt;br /&gt;
&lt;br /&gt;
*Another thing to remember, all of this information is based off of it being against a single mob. If you're fighting 3 mobs, then any AE will be 3x the efficiency listed here.&lt;br /&gt;
&lt;br /&gt;
*YOU will also have to decide how important debuffing the mob is, and how to implement them. This is for the damage aspect of abilities only.&lt;br /&gt;
&lt;br /&gt;
*This will ONLY parse offensive abilities. It does not try to parse PC buffs etc.&lt;br /&gt;
&lt;br /&gt;
*If something looks 'off', you should likely do some checking to make sure there isn't something odd going on. In this case, the one thing I would want to check out, is if Dagger Storm is really 3-9 times better than everything else? Well the answer is yes, it really is that good. But oddities like this should be investigated.&lt;br /&gt;
&lt;br /&gt;
*Abilities that have extra damage 'on termination' are included. keep this in mind if you are planning to use ID.&lt;br /&gt;
*All DoT durations are assumed to run their full duration.&lt;br /&gt;
*Beneficial abilities are not calculated.&lt;br /&gt;
*Coercer's Psychic Trauma is based off of 5 hits. Why? Just because... &lt;br /&gt;
*Unda's is not calculated at all.&lt;br /&gt;
*Abilities that have a 'chance' to proc things, won't be correct, as it will calculate this as damage. For example, swashbucklers 'Sunder' ability is calculated as doing the intitial damage plus 1 round of the 'when damaged this spell has a 13% chance to cast sunder on target'&lt;br /&gt;
*Swashbucklers Lucky Gambit - With an AA it has a duration of 15s and any time any combat or spell hit it will cast damage on the NPC. 1 round of this damage is calculated into the ability (if you have the AA)&lt;br /&gt;
&lt;br /&gt;
*It doesn't take into account any AAs that effect the crit bonus of abilities. But most of these are so old it doesn't matter. For example, an AA that adds 5 crit bonus to a specific ability is going to have nearly 0% impact.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Raid_Instances</id>
		<title>Raid Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Raid_Instances"/>
				<updated>2018-02-19T17:36:35Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary &amp;amp; Important Notes ==&lt;br /&gt;
&lt;br /&gt;
Raid Options are there to assist with raid mobs. Generally speaking, these are built for bot raids, and not necessaily for you to afk at a real raid. There are also some HUD (on screen displays) of information that is valuable for everyone, include those at real raids. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot raid, do not share your progress with ANYONE. People get very upset when a bot can kill raid mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most raid options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This tab is geared to assist players with raid mobs. There are 2 settings.&lt;br /&gt;
* Raid Options&lt;br /&gt;
* Limited Raid options&lt;br /&gt;
Raid Options does EVERYTHING Limited raid options does, plus more. So when you are reading what is done, if you are going to be using the full blown raid options, you must read what limited does, and what raid does.&lt;br /&gt;
&lt;br /&gt;
'''''How to use'''''&lt;br /&gt;
&lt;br /&gt;
Checking '''Auto Load Raid Options''' = All raid code (including what is in limited).&lt;br /&gt;
&lt;br /&gt;
Checking '''Auto Load Limited Raid options''' = Only runs raid code marked as &amp;quot;Limited&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Note: You cannot have both checked at the same time, since Raid options does everything Limited does plus more.&lt;br /&gt;
&lt;br /&gt;
Note: Full raid does everything limited does, plus this. If there is no &amp;quot;Full Raid&amp;quot; option, it does the same as Limited.&lt;br /&gt;
&lt;br /&gt;
Note: All setup commands can be done via tell, group chat, raid chat, or OgreIRC.&lt;br /&gt;
&lt;br /&gt;
== Generics ==&lt;br /&gt;
&lt;br /&gt;
These are generic pieces of code that help on multiple mobs.&lt;br /&gt;
* Limited&lt;br /&gt;
** When you get red text &amp;quot;You feel a powerful curse&amp;quot; - the bot pauses for 6 seconds. Generally speaking you get a curse afterwards and the bot deals with it then.&lt;br /&gt;
** You will NOT cure curse on the following mobs:&lt;br /&gt;
*** Thet in TOMC&lt;br /&gt;
*** Byzola in SoH&lt;br /&gt;
*** Qxectus in MPS&lt;br /&gt;
*** Maalus in Palace of Roehn Theer&lt;br /&gt;
*** Arch-Magistor Modrfrost in Throne of Storms&lt;br /&gt;
*** Statue of Rallos Zek in Temple of Rallos Zek (Note: You need to be within 150 meters of him or so. I recommend you turn OFF cure curse on this fight, then the bot will cure the correct curse when needed).&lt;br /&gt;
*** Prime Cornicen Munderrad in Temple of Rallos Zek (150 meter range check)&lt;br /&gt;
*** Klaatuus in Drunder (Need which drunder he is in...)&lt;br /&gt;
*** Maalus Reborn in Vallons&lt;br /&gt;
*** Cara in ToFSx2&lt;br /&gt;
*** Zevitus in Tallons&lt;br /&gt;
*** Blazeclaw in Skyshrine Underdepths&lt;br /&gt;
*** Tyrax in Tallons&lt;br /&gt;
* Full&lt;br /&gt;
** When the DoV class debuff is wearing off if yours is available you will cast it.&lt;br /&gt;
&lt;br /&gt;
------------&lt;br /&gt;
&lt;br /&gt;
==Planes of Prophecy==&lt;br /&gt;
====Plane of Innovation: Wasteyards [Raid]====&lt;br /&gt;
Number of Bosses in zone: 13&lt;br /&gt;
Difficulty: All difficulties&lt;br /&gt;
====Plane of Disease: Virulent Insurrection [Raid]====&lt;br /&gt;
Number of Bosses in zone: 11&lt;br /&gt;
Difficulty: All difficulties&lt;br /&gt;
====Torden, Bastion of Thunder: Storm Surge [Raid]====&lt;br /&gt;
Number of Bosses in zone: 11&lt;br /&gt;
Difficulty: All difficulties&lt;br /&gt;
====Brackish Vaults: Realm of the Triumvirate [Raid]====&lt;br /&gt;
Number of Bosses in zone: 3&lt;br /&gt;
Difficulty: Tier 3&lt;br /&gt;
====Solusek Ro's Tower: Citadel of the Sun [Raid]====&lt;br /&gt;
Number of Bosses in zone: 12&lt;br /&gt;
Difficulty: All difficulties&lt;br /&gt;
&lt;br /&gt;
==Kunark Ascending==&lt;br /&gt;
&lt;br /&gt;
==='''Arcanna'se Spire: Order and Chaos [Raid]''' ===&lt;br /&gt;
==== '''Shanaira the Powermonger - Tier 1''' ====&lt;br /&gt;
*Set up for Shanaira&lt;br /&gt;
**Some jousting&lt;br /&gt;
==== '''Botanist Heridal - Tier 1''' ====&lt;br /&gt;
*Cast while moving&lt;br /&gt;
==== '''Guardian of Arcanna'se - Tier 1''' ====&lt;br /&gt;
*Cast while moving&lt;br /&gt;
==== '''Guardian of Arcanna'se - Tier 1''' ====&lt;br /&gt;
*Shanaira the Prestigious&lt;br /&gt;
**It is assumed that you will have each type of ascension class in each of the 4 groups.&lt;br /&gt;
**It is assumed that you will ensure you have no ascension abilities enabled in your cast stack, and you will not have ascension combos checked **(combo's will likely be auto-disabled when I add a set up command).&lt;br /&gt;
I did not take the time to determine the difference between Magical and Physical, and Physical and Magical. If someone knows then I can tweak it. Otherwise right now it does both combos.&lt;br /&gt;
*@ 80/40% group 1 will do 1 combo, and group 2 will do the other combo.&lt;br /&gt;
*@ 60/20% group 3 will do 1 combo, and group 4 will do the other combo.&lt;br /&gt;
*@ 5% Everyone will try to do combos, but she dies before we can actually finish it... so.&lt;br /&gt;
The tank stuff is up to the player to decide how to handle.&lt;br /&gt;
At this moment, it is up to you to place the raid where you want and correctly. However I will add a set up that gives good/proper positioning.&lt;br /&gt;
&lt;br /&gt;
==='''Ruins of Kaesora: Ancient Xalgozian Temple [Raid]''' ===&lt;br /&gt;
==== '''The Strathbone Runelord - Tier 1''' ====&lt;br /&gt;
*Will stop casting (actually sits idle)&lt;br /&gt;
==== '''Sentinel Primatious''' - Tier 2 ====&lt;br /&gt;
*Will stop casting (actually sits idle) during the curse&lt;br /&gt;
*Healers will cure the correct curse&lt;br /&gt;
==== '''Xalgoz''' - Tier 3 ====&lt;br /&gt;
*Toons who are marked, and of the appropriate archetype, will use the control staff while every time it's available to try to maintain aggro.&lt;br /&gt;
*Tanks will subtle strikes and not attack when it's not their turn.&lt;br /&gt;
&lt;br /&gt;
=== '''Lost City of Torsis: Ashiirian Court [Raid]''' ===&lt;br /&gt;
==== '''A Black Reaver - Tier 1''' ====&lt;br /&gt;
*set up for Reaver (works with both black reavers, including the one that turns into Lord Ghiosk - Tier 2)&lt;br /&gt;
*Jousts the uncurable&lt;br /&gt;
==== '''A Gyrating Green Slime - Tier 1''' ====&lt;br /&gt;
*Jousts the slime&lt;br /&gt;
====Lord Rak'Ashiir====&lt;br /&gt;
*set up for Lord&lt;br /&gt;
*General placement&lt;br /&gt;
*Non-tank groups will automatically run to music boxes.&lt;br /&gt;
*Tanks will automatically stop attacking.&lt;br /&gt;
&lt;br /&gt;
=== '''Crypt of Dalnir: The Kly Stronghold [Raid]''' ===&lt;br /&gt;
==== '''The Lumpy Goo - Tier 1''' ====&lt;br /&gt;
*Priests will dispell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Vaedenmoor, Realm of Despair [Raid]''' ===&lt;br /&gt;
'''General'''&lt;br /&gt;
* '''Portals:''' Campspot and stand within 30m of the portal you want to go through then use MCP button 'Special_ZoneSpecific'&lt;br /&gt;
==== '''Anaheed the Dreamkeeper - Tier 1''' ====&lt;br /&gt;
*When a priest is distracted, they will turn OFF campspot, turn ON auto target, turn OFF healing, turn OFF combat.&lt;br /&gt;
*When they are no longer distracted it resets all the above.&lt;br /&gt;
*This fight will likely get changed a bit.... To be more automated for the priests with their movement.&lt;br /&gt;
==== '''Terris-Thule - Tier ?''' ====&lt;br /&gt;
*On-screen timers.&lt;br /&gt;
*Handles the do-no-cast&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''Vaedenmoor, Heart of Nightmares [Raid]''' ===&lt;br /&gt;
*Territus, the Deathbringer&lt;br /&gt;
**Good luck.&lt;br /&gt;
***Set up for Territus (will aggro).&lt;br /&gt;
****When adds spawn, g2-g4 will move out a little to the adds and kill theirs.&lt;br /&gt;
****When their add dies and they have the buff, g3-g4 will move back the named immediately. G2 will stay out until the named calls his next event.&lt;br /&gt;
****WHen the named calls the frontal event, anyone WITH the buff will run behind the named. Anyone WITHOUT the buff will run in front.&lt;br /&gt;
****After this event goes off, do a new set up for Territus, and everyone will move behind the named (doesn't matter where he is).&lt;br /&gt;
***It is your responsibility to manage your aggro/hate.&lt;br /&gt;
&lt;br /&gt;
*Baliath&lt;br /&gt;
**Set up for Baliath&lt;br /&gt;
***General placement for raid&lt;br /&gt;
&lt;br /&gt;
*Summoned Ones&lt;br /&gt;
**Set up for Terris&lt;br /&gt;
***Use any placement you would like and campspot. Use set up for when you get to the point in the fight to need to go to portals. Automatic handling of the portals from that point forward.&lt;br /&gt;
***You (the player) are responsible for placement of Saryn, including not killing your own raid.&lt;br /&gt;
***You (the player) also responsible for killing adds and not pushing past thresholds&lt;br /&gt;
&lt;br /&gt;
-------------&lt;br /&gt;
&lt;br /&gt;
='''Older Content'''=&lt;br /&gt;
*[[RaidOptions:ToT|Terrors of Thalumbra]]&lt;br /&gt;
*[[RaidOptions:ToV|Tears of Veeshan]]&lt;br /&gt;
*[[RaidOptions:DD|GU67: Darkness Dawns]]&lt;br /&gt;
*[[RaidOptions:SotW|Scars of the Awakened]]&lt;br /&gt;
*[[RaidOptions:COE|Chains of Eternity]]&lt;br /&gt;
*[[RaidOptions:SS|Skyshrine]]&lt;br /&gt;
*[[RaidOptions:DOV2|Fortress of Drunder]]&lt;br /&gt;
*[[RaidOptions:DOV1|Destiny of Velious 1.0]]&lt;br /&gt;
*[[RaidOptions:SF|Sentinel's Fate]]&lt;br /&gt;
*[[RaidOptions:TSO|The  Shadow Odyssey]]&lt;br /&gt;
*[[RaidOptions:ROK|Rise of Kunark]]&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Miscellaneous_Scripts</id>
		<title>Miscellaneous Scripts</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Miscellaneous_Scripts"/>
				<updated>2018-02-07T19:07:10Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''This page is for other smaller Ogre scripts to be compiled. As I run across them I will add them.'''&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Ogre PoMDrifter==&lt;br /&gt;
* Start this script in Plane of Magic near the first teleporter. It will take over and run you to each other teleporter in PoM getting you the Plane of Magic Drifter Achievement and all teleporters will be unlocked from then on for you.&lt;br /&gt;
&lt;br /&gt;
==Ogre Examine==&lt;br /&gt;
* This is a very short, no server call script that will examine every detrimental you get ONCE. If you close a detrimental down, it will not reopen it again (until you restart the script). So you can close down any unwanted detrimentals while keeping any useful and future ones opening.&lt;br /&gt;
* Note: It will not examine res sickness... I think we all know what that does... Especially freedo.&lt;br /&gt;
&lt;br /&gt;
==Ogre GetQuest==&lt;br /&gt;
*This script was built for repeatables to get the desired quest to run when NPC gives you random quests. Really helpful when running entire groups and you need them all on the same quest.&lt;br /&gt;
**To Start: 'ogre getquest'&lt;br /&gt;
**To End: 'ogre end getquest'&lt;br /&gt;
*Supported NPCs:&lt;br /&gt;
**Aleesia -  Zou'Lidelas Faction - will keep running until it gets the scumleech slugs for Culling the Time Away&lt;br /&gt;
**Wu Gang - Disciples of the Circling Destiny Faction - will keep running until it gets the Gruengachs slugs for Defending Ning Yun Retreat&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Ogre Quest Helper==&lt;br /&gt;
*This script was built for questing in Obolus Frontier where quest taking is tricky with needing to choose certain responses and actually read the text. This script allows you to hail the NPC and it will help take you through the dialogues. &lt;br /&gt;
**To Start: 'ogre qh'&lt;br /&gt;
**To End: 'ogre end qh'&lt;br /&gt;
*Current Lines Handled:&lt;br /&gt;
**Updated November 2017 to handle the new Planes of Prophecy Signature and House YRZU faction timeline!&lt;br /&gt;
**Handles  Brother Lika in Mara for Tower of the 4 Winds Access with standard QH&lt;br /&gt;
*Recently updated to take a parameter of 1 for older quest content where all first options are the only response needed.&lt;br /&gt;
**To Start: 'ogre qh 1'&lt;br /&gt;
**To End: 'ogre end qh'&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==HUD to display CB/Pot/Fervor at its highest.==&lt;br /&gt;
*Super simple HUD dsiplays and tracks CB/Pot/Fervor. This is very useful to see what your toon is maxing out on during combat. You have to end it to get it to reset.&lt;br /&gt;
**To Start: 'ogre cbpot'&lt;br /&gt;
**To End: 'ogre end cbpot'&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Kunark Ascending Weekly Crafting Mats from Guild Hall==&lt;br /&gt;
*This script that pulls the mats from a depot and uses the fuel merchant to gather everything you need to do the Kunark Ascending weekly crafting quests.&lt;br /&gt;
*Parameters:&lt;br /&gt;
**No parameters = -d -w OR: ogre KACraftingMats -d -w&lt;br /&gt;
***Gets weekly and daily quest mats&lt;br /&gt;
**ogre KACraftingMats -d&lt;br /&gt;
***Gets daily quest mats only&lt;br /&gt;
**ogre KACraftingMats -w&lt;br /&gt;
***Gets weekly quest mats only&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ogre To House/GH and back==&lt;br /&gt;
* Completely unsupported script, but still useful while its functioning&lt;br /&gt;
&lt;br /&gt;
*To House from Guild Hall&lt;br /&gt;
**To Run: 'ogre GHToHouse'&lt;br /&gt;
**To End: 'ogre end GHToHouse'&lt;br /&gt;
*To Guild Hall from House&lt;br /&gt;
**To Run: 'ogre HouseToGH'&lt;br /&gt;
**To End: 'ogre end HouseToGH'&lt;br /&gt;
&lt;br /&gt;
These are for moving massive quantities from a Guild depot to a house depot, or from a house depot to a guild depot. It is extremely efficient and fast.&lt;br /&gt;
*You must have a magic door to GH in your house.&lt;br /&gt;
*You must have a &amp;quot;Portal to Housing&amp;quot; in your GH to get to your house.&lt;br /&gt;
**If you are using someone elses house, you need to have access to that house (duh :) ).&lt;br /&gt;
*The depots in both the GH and the house must be accessible from where you &amp;quot;zone in&amp;quot;. (Just have them next to your door for this).&lt;br /&gt;
&lt;br /&gt;
*Both scripts accept the following arguments.&lt;br /&gt;
**-all&lt;br /&gt;
***Does all the depots.&lt;br /&gt;
**The below either does, or doesn't do the ____ depot.&lt;br /&gt;
***-fuel&lt;br /&gt;
***-nofuel&lt;br /&gt;
***-collect&lt;br /&gt;
***-nocollect&lt;br /&gt;
****This is for collectibles. -collectible and -nocollectible work also.&lt;br /&gt;
***-potion&lt;br /&gt;
***-nopotion&lt;br /&gt;
***-lore&lt;br /&gt;
***-nolore&lt;br /&gt;
***-food&lt;br /&gt;
***-nofood&lt;br /&gt;
***-adorn&lt;br /&gt;
***-noadorn&lt;br /&gt;
***-ammo&lt;br /&gt;
***-noammo&lt;br /&gt;
***-harvest&lt;br /&gt;
***-noharvest&lt;br /&gt;
**Name of the person's house you wish to use. If omitted, it uses your own house.&lt;br /&gt;
&lt;br /&gt;
*Example usage:&lt;br /&gt;
**'ogre HouseToGH -fuel -adorn -potion'&lt;br /&gt;
***This would move everything from the Fuel depot, adornment depot, and potion depot in &amp;quot;my&amp;quot; house to the guild depots.&lt;br /&gt;
**'ogre GHToHouse -all -noharvest Kannkor'&lt;br /&gt;
***This would move everything from all the depots EXCEPT the harvest depot from the Guild hall to &amp;quot;Kannkor's house&amp;quot;.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2018-01-07T20:05:21Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic (Grind) Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Planes of Prophecy Zones (In Progress) =&lt;br /&gt;
Rare Harvest Tracking&lt;br /&gt;
&lt;br /&gt;
*All Heroics (Not Event) have a chance to drop a rare harvest if it does not give you one in the final named chest:&lt;br /&gt;
&lt;br /&gt;
*You will get a OgreConsole message if it's active for that zone: *** Ogre Heroic Rare Harvest Monitor Activated ***&lt;br /&gt;
&lt;br /&gt;
*When it finds the rare harvest, it will send a message to OgreConsole and make a waypoint. Can see [https://forums.daybreakgames.com/eq2/index.php?threads/guide-planar-crafting-completionist.583192/ Planar Crafting] for additional details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Plane of Innovation: Masks of the Marvelous [Heroic]  - Tier 1==&lt;br /&gt;
* Ancient Clockwork Prototype&lt;br /&gt;
** Automatic targeting when mobs go immune. You are free to change targeting, this only happens once when required.&lt;br /&gt;
* Clockwork Scrounger XVII&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspots to spread the entire group out. Right now the tank position is specific, the rest are chosen at 'random'.&lt;br /&gt;
* The Glitched Guardian 10101&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspot and jousting, including tanks.&lt;br /&gt;
* Glitched Cell Keeper&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspot and jousting, including tanks.&lt;br /&gt;
* Gearclaw the Collector&lt;br /&gt;
** Handles the Turn Key and the removing of his buffs.&lt;br /&gt;
&lt;br /&gt;
==Plane of Disease: Outbreak [Heroic]  - Tier 1==&lt;br /&gt;
* The Flesh Eater&lt;br /&gt;
** Automatic item use and dispelling when needed.&lt;br /&gt;
* Rallius Rattican&lt;br /&gt;
** Collect 3 biles on your BARD.&lt;br /&gt;
*** Set up for&lt;br /&gt;
****Specific positioning and the BARD will automatically pull for you.&lt;br /&gt;
****People will handle the port automatically.&lt;br /&gt;
&lt;br /&gt;
==Torden, Bastion of Thunder: Tower Breach [Heroic]  - Tier 1==&lt;br /&gt;
*Gatekeeper Karatil&lt;br /&gt;
**Set up for&lt;br /&gt;
***Handles the joust for you&lt;br /&gt;
***You must still control your DPS&lt;br /&gt;
&lt;br /&gt;
==Solusek Ro's Tower: The Obsidian Core [Heroic]  - Tier 1==&lt;br /&gt;
==Plane of Innovation: Gears in the Machine [Heroic]  - Tier 2==&lt;br /&gt;
==Plane of Innovation: Parts Not Included [Event Heroic]  - Tier 2==&lt;br /&gt;
==Plane of Disease: The Source [Heroic]  - Tier 2==&lt;br /&gt;
* Blighthorn&lt;br /&gt;
** Set up for&lt;br /&gt;
***General placement. (Not required, will joust either way as long as you are using a campspot.)&lt;br /&gt;
***People will automatically joust to the south.&lt;br /&gt;
*Gryme&lt;br /&gt;
**When he is 'exposed' everyone will exploit it to remove stacks.&lt;br /&gt;
&lt;br /&gt;
==Plane of Disease: Infested Mesa [Event Heroic]  - Tier 2==&lt;br /&gt;
*The Carrion Walker&lt;br /&gt;
**Auto-handling of organs&lt;br /&gt;
*Grimror&lt;br /&gt;
**Set up for&lt;br /&gt;
***General campspot placement in the middle area.&lt;br /&gt;
***Handles the larvae&lt;br /&gt;
&lt;br /&gt;
==Torden, Bastion of Thunder: Winds of Change [Heroic]  - Tier 2==&lt;br /&gt;
==Torden, Bastion of Thunder: Storm Chase [Event Heroic]  - Tier 2==&lt;br /&gt;
==Solusek Ro's Tower: Monolith of Fire [Heroic]  - Tier 2==&lt;br /&gt;
Doing a Special_ZoneSpecific while beside a teleporter will activate it for you. (On any floor).&lt;br /&gt;
*West/East Wing - Before first named. Be near the middle button and: set up for.&lt;br /&gt;
**Will run a toon to each wing. Once done you can do a 'lets go' to get your toons to return to you.&lt;br /&gt;
*Jiva - Set up for. Will move non-tanks around the middle area and jump them into the platforms&lt;br /&gt;
**Once the fight is done everyone will get down and run to the top so you can easily lets go and continue on.&lt;br /&gt;
*So'Valiz - Set up for. Will move people to the center of the room.&lt;br /&gt;
**When the claws go down - target yourself on your tank and stand next to a claw and press 'Special_ZoneSpecific'.&lt;br /&gt;
**Repeat this for each claw. Your bard will run on the other side and create the mirror.&lt;br /&gt;
*Solusek Ro - Set up for. Will get everyone onto the main platform. If you aren't close to the 'safe' spot it will give you a waypoint then you can redo the set up.&lt;br /&gt;
&lt;br /&gt;
==Solusek Ro's Tower: Radiance [Event Heroic]  - Tier 3==&lt;br /&gt;
&lt;br /&gt;
=Kunark Ascending Zones - Experts share same code=&lt;br /&gt;
==The Ruins of Cabilis [Heroic] - Tier 1==&lt;br /&gt;
*Smithy Xzatik&lt;br /&gt;
**set up for Smithy&lt;br /&gt;
***Including for tanks. Auto jousts.&lt;br /&gt;
==Arcanna’se Spire: Vessel of the Sorceress [Event Heroic] - Tier 1==&lt;br /&gt;
*Sorceress Gwen'vae&lt;br /&gt;
**Mages automatically dispell&lt;br /&gt;
==Lost City of Torsis: The Shrouded Temple [Event Heroic] - Tier 2==&lt;br /&gt;
*The Meld of Haze&lt;br /&gt;
**turns on Ignore NPC 100%&lt;br /&gt;
**Campspot. Toons will attempt to run and kill their mirage then return back.&lt;br /&gt;
**Occasionally there is a mirage missing.&lt;br /&gt;
&lt;br /&gt;
==Lost City of Torsis: Reaver’s Remnants [Heroic] - Tier 2 (Shares Coding with Challenge Mode)==&lt;br /&gt;
*A Spectral Beguiler&lt;br /&gt;
**Mages/Druids will automatically dispel when appropriate&lt;br /&gt;
*Tzirathk&lt;br /&gt;
**Turn campspot on everyone, including your tank. Do a 'set up for Tzirathk'. Your tank will automatically move. I recommend setting up an auto target list for the add.&lt;br /&gt;
*Dread Wraith&lt;br /&gt;
**Turn campspot on everyone, including your tank. Do a 'set up for Dread'. Will automatically handle the moving. Starts at East end and goes towards West end. @300m DPS, you will only make it half way across the bridge.&lt;br /&gt;
**Rather than teach freedo how to place properly, if you are at the starting point (where the set up takes you), it will double move you to ensure you are out of range of his first turd dropping.&lt;br /&gt;
*Neh'Ashiir&lt;br /&gt;
**Turn campspot. Do a 'set up for Neh'. Will automatically handle the moving.&lt;br /&gt;
&lt;br /&gt;
==Crypt of Dalnir: Ritual Chamber [Heroic] - Tier 2==&lt;br /&gt;
*Izzak Sira&lt;br /&gt;
**Cast while moving&lt;br /&gt;
*When Izzak dies you will get a message in the console telling you the order to click the orbs.&lt;br /&gt;
*Rector Droz'Kzar&lt;br /&gt;
**set up for rector&lt;br /&gt;
**Will auto-joust the bomb&lt;br /&gt;
*The Kly&lt;br /&gt;
**set up for Kly&lt;br /&gt;
**Campspot for non-tanks (tanks too I guess if you want) at the top of the ramp.&lt;br /&gt;
**When he ports to the center HUD to show the colours for West/East to be clicked.&lt;br /&gt;
**Bards will do the West colour automatically. If no bard in group, you will have to do it manually.&lt;br /&gt;
**Enchanter will do the East colour automatically. If no enchanter in group, you will have to do it manually.&lt;br /&gt;
==Crypt of Dalnir: Baron’s Workshop [Heroic] - Tier 2==&lt;br /&gt;
*Enchanted Sword and Enchanted Shield&lt;br /&gt;
**Campspot for everyone (including tanks).&lt;br /&gt;
**Set up for sword&lt;br /&gt;
**Moves everyone into position.&lt;br /&gt;
**Auto-curing of the shield, if the shield is dead, auto-curing of the sword.&lt;br /&gt;
**Auto jousting of the curse.&lt;br /&gt;
*The Googantuan&lt;br /&gt;
**When standing in the middle of 2 valves, press 'Special_ZoneSpecific' and bards and enchanters will run and click them. Campsopt is required.&lt;br /&gt;
**There are 14 valves. Valves 1 and 14, 2 and 13, 3 and 12, etc etc are all on the same axis. One to the north and one to the south. Stand in between them, and press MCP button Special_ZoneSpecific, and your bard and enchanter will run.&lt;br /&gt;
**What if you don't use a bard and/or enchanter? Then you're doing it manually. Get a normal group :)&lt;br /&gt;
*Haggle Baron Dalnir&lt;br /&gt;
**set up for Haggle&lt;br /&gt;
**General campspot for everyone.&lt;br /&gt;
**Bards will automatically do the forges.&lt;br /&gt;
**If you have Leader Only loot - the ore will be automatically assigned to the bard.&lt;br /&gt;
&lt;br /&gt;
==Crypt of Dalnir: Wizard’s Den [Event Heroic] - Tier 2==&lt;br /&gt;
*The Gooblin King&lt;br /&gt;
**Bomb dispenser are automatically clicked. Takes about 15 seconds from the start of the fight for everything to start happening.&lt;br /&gt;
***If you are having issues with the item using, hit MCP -&amp;gt; Special_ZoneSpecific. It will output 6 lines to your OgreConsole, and reset everyone back to the first person is suppose to use their item. If it's on cool down, just wait for it to come off cool down. If you want me to look at it, come to IRC and paste me the lines and we can see if can figure it out.&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:ToT|Terrors of Thalumbra]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:Aom|Alter of Malice]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2018-01-04T15:31:18Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* Planes of Prophecy Zones (In Progress) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic (Grind) Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Planes of Prophecy Zones (In Progress) =&lt;br /&gt;
Rare Harvest Tracking&lt;br /&gt;
&lt;br /&gt;
*All Heroics (Not Event) have a chance to drop a rare harvest if it does not give you one in the final named chest:&lt;br /&gt;
&lt;br /&gt;
*You will get a OgreConsole message if it's active for that zone: *** Ogre Heroic Rare Harvest Monitor Activated ***&lt;br /&gt;
&lt;br /&gt;
*When it finds the rare harvest, it will send a message to OgreConsole and make a waypoint. Can see [https://forums.daybreakgames.com/eq2/index.php?threads/guide-planar-crafting-completionist.583192/ Planar Crafting] for additional details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Plane of Innovation: Masks of the Marvelous [Heroic]  - Tier 1==&lt;br /&gt;
* Ancient Clockwork Prototype&lt;br /&gt;
** Automatic targeting when mobs go immune. You are free to change targeting, this only happens once when required.&lt;br /&gt;
* Clockwork Scrounger XVII&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspots to spread the entire group out. Right now the tank position is specific, the rest are chosen at 'random'.&lt;br /&gt;
* The Glitched Guardian 10101&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspot and jousting, including tanks.&lt;br /&gt;
* Glitched Cell Keeper&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspot and jousting, including tanks.&lt;br /&gt;
* Gearclaw the Collector&lt;br /&gt;
** Handles the Turn Key and the removing of his buffs.&lt;br /&gt;
&lt;br /&gt;
==Plane of Disease: Outbreak [Heroic]  - Tier 1==&lt;br /&gt;
* The Flesh Eater&lt;br /&gt;
** Automatic item use and dispelling when needed.&lt;br /&gt;
* Rallius Rattican&lt;br /&gt;
** Collect 3 biles on your BARD.&lt;br /&gt;
*** Set up for&lt;br /&gt;
****Specific positioning and the BARD will automatically pull for you.&lt;br /&gt;
****People will handle the port automatically.&lt;br /&gt;
&lt;br /&gt;
==Torden, Bastion of Thunder: Tower Breach [Heroic]  - Tier 1==&lt;br /&gt;
*Gatekeeper Karatil&lt;br /&gt;
**Set up for&lt;br /&gt;
***Handles the joust for you&lt;br /&gt;
***You must still control your DPS&lt;br /&gt;
&lt;br /&gt;
==Solusek Ro's Tower: The Obsidian Core [Heroic]  - Tier 1==&lt;br /&gt;
==Plane of Innovation: Gears in the Machine [Heroic]  - Tier 2==&lt;br /&gt;
==Plane of Innovation: Parts Not Included [Event Heroic]  - Tier 2==&lt;br /&gt;
==Plane of Disease: The Source [Heroic]  - Tier 2==&lt;br /&gt;
* Blighthorn&lt;br /&gt;
** Set up for&lt;br /&gt;
***General placement. (Not required, will joust either way as long as you are using a campspot.)&lt;br /&gt;
***People will automatically joust to the south.&lt;br /&gt;
*Gryme&lt;br /&gt;
**When he is 'exposed' everyone will exploit it to remove stacks.&lt;br /&gt;
&lt;br /&gt;
==Plane of Disease: Infested Mesa [Event Heroic]  - Tier 2==&lt;br /&gt;
*The Carrion Walker&lt;br /&gt;
**Auto-handling of organs&lt;br /&gt;
*Grimror&lt;br /&gt;
**Set up for&lt;br /&gt;
***General campspot placement in the middle area.&lt;br /&gt;
***Handles the larvae&lt;br /&gt;
&lt;br /&gt;
==Torden, Bastion of Thunder: Winds of Change [Heroic]  - Tier 2==&lt;br /&gt;
==Torden, Bastion of Thunder: Storm Chase [Event Heroic]  - Tier 2==&lt;br /&gt;
==Solusek Ro's Tower: Monolith of Fire [Heroic]  - Tier 2==&lt;br /&gt;
==Solusek Ro's Tower: Radiance [Event Heroic]  - Tier 3==&lt;br /&gt;
&lt;br /&gt;
=Kunark Ascending Zones - Experts share same code=&lt;br /&gt;
==The Ruins of Cabilis [Heroic] - Tier 1==&lt;br /&gt;
*Smithy Xzatik&lt;br /&gt;
**set up for Smithy&lt;br /&gt;
***Including for tanks. Auto jousts.&lt;br /&gt;
==Arcanna’se Spire: Vessel of the Sorceress [Event Heroic] - Tier 1==&lt;br /&gt;
*Sorceress Gwen'vae&lt;br /&gt;
**Mages automatically dispell&lt;br /&gt;
==Lost City of Torsis: The Shrouded Temple [Event Heroic] - Tier 2==&lt;br /&gt;
*The Meld of Haze&lt;br /&gt;
**turns on Ignore NPC 100%&lt;br /&gt;
**Campspot. Toons will attempt to run and kill their mirage then return back.&lt;br /&gt;
**Occasionally there is a mirage missing.&lt;br /&gt;
&lt;br /&gt;
==Lost City of Torsis: Reaver’s Remnants [Heroic] - Tier 2 (Shares Coding with Challenge Mode)==&lt;br /&gt;
*A Spectral Beguiler&lt;br /&gt;
**Mages/Druids will automatically dispel when appropriate&lt;br /&gt;
*Tzirathk&lt;br /&gt;
**Turn campspot on everyone, including your tank. Do a 'set up for Tzirathk'. Your tank will automatically move. I recommend setting up an auto target list for the add.&lt;br /&gt;
*Dread Wraith&lt;br /&gt;
**Turn campspot on everyone, including your tank. Do a 'set up for Dread'. Will automatically handle the moving. Starts at East end and goes towards West end. @300m DPS, you will only make it half way across the bridge.&lt;br /&gt;
**Rather than teach freedo how to place properly, if you are at the starting point (where the set up takes you), it will double move you to ensure you are out of range of his first turd dropping.&lt;br /&gt;
*Neh'Ashiir&lt;br /&gt;
**Turn campspot. Do a 'set up for Neh'. Will automatically handle the moving.&lt;br /&gt;
&lt;br /&gt;
==Crypt of Dalnir: Ritual Chamber [Heroic] - Tier 2==&lt;br /&gt;
*Izzak Sira&lt;br /&gt;
**Cast while moving&lt;br /&gt;
*When Izzak dies you will get a message in the console telling you the order to click the orbs.&lt;br /&gt;
*Rector Droz'Kzar&lt;br /&gt;
**set up for rector&lt;br /&gt;
**Will auto-joust the bomb&lt;br /&gt;
*The Kly&lt;br /&gt;
**set up for Kly&lt;br /&gt;
**Campspot for non-tanks (tanks too I guess if you want) at the top of the ramp.&lt;br /&gt;
**When he ports to the center HUD to show the colours for West/East to be clicked.&lt;br /&gt;
**Bards will do the West colour automatically. If no bard in group, you will have to do it manually.&lt;br /&gt;
**Enchanter will do the East colour automatically. If no enchanter in group, you will have to do it manually.&lt;br /&gt;
==Crypt of Dalnir: Baron’s Workshop [Heroic] - Tier 2==&lt;br /&gt;
*Enchanted Sword and Enchanted Shield&lt;br /&gt;
**Campspot for everyone (including tanks).&lt;br /&gt;
**Set up for sword&lt;br /&gt;
**Moves everyone into position.&lt;br /&gt;
**Auto-curing of the shield, if the shield is dead, auto-curing of the sword.&lt;br /&gt;
**Auto jousting of the curse.&lt;br /&gt;
*The Googantuan&lt;br /&gt;
**When standing in the middle of 2 valves, press 'Special_ZoneSpecific' and bards and enchanters will run and click them. Campsopt is required.&lt;br /&gt;
**There are 14 valves. Valves 1 and 14, 2 and 13, 3 and 12, etc etc are all on the same axis. One to the north and one to the south. Stand in between them, and press MCP button Special_ZoneSpecific, and your bard and enchanter will run.&lt;br /&gt;
**What if you don't use a bard and/or enchanter? Then you're doing it manually. Get a normal group :)&lt;br /&gt;
*Haggle Baron Dalnir&lt;br /&gt;
**set up for Haggle&lt;br /&gt;
**General campspot for everyone.&lt;br /&gt;
**Bards will automatically do the forges.&lt;br /&gt;
**If you have Leader Only loot - the ore will be automatically assigned to the bard.&lt;br /&gt;
&lt;br /&gt;
==Crypt of Dalnir: Wizard’s Den [Event Heroic] - Tier 2==&lt;br /&gt;
*The Gooblin King&lt;br /&gt;
**Bomb dispenser are automatically clicked. Takes about 15 seconds from the start of the fight for everything to start happening.&lt;br /&gt;
***If you are having issues with the item using, hit MCP -&amp;gt; Special_ZoneSpecific. It will output 6 lines to your OgreConsole, and reset everyone back to the first person is suppose to use their item. If it's on cool down, just wait for it to come off cool down. If you want me to look at it, come to IRC and paste me the lines and we can see if can figure it out.&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:ToT|Terrors of Thalumbra]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:Aom|Alter of Malice]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2018-01-04T02:46:18Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* Planes of Prophecy Zones (In Progress) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic (Grind) Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Planes of Prophecy Zones (In Progress) =&lt;br /&gt;
Rare Harvest Tracking&lt;br /&gt;
&lt;br /&gt;
All Heroics (Not Event) have a chance to drop a rare harvest if it does not give you one in the final named chest:&lt;br /&gt;
&lt;br /&gt;
You will get a OgreConsole message if it's active for that zone: *** Ogre Heroic Rare Harvest Monitor Activated ***&lt;br /&gt;
&lt;br /&gt;
When it finds the rare harvest, it will send a message to OgreConsole and make a waypoint. Can see [https://forums.daybreakgames.com/eq2/index.php?threads/guide-planar-crafting-completionist.583192/ Planar Crafting] for additional details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Plane of Innovation: Masks of the Marvelous [Heroic]  - Tier 1==&lt;br /&gt;
* Ancient Clockwork Prototype&lt;br /&gt;
** Automatic targeting when mobs go immune. You are free to change targeting, this only happens once when required.&lt;br /&gt;
* Clockwork Scrounger XVII&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspots to spread the entire group out. Right now the tank position is specific, the rest are chosen at 'random'.&lt;br /&gt;
* The Glitched Guardian 10101&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspot and jousting, including tanks.&lt;br /&gt;
* Glitched Cell Keeper&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspot and jousting, including tanks.&lt;br /&gt;
* Gearclaw the Collector&lt;br /&gt;
** Handles the Turn Key and the removing of his buffs.&lt;br /&gt;
&lt;br /&gt;
==Plane of Disease: Outbreak [Heroic]  - Tier 1==&lt;br /&gt;
* The Flesh Eater&lt;br /&gt;
** Automatic item use and dispelling when needed.&lt;br /&gt;
* Rallius Rattican&lt;br /&gt;
** Collect 3 biles on your BARD.&lt;br /&gt;
*** Set up for&lt;br /&gt;
****Specific positioning and the BARD will automatically pull for you.&lt;br /&gt;
****People will handle the port automatically.&lt;br /&gt;
&lt;br /&gt;
==Torden, Bastion of Thunder: Tower Breach [Heroic]  - Tier 1==&lt;br /&gt;
*Gatekeeper Karatil&lt;br /&gt;
**Set up for&lt;br /&gt;
***Handles the joust for you&lt;br /&gt;
***You must still control your DPS&lt;br /&gt;
&lt;br /&gt;
==Solusek Ro's Tower: The Obsidian Core [Heroic]  - Tier 1==&lt;br /&gt;
==Plane of Innovation: Gears in the Machine [Heroic]  - Tier 2==&lt;br /&gt;
==Plane of Innovation: Parts Not Included [Event Heroic]  - Tier 2==&lt;br /&gt;
==Plane of Disease: The Source [Heroic]  - Tier 2==&lt;br /&gt;
* Blighthorn&lt;br /&gt;
** Set up for&lt;br /&gt;
***General placement. (Not required, will joust either way as long as you are using a campspot.)&lt;br /&gt;
***People will automatically joust to the south.&lt;br /&gt;
*Gryme&lt;br /&gt;
**When he is 'exposed' everyone will exploit it to remove stacks.&lt;br /&gt;
&lt;br /&gt;
==Plane of Disease: Infested Mesa [Event Heroic]  - Tier 2==&lt;br /&gt;
*The Carrion Walker&lt;br /&gt;
**Auto-handling of organs&lt;br /&gt;
*Grimror&lt;br /&gt;
**Set up for&lt;br /&gt;
***General campspot placement in the middle area.&lt;br /&gt;
***Handles the larvae&lt;br /&gt;
&lt;br /&gt;
==Torden, Bastion of Thunder: Winds of Change [Heroic]  - Tier 2==&lt;br /&gt;
==Torden, Bastion of Thunder: Storm Chase [Event Heroic]  - Tier 2==&lt;br /&gt;
==Solusek Ro's Tower: Monolith of Fire [Heroic]  - Tier 2==&lt;br /&gt;
==Solusek Ro's Tower: Radiance [Event Heroic]  - Tier 3==&lt;br /&gt;
&lt;br /&gt;
=Kunark Ascending Zones - Experts share same code=&lt;br /&gt;
==The Ruins of Cabilis [Heroic] - Tier 1==&lt;br /&gt;
*Smithy Xzatik&lt;br /&gt;
**set up for Smithy&lt;br /&gt;
***Including for tanks. Auto jousts.&lt;br /&gt;
==Arcanna’se Spire: Vessel of the Sorceress [Event Heroic] - Tier 1==&lt;br /&gt;
*Sorceress Gwen'vae&lt;br /&gt;
**Mages automatically dispell&lt;br /&gt;
==Lost City of Torsis: The Shrouded Temple [Event Heroic] - Tier 2==&lt;br /&gt;
*The Meld of Haze&lt;br /&gt;
**turns on Ignore NPC 100%&lt;br /&gt;
**Campspot. Toons will attempt to run and kill their mirage then return back.&lt;br /&gt;
**Occasionally there is a mirage missing.&lt;br /&gt;
&lt;br /&gt;
==Lost City of Torsis: Reaver’s Remnants [Heroic] - Tier 2 (Shares Coding with Challenge Mode)==&lt;br /&gt;
*A Spectral Beguiler&lt;br /&gt;
**Mages/Druids will automatically dispel when appropriate&lt;br /&gt;
*Tzirathk&lt;br /&gt;
**Turn campspot on everyone, including your tank. Do a 'set up for Tzirathk'. Your tank will automatically move. I recommend setting up an auto target list for the add.&lt;br /&gt;
*Dread Wraith&lt;br /&gt;
**Turn campspot on everyone, including your tank. Do a 'set up for Dread'. Will automatically handle the moving. Starts at East end and goes towards West end. @300m DPS, you will only make it half way across the bridge.&lt;br /&gt;
**Rather than teach freedo how to place properly, if you are at the starting point (where the set up takes you), it will double move you to ensure you are out of range of his first turd dropping.&lt;br /&gt;
*Neh'Ashiir&lt;br /&gt;
**Turn campspot. Do a 'set up for Neh'. Will automatically handle the moving.&lt;br /&gt;
&lt;br /&gt;
==Crypt of Dalnir: Ritual Chamber [Heroic] - Tier 2==&lt;br /&gt;
*Izzak Sira&lt;br /&gt;
**Cast while moving&lt;br /&gt;
*When Izzak dies you will get a message in the console telling you the order to click the orbs.&lt;br /&gt;
*Rector Droz'Kzar&lt;br /&gt;
**set up for rector&lt;br /&gt;
**Will auto-joust the bomb&lt;br /&gt;
*The Kly&lt;br /&gt;
**set up for Kly&lt;br /&gt;
**Campspot for non-tanks (tanks too I guess if you want) at the top of the ramp.&lt;br /&gt;
**When he ports to the center HUD to show the colours for West/East to be clicked.&lt;br /&gt;
**Bards will do the West colour automatically. If no bard in group, you will have to do it manually.&lt;br /&gt;
**Enchanter will do the East colour automatically. If no enchanter in group, you will have to do it manually.&lt;br /&gt;
==Crypt of Dalnir: Baron’s Workshop [Heroic] - Tier 2==&lt;br /&gt;
*Enchanted Sword and Enchanted Shield&lt;br /&gt;
**Campspot for everyone (including tanks).&lt;br /&gt;
**Set up for sword&lt;br /&gt;
**Moves everyone into position.&lt;br /&gt;
**Auto-curing of the shield, if the shield is dead, auto-curing of the sword.&lt;br /&gt;
**Auto jousting of the curse.&lt;br /&gt;
*The Googantuan&lt;br /&gt;
**When standing in the middle of 2 valves, press 'Special_ZoneSpecific' and bards and enchanters will run and click them. Campsopt is required.&lt;br /&gt;
**There are 14 valves. Valves 1 and 14, 2 and 13, 3 and 12, etc etc are all on the same axis. One to the north and one to the south. Stand in between them, and press MCP button Special_ZoneSpecific, and your bard and enchanter will run.&lt;br /&gt;
**What if you don't use a bard and/or enchanter? Then you're doing it manually. Get a normal group :)&lt;br /&gt;
*Haggle Baron Dalnir&lt;br /&gt;
**set up for Haggle&lt;br /&gt;
**General campspot for everyone.&lt;br /&gt;
**Bards will automatically do the forges.&lt;br /&gt;
**If you have Leader Only loot - the ore will be automatically assigned to the bard.&lt;br /&gt;
&lt;br /&gt;
==Crypt of Dalnir: Wizard’s Den [Event Heroic] - Tier 2==&lt;br /&gt;
*The Gooblin King&lt;br /&gt;
**Bomb dispenser are automatically clicked. Takes about 15 seconds from the start of the fight for everything to start happening.&lt;br /&gt;
***If you are having issues with the item using, hit MCP -&amp;gt; Special_ZoneSpecific. It will output 6 lines to your OgreConsole, and reset everyone back to the first person is suppose to use their item. If it's on cool down, just wait for it to come off cool down. If you want me to look at it, come to IRC and paste me the lines and we can see if can figure it out.&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:ToT|Terrors of Thalumbra]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:Aom|Alter of Malice]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances</id>
		<title>Heroic Instances</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Heroic_Instances"/>
				<updated>2018-01-04T02:40:21Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* Planes of Prophecy Zones (In Progress) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Summary &amp;amp; Important Notes'''&lt;br /&gt;
&lt;br /&gt;
Heroic (Grind) Options are there to assist with harder mobs. Generally speaking, these are built for bot encounters, and not necessaily for you to afk. There are also some HUD (on screen displays) of information that is valuable for everyone. These include things like, AE timers, when adds will spawn, when mem wipes will happen etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Generally speaking, you get to a named NPC, then do a campspot, then if there is a set up below, you use an MCP button or type it into group/raid chat, and the bots will &amp;quot;move&amp;quot; to the pre-defined campspot. For example: In Stratum, on A Warrior Construct, you would get in the general area, do a campspot, then type: 'set up for warrior'.&lt;br /&gt;
&lt;br /&gt;
Worth noting also, people don't like it when anyone else is &amp;quot;better&amp;quot; than them. If you bot, do not share your progress with ANYONE. People get very upset when a bot can kill mobs that they can't. You talk about it, you WILL get petitioned.&lt;br /&gt;
&lt;br /&gt;
'''''WARNING WARNING WARNING - While I have done my best to document every possible option from using these  options, I may have missed some. Be careful and pay attention when using these options for the first few times until you understand what they are doing with your character.'''''&lt;br /&gt;
&lt;br /&gt;
Worth noting, this list isn't all inclusive, as my WIKI updaters keep fleeing! You can see the Revision history, or use search to find more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''IMPORTANT NOTE: In order for most options to function properly, you MUST have EQ2s &amp;quot;Hits Mode&amp;quot; in FULL TEXT and not medium or minimal text mode. To check this, do the following:'''''&lt;br /&gt;
* EQ2 Button (in game)&lt;br /&gt;
** Options&lt;br /&gt;
*** User Interface&lt;br /&gt;
**** Game Features&lt;br /&gt;
***** Hits Mode -----&amp;gt; '''Full Text'''&lt;br /&gt;
&lt;br /&gt;
On the OgreBot settings tab ensure '''Grind Options''' are selected.&amp;lt;br /&amp;gt;&lt;br /&gt;
=Planes of Prophecy Zones (In Progress) =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Plane of Innovation: Masks of the Marvelous [Heroic]  - Tier 1==&lt;br /&gt;
* Ancient Clockwork Prototype&lt;br /&gt;
** Automatic targeting when mobs go immune. You are free to change targeting, this only happens once when required.&lt;br /&gt;
* Clockwork Scrounger XVII&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspots to spread the entire group out. Right now the tank position is specific, the rest are chosen at 'random'.&lt;br /&gt;
* The Glitched Guardian 10101&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspot and jousting, including tanks.&lt;br /&gt;
* Glitched Cell Keeper&lt;br /&gt;
** Set up for&lt;br /&gt;
*** Campspot and jousting, including tanks.&lt;br /&gt;
* Gearclaw the Collector&lt;br /&gt;
** Handles the Turn Key and the removing of his buffs.&lt;br /&gt;
&lt;br /&gt;
==Plane of Disease: Outbreak [Heroic]  - Tier 1==&lt;br /&gt;
* The Flesh Eater&lt;br /&gt;
** Automatic item use and dispelling when needed.&lt;br /&gt;
* Rallius Rattican&lt;br /&gt;
** Collect 3 biles on your BARD.&lt;br /&gt;
*** Set up for&lt;br /&gt;
****Specific positioning and the BARD will automatically pull for you.&lt;br /&gt;
****People will handle the port automatically.&lt;br /&gt;
&lt;br /&gt;
==Torden, Bastion of Thunder: Tower Breach [Heroic]  - Tier 1==&lt;br /&gt;
*Gatekeeper Karatil&lt;br /&gt;
**Set up for&lt;br /&gt;
***Handles the joust for you&lt;br /&gt;
***You must still control your DPS&lt;br /&gt;
&lt;br /&gt;
==Solusek Ro's Tower: The Obsidian Core [Heroic]  - Tier 1==&lt;br /&gt;
==Plane of Innovation: Gears in the Machine [Heroic]  - Tier 2==&lt;br /&gt;
==Plane of Innovation: Parts Not Included [Event Heroic]  - Tier 2==&lt;br /&gt;
==Plane of Disease: The Source [Heroic]  - Tier 2==&lt;br /&gt;
* Blighthorn&lt;br /&gt;
** Set up for&lt;br /&gt;
***General placement. (Not required, will joust either way as long as you are using a campspot.)&lt;br /&gt;
***People will automatically joust to the south.&lt;br /&gt;
*Gryme&lt;br /&gt;
**When he is 'exposed' everyone will exploit it to remove stacks.&lt;br /&gt;
&lt;br /&gt;
==Plane of Disease: Infested Mesa [Event Heroic]  - Tier 2==&lt;br /&gt;
*The Carrion Walker&lt;br /&gt;
**Auto-handling of organs&lt;br /&gt;
*Grimror&lt;br /&gt;
**Set up for&lt;br /&gt;
***General campspot placement in the middle area.&lt;br /&gt;
***Handles the larvae&lt;br /&gt;
&lt;br /&gt;
==Torden, Bastion of Thunder: Winds of Change [Heroic]  - Tier 2==&lt;br /&gt;
==Torden, Bastion of Thunder: Storm Chase [Event Heroic]  - Tier 2==&lt;br /&gt;
==Solusek Ro's Tower: Monolith of Fire [Heroic]  - Tier 2==&lt;br /&gt;
==Solusek Ro's Tower: Radiance [Event Heroic]  - Tier 3==&lt;br /&gt;
&lt;br /&gt;
=Kunark Ascending Zones - Experts share same code=&lt;br /&gt;
==The Ruins of Cabilis [Heroic] - Tier 1==&lt;br /&gt;
*Smithy Xzatik&lt;br /&gt;
**set up for Smithy&lt;br /&gt;
***Including for tanks. Auto jousts.&lt;br /&gt;
==Arcanna’se Spire: Vessel of the Sorceress [Event Heroic] - Tier 1==&lt;br /&gt;
*Sorceress Gwen'vae&lt;br /&gt;
**Mages automatically dispell&lt;br /&gt;
==Lost City of Torsis: The Shrouded Temple [Event Heroic] - Tier 2==&lt;br /&gt;
*The Meld of Haze&lt;br /&gt;
**turns on Ignore NPC 100%&lt;br /&gt;
**Campspot. Toons will attempt to run and kill their mirage then return back.&lt;br /&gt;
**Occasionally there is a mirage missing.&lt;br /&gt;
&lt;br /&gt;
==Lost City of Torsis: Reaver’s Remnants [Heroic] - Tier 2 (Shares Coding with Challenge Mode)==&lt;br /&gt;
*A Spectral Beguiler&lt;br /&gt;
**Mages/Druids will automatically dispel when appropriate&lt;br /&gt;
*Tzirathk&lt;br /&gt;
**Turn campspot on everyone, including your tank. Do a 'set up for Tzirathk'. Your tank will automatically move. I recommend setting up an auto target list for the add.&lt;br /&gt;
*Dread Wraith&lt;br /&gt;
**Turn campspot on everyone, including your tank. Do a 'set up for Dread'. Will automatically handle the moving. Starts at East end and goes towards West end. @300m DPS, you will only make it half way across the bridge.&lt;br /&gt;
**Rather than teach freedo how to place properly, if you are at the starting point (where the set up takes you), it will double move you to ensure you are out of range of his first turd dropping.&lt;br /&gt;
*Neh'Ashiir&lt;br /&gt;
**Turn campspot. Do a 'set up for Neh'. Will automatically handle the moving.&lt;br /&gt;
&lt;br /&gt;
==Crypt of Dalnir: Ritual Chamber [Heroic] - Tier 2==&lt;br /&gt;
*Izzak Sira&lt;br /&gt;
**Cast while moving&lt;br /&gt;
*When Izzak dies you will get a message in the console telling you the order to click the orbs.&lt;br /&gt;
*Rector Droz'Kzar&lt;br /&gt;
**set up for rector&lt;br /&gt;
**Will auto-joust the bomb&lt;br /&gt;
*The Kly&lt;br /&gt;
**set up for Kly&lt;br /&gt;
**Campspot for non-tanks (tanks too I guess if you want) at the top of the ramp.&lt;br /&gt;
**When he ports to the center HUD to show the colours for West/East to be clicked.&lt;br /&gt;
**Bards will do the West colour automatically. If no bard in group, you will have to do it manually.&lt;br /&gt;
**Enchanter will do the East colour automatically. If no enchanter in group, you will have to do it manually.&lt;br /&gt;
==Crypt of Dalnir: Baron’s Workshop [Heroic] - Tier 2==&lt;br /&gt;
*Enchanted Sword and Enchanted Shield&lt;br /&gt;
**Campspot for everyone (including tanks).&lt;br /&gt;
**Set up for sword&lt;br /&gt;
**Moves everyone into position.&lt;br /&gt;
**Auto-curing of the shield, if the shield is dead, auto-curing of the sword.&lt;br /&gt;
**Auto jousting of the curse.&lt;br /&gt;
*The Googantuan&lt;br /&gt;
**When standing in the middle of 2 valves, press 'Special_ZoneSpecific' and bards and enchanters will run and click them. Campsopt is required.&lt;br /&gt;
**There are 14 valves. Valves 1 and 14, 2 and 13, 3 and 12, etc etc are all on the same axis. One to the north and one to the south. Stand in between them, and press MCP button Special_ZoneSpecific, and your bard and enchanter will run.&lt;br /&gt;
**What if you don't use a bard and/or enchanter? Then you're doing it manually. Get a normal group :)&lt;br /&gt;
*Haggle Baron Dalnir&lt;br /&gt;
**set up for Haggle&lt;br /&gt;
**General campspot for everyone.&lt;br /&gt;
**Bards will automatically do the forges.&lt;br /&gt;
**If you have Leader Only loot - the ore will be automatically assigned to the bard.&lt;br /&gt;
&lt;br /&gt;
==Crypt of Dalnir: Wizard’s Den [Event Heroic] - Tier 2==&lt;br /&gt;
*The Gooblin King&lt;br /&gt;
**Bomb dispenser are automatically clicked. Takes about 15 seconds from the start of the fight for everything to start happening.&lt;br /&gt;
***If you are having issues with the item using, hit MCP -&amp;gt; Special_ZoneSpecific. It will output 6 lines to your OgreConsole, and reset everyone back to the first person is suppose to use their item. If it's on cool down, just wait for it to come off cool down. If you want me to look at it, come to IRC and paste me the lines and we can see if can figure it out.&lt;br /&gt;
&lt;br /&gt;
=Older Content=&lt;br /&gt;
[[GroupOptions:ToT|Terrors of Thalumbra]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:Aom|Alter of Malice]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:Tov|Tears of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:COE|Chains of Eternity]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:SS|Skyshrine]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV2|Destiny of Velious 2.0]]&lt;br /&gt;
&lt;br /&gt;
[[GroupOptions:DOV1|Destiny of Velious 1.0]]&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2017-12-13T05:23:03Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* D - J */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
&lt;br /&gt;
=== Title Bar Buttons ===&lt;br /&gt;
&lt;br /&gt;
[[file:Ogremcp_title_bar.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Setup button - &lt;br /&gt;
* Enable Swapping - Will allow swapping of buttons to different locations on the MCP. Check Enable, Select the MCP button you wish to move, then Select the destination MCP Button.  '''DONT FORGET TO TURN OFF'''&lt;br /&gt;
* IRC Me Only - Will change all IRC related buttons from !c All to !c Me.  Allowing you to control only your local CPUs using IRC Commands without Un-auth'ing someone.&lt;br /&gt;
&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''AcceptReward'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Allows options for choosing rewards where there are actually options.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|If the reward window has choices, which choice would you like?&lt;br /&gt;
*Leaving Parameter 2 blank or 0, will NOT touch a choice window.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Alias_AddEntry'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Adds an entry into the Alias tab.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Alias. Example: *Tank&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Alias name: Example: Kannkor&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Alias_ChangeEntryFor'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Changes an entry into the Alias tab.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Current alias name: Example: Kannkor&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|New alias name: Example: Primalz&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Alias_ChangeEntryFor_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Will give an input window to to change an alias entry&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || NA&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Alias_ChangeEntryAlias'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Changes an entry into the Alias tab.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Alias: Example: *Tank&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|New alias name: Example: Primalz&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Alias_ChangeEntryAlias_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Will give an input window to to change an alias entry&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || NA&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AltarOfTheAncients'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Clicks the Alter of the Ancients - ToT preorder clicky, has built in delay to allow you to get through the stun when stacking with other commands.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''ApplyTempAdorn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Applies temporary adornments.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AdornName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Slot : &amp;quot;Primary&amp;quot;, &amp;quot;chest&amp;quot;, or &amp;quot;Both&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|Notes ||&lt;br /&gt;
*If you select your slot as &amp;quot;both&amp;quot; it will auto-determine the chest adorn, since there is only 1 at this time. If you want to select the chest adorn, then use the slot of &amp;quot;chest&amp;quot; and it will use the adornname passed.&lt;br /&gt;
*If AdornName is &amp;quot;auto&amp;quot;: Fighters/Scouts use CB adorns&lt;br /&gt;
*If AdornName is &amp;quot;auto&amp;quot;: Mages/Priest use Pot adorns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ArcannaseEffigyOfRebirth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Clicks the Arcannase Effigy Of Rebirth - KA preorder clicky, has built in delay to allow you to get through the stun when stacking with other commands.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Assist_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Pops up an assist UI window.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || NA&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''AutoTarget_SetRescanTime'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes the AutoTarget rescan time.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| New Value&lt;br /&gt;
|-&lt;br /&gt;
|Examples||&lt;br /&gt;
*'!c -AutoTarget_SetRescanTime all 250'&lt;br /&gt;
**This would set scan time to 250 miliseconds.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''AutoTarget_SetScanRadius'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes the AutoTarget scan radius.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| New Value&lt;br /&gt;
|-&lt;br /&gt;
|Examples||&lt;br /&gt;
*'!c -AutoTarget_SetScanRadius fighter 50'&lt;br /&gt;
**This would set any 'fighters' to 50 scan radius.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||Default is FALSE. If set to TRUE, will camp you to login scene only.&lt;br /&gt;
|- &lt;br /&gt;
|Examples ||&lt;br /&gt;
*Current (unchanged) behaviour: !c -camp all&lt;br /&gt;
**Camps you to login then closes eq2.&lt;br /&gt;
*If passing the new parameter: !c -camp all TRUE&lt;br /&gt;
**Camps you to login only. (Doesn't close eq2).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CancelMaintainedForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels Maintained Ability, unlimited parameters&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2+ (Unlimited) || Ability Name to cancel&lt;br /&gt;
|-&lt;br /&gt;
|Example || &lt;br /&gt;
*'!c -CancelMaintainedForWho fighter &amp;quot;SomeTankBuff Here&amp;quot; &amp;quot;SomePriestBuff here&amp;quot;'&lt;br /&gt;
*&amp;quot;Fighters&amp;quot; (Tanks) would cancel both of those if they existed, but priests would NOT cancel anything, because the ForWho failed.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CancelMaintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels Maintained Ability, unlimited parameters&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1+ (Unlimited) || Ability Name to cancel&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CastAbilityOnNPC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|&amp;lt;ForWho&amp;gt; &amp;lt;OgreCommand&amp;gt; &amp;lt;Paramaters&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Note: || *This one works a little differently. It will take ALL the parameters and pass them. So you can NOT stack this command.&lt;br /&gt;
*AbilityName MUST be a base name, like everything else. For example: Stone Hammer, or Evade (but not Evade VI, it will cast the highest version you have automatically).&lt;br /&gt;
*MobNameOrID - I highly recommend using ID when you can. This will handle mobs with the same name, and mobs with scary characters in their name, such as the dreaded coma. ${Target.ID} works really well for having someone cast it on your target. Likewise, you can do ${Actor[warden of nightmares].ID}.&lt;br /&gt;
*If they are unable to acquire the proper target, they will NOT cast the ability.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCastStackListBoxItemByTag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes cast stack by custom tags&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| Tag name&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Status: TRUE, FALSE, or TOGGLE. TRUE ensures the entry is ON. FALSE makes sure the entry is OFF. TOGGLE... well toggles it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Partial string match. TRUE or FALSE (case sensitive). This is FALSE by default, which means exact match only.&lt;br /&gt;
*If FALSE, exact match only. &amp;quot;manadrain&amp;quot; has to equal &amp;quot;manadrain&amp;quot;. &amp;quot;Dispell*manadrain&amp;quot; would NOT be modified if &amp;quot;manadrain&amp;quot; was passed.&lt;br /&gt;
*If TRUE, partial matches are fine. &amp;quot;Dispell*manadrain&amp;quot; would be modified if &amp;quot;manadrain&amp;quot; was passed.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 5|| Silent mode. TRUE or FALSE (case sensitive). FALSE by default. If set to TRUE, it will not output any text to OgreConsole when an entry is modified.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|&amp;lt;center&amp;gt;'''ChangeLootOptions'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes the loot options. Thanks to uiywtf for the original code.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] - the person to change the loot options on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Arguements that can be applied: only one from each group may be applied&lt;br /&gt;
|-&lt;br /&gt;
|Arguments Group 1 || Looting Method&lt;br /&gt;
*LO - Leader Only&lt;br /&gt;
*FFA - Free For All&lt;br /&gt;
*Lotto - Lotto&lt;br /&gt;
*NBG - Need Before Greed&lt;br /&gt;
*RR - Round Robin&lt;br /&gt;
|-&lt;br /&gt;
|Arguments Group 2 || Item Rarity&lt;br /&gt;
*All&lt;br /&gt;
*T - Treasured&lt;br /&gt;
*L - Legendary&lt;br /&gt;
*F - Fabled&lt;br /&gt;
|-&lt;br /&gt;
|Arguments Group 3 || Yell Access &lt;br /&gt;
*YL - Leader Only&lt;br /&gt;
*YA - Yell Anyone&lt;br /&gt;
|-&lt;br /&gt;
|Arguments Group 4 || Encounter Lock Access&lt;br /&gt;
*ELL - Encounter Leader Only&lt;br /&gt;
*ELA - Encounter Lock Anyone&lt;br /&gt;
|-&lt;br /&gt;
|Arguments Group 5 || Autolock Encounters &lt;br /&gt;
*AL - Autolock (checked)&lt;br /&gt;
*NAL - No Autolock (unchecked)&lt;br /&gt;
|-&lt;br /&gt;
|Arguments Group 6 || Auto Loot Mode&lt;br /&gt;
*AN - Auto None&lt;br /&gt;
*AG - Auto Greed&lt;br /&gt;
*AD - Auto Decline&lt;br /&gt;
|-&lt;br /&gt;
|Example ||'ChangeLootOptions all LO'&lt;br /&gt;
*Changes loot options to Leader only. Doesn't modify any other option.&lt;br /&gt;
-ChangeLootOptions all FFA&lt;br /&gt;
*Changes loot options to Free for All. Doesn't modify any other option.&lt;br /&gt;
-ChangeLootOptions all NBG T YA AN&lt;br /&gt;
*Would change loot to: Need before greed, Treasured+ items, Yell access to anyone, and &amp;quot;None&amp;quot; for Auto Loot mode.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeOgreBotUIOption'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]], such as: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of object: checkbox_ascension_glacialfreeze_noraidcomboing&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Value to change it too: TRUE, FALSE, or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''ChangeRadarYAxis'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes the Radar Y Axis.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Value. TRUE for on, FALSE for off.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CheckResearch'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Checks your research.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || &lt;br /&gt;
Report all. Default: FALSE&lt;br /&gt;
*By default this will only report people who have completed their research. If you want to see all data pass TRUE.&lt;br /&gt;
|-&lt;br /&gt;
|Example ||  &lt;br /&gt;
*'!c -CheckResearch all TRUE'&lt;br /&gt;
**Research: Kannkor --&amp;gt; Complete.&lt;br /&gt;
**Research: Primalz --&amp;gt; 5 days and 21 hours remaining.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''CoV'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses the loyalty reward &amp;quot;Call of the Veteran&amp;quot; teleport item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Travel Option &lt;br /&gt;
*Valid options are: Teleport or Summon. (Same as they are labeled on the window)&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Toon Name to interact with. &lt;br /&gt;
*If you choose Teleport, to who?&lt;br /&gt;
*If you choose Summon, who?&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 ||&lt;br /&gt;
Allow Same Zone. Default FALSE.&lt;br /&gt;
*Most of the time you won't want people within the same zone, using CoV, so this is off by default. Pass it &amp;quot;TRUE&amp;quot; to allow it to use CoV within the same zone.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''CoV_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses the loyalty reward &amp;quot;Call of the Veteran&amp;quot; teleport item.&lt;br /&gt;
*Same as above, but opens input box (a pop up box) that you have to type the options into.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Crouch'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Simply presses &amp;quot;z&amp;quot; which is the default. If you've changed this... it'll still press z..&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckKunarkAscendingRequirements'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will report back any quests that you are missing for Kunark Ascending signature request line requirements.&lt;br /&gt;
|-&lt;br /&gt;
|Example of a toon missing everything: || &lt;br /&gt;
*Checking Kunark Ascending Requirements...&lt;br /&gt;
*Missing Dragon languge: To Speak as a Dragon&lt;br /&gt;
*Missing Satharin language: Feathers For Sethis&lt;br /&gt;
*Missing Goblin language: Claiming the Goblish Tongue&lt;br /&gt;
*Missing Greenmist Heritage: The Triumph of Fear&lt;br /&gt;
*Missing ToT Signature Questline: Underdepths Saga: Chaos and Malice&lt;br /&gt;
*Missing Epic 1.0 quest.&lt;br /&gt;
*Completed checking Kunark Ascending Requirements!&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CurePotions_Replenish'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Replenishes your cure potions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| CurePotionName &lt;br /&gt;
Built In Options:&lt;br /&gt;
*All - Will get all four types. Arcane, Trauma, Noxious, Elemental. Which potions will depend on which ones are the latest. As of right now, it's 'Abyssal ____ Remedy'. I will keep this updated as time goes on.&lt;br /&gt;
*Arcane - This will get the latest Arcane, right now it's 'Abyssal Arcane Remedy'.&lt;br /&gt;
*Noxious - This will get the latest Noxious, right now it's 'Abyssal Noxious Remedy'.&lt;br /&gt;
*Elemental - This will get the latest Elemental, right now it's 'Abyssal Elemental Remedy'.&lt;br /&gt;
*Trauma - This will get the latest Trauma, right now it's 'Abyssal Trauma Remedy'.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot [[ForWho|ForWho]]&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|&amp;lt;center&amp;gt;'''CS_Set_Formation_Circle'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets everyone up in a big circle.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. Example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Distance from the Center. Example: 10&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || X. Example: ${Me.X}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Y. Example: ${Me.Y}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 5 || Z. Example: ${Me.Z}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 6 || Use Relatively campspot. Default is FALSE. (Has to be capital TRUE or FALSE).&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;'''CS_Set_Formation_MonkeyInMiddle'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets everyone up in a big circle, with 1 person in the middle.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. Example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Distance from the Center. Example: 10&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || X. Example: ${Me.X}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Y. Example: ${Me.Y}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 5 || Z. Example: ${Me.Z}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 6 || Monkey. Who is in the middle? Example: ${Me.Name}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 7 || Use Relatively campspot. Default is FALSE. (Has to be capital TRUE or FALSE).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Deity_Spend'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Used to spend diety points, thanks to DBG no longer needed.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Value : Auto, CB, Pot, Stam.&lt;br /&gt;
*Auto:&lt;br /&gt;
**For Tanks will spend a point in the order of: Stam -&amp;gt; CB -&amp;gt; Pot.&lt;br /&gt;
**For non-Tanks will spend a point in the order of: CB -&amp;gt; Pot -&amp;gt; Stam.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || How many points do you want to spend? If omitted, will default to 1 (no change in behaviour). For most people, you will just want to put 10 and be done with it. This means when you press the button, it will spend all of your deity points.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DeleteQuest'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Will delete a quest.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. If all, will be groupleader.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Quest name. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DeleteQuest_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Will delete a quest, uses input window&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. If all, will be groupleader.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Quest name. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DisplayEtherealMissionInfo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Will display current mission info on-demand to OgreConsole.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoorForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	When zoning and you have the option to select which zone this will select the one you use as a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Door #&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''EndScriptRequiresOgreBot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Ends a script. Takes infinite parameters, but requires 2 parameters. Also requires OgreBot to be running.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Force_MountOn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This will recast your mount, regardless if you have it on or not, and you will end up on your mount! (Just don't move for a few seconds while it does it's thing and interrupt it). Thanks Saha for the initial code.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''GuidedAscension'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Guided Ascension Scrolls&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||[[ForWho|ForWho]] Default is All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2||Must have less than this much vitality to consume scroll. Default: 3000000 (3 million)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Hail_NPC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Hails NPC, allowable over IRC now&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||[[ForWho|ForWho]] &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2||Target name or ID. ${Target.ID}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Heartstone_RekindleBond'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Rekindles Heartstone. Note: You must be quite close to it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HQEar'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will use the HQEar on-demand, regardless if the bot just casted it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''InjectChat'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Injects chat as if it were sent via /raidsay&amp;lt;br&amp;gt;In theory, you should be able to put anything here you want, and any script monitoring in-game chat, would see this message as if it was said in raid chat. e.g.: You could make: set up for bj ____ buttons using this. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Entire chat message to inject as if it was said in raid, example: &amp;quot;set up for dagrin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetList_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| These options pop up input windows for you to enter in the AutoTarget list you want to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| NA&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''MakeLeader'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes the group leader.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| Make who the leader. Defaults to the person pressing the button if left blank.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| This will recast your mount, regardless if you have it on or not, and you will end up on your mount! (Just don't move for a few seconds while it does it's thing and interrupt it). Thanks Saha for the initial code.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 ||  [[ForWho|ForWho]] Default is All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || [[ForWho|ForWho]]  Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || [[ForWho|ForWho]]  to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRequiresOgreBot_AllParams'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|&amp;lt;ForWho&amp;gt; &amp;lt;OgreCommand&amp;gt; &amp;lt;Paramaters&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Note: || This one works a little differently. It will take ALL the parameters and pass them. So you can NOT stack this command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreConsole_Show'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Echos if OgreConsole is opened or hidden.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || TRUE or FALSE. If TRUE OgreConsole is opened. If FALSE OgreConsole is hidden.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreConsole_ShowRequiresOgreBot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Echos if OgreConsole is opened or hidden. This requires OgreBot to be running, because that is where 'ForWho' is resolved.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || TRUE or FALSE. If TRUE OgreConsole is opened. If FALSE OgreConsole is hidden.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreCraft_AddLastScribedRecipe'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	During a session, OgreCraft will try to keep track of the last recipe you have scribed.&lt;br /&gt;
*During a 'session' means if you close ogre craft down, it will no longer remember the last scribed ability.&lt;br /&gt;
Intended usage: Get a quest that gives you 1 recipe book. Then you click 'OgreCraft_ScribeRecipe', then you click 'AddLastScribedRecipe'. Makes questing easy!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] Default: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Quantity. Default 1.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreCraft_AddRecipe_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Will pop open options to add recipes.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] Only all and 'toonname' are only options at this time!&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreCraft_CraftQueue'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Will craft all recipes currently in the que.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''OgreCraft_ScribeRecipe'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	During a session, OgreCraft will try to keep track of the last recipe you have scribed.&lt;br /&gt;
*During a 'session' means if you close ogre craft down, it will no longer remember the last scribed ability.&lt;br /&gt;
Intended usage: Get a quest that gives you 1 recipe book. Then you click 'OgreCraft_ScribeRecipe', then you click 'AddLastScribedRecipe'. Makes questing easy!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] Default: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Quantity. Default all.&lt;br /&gt;
|-&lt;br /&gt;
|Example || &lt;br /&gt;
*'OgreCraft:ScribeRecipe'&lt;br /&gt;
**Would scribe all recipes&lt;br /&gt;
*'OgreCraft:ScribeRecipe all &amp;quot;Random Recipe Name&amp;quot;'&lt;br /&gt;
**Would scribe the &amp;quot;Random Recipe Name&amp;quot; book&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Poison_AutoConsume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;3&amp;quot;|Auto Consume Options for Poisons.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho. Who will modify AutoConsume.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Option. Possibilities are: TRUE, FALSE, TOGGLE, and REPORT&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Poison Name. You can leave this blank if you want to use the defaults that are hard coded.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Poison_Replenish'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;3&amp;quot;|Auto Consume Options for Poisons.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho. Who will Replenish.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Poison Name. You can leave this blank if you want to use the defaults that are hard coded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI. (Formerly 'Profile')&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ProvingGrounds_Exit'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Exits Proving Grounds&lt;br /&gt;
If in a match will exit the match.&lt;br /&gt;
If in the lobby will exit the lobby.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ProvingGrounds_Scoreboard_Close'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When you complete a proving grounds and get the scoreboard up, this will close it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''RedeemKrono'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Redeems/uses a krono... Note that -consumekrono still works but is phased out to the new phrasing&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. *Update* Ogrebot will now try to select the first option in the list (which is kind of default selected, but doesn't actually do anything).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RunScriptRequiresOgreBot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Runs a script. Takes infinite parameters, but requires 2 parameters. Also requires OgreBot to be running.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3+ || Additional script dependant parameters&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''RunScriptRequiresOgreBot_AllParams'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|&amp;lt;ForWho&amp;gt; &amp;lt;OgreCommand&amp;gt; &amp;lt;Paramaters&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Note: || This one works a little differently. It will take ALL the parameters and pass them. So you can NOT stack this command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''ScrollOf'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses scrolls based off of the parameters you set.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scroll name. Default is &amp;quot;Prowess&amp;quot;&lt;br /&gt;
*Base names&lt;br /&gt;
**Scroll of Prowess&lt;br /&gt;
**Scroll of Pain&lt;br /&gt;
**Scroll of Pure Power&lt;br /&gt;
*Aliases:&lt;br /&gt;
**Prowess&lt;br /&gt;
**Pain&lt;br /&gt;
**Power&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || If duration in minutes is &amp;lt; this value, cancel the scroll first. Leave blank or 0 to disable.&lt;br /&gt;
|-&lt;br /&gt;
|Examples|| &lt;br /&gt;
*'!c -ScrollOf all Prowess&amp;quot;&lt;br /&gt;
**Everyone would use a Scroll of Prowess.&lt;br /&gt;
*'!c -Scrollof priest pain'&lt;br /&gt;
**Priests would use a Scroll of Pain.&lt;br /&gt;
|-&lt;br /&gt;
|Notes||&lt;br /&gt;
*Will auto-determine if you need to scribe the ability first, or if you can just use it.&lt;br /&gt;
*Error reporting to Ogre Console on failure.&lt;br /&gt;
*For best results, use only Thaumic scrolls. For example: Thaumic Scroll of Prowess.&lt;br /&gt;
*At this time, you must use a base name or alias.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a &amp;quot;set up for ___&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of the mob to set up for, example: dagrin&lt;br /&gt;
|-&lt;br /&gt;
|Example || 'set up for dagrin' would be send to all&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor__InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Will give an input window to put in the name of the set up&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || NA&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ShareAllMissions'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shares every mission quest you have, regardless of which zone you are in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]] All in this instance would default to the Group Leader&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''ShareMission'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| ShareMission will ONLY share a quest that is labeled a mission with the group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. If all, will be groupleader.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Quest name. At this time because OgreConsole removes comma's, any quest with a comma in it, won't work.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ShareMission_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| ShareQuest will try to share any quest you give it to the group. Pops an input window up. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. If all, will be groupleader.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''ShareQuest'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| ShareQuest will try to share any quest you give it to the group. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. If all, will be groupleader.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Quest Name&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ShareQuest_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| ShareQuest will try to share any quest you give it to the group. Pops an input window up.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. If all, will be groupleader.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ShareQuestsForZone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Sharesquests for your current zone. If &amp;lt;ForWho&amp;gt; is left blank (all), the GroupLeader will only share. If you specify a name, that person will share regardless if they are group leader or not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Show_Available_Set_ups'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows Setups associated with the current zone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special_ZoneSpecific'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This will handle clicking of zone specific items. Such as the zipline in Brokenskull Bay: Hoist the Yellow Jack? [Heroic]&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Spewstats'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends various information to Ogre Console or OgreIRC depending on parameters you set. To get a list in OgreConsole: !c -spewstats all help&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || &lt;br /&gt;
*Potency&lt;br /&gt;
*CB&lt;br /&gt;
*Resolve&lt;br /&gt;
*Ascension&lt;br /&gt;
*ascension_scrolls&lt;br /&gt;
*faction_&amp;lt;factionname&amp;gt;&lt;br /&gt;
**please note this takes 2-10 seconds on average to process faction results&lt;br /&gt;
*Aeauto (Thanks to uiywtf)&lt;br /&gt;
*Reuse (Thanks to uiywtf)&lt;br /&gt;
*Cast (Thanks to uiywtf)&lt;br /&gt;
*item_itemnamehere (Only checks inventory. Not equipped or bank etc.)&lt;br /&gt;
*Full list available by using '!c -spewstats all help' in the Ogre console&lt;br /&gt;
|-&lt;br /&gt;
|OgreConsole Examples || &lt;br /&gt;
&lt;br /&gt;
*-spewstats all &amp;quot;item_guided ascension&amp;quot;&lt;br /&gt;
**Kannkor --&amp;gt; has item: guided ascension -&amp;gt; 26&lt;br /&gt;
*-spewstats all &amp;quot;item_earring of the icelord&amp;quot;&lt;br /&gt;
**Kannkor --&amp;gt; has item: earring of the icelord&lt;br /&gt;
&lt;br /&gt;
*'!c all -spewstat all aeauto -spewstat all cast -spewstat all reuse'&lt;br /&gt;
**Primalz --&amp;gt; AEAuto: 102.1%&lt;br /&gt;
**Primalz --&amp;gt; Cast: 104.3%&lt;br /&gt;
**Primalz --&amp;gt; Reuse: 98.7%&lt;br /&gt;
**Kannkor --&amp;gt; AEAuto: 100.5%&lt;br /&gt;
**Kannkor --&amp;gt; Cast: 119.3%&lt;br /&gt;
**Kannkor --&amp;gt; Reuse: 102.3%&lt;br /&gt;
&lt;br /&gt;
*'!c -Spewstats ${Me.Name} Ascension'&lt;br /&gt;
**Kannkor --&amp;gt; Ascension: Level 1 Thaumaturgist. 87.8% into level. Vitality remaining: 213210 Scrolls:3&lt;br /&gt;
&lt;br /&gt;
*'!c -Spewstats ${Me.Name} Ascension_vit'&lt;br /&gt;
**Kannkor --&amp;gt; Ascension Vitality Remaining: 213210&lt;br /&gt;
&lt;br /&gt;
*'!c -Spewstats ${Me.Name} Ascension_exp'&lt;br /&gt;
**Kannkor --&amp;gt; Ascension Exp: 2632790 of 3000000 - 87.8%&lt;br /&gt;
&lt;br /&gt;
*'!c -Spewstats all &amp;quot;currency_Loyalty Point Token&amp;quot;'&lt;br /&gt;
**Kannkor --&amp;gt; Loyalty Point Token --&amp;gt; 1733&lt;br /&gt;
**Primalz --&amp;gt; Loyalty Point Token --&amp;gt; 1505&lt;br /&gt;
**LittleOgress --&amp;gt; Loyalty Point Token --&amp;gt; 1683&lt;br /&gt;
**KannkorWarlock --&amp;gt; Loyalty Point Token --&amp;gt; 1521&lt;br /&gt;
&lt;br /&gt;
*'!c -Spewstats Mage Resolve IRC'&lt;br /&gt;
**in #DecoratorzIRC &lt;br /&gt;
**08:51:46: Kannkor_IRC: !c me -spewstats shaman resolve irc&lt;br /&gt;
**08:51:47: Kannkor_IRC: Kannkor --&amp;gt; Resolve: 272&lt;br /&gt;
**08:51:47: Kannkor_IRC: Primalz --&amp;gt; Resolve: 268&lt;br /&gt;
&lt;br /&gt;
*'!c -SpewStat all &amp;quot;faction_Claws of Veeshan&amp;quot;'&lt;br /&gt;
**Toon1 --&amp;gt; Claws of Veeshan --&amp;gt; 50000 ( ally )&lt;br /&gt;
**Toon2 --&amp;gt; Claws of Veeshan --&amp;gt; 12825 ( amiably )&lt;br /&gt;
*Example: If a faction is not found.&lt;br /&gt;
**'!c -SpewStat all &amp;quot;faction_primalz faction&amp;quot;'&lt;br /&gt;
***Toon1 --&amp;gt; primalz faction --&amp;gt; Not found.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Summon_Familiar'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Summons your familiar&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 ||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || [[ForWho|ForWho]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''Timer'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	This is the internal tool Ogrebot uses for displaying raid/grind timers on screen. You can now add them too without any fuss!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Timer in seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Slot #. Valid options 1 to 10.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Message.&lt;br /&gt;
|-&lt;br /&gt;
|Notes ||&lt;br /&gt;
*You should NOT use these on mobs that have raid/grind options (or turn off raid/grind options first). Or at the very least, use the later numbers first. Ogrebot raid options always works from 1-#, depending on how many it needs. If you want to add your own timers, use 10-#, counting up. Example, you wanted to add 3, you would use 8, 9, and 10.&lt;br /&gt;
*Timers are automatically removed 5 seconds after the timer has expired.&lt;br /&gt;
*Timers can be updated, even if the timer hasn't expired.&lt;br /&gt;
*If anyone is using these and wants more functionality send me a PM and we can discuss. There are more options available but I was trying to keep the API simple.&lt;br /&gt;
*You can use these in scripts also. When you want a timer, &amp;quot;oc !c -timer&amp;quot; (you can add your parameters).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Travel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Travel refers to the &amp;quot;Fast Travel&amp;quot; map. This is when you click on a bell, druid portal, wizard spires, etc.&lt;br /&gt;
*Note: This does NOT open the Fast Travel map. It must already be open.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ToWhere&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Exact Match : TRUE (must be exact) or FALSE (partial match) &lt;br /&gt;
|-&lt;br /&gt;
|Example || &lt;br /&gt;
'-Travel all Qeynos'&lt;br /&gt;
*Anyone who has a Fast Travel window open, will go to Qeynos.&lt;br /&gt;
'-Travel all Commonlands TRUE'&lt;br /&gt;
*Anyone who has a Fast Travel window open, will go to Qeynos.&lt;br /&gt;
'-Travel Fighter commonlands'&lt;br /&gt;
*All fighters would go to The Commonlands.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Travel_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pops open the input window system to ask you to type in where you would like to go.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Travel_Bell_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pops open the input window system to ask you to type in where you would like to go.&lt;br /&gt;
|- &lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Travel_Druid_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pops open the input window system to ask you to type in where you would like to go.&lt;br /&gt;
|- &lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Travel_Spires_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pops open the input window system to ask you to type in where you would like to go.&lt;br /&gt;
|- &lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''TravelBell'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Attempts to click on a bell near you, then does the Travel.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ToWhere&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Exact Match : TRUE (must be exact) or FALSE (partial match) &lt;br /&gt;
*Default is FALSE&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''TravelDruid'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Attempts to click on a druid bush/guild hall druid dude near you, then does the Travel.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ToWhere&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Exact Match : TRUE (must be exact) or FALSE (partial match) &lt;br /&gt;
*Default is FALSE&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''TravelSpires'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Attempts to click on a Ulteran Spires (Wizard portal) near you, then does the Travel. This will now work in PoM on the teleporter pads.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ToWhere&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Exact Match : TRUE (must be exact) or FALSE (partial match) &lt;br /&gt;
*Default is FALSE&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''UseItem_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pops up a window for you to input the name of the item you would like to use&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''ZoneDoor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Chooses door option for all based on parameter&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Name or slot number&lt;br /&gt;
|-&lt;br /&gt;
|Example || &lt;br /&gt;
*'!c -ZoneDoor &amp;quot;Obulus Frontier 2&amp;quot;'&lt;br /&gt;
**This will zone all into Obulus Frontier 2. Names must match exactly.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ZoneDoorForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Chooses door option based on parameters and lets you designate for who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name or slot number&lt;br /&gt;
|-&lt;br /&gt;
|Examples ||&lt;br /&gt;
*'!c -ZoneDoorForWho all &amp;quot;Obulus Frontier 2&amp;quot;'&lt;br /&gt;
**This will zone all into Obulus Frontier 2. Names must match exactly.&lt;br /&gt;
*This will continue to work:&lt;br /&gt;
**!c -ZoneDoorForWho all 2&lt;br /&gt;
***This would zone you into the 2nd option.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Reset_All'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;NOTE: There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2017-12-12T05:10:20Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* R - Z */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
&lt;br /&gt;
=== Title Bar Buttons ===&lt;br /&gt;
&lt;br /&gt;
[[file:Ogremcp_title_bar.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Setup button - &lt;br /&gt;
* Enable Swapping - Will allow swapping of buttons to different locations on the MCP. Check Enable, Select the MCP button you wish to move, then Select the destination MCP Button.  '''DONT FORGET TO TURN OFF'''&lt;br /&gt;
* IRC Me Only - Will change all IRC related buttons from !c All to !c Me.  Allowing you to control only your local CPUs using IRC Commands without Un-auth'ing someone.&lt;br /&gt;
&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''AcceptReward'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Allows options for choosing rewards where there are actually options.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|If the reward window has choices, which choice would you like?&lt;br /&gt;
*Leaving Parameter 2 blank or 0, will NOT touch a choice window.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Alias_AddEntry'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Adds an entry into the Alias tab.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Alias. Example: *Tank&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Alias name: Example: Kannkor&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Alias_ChangeEntryFor'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Changes an entry into the Alias tab.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Current alias name: Example: Kannkor&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|New alias name: Example: Primalz&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Alias_ChangeEntryFor_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Will give an input window to to change an alias entry&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || NA&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Alias_ChangeEntryAlias'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Changes an entry into the Alias tab.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Alias: Example: *Tank&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|New alias name: Example: Primalz&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Alias_ChangeEntryAlias_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Will give an input window to to change an alias entry&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || NA&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AltarOfTheAncients'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Clicks the Alter of the Ancients - ToT preorder clicky, has built in delay to allow you to get through the stun when stacking with other commands.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''ApplyTempAdorn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Applies temporary adornments.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AdornName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Slot : &amp;quot;Primary&amp;quot;, &amp;quot;chest&amp;quot;, or &amp;quot;Both&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|Notes ||&lt;br /&gt;
*If you select your slot as &amp;quot;both&amp;quot; it will auto-determine the chest adorn, since there is only 1 at this time. If you want to select the chest adorn, then use the slot of &amp;quot;chest&amp;quot; and it will use the adornname passed.&lt;br /&gt;
*If AdornName is &amp;quot;auto&amp;quot;: Fighters/Scouts use CB adorns&lt;br /&gt;
*If AdornName is &amp;quot;auto&amp;quot;: Mages/Priest use Pot adorns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ArcannaseEffigyOfRebirth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Clicks the Arcannase Effigy Of Rebirth - KA preorder clicky, has built in delay to allow you to get through the stun when stacking with other commands.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Assist_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Pops up an assist UI window.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || NA&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''AutoTarget_SetRescanTime'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes the AutoTarget rescan time.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| New Value&lt;br /&gt;
|-&lt;br /&gt;
|Examples||&lt;br /&gt;
*'!c -AutoTarget_SetRescanTime all 250'&lt;br /&gt;
**This would set scan time to 250 miliseconds.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''AutoTarget_SetScanRadius'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes the AutoTarget scan radius.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| New Value&lt;br /&gt;
|-&lt;br /&gt;
|Examples||&lt;br /&gt;
*'!c -AutoTarget_SetScanRadius fighter 50'&lt;br /&gt;
**This would set any 'fighters' to 50 scan radius.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||Default is FALSE. If set to TRUE, will camp you to login scene only.&lt;br /&gt;
|- &lt;br /&gt;
|Examples ||&lt;br /&gt;
*Current (unchanged) behaviour: !c -camp all&lt;br /&gt;
**Camps you to login then closes eq2.&lt;br /&gt;
*If passing the new parameter: !c -camp all TRUE&lt;br /&gt;
**Camps you to login only. (Doesn't close eq2).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CancelMaintainedForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels Maintained Ability, unlimited parameters&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2+ (Unlimited) || Ability Name to cancel&lt;br /&gt;
|-&lt;br /&gt;
|Example || &lt;br /&gt;
*'!c -CancelMaintainedForWho fighter &amp;quot;SomeTankBuff Here&amp;quot; &amp;quot;SomePriestBuff here&amp;quot;'&lt;br /&gt;
*&amp;quot;Fighters&amp;quot; (Tanks) would cancel both of those if they existed, but priests would NOT cancel anything, because the ForWho failed.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CancelMaintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels Maintained Ability, unlimited parameters&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1+ (Unlimited) || Ability Name to cancel&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CastAbilityOnNPC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|&amp;lt;ForWho&amp;gt; &amp;lt;OgreCommand&amp;gt; &amp;lt;Paramaters&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Note: || *This one works a little differently. It will take ALL the parameters and pass them. So you can NOT stack this command.&lt;br /&gt;
*AbilityName MUST be a base name, like everything else. For example: Stone Hammer, or Evade (but not Evade VI, it will cast the highest version you have automatically).&lt;br /&gt;
*MobNameOrID - I highly recommend using ID when you can. This will handle mobs with the same name, and mobs with scary characters in their name, such as the dreaded coma. ${Target.ID} works really well for having someone cast it on your target. Likewise, you can do ${Actor[warden of nightmares].ID}.&lt;br /&gt;
*If they are unable to acquire the proper target, they will NOT cast the ability.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCastStackListBoxItemByTag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes cast stack by custom tags&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| Tag name&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Status: TRUE, FALSE, or TOGGLE. TRUE ensures the entry is ON. FALSE makes sure the entry is OFF. TOGGLE... well toggles it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Partial string match. TRUE or FALSE (case sensitive). This is FALSE by default, which means exact match only.&lt;br /&gt;
*If FALSE, exact match only. &amp;quot;manadrain&amp;quot; has to equal &amp;quot;manadrain&amp;quot;. &amp;quot;Dispell*manadrain&amp;quot; would NOT be modified if &amp;quot;manadrain&amp;quot; was passed.&lt;br /&gt;
*If TRUE, partial matches are fine. &amp;quot;Dispell*manadrain&amp;quot; would be modified if &amp;quot;manadrain&amp;quot; was passed.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 5|| Silent mode. TRUE or FALSE (case sensitive). FALSE by default. If set to TRUE, it will not output any text to OgreConsole when an entry is modified.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|&amp;lt;center&amp;gt;'''ChangeLootOptions'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes the loot options. Thanks to uiywtf for the original code.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] - the person to change the loot options on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Arguements that can be applied: only one from each group may be applied&lt;br /&gt;
|-&lt;br /&gt;
|Arguments Group 1 || Looting Method&lt;br /&gt;
*LO - Leader Only&lt;br /&gt;
*FFA - Free For All&lt;br /&gt;
*Lotto - Lotto&lt;br /&gt;
*NBG - Need Before Greed&lt;br /&gt;
*RR - Round Robin&lt;br /&gt;
|-&lt;br /&gt;
|Arguments Group 2 || Item Rarity&lt;br /&gt;
*All&lt;br /&gt;
*T - Treasured&lt;br /&gt;
*L - Legendary&lt;br /&gt;
*F - Fabled&lt;br /&gt;
|-&lt;br /&gt;
|Arguments Group 3 || Yell Access &lt;br /&gt;
*YL - Leader Only&lt;br /&gt;
*YA - Yell Anyone&lt;br /&gt;
|-&lt;br /&gt;
|Arguments Group 4 || Encounter Lock Access&lt;br /&gt;
*ELL - Encounter Leader Only&lt;br /&gt;
*ELA - Encounter Lock Anyone&lt;br /&gt;
|-&lt;br /&gt;
|Arguments Group 5 || Autolock Encounters &lt;br /&gt;
*AL - Autolock (checked)&lt;br /&gt;
*NAL - No Autolock (unchecked)&lt;br /&gt;
|-&lt;br /&gt;
|Arguments Group 6 || Auto Loot Mode&lt;br /&gt;
*AN - Auto None&lt;br /&gt;
*AG - Auto Greed&lt;br /&gt;
*AD - Auto Decline&lt;br /&gt;
|-&lt;br /&gt;
|Example ||'ChangeLootOptions all LO'&lt;br /&gt;
*Changes loot options to Leader only. Doesn't modify any other option.&lt;br /&gt;
-ChangeLootOptions all FFA&lt;br /&gt;
*Changes loot options to Free for All. Doesn't modify any other option.&lt;br /&gt;
-ChangeLootOptions all NBG T YA AN&lt;br /&gt;
*Would change loot to: Need before greed, Treasured+ items, Yell access to anyone, and &amp;quot;None&amp;quot; for Auto Loot mode.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeOgreBotUIOption'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]], such as: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of object: checkbox_ascension_glacialfreeze_noraidcomboing&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Value to change it too: TRUE, FALSE, or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''ChangeRadarYAxis'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes the Radar Y Axis.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Value. TRUE for on, FALSE for off.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CheckResearch'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Checks your research.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || &lt;br /&gt;
Report all. Default: FALSE&lt;br /&gt;
*By default this will only report people who have completed their research. If you want to see all data pass TRUE.&lt;br /&gt;
|-&lt;br /&gt;
|Example ||  &lt;br /&gt;
*'!c -CheckResearch all TRUE'&lt;br /&gt;
**Research: Kannkor --&amp;gt; Complete.&lt;br /&gt;
**Research: Primalz --&amp;gt; 5 days and 21 hours remaining.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''CoV'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses the loyalty reward &amp;quot;Call of the Veteran&amp;quot; teleport item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Travel Option &lt;br /&gt;
*Valid options are: Teleport or Summon. (Same as they are labeled on the window)&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Toon Name to interact with. &lt;br /&gt;
*If you choose Teleport, to who?&lt;br /&gt;
*If you choose Summon, who?&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 ||&lt;br /&gt;
Allow Same Zone. Default FALSE.&lt;br /&gt;
*Most of the time you won't want people within the same zone, using CoV, so this is off by default. Pass it &amp;quot;TRUE&amp;quot; to allow it to use CoV within the same zone.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''CoV_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses the loyalty reward &amp;quot;Call of the Veteran&amp;quot; teleport item.&lt;br /&gt;
*Same as above, but opens input box (a pop up box) that you have to type the options into.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Crouch'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Simply presses &amp;quot;z&amp;quot; which is the default. If you've changed this... it'll still press z..&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckKunarkAscendingRequirements'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will report back any quests that you are missing for Kunark Ascending signature request line requirements.&lt;br /&gt;
|-&lt;br /&gt;
|Example of a toon missing everything: || &lt;br /&gt;
*Checking Kunark Ascending Requirements...&lt;br /&gt;
*Missing Dragon languge: To Speak as a Dragon&lt;br /&gt;
*Missing Satharin language: Feathers For Sethis&lt;br /&gt;
*Missing Goblin language: Claiming the Goblish Tongue&lt;br /&gt;
*Missing Greenmist Heritage: The Triumph of Fear&lt;br /&gt;
*Missing ToT Signature Questline: Underdepths Saga: Chaos and Malice&lt;br /&gt;
*Missing Epic 1.0 quest.&lt;br /&gt;
*Completed checking Kunark Ascending Requirements!&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CurePotions_Replenish'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Replenishes your cure potions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| CurePotionName &lt;br /&gt;
Built In Options:&lt;br /&gt;
*All - Will get all four types. Arcane, Trauma, Noxious, Elemental. Which potions will depend on which ones are the latest. As of right now, it's 'Abyssal ____ Remedy'. I will keep this updated as time goes on.&lt;br /&gt;
*Arcane - This will get the latest Arcane, right now it's 'Abyssal Arcane Remedy'.&lt;br /&gt;
*Noxious - This will get the latest Noxious, right now it's 'Abyssal Noxious Remedy'.&lt;br /&gt;
*Elemental - This will get the latest Elemental, right now it's 'Abyssal Elemental Remedy'.&lt;br /&gt;
*Trauma - This will get the latest Trauma, right now it's 'Abyssal Trauma Remedy'.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot [[ForWho|ForWho]]&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|&amp;lt;center&amp;gt;'''CS_Set_Formation_Circle'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets everyone up in a big circle.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. Example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Distance from the Center. Example: 10&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || X. Example: ${Me.X}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Y. Example: ${Me.Y}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 5 || Z. Example: ${Me.Z}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 6 || Use Relatively campspot. Default is FALSE. (Has to be capital TRUE or FALSE).&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;'''CS_Set_Formation_MonkeyInMiddle'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets everyone up in a big circle, with 1 person in the middle.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. Example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Distance from the Center. Example: 10&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || X. Example: ${Me.X}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Y. Example: ${Me.Y}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 5 || Z. Example: ${Me.Z}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 6 || Monkey. Who is in the middle? Example: ${Me.Name}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 7 || Use Relatively campspot. Default is FALSE. (Has to be capital TRUE or FALSE).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Deity_Spend'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Ends a script. Takes infinite parameters, but requires 2 parameters. Also requires OgreBot to be running.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Value : Auto, CB, Pot, Stam.&lt;br /&gt;
*Auto:&lt;br /&gt;
**For Tanks will spend a point in the order of: Stam -&amp;gt; CB -&amp;gt; Pot.&lt;br /&gt;
**For non-Tanks will spend a point in the order of: CB -&amp;gt; Pot -&amp;gt; Stam.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || How many points do you want to spend? If omitted, will default to 1 (no change in behaviour). For most people, you will just want to put 10 and be done with it. This means when you press the button, it will spend all of your deity points.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DeleteQuest'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Will delete a quest.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. If all, will be groupleader.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Quest name. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DeleteQuest_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Will delete a quest, uses input window&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. If all, will be groupleader.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Quest name. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DisplayEtherealMissionInfo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Will display current mission info on-demand to OgreConsole.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoorForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	When zoning and you have the option to select which zone this will select the one you use as a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Door #&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''EndScriptRequiresOgreBot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Ends a script. Takes infinite parameters, but requires 2 parameters. Also requires OgreBot to be running.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Force_MountOn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This will recast your mount, regardless if you have it on or not, and you will end up on your mount! (Just don't move for a few seconds while it does it's thing and interrupt it). Thanks Saha for the initial code.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''GuidedAscension'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Guided Ascension Scrolls&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||[[ForWho|ForWho]] Default is All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2||Must have less than this much vitality to consume scroll. Default: 3000000 (3 million)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Hail_NPC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Hails NPC, allowable over IRC now&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||[[ForWho|ForWho]] &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2||Target name or ID. ${Target.ID}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Heartstone_RekindleBond'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Rekindles Heartstone. Note: You must be quite close to it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HQEar'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will use the HQEar on-demand, regardless if the bot just casted it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''InjectChat'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Injects chat as if it were sent via /raidsay&amp;lt;br&amp;gt;In theory, you should be able to put anything here you want, and any script monitoring in-game chat, would see this message as if it was said in raid chat. e.g.: You could make: set up for bj ____ buttons using this. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Entire chat message to inject as if it was said in raid, example: &amp;quot;set up for dagrin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetList_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| These options pop up input windows for you to enter in the AutoTarget list you want to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| NA&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''MakeLeader'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes the group leader.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| Make who the leader. Defaults to the person pressing the button if left blank.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| This will recast your mount, regardless if you have it on or not, and you will end up on your mount! (Just don't move for a few seconds while it does it's thing and interrupt it). Thanks Saha for the initial code.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 ||  [[ForWho|ForWho]] Default is All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || [[ForWho|ForWho]]  Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || [[ForWho|ForWho]]  to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRequiresOgreBot_AllParams'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|&amp;lt;ForWho&amp;gt; &amp;lt;OgreCommand&amp;gt; &amp;lt;Paramaters&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Note: || This one works a little differently. It will take ALL the parameters and pass them. So you can NOT stack this command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreConsole_Show'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Echos if OgreConsole is opened or hidden.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || TRUE or FALSE. If TRUE OgreConsole is opened. If FALSE OgreConsole is hidden.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreConsole_ShowRequiresOgreBot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Echos if OgreConsole is opened or hidden. This requires OgreBot to be running, because that is where 'ForWho' is resolved.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || TRUE or FALSE. If TRUE OgreConsole is opened. If FALSE OgreConsole is hidden.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreCraft_AddLastScribedRecipe'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	During a session, OgreCraft will try to keep track of the last recipe you have scribed.&lt;br /&gt;
*During a 'session' means if you close ogre craft down, it will no longer remember the last scribed ability.&lt;br /&gt;
Intended usage: Get a quest that gives you 1 recipe book. Then you click 'OgreCraft_ScribeRecipe', then you click 'AddLastScribedRecipe'. Makes questing easy!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] Default: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Quantity. Default 1.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreCraft_AddRecipe_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Will pop open options to add recipes.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] Only all and 'toonname' are only options at this time!&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreCraft_CraftQueue'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Will craft all recipes currently in the que.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''OgreCraft_ScribeRecipe'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	During a session, OgreCraft will try to keep track of the last recipe you have scribed.&lt;br /&gt;
*During a 'session' means if you close ogre craft down, it will no longer remember the last scribed ability.&lt;br /&gt;
Intended usage: Get a quest that gives you 1 recipe book. Then you click 'OgreCraft_ScribeRecipe', then you click 'AddLastScribedRecipe'. Makes questing easy!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] Default: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Quantity. Default all.&lt;br /&gt;
|-&lt;br /&gt;
|Example || &lt;br /&gt;
*'OgreCraft:ScribeRecipe'&lt;br /&gt;
**Would scribe all recipes&lt;br /&gt;
*'OgreCraft:ScribeRecipe all &amp;quot;Random Recipe Name&amp;quot;'&lt;br /&gt;
**Would scribe the &amp;quot;Random Recipe Name&amp;quot; book&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Poison_AutoConsume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;3&amp;quot;|Auto Consume Options for Poisons.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho. Who will modify AutoConsume.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Option. Possibilities are: TRUE, FALSE, TOGGLE, and REPORT&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Poison Name. You can leave this blank if you want to use the defaults that are hard coded.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Poison_Replenish'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;3&amp;quot;|Auto Consume Options for Poisons.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho. Who will Replenish.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Poison Name. You can leave this blank if you want to use the defaults that are hard coded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI. (Formerly 'Profile')&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ProvingGrounds_Exit'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Exits Proving Grounds&lt;br /&gt;
If in a match will exit the match.&lt;br /&gt;
If in the lobby will exit the lobby.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ProvingGrounds_Scoreboard_Close'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When you complete a proving grounds and get the scoreboard up, this will close it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''RedeemKrono'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Redeems/uses a krono... Note that -consumekrono still works but is phased out to the new phrasing&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. *Update* Ogrebot will now try to select the first option in the list (which is kind of default selected, but doesn't actually do anything).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RunScriptRequiresOgreBot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Runs a script. Takes infinite parameters, but requires 2 parameters. Also requires OgreBot to be running.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3+ || Additional script dependant parameters&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''RunScriptRequiresOgreBot_AllParams'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|&amp;lt;ForWho&amp;gt; &amp;lt;OgreCommand&amp;gt; &amp;lt;Paramaters&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Note: || This one works a little differently. It will take ALL the parameters and pass them. So you can NOT stack this command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''ScrollOf'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses scrolls based off of the parameters you set.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scroll name. Default is &amp;quot;Prowess&amp;quot;&lt;br /&gt;
*Base names&lt;br /&gt;
**Scroll of Prowess&lt;br /&gt;
**Scroll of Pain&lt;br /&gt;
**Scroll of Pure Power&lt;br /&gt;
*Aliases:&lt;br /&gt;
**Prowess&lt;br /&gt;
**Pain&lt;br /&gt;
**Power&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || If duration in minutes is &amp;lt; this value, cancel the scroll first. Leave blank or 0 to disable.&lt;br /&gt;
|-&lt;br /&gt;
|Examples|| &lt;br /&gt;
*'!c -ScrollOf all Prowess&amp;quot;&lt;br /&gt;
**Everyone would use a Scroll of Prowess.&lt;br /&gt;
*'!c -Scrollof priest pain'&lt;br /&gt;
**Priests would use a Scroll of Pain.&lt;br /&gt;
|-&lt;br /&gt;
|Notes||&lt;br /&gt;
*Will auto-determine if you need to scribe the ability first, or if you can just use it.&lt;br /&gt;
*Error reporting to Ogre Console on failure.&lt;br /&gt;
*For best results, use only Thaumic scrolls. For example: Thaumic Scroll of Prowess.&lt;br /&gt;
*At this time, you must use a base name or alias.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a &amp;quot;set up for ___&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of the mob to set up for, example: dagrin&lt;br /&gt;
|-&lt;br /&gt;
|Example || 'set up for dagrin' would be send to all&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor__InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Will give an input window to put in the name of the set up&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || NA&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ShareAllMissions'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shares every mission quest you have, regardless of which zone you are in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]] All in this instance would default to the Group Leader&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''ShareMission'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| ShareMission will ONLY share a quest that is labeled a mission with the group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. If all, will be groupleader.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Quest name. At this time because OgreConsole removes comma's, any quest with a comma in it, won't work.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ShareMission_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| ShareQuest will try to share any quest you give it to the group. Pops an input window up. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. If all, will be groupleader.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''ShareQuest'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| ShareQuest will try to share any quest you give it to the group. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. If all, will be groupleader.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Quest Name&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ShareQuest_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| ShareQuest will try to share any quest you give it to the group. Pops an input window up.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. If all, will be groupleader.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ShareQuestsForZone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Sharesquests for your current zone. If &amp;lt;ForWho&amp;gt; is left blank (all), the GroupLeader will only share. If you specify a name, that person will share regardless if they are group leader or not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Show_Available_Set_ups'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows Setups associated with the current zone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special_ZoneSpecific'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This will handle clicking of zone specific items. Such as the zipline in Brokenskull Bay: Hoist the Yellow Jack? [Heroic]&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Spewstats'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends various information to Ogre Console or OgreIRC depending on parameters you set. To get a list in OgreConsole: !c -spewstats all help&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || &lt;br /&gt;
*Potency&lt;br /&gt;
*CB&lt;br /&gt;
*Resolve&lt;br /&gt;
*Ascension&lt;br /&gt;
*ascension_scrolls&lt;br /&gt;
*faction_&amp;lt;factionname&amp;gt;&lt;br /&gt;
**please note this takes 2-10 seconds on average to process faction results&lt;br /&gt;
*Aeauto (Thanks to uiywtf)&lt;br /&gt;
*Reuse (Thanks to uiywtf)&lt;br /&gt;
*Cast (Thanks to uiywtf)&lt;br /&gt;
*item_itemnamehere (Only checks inventory. Not equipped or bank etc.)&lt;br /&gt;
*Full list available by using '!c -spewstats all help' in the Ogre console&lt;br /&gt;
|-&lt;br /&gt;
|OgreConsole Examples || &lt;br /&gt;
&lt;br /&gt;
*-spewstats all &amp;quot;item_guided ascension&amp;quot;&lt;br /&gt;
**Kannkor --&amp;gt; has item: guided ascension -&amp;gt; 26&lt;br /&gt;
*-spewstats all &amp;quot;item_earring of the icelord&amp;quot;&lt;br /&gt;
**Kannkor --&amp;gt; has item: earring of the icelord&lt;br /&gt;
&lt;br /&gt;
*'!c all -spewstat all aeauto -spewstat all cast -spewstat all reuse'&lt;br /&gt;
**Primalz --&amp;gt; AEAuto: 102.1%&lt;br /&gt;
**Primalz --&amp;gt; Cast: 104.3%&lt;br /&gt;
**Primalz --&amp;gt; Reuse: 98.7%&lt;br /&gt;
**Kannkor --&amp;gt; AEAuto: 100.5%&lt;br /&gt;
**Kannkor --&amp;gt; Cast: 119.3%&lt;br /&gt;
**Kannkor --&amp;gt; Reuse: 102.3%&lt;br /&gt;
&lt;br /&gt;
*'!c -Spewstats ${Me.Name} Ascension'&lt;br /&gt;
**Kannkor --&amp;gt; Ascension: Level 1 Thaumaturgist. 87.8% into level. Vitality remaining: 213210 Scrolls:3&lt;br /&gt;
&lt;br /&gt;
*'!c -Spewstats ${Me.Name} Ascension_vit'&lt;br /&gt;
**Kannkor --&amp;gt; Ascension Vitality Remaining: 213210&lt;br /&gt;
&lt;br /&gt;
*'!c -Spewstats ${Me.Name} Ascension_exp'&lt;br /&gt;
**Kannkor --&amp;gt; Ascension Exp: 2632790 of 3000000 - 87.8%&lt;br /&gt;
&lt;br /&gt;
*'!c -Spewstats all &amp;quot;currency_Loyalty Point Token&amp;quot;'&lt;br /&gt;
**Kannkor --&amp;gt; Loyalty Point Token --&amp;gt; 1733&lt;br /&gt;
**Primalz --&amp;gt; Loyalty Point Token --&amp;gt; 1505&lt;br /&gt;
**LittleOgress --&amp;gt; Loyalty Point Token --&amp;gt; 1683&lt;br /&gt;
**KannkorWarlock --&amp;gt; Loyalty Point Token --&amp;gt; 1521&lt;br /&gt;
&lt;br /&gt;
*'!c -Spewstats Mage Resolve IRC'&lt;br /&gt;
**in #DecoratorzIRC &lt;br /&gt;
**08:51:46: Kannkor_IRC: !c me -spewstats shaman resolve irc&lt;br /&gt;
**08:51:47: Kannkor_IRC: Kannkor --&amp;gt; Resolve: 272&lt;br /&gt;
**08:51:47: Kannkor_IRC: Primalz --&amp;gt; Resolve: 268&lt;br /&gt;
&lt;br /&gt;
*'!c -SpewStat all &amp;quot;faction_Claws of Veeshan&amp;quot;'&lt;br /&gt;
**Toon1 --&amp;gt; Claws of Veeshan --&amp;gt; 50000 ( ally )&lt;br /&gt;
**Toon2 --&amp;gt; Claws of Veeshan --&amp;gt; 12825 ( amiably )&lt;br /&gt;
*Example: If a faction is not found.&lt;br /&gt;
**'!c -SpewStat all &amp;quot;faction_primalz faction&amp;quot;'&lt;br /&gt;
***Toon1 --&amp;gt; primalz faction --&amp;gt; Not found.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Summon_Familiar'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Summons your familiar&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 ||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || [[ForWho|ForWho]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''Timer'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	This is the internal tool Ogrebot uses for displaying raid/grind timers on screen. You can now add them too without any fuss!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Timer in seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Slot #. Valid options 1 to 10.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Message.&lt;br /&gt;
|-&lt;br /&gt;
|Notes ||&lt;br /&gt;
*You should NOT use these on mobs that have raid/grind options (or turn off raid/grind options first). Or at the very least, use the later numbers first. Ogrebot raid options always works from 1-#, depending on how many it needs. If you want to add your own timers, use 10-#, counting up. Example, you wanted to add 3, you would use 8, 9, and 10.&lt;br /&gt;
*Timers are automatically removed 5 seconds after the timer has expired.&lt;br /&gt;
*Timers can be updated, even if the timer hasn't expired.&lt;br /&gt;
*If anyone is using these and wants more functionality send me a PM and we can discuss. There are more options available but I was trying to keep the API simple.&lt;br /&gt;
*You can use these in scripts also. When you want a timer, &amp;quot;oc !c -timer&amp;quot; (you can add your parameters).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Travel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Travel refers to the &amp;quot;Fast Travel&amp;quot; map. This is when you click on a bell, druid portal, wizard spires, etc.&lt;br /&gt;
*Note: This does NOT open the Fast Travel map. It must already be open.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ToWhere&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Exact Match : TRUE (must be exact) or FALSE (partial match) &lt;br /&gt;
|-&lt;br /&gt;
|Example || &lt;br /&gt;
'-Travel all Qeynos'&lt;br /&gt;
*Anyone who has a Fast Travel window open, will go to Qeynos.&lt;br /&gt;
'-Travel all Commonlands TRUE'&lt;br /&gt;
*Anyone who has a Fast Travel window open, will go to Qeynos.&lt;br /&gt;
'-Travel Fighter commonlands'&lt;br /&gt;
*All fighters would go to The Commonlands.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Travel_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pops open the input window system to ask you to type in where you would like to go.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Travel_Bell_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pops open the input window system to ask you to type in where you would like to go.&lt;br /&gt;
|- &lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Travel_Druid_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pops open the input window system to ask you to type in where you would like to go.&lt;br /&gt;
|- &lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Travel_Spires_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pops open the input window system to ask you to type in where you would like to go.&lt;br /&gt;
|- &lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''TravelBell'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Attempts to click on a bell near you, then does the Travel.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ToWhere&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Exact Match : TRUE (must be exact) or FALSE (partial match) &lt;br /&gt;
*Default is FALSE&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''TravelDruid'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Attempts to click on a druid bush/guild hall druid dude near you, then does the Travel.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ToWhere&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Exact Match : TRUE (must be exact) or FALSE (partial match) &lt;br /&gt;
*Default is FALSE&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''TravelSpires'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Attempts to click on a Ulteran Spires (Wizard portal) near you, then does the Travel. This will now work in PoM on the teleporter pads.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ToWhere&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Exact Match : TRUE (must be exact) or FALSE (partial match) &lt;br /&gt;
*Default is FALSE&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''UseItem_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pops up a window for you to input the name of the item you would like to use&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''ZoneDoor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Chooses door option for all based on parameter&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Name or slot number&lt;br /&gt;
|-&lt;br /&gt;
|Example || &lt;br /&gt;
*'!c -ZoneDoor &amp;quot;Obulus Frontier 2&amp;quot;'&lt;br /&gt;
**This will zone all into Obulus Frontier 2. Names must match exactly.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ZoneDoorForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Chooses door option based on parameters and lets you designate for who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name or slot number&lt;br /&gt;
|-&lt;br /&gt;
|Examples ||&lt;br /&gt;
*'!c -ZoneDoorForWho all &amp;quot;Obulus Frontier 2&amp;quot;'&lt;br /&gt;
**This will zone all into Obulus Frontier 2. Names must match exactly.&lt;br /&gt;
*This will continue to work:&lt;br /&gt;
**!c -ZoneDoorForWho all 2&lt;br /&gt;
***This would zone you into the 2nd option.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Reset_All'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;NOTE: There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2017-12-12T05:09:35Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* D - J */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h1&amp;gt;OgreMCP&amp;lt;/h1&amp;gt;&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tab Summary&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
With Version 15, OgreMCP was completely redesigned. It is now one of the most advanced UI windows in the Ogre collection. It has taken customization to the next level.&lt;br /&gt;
&lt;br /&gt;
'''Types of buttons'''&lt;br /&gt;
&lt;br /&gt;
There are four different types of buttons.&lt;br /&gt;
* Setup button - When you click the setup button a new window appears that allows you to customize some of the options about the MCP itself. Such as the height/width of the window, of the static window, of the buttons, and even the spacing between the buttons. Generally speaking, I'd recommend keeping the defaults.&lt;br /&gt;
* Frame changers - The first 4 buttons on the left most side. By default they are labeled Combat, Zones, Objects, and Other. You can rename these to anything you want. They simply change the &amp;quot;Frames&amp;quot; (or sets of buttons) on the right hand side.&lt;br /&gt;
* Static buttons - These are buttons that never move. This is anything on the left side. By default, this is 18 buttons. Note: Four of these buttons are the frame changers. The other buttons can hold any command.&lt;br /&gt;
* Frame buttons - These buttons are specific to each frame and are visible or hidden depending on which &amp;quot;Frame changer&amp;quot; is selected. By default there are 24 buttons. These buttons can hold any command.&lt;br /&gt;
&lt;br /&gt;
== About Commands == &lt;br /&gt;
What is a command?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MCP is made up of two types of files. Visual files, and command files. The visual files simply show the buttons and have a (not visible) &amp;quot;command&amp;quot; attached to it. When this button is clicked, is the command is run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Where do I get commands?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are two command files. One that is provided and updated by me. The other is one you can add custom commands too. The reason there are two, is so when I update the master command file, it doesn't effect yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How do I make/use/change/ buttons?&lt;br /&gt;
&lt;br /&gt;
You simply right click a button and an edit window appears.&lt;br /&gt;
&lt;br /&gt;
[Need picture of right click edit window]&lt;br /&gt;
&lt;br /&gt;
From here, you select the command. If you're not sure what the command does, select it and read the description. If it requires parameters, be sure you enter them in. Under the select command is a custom button name, so you can name the button something that will make sense to you. When you are ready to save it, press the Apply button.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Configuration==&lt;br /&gt;
This is just a brief description of the default setup of the MCP.  For a list of commands and customization options see the commands section.&lt;br /&gt;
&lt;br /&gt;
=== Title Bar Buttons ===&lt;br /&gt;
&lt;br /&gt;
[[file:Ogremcp_title_bar.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Setup button - &lt;br /&gt;
* Enable Swapping - Will allow swapping of buttons to different locations on the MCP. Check Enable, Select the MCP button you wish to move, then Select the destination MCP Button.  '''DONT FORGET TO TURN OFF'''&lt;br /&gt;
* IRC Me Only - Will change all IRC related buttons from !c All to !c Me.  Allowing you to control only your local CPUs using IRC Commands without Un-auth'ing someone.&lt;br /&gt;
&lt;br /&gt;
=== Main Buttons (Left side)===&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow player) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow player) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
=== Combat Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the player giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The player giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
=== Zones Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
=== Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Other Tab ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot''' - Loads the development version of the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot.&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop.&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.xml&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
== List of commands ==&lt;br /&gt;
===A - C===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''AcceptReward'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Allows options for choosing rewards where there are actually options.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|If the reward window has choices, which choice would you like?&lt;br /&gt;
*Leaving Parameter 2 blank or 0, will NOT touch a choice window.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Alias_AddEntry'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Adds an entry into the Alias tab.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Alias. Example: *Tank&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|Alias name: Example: Kannkor&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Alias_ChangeEntryFor'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Changes an entry into the Alias tab.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Current alias name: Example: Kannkor&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|New alias name: Example: Primalz&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Alias_ChangeEntryFor_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Will give an input window to to change an alias entry&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || NA&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Alias_ChangeEntryAlias'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Changes an entry into the Alias tab.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Alias: Example: *Tank&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3&lt;br /&gt;
|New alias name: Example: Primalz&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Alias_ChangeEntryAlias_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Will give an input window to to change an alias entry&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || NA&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AltarOfTheAncients'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Clicks the Alter of the Ancients - ToT preorder clicky, has built in delay to allow you to get through the stun when stacking with other commands.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Apply_Verb'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Relay all the apply verb [Actor name] [case sensitive verb]&amp;lt;br /&amp;gt; Note: This is an advanced button.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1&lt;br /&gt;
|Actor search string&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2&lt;br /&gt;
|Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''ApplyTempAdorn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Applies temporary adornments.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AdornName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Slot : &amp;quot;Primary&amp;quot;, &amp;quot;chest&amp;quot;, or &amp;quot;Both&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|Notes ||&lt;br /&gt;
*If you select your slot as &amp;quot;both&amp;quot; it will auto-determine the chest adorn, since there is only 1 at this time. If you want to select the chest adorn, then use the slot of &amp;quot;chest&amp;quot; and it will use the adornname passed.&lt;br /&gt;
*If AdornName is &amp;quot;auto&amp;quot;: Fighters/Scouts use CB adorns&lt;br /&gt;
*If AdornName is &amp;quot;auto&amp;quot;: Mages/Priest use Pot adorns&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AReward'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Accepts reward window.&amp;lt;br /&amp;gt; Note: can only be done on rewards that have no loot choice.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ArcannaseEffigyOfRebirth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
Clicks the Arcannase Effigy Of Rebirth - KA preorder clicky, has built in delay to allow you to get through the stun when stacking with other commands.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assist'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who will change their assist..&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Assist_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Pops up an assist UI window.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || NA&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AssistUI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists from a pop up UI.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for two toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3 &amp;amp; 5|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4 &amp;amp; 6 || Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Assistx4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets assists for three toons from parameters.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 3, 5 &amp;amp; 7|| player to assist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 4, 6 &amp;amp; 8|| Who will change their assist.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''AutoRun'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses the auto run key.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''AutoTarget_SetRescanTime'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes the AutoTarget rescan time.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| New Value&lt;br /&gt;
|-&lt;br /&gt;
|Examples||&lt;br /&gt;
*'!c -AutoTarget_SetRescanTime all 250'&lt;br /&gt;
**This would set scan time to 250 miliseconds.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''AutoTarget_SetScanRadius'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes the AutoTarget scan radius.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| New Value&lt;br /&gt;
|-&lt;br /&gt;
|Examples||&lt;br /&gt;
*'!c -AutoTarget_SetScanRadius fighter 50'&lt;br /&gt;
**This would set any 'fighters' to 50 scan radius.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Call_GH'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Calls to guild hall if not already in one.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Camp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Night night time... Camp to desktop.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||Default is FALSE. If set to TRUE, will camp you to login scene only.&lt;br /&gt;
|- &lt;br /&gt;
|Examples ||&lt;br /&gt;
*Current (unchanged) behaviour: !c -camp all&lt;br /&gt;
**Camps you to login then closes eq2.&lt;br /&gt;
*If passing the new parameter: !c -camp all TRUE&lt;br /&gt;
**Camps you to login only. (Doesn't close eq2).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Cancel_CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels current ability being cast then casts defined spell/ability on specified character&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CancelMaintainedForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels Maintained Ability, unlimited parameters&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2+ (Unlimited) || Ability Name to cancel&lt;br /&gt;
|-&lt;br /&gt;
|Example || &lt;br /&gt;
*'!c -CancelMaintainedForWho fighter &amp;quot;SomeTankBuff Here&amp;quot; &amp;quot;SomePriestBuff here&amp;quot;'&lt;br /&gt;
*&amp;quot;Fighters&amp;quot; (Tanks) would cancel both of those if they existed, but priests would NOT cancel anything, because the ForWho failed.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CancelMaintained'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels Maintained Ability, unlimited parameters&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1+ (Unlimited) || Ability Name to cancel&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Cast..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CastAbilityOnNPC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|&amp;lt;ForWho&amp;gt; &amp;lt;OgreCommand&amp;gt; &amp;lt;Paramaters&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Note: || *This one works a little differently. It will take ALL the parameters and pass them. So you can NOT stack this command.&lt;br /&gt;
*AbilityName MUST be a base name, like everything else. For example: Stone Hammer, or Evade (but not Evade VI, it will cast the highest version you have automatically).&lt;br /&gt;
*MobNameOrID - I highly recommend using ID when you can. This will handle mobs with the same name, and mobs with scary characters in their name, such as the dreaded coma. ${Target.ID} works really well for having someone cast it on your target. Likewise, you can do ${Actor[warden of nightmares].ID}.&lt;br /&gt;
*If they are unable to acquire the proper target, they will NOT cast the ability.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CastOn..x3'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability] on specific toons.&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4 &amp;amp; 7 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5 &amp;amp; 8 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6 &amp;amp; 9 || Cast spell on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Castx2..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to cast a specific [ability].&amp;lt;br /&amp;gt;Note: Abilities must be base names. Kick will work. Kick III will not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 3 || Who should cast. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Spell to be cast.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a change to active campspots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || ZCord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''ChangeCastStackListBoxItemByTag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes cast stack by custom tags&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| Tag name&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Status: TRUE, FALSE, or TOGGLE. TRUE ensures the entry is ON. FALSE makes sure the entry is OFF. TOGGLE... well toggles it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Partial string match. TRUE or FALSE (case sensitive). This is FALSE by default, which means exact match only.&lt;br /&gt;
*If FALSE, exact match only. &amp;quot;manadrain&amp;quot; has to equal &amp;quot;manadrain&amp;quot;. &amp;quot;Dispell*manadrain&amp;quot; would NOT be modified if &amp;quot;manadrain&amp;quot; was passed.&lt;br /&gt;
*If TRUE, partial matches are fine. &amp;quot;Dispell*manadrain&amp;quot; would be modified if &amp;quot;manadrain&amp;quot; was passed.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 5|| Silent mode. TRUE or FALSE (case sensitive). FALSE by default. If set to TRUE, it will not output any text to OgreConsole when an entry is modified.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|&amp;lt;center&amp;gt;'''ChangeLootOptions'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes the loot options. Thanks to uiywtf for the original code.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] - the person to change the loot options on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Arguements that can be applied: only one from each group may be applied&lt;br /&gt;
|-&lt;br /&gt;
|Arguments Group 1 || Looting Method&lt;br /&gt;
*LO - Leader Only&lt;br /&gt;
*FFA - Free For All&lt;br /&gt;
*Lotto - Lotto&lt;br /&gt;
*NBG - Need Before Greed&lt;br /&gt;
*RR - Round Robin&lt;br /&gt;
|-&lt;br /&gt;
|Arguments Group 2 || Item Rarity&lt;br /&gt;
*All&lt;br /&gt;
*T - Treasured&lt;br /&gt;
*L - Legendary&lt;br /&gt;
*F - Fabled&lt;br /&gt;
|-&lt;br /&gt;
|Arguments Group 3 || Yell Access &lt;br /&gt;
*YL - Leader Only&lt;br /&gt;
*YA - Yell Anyone&lt;br /&gt;
|-&lt;br /&gt;
|Arguments Group 4 || Encounter Lock Access&lt;br /&gt;
*ELL - Encounter Leader Only&lt;br /&gt;
*ELA - Encounter Lock Anyone&lt;br /&gt;
|-&lt;br /&gt;
|Arguments Group 5 || Autolock Encounters &lt;br /&gt;
*AL - Autolock (checked)&lt;br /&gt;
*NAL - No Autolock (unchecked)&lt;br /&gt;
|-&lt;br /&gt;
|Arguments Group 6 || Auto Loot Mode&lt;br /&gt;
*AN - Auto None&lt;br /&gt;
*AG - Auto Greed&lt;br /&gt;
*AD - Auto Decline&lt;br /&gt;
|-&lt;br /&gt;
|Example ||'ChangeLootOptions all LO'&lt;br /&gt;
*Changes loot options to Leader only. Doesn't modify any other option.&lt;br /&gt;
-ChangeLootOptions all FFA&lt;br /&gt;
*Changes loot options to Free for All. Doesn't modify any other option.&lt;br /&gt;
-ChangeLootOptions all NBG T YA AN&lt;br /&gt;
*Would change loot to: Need before greed, Treasured+ items, Yell access to anyone, and &amp;quot;None&amp;quot; for Auto Loot mode.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeNamedCAListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Named CA tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangeOgreBotUIOption'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]], such as: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of object: checkbox_ascension_glacialfreeze_noraidcomboing&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Value to change it too: TRUE, FALSE, or Toggle.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Change_Campspot_Who (x2, x3, x4)'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes campspot for specific toons.&amp;lt;br /&amp;gt;For x2/x3/x4 just repeats itself&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| X coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3|| Y coord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4|| Z coord&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItem'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || True, False or Toggle&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 and 4 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 5 || Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 and 6 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ChangePriorityListBoxItemx5'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a list box item on the Priority tab only.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1, 4, 7, 10 and 13 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2, 5, 8, 11 and 14|| Ability name.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3, 6, 9, 12 and 15 || TRUE or FALSE (case sensitive).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''ChangeRadarYAxis'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes the Radar Y Axis.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to change.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Value. TRUE for on, FALSE for off.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckGear'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reports gear conditions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''CheckResearch'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Checks your research.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || &lt;br /&gt;
Report all. Default: FALSE&lt;br /&gt;
*By default this will only report people who have completed their research. If you want to see all data pass TRUE.&lt;br /&gt;
|-&lt;br /&gt;
|Example ||  &lt;br /&gt;
*'!c -CheckResearch all TRUE'&lt;br /&gt;
**Research: Kannkor --&amp;gt; Complete.&lt;br /&gt;
**Research: Primalz --&amp;gt; 5 days and 21 hours remaining.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ClsWdw'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Close Window. Closes the top most window in the game.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CmpSpot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Bring up the options for Campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Come2Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || player to move too.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should move. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Connect'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Connect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''CoV'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses the loyalty reward &amp;quot;Call of the Veteran&amp;quot; teleport item.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Travel Option &lt;br /&gt;
*Valid options are: Teleport or Summon. (Same as they are labeled on the window)&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Toon Name to interact with. &lt;br /&gt;
*If you choose Teleport, to who?&lt;br /&gt;
*If you choose Summon, who?&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 ||&lt;br /&gt;
Allow Same Zone. Default FALSE.&lt;br /&gt;
*Most of the time you won't want people within the same zone, using CoV, so this is off by default. Pass it &amp;quot;TRUE&amp;quot; to allow it to use CoV within the same zone.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&amp;lt;center&amp;gt;'''CoV_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses the loyalty reward &amp;quot;Call of the Veteran&amp;quot; teleport item.&lt;br /&gt;
*Same as above, but opens input box (a pop up box) that you have to type the options into.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Crouch'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Simply presses &amp;quot;z&amp;quot; which is the default. If you've changed this... it'll still press z..&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 ||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CS-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets campspot. using default camp spot options&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will camp spot.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''CheckKunarkAscendingRequirements'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will report back any quests that you are missing for Kunark Ascending signature request line requirements.&lt;br /&gt;
|-&lt;br /&gt;
|Example of a toon missing everything: || &lt;br /&gt;
*Checking Kunark Ascending Requirements...&lt;br /&gt;
*Missing Dragon languge: To Speak as a Dragon&lt;br /&gt;
*Missing Satharin language: Feathers For Sethis&lt;br /&gt;
*Missing Goblin language: Claiming the Goblish Tongue&lt;br /&gt;
*Missing Greenmist Heritage: The Triumph of Fear&lt;br /&gt;
*Missing ToT Signature Questline: Underdepths Saga: Chaos and Malice&lt;br /&gt;
*Missing Epic 1.0 quest.&lt;br /&gt;
*Completed checking Kunark Ascending Requirements!&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CurePotions_Replenish'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Replenishes your cure potions.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| CurePotionName &lt;br /&gt;
Built In Options:&lt;br /&gt;
*All - Will get all four types. Arcane, Trauma, Noxious, Elemental. Which potions will depend on which ones are the latest. As of right now, it's 'Abyssal ____ Remedy'. I will keep this updated as time goes on.&lt;br /&gt;
*Arcane - This will get the latest Arcane, right now it's 'Abyssal Arcane Remedy'.&lt;br /&gt;
*Noxious - This will get the latest Noxious, right now it's 'Abyssal Noxious Remedy'.&lt;br /&gt;
*Elemental - This will get the latest Elemental, right now it's 'Abyssal Elemental Remedy'.&lt;br /&gt;
*Trauma - This will get the latest Trauma, right now it's 'Abyssal Trauma Remedy'.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''CS-JO-JI'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|[C]amp[S]pot default (everyone). [J]oust [O]ff default (Mages and priests). [J]oust [I]n (melee)&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Campspot [[ForWho|ForWho]]&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should joust off&amp;lt;/Setting&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|&amp;lt;center&amp;gt;'''CS_Set_Formation_Circle'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets everyone up in a big circle.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. Example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Distance from the Center. Example: 10&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || X. Example: ${Me.X}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Y. Example: ${Me.Y}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 5 || Z. Example: ${Me.Z}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 6 || Use Relatively campspot. Default is FALSE. (Has to be capital TRUE or FALSE).&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|&amp;lt;center&amp;gt;'''CS_Set_Formation_MonkeyInMiddle'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets everyone up in a big circle, with 1 person in the middle.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. Example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Distance from the Center. Example: 10&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || X. Example: ${Me.X}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Y. Example: ${Me.Y}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 5 || Z. Example: ${Me.Z}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 6 || Monkey. Who is in the middle? Example: ${Me.Name}&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 7 || Use Relatively campspot. Default is FALSE. (Has to be capital TRUE or FALSE).&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===D - J===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Deity_Spend'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Ends a script. Takes infinite parameters, but requires 2 parameters. Also requires OgreBot to be running.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Value : Auto, CB, Pot, Stam.&lt;br /&gt;
*Auto:&lt;br /&gt;
**For Tanks will spend a point in the order of: Stam -&amp;gt; CB -&amp;gt; Pot.&lt;br /&gt;
**For non-Tanks will spend a point in the order of: CB -&amp;gt; Pot -&amp;gt; Stam.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || How many points do you want to spend? If omitted, will default to 1 (no change in behaviour). For most people, you will just want to put 10 and be done with it. This means when you press the button, it will spend all of your deity points.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DeleteQuest'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Will delete a quest.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. If all, will be groupleader.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Quest name. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DeleteQuest_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Will delete a quest, uses input window&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. If all, will be groupleader.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Quest name. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dev_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Development version of Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Disband'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disband Disband your group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Discon'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Disconnect to other computers that are in your eq2chars file.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DisplayEtherealMissionInfo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Will display current mission info on-demand to OgreConsole.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DM_Cancel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels the rating window for Dungeon Maker&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_End'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Doljon_Ld'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads the Lord Doljon script.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Dol-To-Me'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Lord Doljon Move to me command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Door'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || option to choose.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoorForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	When zoning and you have the option to select which zone this will select the one you use as a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Door #&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''DoorX'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When zoning and you have the option to select which zone this will bring up door ui and allow you to select the one you use as a parameter.&amp;lt;br /&amp;gt; '''Note: curently not working'''&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''DoV_RaidDebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Casts the raid debuff&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who to cast.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ID or name of who to cast the debuff on.&amp;lt;br /&amp;gt;Note: If you use ALL - everyone will cast it.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends Ogre Bot. Works on any version of Ogrebot [Release or development build].&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''End_Script_Relay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ends a script&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || script to end&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''EndScriptRequiresOgreBot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Ends a script. Takes infinite parameters, but requires 2 parameters. Also requires OgreBot to be running.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Evac'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Anyone with an evacuate ability will use it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ExecuteAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays an OgreBotAtom...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || AtomName&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-11 || Params&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''F-Follow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Does a Force follow as per what is set in OgreBot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Dn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly down [or swim down] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Fly-Up'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Presses or releases the fly up [or swim up] button.&amp;lt;br /&amp;gt;Note: Will continue until pressed again.  Think of it as autorun for flying (or swimming)up/down&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Force_MountOn'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This will recast your mount, regardless if you have it on or not, and you will end up on your mount! (Just don't move for a few seconds while it does it's thing and interrupt it). Thanks Saha for the initial code.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Get_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Gets a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''GuidedAscension'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Guided Ascension Scrolls&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||[[ForWho|ForWho]] Default is All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2||Must have less than this much vitality to consume scroll. Default: 3000000 (3 million)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Hail'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone will assist you and hail your target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Hail_NPC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Hails NPC, allowable over IRC now&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||[[ForWho|ForWho]] &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2||Target name or ID. ${Target.ID}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Heartstone_RekindleBond'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Rekindles Heartstone. Note: You must be quite close to it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HoldUp'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button turns auto follow off.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''HQEar'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will use the HQEar on-demand, regardless if the bot just casted it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Imm-Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses Cleric AA Immaculate Revival if X people are dead.&amp;lt;br /&amp;gt;Note: Will always cast if a priest or fighter is dead.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Threshold of how many currently dead before casting.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''InjectChat'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Injects chat as if it were sent via /raidsay&amp;lt;br&amp;gt;In theory, you should be able to put anything here you want, and any script monitoring in-game chat, would see this message as if it was said in raid chat. e.g.: You could make: set up for bj ____ buttons using this. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || CommandForWho, example: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Entire chat message to inject as if it was said in raid, example: &amp;quot;set up for dagrin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ItemDB'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Item Database.&amp;lt;br /&amp;gt;Which is used to help keep track of who has what item.&amp;lt;br /&amp;gt;Note: This is in Early Development still.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-In-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust In.&amp;lt;br /&amp;gt;When campspot is turned on you will joust In (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust In&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Off.&amp;lt;br /&amp;gt;Brings up input box to tell certain classes or people they are not permitted to joust in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-Off-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-Off, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will not joust in on command.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Opposite of Jst-Off - reverses the effects of Jst-Off. DOES NOT JOUST IN.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Jst-On-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Same as Jst-On, but takes a parameter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will have joust in enabled when commanded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jst-Out-Who'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Joust Out.&amp;lt;br /&amp;gt;When campspot is turned on you will joust out (if permitted).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who will Joust out&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Jump'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends jump key to all clents&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===L - P===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LetsGo'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This button removes movement restrictions such as HoldUp and campspot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || Command for who? Default All&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''List_IPs'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|List any computers connected via the uplink.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetList_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| These options pop up input windows for you to enter in the AutoTarget list you want to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| NA&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''LoadAutoTargetListForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Loads an AutoTarget List for a specific toon&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || List to load.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Who should load the list.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Load_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Main'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles the main window. Same as pressing Show Main or Hide Main.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''MakeLeader'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Changes the group leader.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2|| Make who the leader. Defaults to the person pressing the button if left blank.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Mentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Accepts 1 parameter, toonname to mentor.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the mount ability. If you have a mount it will cancel it. If you do not have a mount it will summon it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Mount On'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| This will recast your mount, regardless if you have it on or not, and you will end up on your mount! (Just don't move for a few seconds while it does it's thing and interrupt it). Thanks Saha for the initial code.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Move2Area'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to move to a specific [player].&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || XCord&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || YCord.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 ||  [[ForWho|ForWho]] Default is All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Precision. Default is 3.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoMove'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Prevents incombat movement such as move into melee range and move behind.&amp;lt;br /&amp;gt;'''Note''':Use LetsGo to clear the NoMove flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''NoTarget'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clears everyones target.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol---'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Decreases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFol-++'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Increases the distance of OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''OFol-Dft'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Ogre Follow using default settings (no input box).&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || [[ForWho|ForWho]]  Should Follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || [[ForWho|ForWho]]  to follow&lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || Min Distance. Default 8&lt;br /&gt;
|-&lt;br /&gt;
|Parameter4 || Max Distance. Default 100&lt;br /&gt;
|-&lt;br /&gt;
|Parameter5 || Break on follow. Default FALSE&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OFollow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Brings up the input box options for OgreFollow.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_Command'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Local ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all ogre command...&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ogre command&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 to 11 || Parameters&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Ogre_CommandRequiresOgreBot_AllParams'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|&amp;lt;ForWho&amp;gt; &amp;lt;OgreCommand&amp;gt; &amp;lt;Paramaters&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Note: || This one works a little differently. It will take ALL the parameters and pass them. So you can NOT stack this command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtom'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does '''NOT''' relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreBotAtomRelay'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes an atom if Ogrebot is loaded.&amp;lt;br /&amp;gt;'''Note:''' Does relay the command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| atom name. Case sensitive.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11|| Parameters&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreConsole_Show'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Echos if OgreConsole is opened or hidden.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || TRUE or FALSE. If TRUE OgreConsole is opened. If FALSE OgreConsole is hidden.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreConsole_ShowRequiresOgreBot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Echos if OgreConsole is opened or hidden. This requires OgreBot to be running, because that is where 'ForWho' is resolved.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || TRUE or FALSE. If TRUE OgreConsole is opened. If FALSE OgreConsole is hidden.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''OgreCraft_AddLastScribedRecipe'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	During a session, OgreCraft will try to keep track of the last recipe you have scribed.&lt;br /&gt;
*During a 'session' means if you close ogre craft down, it will no longer remember the last scribed ability.&lt;br /&gt;
Intended usage: Get a quest that gives you 1 recipe book. Then you click 'OgreCraft_ScribeRecipe', then you click 'AddLastScribedRecipe'. Makes questing easy!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] Default: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Quantity. Default 1.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreCraft_AddRecipe_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Will pop open options to add recipes.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] Only all and 'toonname' are only options at this time!&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreCraft_CraftQueue'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Will craft all recipes currently in the que.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''OgreCraft_ScribeRecipe'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	During a session, OgreCraft will try to keep track of the last recipe you have scribed.&lt;br /&gt;
*During a 'session' means if you close ogre craft down, it will no longer remember the last scribed ability.&lt;br /&gt;
Intended usage: Get a quest that gives you 1 recipe book. Then you click 'OgreCraft_ScribeRecipe', then you click 'AddLastScribedRecipe'. Makes questing easy!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] Default: all&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Quantity. Default all.&lt;br /&gt;
|-&lt;br /&gt;
|Example || &lt;br /&gt;
*'OgreCraft:ScribeRecipe'&lt;br /&gt;
**Would scribe all recipes&lt;br /&gt;
*'OgreCraft:ScribeRecipe all &amp;quot;Random Recipe Name&amp;quot;'&lt;br /&gt;
**Would scribe the &amp;quot;Random Recipe Name&amp;quot; book&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''OgreIRC'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a message or command to OgreIRC&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 to 100 || OgreIRC Commands and paramters&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Opt_Num'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|After hailing you can use this to converse with an NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || chat option to choose.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pause_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pauses specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Pet_Off'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Everyone does a pet back off command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Poison_AutoConsume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;3&amp;quot;|Auto Consume Options for Poisons.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho. Who will modify AutoConsume.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Option. Possibilities are: TRUE, FALSE, TOGGLE, and REPORT&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Poison Name. You can leave this blank if you want to use the defaults that are hard coded.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Poison_Replenish'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;3&amp;quot;|Auto Consume Options for Poisons.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || ForWho. Who will Replenish.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Poison Name. You can leave this blank if you want to use the defaults that are hard coded.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Portal_To_Guild'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays to use Magic Door to Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Profile_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads a profile from a pop up UI. (Formerly 'Profile')&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ProvingGrounds_Exit'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Exits Proving Grounds&lt;br /&gt;
If in a match will exit the match.&lt;br /&gt;
If in the lobby will exit the lobby.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ProvingGrounds_Scoreboard_Close'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|When you complete a proving grounds and get the scoreboard up, this will close it.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===R - Z===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Parameter &amp;amp; Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RawCommand'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Executes in the console&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 1:''' Would load ogre idol&amp;lt;br /&amp;gt;Parameter 1 - ogre&amp;lt;br /&amp;gt; Parameter 2 - idol&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|'''Example 2:''' Have everyone's pet attack&amp;lt;br /&amp;gt;Parameter 1 - relay&amp;lt;br /&amp;gt;Parameter 2 - all&amp;lt;br /&amp;gt;Parameter 3 - eq2execute&amp;lt;br /&amp;gt;  Parameter 4 - pet attack&amp;lt;br /&amp;gt;(Note: You do not need the / before /pet attack) &lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 - 11||'''Note''':'' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Rebuff'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Cancels all your maintained abilities that appear in your spellbook.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||ForWho &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''RedeemKrono'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Redeems/uses a krono... Note that -consumekrono still works but is phased out to the new phrasing&lt;br /&gt;
|-&lt;br /&gt;
|Parameters ||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RelayRunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|relay all - Runs a script.&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || relay to: [All - All Other - IS1]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3-12 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ReLd_Bot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Reloads Ogre Bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Repair'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a repairer or repair bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Res'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Removes the temporary [Stop Res] flag.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ResStone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|All priests will cast their resurrection stone..&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes all the bots.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Resume_ForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Resumes specific or type specific bot.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Revive'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|First and foremost - stop dying.&amp;lt;br /&amp;gt;This button presses the revive button.&amp;lt;br /&amp;gt;'''WARNING''' It does NOT take your selection into consideration. *Update* Ogrebot will now try to select the first option in the list (which is kind of default selected, but doesn't actually do anything).&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Run_Walk'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles run.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''RunScript'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Runs a script (no relay).&amp;lt;br /&amp;gt;'''Note:''' It will pass 10 parameters. NULL for any not filled in. This must be handled by the script.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2-11 || Parameters for script&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''RunScriptRequiresOgreBot'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Runs a script. Takes infinite parameters, but requires 2 parameters. Also requires OgreBot to be running.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scriptname&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3+ || Additional script dependant parameters&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''RunScriptRequiresOgreBot_AllParams'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|&amp;lt;ForWho&amp;gt; &amp;lt;OgreCommand&amp;gt; &amp;lt;Paramaters&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Note: || This one works a little differently. It will take ALL the parameters and pass them. So you can NOT stack this command.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''ScrollOf'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses scrolls based off of the parameters you set.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Scroll name. Default is &amp;quot;Prowess&amp;quot;&lt;br /&gt;
*Base names&lt;br /&gt;
**Scroll of Prowess&lt;br /&gt;
**Scroll of Pain&lt;br /&gt;
**Scroll of Pure Power&lt;br /&gt;
*Aliases:&lt;br /&gt;
**Prowess&lt;br /&gt;
**Pain&lt;br /&gt;
**Power&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || If duration in minutes is &amp;lt; this value, cancel the scroll first. Leave blank or 0 to disable.&lt;br /&gt;
|-&lt;br /&gt;
|Examples|| &lt;br /&gt;
*'!c -ScrollOf all Prowess&amp;quot;&lt;br /&gt;
**Everyone would use a Scroll of Prowess.&lt;br /&gt;
*'!c -Scrollof priest pain'&lt;br /&gt;
**Priests would use a Scroll of Pain.&lt;br /&gt;
|-&lt;br /&gt;
|Notes||&lt;br /&gt;
*Will auto-determine if you need to scribe the ability first, or if you can just use it.&lt;br /&gt;
*Error reporting to Ogre Console on failure.&lt;br /&gt;
*For best results, use only Thaumic scrolls. For example: Thaumic Scroll of Prowess.&lt;br /&gt;
*At this time, you must use a base name or alias.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends a &amp;quot;set up for ___&amp;quot; command.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name of the mob to set up for, example: dagrin&lt;br /&gt;
|-&lt;br /&gt;
|Example || 'set up for dagrin' would be send to all&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''SetUpFor__InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Will give an input window to put in the name of the set up&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || NA&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ShareAllMissions'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shares every mission quest you have, regardless of which zone you are in.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1|| [[ForWho|ForWho]] All in this instance would default to the Group Leader&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''ShareMission'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| ShareMission will ONLY share a quest that is labeled a mission with the group.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. If all, will be groupleader.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Quest name. At this time because OgreConsole removes comma's, any quest with a comma in it, won't work.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ShareMission_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| ShareQuest will try to share any quest you give it to the group. Pops an input window up. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. If all, will be groupleader.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''ShareQuest'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| ShareQuest will try to share any quest you give it to the group. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. If all, will be groupleader.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Quest Name&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ShareQuest_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| ShareQuest will try to share any quest you give it to the group. Pops an input window up.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]. If all, will be groupleader.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''ShareQuestsForZone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Sharesquests for your current zone. If &amp;lt;ForWho&amp;gt; is left blank (all), the GroupLeader will only share. If you specify a name, that person will share regardless if they are group leader or not.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Show_Available_Set_ups'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows Setups associated with the current zone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Clicks the nearest special.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Special_ZoneSpecific'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|This will handle clicking of zone specific items. Such as the zipline in Brokenskull Bay: Hoist the Yellow Jack? [Heroic]&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Spewstats'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sends various information to Ogre Console or OgreIRC depending on parameters you set. To get a list in OgreConsole: !c -spewstats all help&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || &lt;br /&gt;
*Potency&lt;br /&gt;
*CB&lt;br /&gt;
*Resolve&lt;br /&gt;
*Ascension&lt;br /&gt;
*ascension_scrolls&lt;br /&gt;
*faction_&amp;lt;factionname&amp;gt;&lt;br /&gt;
**please note this takes 2-10 seconds on average to process faction results&lt;br /&gt;
*Aeauto (Thanks to uiywtf)&lt;br /&gt;
*Reuse (Thanks to uiywtf)&lt;br /&gt;
*Cast (Thanks to uiywtf)&lt;br /&gt;
*item_itemnamehere (Only checks inventory. Not equipped or bank etc.)&lt;br /&gt;
*Full list available by using '!c -spewstats all help' in the Ogre console&lt;br /&gt;
|-&lt;br /&gt;
|OgreConsole Examples || &lt;br /&gt;
&lt;br /&gt;
*-spewstats all &amp;quot;item_guided ascension&amp;quot;&lt;br /&gt;
**Kannkor --&amp;gt; has item: guided ascension -&amp;gt; 26&lt;br /&gt;
*-spewstats all &amp;quot;item_earring of the icelord&amp;quot;&lt;br /&gt;
**Kannkor --&amp;gt; has item: earring of the icelord&lt;br /&gt;
&lt;br /&gt;
*'!c all -spewstat all aeauto -spewstat all cast -spewstat all reuse'&lt;br /&gt;
**Primalz --&amp;gt; AEAuto: 102.1%&lt;br /&gt;
**Primalz --&amp;gt; Cast: 104.3%&lt;br /&gt;
**Primalz --&amp;gt; Reuse: 98.7%&lt;br /&gt;
**Kannkor --&amp;gt; AEAuto: 100.5%&lt;br /&gt;
**Kannkor --&amp;gt; Cast: 119.3%&lt;br /&gt;
**Kannkor --&amp;gt; Reuse: 102.3%&lt;br /&gt;
&lt;br /&gt;
*'!c -Spewstats ${Me.Name} Ascension'&lt;br /&gt;
**Kannkor --&amp;gt; Ascension: Level 1 Thaumaturgist. 87.8% into level. Vitality remaining: 213210 Scrolls:3&lt;br /&gt;
&lt;br /&gt;
*'!c -Spewstats ${Me.Name} Ascension_vit'&lt;br /&gt;
**Kannkor --&amp;gt; Ascension Vitality Remaining: 213210&lt;br /&gt;
&lt;br /&gt;
*'!c -Spewstats ${Me.Name} Ascension_exp'&lt;br /&gt;
**Kannkor --&amp;gt; Ascension Exp: 2632790 of 3000000 - 87.8%&lt;br /&gt;
&lt;br /&gt;
*'!c -Spewstats all &amp;quot;currency_Loyalty Point Token&amp;quot;'&lt;br /&gt;
**Kannkor --&amp;gt; Loyalty Point Token --&amp;gt; 1733&lt;br /&gt;
**Primalz --&amp;gt; Loyalty Point Token --&amp;gt; 1505&lt;br /&gt;
**LittleOgress --&amp;gt; Loyalty Point Token --&amp;gt; 1683&lt;br /&gt;
**KannkorWarlock --&amp;gt; Loyalty Point Token --&amp;gt; 1521&lt;br /&gt;
&lt;br /&gt;
*'!c -Spewstats Mage Resolve IRC'&lt;br /&gt;
**in #DecoratorzIRC &lt;br /&gt;
**08:51:46: Kannkor_IRC: !c me -spewstats shaman resolve irc&lt;br /&gt;
**08:51:47: Kannkor_IRC: Kannkor --&amp;gt; Resolve: 272&lt;br /&gt;
**08:51:47: Kannkor_IRC: Primalz --&amp;gt; Resolve: 268&lt;br /&gt;
&lt;br /&gt;
*'!c -SpewStat all &amp;quot;faction_Claws of Veeshan&amp;quot;'&lt;br /&gt;
**Toon1 --&amp;gt; Claws of Veeshan --&amp;gt; 50000 ( ally )&lt;br /&gt;
**Toon2 --&amp;gt; Claws of Veeshan --&amp;gt; 12825 ( amiably )&lt;br /&gt;
*Example: If a faction is not found.&lt;br /&gt;
**'!c -SpewStat all &amp;quot;faction_primalz faction&amp;quot;'&lt;br /&gt;
***Toon1 --&amp;gt; primalz faction --&amp;gt; Not found.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''StopRes'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Sets a temporary Stop Res.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Summon_Familiar'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Summons your familiar&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays a target command&amp;lt;br /&amp;gt;Partial search string. Special 'me' can be used to specify the player.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 ||[[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''Target___x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Relays two target commands&amp;lt;br /&amp;gt;'''Note''':''Partial search string. Special 'me' can be used to specify the player.''&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 and 3 || [[ForWho|ForWho]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 and 4 || Target Name&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''TellWD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Shows the tell window if you have received a tell and closed the window down.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Test'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Button for Kannkor to test things.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|&amp;lt;center&amp;gt;'''Timer'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	This is the internal tool Ogrebot uses for displaying raid/grind timers on screen. You can now add them too without any fuss!&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Timer in seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Slot #. Valid options 1 to 10.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 4 || Message.&lt;br /&gt;
|-&lt;br /&gt;
|Notes ||&lt;br /&gt;
*You should NOT use these on mobs that have raid/grind options (or turn off raid/grind options first). Or at the very least, use the later numbers first. Ogrebot raid options always works from 1-#, depending on how many it needs. If you want to add your own timers, use 10-#, counting up. Example, you wanted to add 3, you would use 8, 9, and 10.&lt;br /&gt;
*Timers are automatically removed 5 seconds after the timer has expired.&lt;br /&gt;
*Timers can be updated, even if the timer hasn't expired.&lt;br /&gt;
*If anyone is using these and wants more functionality send me a PM and we can discuss. There are more options available but I was trying to keep the API simple.&lt;br /&gt;
*You can use these in scripts also. When you want a timer, &amp;quot;oc !c -timer&amp;quot; (you can add your parameters).&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Trak-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Trakanon HUD.&amp;lt;br /&amp;gt;Display 1 - Distance from Orb&amp;lt;br /&amp;gt;Display 2 - Nearest PC and distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Travel'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Travel refers to the &amp;quot;Fast Travel&amp;quot; map. This is when you click on a bell, druid portal, wizard spires, etc.&lt;br /&gt;
*Note: This does NOT open the Fast Travel map. It must already be open.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ToWhere&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Exact Match : TRUE (must be exact) or FALSE (partial match) &lt;br /&gt;
|-&lt;br /&gt;
|Example || &lt;br /&gt;
'-Travel all Qeynos'&lt;br /&gt;
*Anyone who has a Fast Travel window open, will go to Qeynos.&lt;br /&gt;
'-Travel all Commonlands TRUE'&lt;br /&gt;
*Anyone who has a Fast Travel window open, will go to Qeynos.&lt;br /&gt;
'-Travel Fighter commonlands'&lt;br /&gt;
*All fighters would go to The Commonlands.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Travel_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pops open the input window system to ask you to type in where you would like to go.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Travel_Bell_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pops open the input window system to ask you to type in where you would like to go.&lt;br /&gt;
|- &lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Travel_Druid_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pops open the input window system to ask you to type in where you would like to go.&lt;br /&gt;
|- &lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Travel_Spires_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pops open the input window system to ask you to type in where you would like to go.&lt;br /&gt;
|- &lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''TravelBell'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Attempts to click on a bell near you, then does the Travel.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ToWhere&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Exact Match : TRUE (must be exact) or FALSE (partial match) &lt;br /&gt;
*Default is FALSE&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''TravelDruid'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Attempts to click on a druid bush/guild hall druid dude near you, then does the Travel.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ToWhere&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Exact Match : TRUE (must be exact) or FALSE (partial match) &lt;br /&gt;
*Default is FALSE&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''TravelSpires'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Attempts to click on a Ulteran Spires (Wizard portal) near you, then does the Travel.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || ToWhere&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Exact Match : TRUE (must be exact) or FALSE (partial match) &lt;br /&gt;
*Default is FALSE&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Turt-HUD'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Displays or removes the Turtles HUD [for the Tert raid encounter in Kraytoc].&amp;lt;br /&amp;gt;Display 1 - Right - Health - Distance&amp;lt;br /&amp;gt;Display 2 - Left - Health - Distance&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Unload_Ext'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Unloads ISXOgre.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;''' Unmentor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| Unmentors everyone.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_change'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a checkbox to checked (TRUE) or unchecked (FALSE) or Toggle &amp;lt;br /&amp;gt;'''Example:''' This will turn on Ignore NPC HP 100% for everyone&amp;lt;br /&amp;gt;param 1 = All&amp;lt;br /&amp;gt;Param 2 = checkbox_settings_ignoretargettoattackhealthcheck&amp;lt;br /&amp;gt;Param 3 = TRUE&lt;br /&gt;
|-&lt;br /&gt;
|param 1 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|param 1 and 4 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Param 2 and 5 || Name of object to change (obtained via xml files - path to your \InnerSpace\Scripts\EQ2OgreBot\UplinkControllerXML.xml) &lt;br /&gt;
|-&lt;br /&gt;
|Param 3 and 6 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''Uplinkoption_changex6'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Changes a UI option&lt;br /&gt;
|-&lt;br /&gt;
|params 1-4-7-10-13-16 || [[ForWho|ForWho]]&lt;br /&gt;
|-&lt;br /&gt;
|Param 2-5-8-11-14-17 || Name of object to change (obtained via xml files)&lt;br /&gt;
|-&lt;br /&gt;
|Param 3-6-9-12-15-18 || Value to change to. Note: TRUE is not the same as true.&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;BR /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Use_Flag'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Uses a flag from a guild strategist.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x2'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1 and 3 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2 and 4|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''UseItem x4'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 1, 3, 5 and 7 || Who should use.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters 2, 4, 6 and 8|| Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''UseItem_InputWindow'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Pops up a window for you to input the name of the item you would like to use&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''UseItemOn..'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Tells [Bots] to Use a specific [Item].&amp;lt;br /&amp;gt;Checks equipped gear first, then inventory.&amp;lt;br /&amp;gt;'''Note''' - Item names must be exact.&lt;br /&gt;
|-&lt;br /&gt;
|parameter 1 || Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Item to be used.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 3 || Use item on this player.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''WarMyth'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Toggles Warlock Mythical ability.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Will attempt to zone you.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&amp;lt;center&amp;gt;'''ZoneDoor'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Chooses door option for all based on parameter&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || Name or slot number&lt;br /&gt;
|-&lt;br /&gt;
|Example || &lt;br /&gt;
*'!c -ZoneDoor &amp;quot;Obulus Frontier 2&amp;quot;'&lt;br /&gt;
**This will zone all into Obulus Frontier 2. Names must match exactly.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&amp;lt;center&amp;gt;'''ZoneDoorForWho'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;| 	Chooses door option based on parameters and lets you designate for who&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1 || [[ForWho|ForWho]] &lt;br /&gt;
|-&lt;br /&gt;
|Parameter 2 || Name or slot number&lt;br /&gt;
|-&lt;br /&gt;
|Examples ||&lt;br /&gt;
*'!c -ZoneDoorForWho all &amp;quot;Obulus Frontier 2&amp;quot;'&lt;br /&gt;
**This will zone all into Obulus Frontier 2. Names must match exactly.&lt;br /&gt;
*This will continue to work:&lt;br /&gt;
**!c -ZoneDoorForWho all 2&lt;br /&gt;
***This would zone you into the 2nd option.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Rst'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&lt;br /&gt;
|-&lt;br /&gt;
|Parameters||N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&amp;lt;center&amp;gt;'''Zone_Reset_All'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Loads Ogre zone resetter.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;NOTE: There is no confirmation of any sort for this button. When you press it, it resets every zone available.&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Parameter 1||Who should use. Example All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== MCP Customization and You ==&lt;br /&gt;
The out of the box settings work for a majority of users.  Most people, if they need to make changes will only add and remove buttons.  Before making any file changes make sure you backup and understand the changes you are making.&lt;br /&gt;
===Files===&lt;br /&gt;
MCP Files&lt;br /&gt;
* bak.MCPCommandsCustom.xml&lt;br /&gt;
**Backup source of MCP Custom command file.  Used for patch purposes&lt;br /&gt;
*LoadOgreMCP.iss&lt;br /&gt;
**MCP Script. Do not screw with it if you know whats good for you.&lt;br /&gt;
*MCPCommands.xml&lt;br /&gt;
**The complete default command list and parameters of MCP.&lt;br /&gt;
**'''''DO NOT''''' make changes to this file.  Use the MCPCommandsCustom.xml file to add any changes you may wish.&lt;br /&gt;
*MCPCommandsCustom.xml&lt;br /&gt;
**MCP Custom command file.  Use this file to add any functionality to your MCP buttons. &lt;br /&gt;
**Consult the MCPCommands.xml file for file structure. &lt;br /&gt;
*MCPCustomSettings.xml&lt;br /&gt;
**edit to make manual button and layout changes&lt;br /&gt;
*MCPDefaultSettings.xml&lt;br /&gt;
**source file for MCP button layout.  Make all changes to MCCPustomSettings.xml not this file&lt;br /&gt;
&lt;br /&gt;
===Functions===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
====Adding an uplink radio button toggle====&lt;br /&gt;
[[Image:Mcpedit.png|220x220px|right]]&lt;br /&gt;
Let's say we want to change our brigand named Robin from sitting behind the mob to move to the front for one of his special abilities using a nice simple button rather than getting all clicky.&lt;br /&gt;
&lt;br /&gt;
1st right click the MCP button.&lt;br /&gt;
&lt;br /&gt;
Select Uplinkoption_change in the drop down list to the right of select command.&lt;br /&gt;
&lt;br /&gt;
In the text box type a name for your button.&lt;br /&gt;
&lt;br /&gt;
In the additional parameter section first add the player this button apply to, Robin in this case, but you can also specify all, melee, mage or any of the other general categories&lt;br /&gt;
&lt;br /&gt;
Next add the parameter that will be changing.&lt;br /&gt;
&lt;br /&gt;
If you dont know what the option is you need to change you have a couple methods of finding out&lt;br /&gt;
open UplinkcontrollerXML.xml in your text editor.&lt;br /&gt;
&lt;br /&gt;
Use the search function or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='chkbox'&amp;gt;&lt;br /&gt;
   &amp;lt;X&amp;gt;165&amp;lt;/X&amp;gt;&lt;br /&gt;
   &amp;lt;Y&amp;gt;110&amp;lt;/Y&amp;gt;&lt;br /&gt;
   &amp;lt;Text&amp;gt;Move In Front of mob&amp;lt;/Text&amp;gt;{highlight}&lt;br /&gt;
   &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
     This:RightClick&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:UnsetChecked&lt;br /&gt;
     This.Parent.FindChild[ChkBoxMoveBehindID]:RightClick&lt;br /&gt;
  &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
   &amp;lt;OnRightClick&amp;gt;&lt;br /&gt;
     relay all &amp;quot;Script[\${OgreBotScriptName}]:QueueCommand[call UplinkControllerFunction ${This.Type} checkbox_settings_moveinfront ${This.Checked}]&amp;quot;&lt;br /&gt;
   &amp;lt;/OnRightClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
Notice you should have come up on the 4th line of this snippet of code.&lt;br /&gt;
&lt;br /&gt;
On the first line of code you see name='checkbox_settings_moveinfront', this gives us the correct name of the option we want to change, checkbox_settings_moveinfront.&lt;br /&gt;
&lt;br /&gt;
Alternately you can look in the OgreUIXML.xml&lt;br /&gt;
&lt;br /&gt;
Use the search function(recomended) or scroll though the file to find the text of the option, in this case Move in Front of mob.&lt;br /&gt;
 &amp;lt;checkbox name='checkbox_settings_moveinfront' template='EQ2OB_Checkbox_Settings'&amp;gt;&lt;br /&gt;
     &amp;lt;Text&amp;gt;Move in front of mob&amp;lt;/Text&amp;gt;&lt;br /&gt;
     &amp;lt;OnLeftClick&amp;gt;&lt;br /&gt;
        TabConfig.Settings:ChangeSettingDetailsFromUI[${This.Name}]&lt;br /&gt;
        if ${This.Checked} &amp;amp;amp;&amp;amp;amp; ${UIElement[${OBUI_checkbox_settings_movebehind}].Checked}&lt;br /&gt;
        UIElement[${OBUI_checkbox_settings_movebehind}]:LeftClick&lt;br /&gt;
     &amp;lt;/OnLeftClick&amp;gt;&lt;br /&gt;
 &amp;lt;/checkbox&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly set the value to TRUE(case matters) and of course to commit the changes hit apply&lt;br /&gt;
====Adding more buttons====&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons this will bring up the Edit MCP settings UI.&lt;br /&gt;
&lt;br /&gt;
The key numbers to know here are the button height and width and the spacing height and width.&lt;br /&gt;
&lt;br /&gt;
Lets say that we want to add another column to the page frames.  We simply add the button width and the button width spacing together (54) and add that to the Width value at a minimum.  I would suggest for aesthetic reason adding in between one and a half the button spacing value and twice the value.&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;br /&gt;
&lt;br /&gt;
====adjusting static frame buttons====&lt;br /&gt;
&lt;br /&gt;
On the MCP click the setup button up on the top above the mcp buttons&lt;br /&gt;
this will bring up the Edit MCP settings UI.  To add more static frame buttons or less simply adjust the width of Static Frame Width by the value of the button width.  Remember to increase the witch of the MCP to compensate for the increase in the static frame width.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that column 1 of the static frame is hard coded to switch pages of the frames.&lt;br /&gt;
&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|&amp;lt;center&amp;gt;'''Inviter'''&amp;lt;/center&amp;gt;||colspan=&amp;quot;2&amp;quot;|Staggers invites to group/raid members, and allows them a short opportunity to accept before continuing on.&lt;br /&gt;
|-&lt;br /&gt;
|Parameter1 || -inviter &amp;lt;toonname&amp;gt; **This is the toon who will be DOING the inviting. If not specified, uses the person who pressed the button.**&lt;br /&gt;
|-&lt;br /&gt;
|Parameter2 || -r &amp;lt;toonname&amp;gt; **This does a RAID invite to the toonname. &lt;br /&gt;
|-&lt;br /&gt;
|Parameter3 || &amp;lt;toonname&amp;gt;  **A toon to group invite. &lt;br /&gt;
|-&lt;br /&gt;
|Example ||  I hit the MCP button on a toon called 'Kannkor', and it has the following parameters.&lt;br /&gt;
    primalz&lt;br /&gt;
    eq2bob&lt;br /&gt;
    -r&lt;br /&gt;
    saha&lt;br /&gt;
    -inviter&lt;br /&gt;
    saha&lt;br /&gt;
    blowupdoll &lt;br /&gt;
The following happens, in this order:&lt;br /&gt;
&lt;br /&gt;
    Kannkor group invites primalz&lt;br /&gt;
    Kannkor group invites eq2bob&lt;br /&gt;
    Kannkor raid invites saha&lt;br /&gt;
    Saha group invites blowupdoll&lt;br /&gt;
    The &amp;quot;-inviter saha&amp;quot; told the script to change the inviting over to saha,&lt;br /&gt;
    instead of Kannkor. Which is why it started inviting on saha. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
[[Image:MCPEditSetting.png|text-top|200x200px]]&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Tab:Settings2</id>
		<title>Tab:Settings2</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Tab:Settings2"/>
				<updated>2017-12-12T05:03:26Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2017.12.11settings2.png]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This is an extension of the Settings tab.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Enable Chat Events''': Selecting this box will enable use of the [[Tab:ChatEvents|Chat Events]] tab.  Deselecting this box will prevent actions from the Chat Events tab from functioning.&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Enable Spawn Events''': Selecting this box will enable use of the [[Tab:SpawnEvents|Spawn Events]] tab.  Deselecting this box will prevent actions from the Spawn Events tab from functioning.&amp;lt;br&amp;gt;&lt;br /&gt;
* '''Enable Despawn Events''': Selecting this box will enable use of the [[Tab:DespawnEvents|Despawn Events]] tab.  Deselecting this box will prevent actions from the Despawn Events tab from functioning.&amp;lt;br&amp;gt;&lt;br /&gt;
* '''HO's''' - Activate the HO wheel. You will not change your spell order based on the wheel, you will simply activate it the HO wheel.&lt;br /&gt;
* '''Crowd Control''' - Enables Crowd Control - Related tab: [[Tab:CrowdControl|Crowd Control]]&lt;br /&gt;
* '''Disable Ability Collision Checks''' - Disables collision checks (IE: can target things under the world/in caves etc. You'll want to be careful with this, since if it's behind a wall, you'll have to pet pull it).&lt;br /&gt;
* '''Disable Merc Support''' - &lt;br /&gt;
* '''Accept Raid Ready Checks''' - Click yes when a raid leader initiates a ready check.&lt;br /&gt;
* '''Accept Dungeon is Ready''' - Accepts when you get the pop up asking if you would like to join a Dungeon Finder group. Also works for Proving Grounds.&lt;br /&gt;
** '''Note''': If you have Dungeon finder checked, and someone on your auth list changes loot options, you will say yes.&lt;br /&gt;
* '''Disable Pre-Cast Tab''' - Diables all post casts in the Pre-Cast Tab. Related Tab:[[Tab:PreCast|Pre-Cast]]&lt;br /&gt;
* '''Disable Post-Cast Tab''' - Diables all post casts in the Post-Cast Tab. Related Tab:[[Tab:PostCast|Post-Cast]]&lt;br /&gt;
* '''Disable Ogre Fly''' - &lt;br /&gt;
* '''Enable PVP''' - Allows you to attack Player Characters on PVP servers and in Battlegrounds. Does not work in duels.&lt;br /&gt;
* '''Do not auto accept quests''' - The bot will not auto accept quests if checked.&lt;br /&gt;
* '''Do not check Research on load''' - The bot will not check for research if checked. Mostly used on TLE server.&lt;br /&gt;
* '''Skip Cutscenes''' - The bot will automatically end/skip cut scenes if this box is checked.&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
* '''Cancel Invis After Combat''' - If you are invis after combat this will cause it to cancel. Useful for scouts so they don't lose run speed buffs.&lt;br /&gt;
* '''No Invis Casting''' - When checked, prevents you from casting while invis. Do '''NOT''' check this on scouts that use invis abilities.&lt;br /&gt;
* '''Enable Pets in Dropdowns''' - When checked, you will see pet names appear in drop down boxes. For example: [[Tab:CastStack|CastStack]]&lt;br /&gt;
---------------------------------------------------------------------------&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:2017.12.11settings2.png</id>
		<title>File:2017.12.11settings2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:2017.12.11settings2.png"/>
				<updated>2017-12-12T05:01:42Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/ISXOgre</id>
		<title>ISXOgre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/ISXOgre"/>
				<updated>2017-12-12T04:46:24Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* Other Ogre Scripts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''Welcome to Ogre Wiki.'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;This page is for the Everquest 2 Ogre Adventure bot and Ogre Crafting bot.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;OgreBot is a fully customizable adventure bot. OgreCraft is an advanced crafting bot. &lt;br /&gt;
* OgreBot and OgreCraft are part of the ISXOgre extension. However one thing to point out, ISXOgre does NOT do anything ISXEQ2 does. You REQUIRE ISXEQ2 in order to use ISXOgre.&lt;br /&gt;
* Lastly, ISXOgre requires a subscription, see Ogre Pricing for more details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Ogrebot is a fully customizable adventure bot.&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgre|Why OgreBot? OgreBot vs the competition! (Adventure bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgreCraft|Why OgreCraft? OgreCraft vs the competition! (Crafting bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[OgrePricing|Ogre Pricing]]&lt;br /&gt;
&lt;br /&gt;
* [[ObtainingASubscription|How to obtain a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[HowToCancelASubscription|How to cancel a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[NewUserWalkthrough:Page01|New User Walkthrough]]&lt;br /&gt;
&lt;br /&gt;
* [[Next Steps|Advanced User Tips]] - Been with Ogre a little while now? Next Steps found here&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:FAQ|FAQ and Help]] - Including screen shots of examples of how to setup classes.&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:DidYouKnow|Did you know...]] - Random pieces of information that will help you sleep at night.&lt;br /&gt;
&lt;br /&gt;
* [[ContactInfo|Contact information and Ventrilo]]&lt;br /&gt;
&lt;br /&gt;
* [[RevisionHistory|Revision History]] - Here you will find the revision history. Every time a file is updated, I will do my best to include specifics of what was added, and any important details about it.&lt;br /&gt;
* [https://forge.isxgames.com/projects/ogrebot-eq2/issues Feature Requests] - Here you will find a list of items I have on my list to code. Some are new, some are upgrades etc.&lt;br /&gt;
&lt;br /&gt;
* [[OgreBotAPI|OgreBotAPI - For scripters]]&lt;br /&gt;
&lt;br /&gt;
== Ogre Bot ==&lt;br /&gt;
&lt;br /&gt;
* [[Tab:Overview|Tabs]] - Click here for more information about each tab and to see screen shots.&lt;br /&gt;
* [[Aliases|Aliases]] - Aliases&lt;br /&gt;
* [[ProfileAliases|Profile Aliases]] - Aliases&lt;br /&gt;
* [[Raid Instances|Raid Options]] - Raid specific options&lt;br /&gt;
* [[Heroic Instances|Heroic Options]] - Heroic options&lt;br /&gt;
* [[OgreMCP|OgreMCP]] - Ogre Master Control Panel.&lt;br /&gt;
* [[UplinkController|Uplink Controller]] - It controls other sessions.&lt;br /&gt;
* [[OgreBotCommands| Ogre Commands]] - How to load Ogrebot, as well as various other commands included.&lt;br /&gt;
* [[OgreMapper| Ogre Mapping]] &amp;amp; [[Ogre Nav]] - mapping and moving &lt;br /&gt;
* [[OgreBotChatCommands| Ogre Chat Window Commands]] - In-game chat commands that Ogrebot responds to.&lt;br /&gt;
* [[OgreInfo|Ogre info | options | config]] - Loads a UI for user information and other Ogrebot options&lt;br /&gt;
* [[ISXOgre:MethodsAndMembers|ISXOgre methods and members]]&lt;br /&gt;
* [[ISXOgre:OgreProcessorlocking|Ogre Processor Locking]]&lt;br /&gt;
* [[OgreBot:UnfixableBugs|Unfixable bugs]]&lt;br /&gt;
* [[OgreEvents|OgreEvents]]&lt;br /&gt;
&lt;br /&gt;
== Crafting - Harvesting &amp;amp; Depots ==&lt;br /&gt;
&lt;br /&gt;
*'''Crafting'''&lt;br /&gt;
** [[OgreCraft:Overview|OgreCraft]]&lt;br /&gt;
** [[OgreCraft:MainWindow|Tabs]] &lt;br /&gt;
** [[OgreCraft:MethodsandMembers|Ogre Craft Methods and Members]]&lt;br /&gt;
&lt;br /&gt;
*'''Harvesting'''&lt;br /&gt;
** [[Ogre GoblinHousePlant|Ogre Plant]] - Manages the gathering goblin&lt;br /&gt;
** [[Ogre GatherGoblin|Ogre Goblin]] - Manages the gathering goblin&lt;br /&gt;
** [[OgreOther:Hirex|HireX]] - HireX is a script that allows you to run guild hall hirelings automaticaly and have them put their harvests into the GH depots.&lt;br /&gt;
** [[OgreMapper|Ogre Map]] - A zone mapping and WP marking tool.&lt;br /&gt;
** Ogre Harvest -- In the ISXEQ2 Command Window type '''Ogre Harvest'''; should be used with Ogre Map, this will allow your toons to auto harvest.&lt;br /&gt;
&lt;br /&gt;
*'''Depots'''&lt;br /&gt;
** [[OgreOther:Depots|Depot]] - Guild Hall Depot Management and Commands&lt;br /&gt;
&lt;br /&gt;
* '''Tradeskill Apprentice Managment'''&lt;br /&gt;
** [[OgreTradeskillApprentice|Ogre Tradeskill Apprentice]]&lt;br /&gt;
** [[OgreTradeskillApprenticeManager|Ogre Tradeskill Apprentice Manager (TSAM)]]&lt;br /&gt;
&lt;br /&gt;
*'''Transmute'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Transmute - Loads the Transmute UI (supports to level 110 now)&lt;br /&gt;
&lt;br /&gt;
*'''Salvage'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Salvage - Loads the Salvage UI (supports to level 110 now)&lt;br /&gt;
***Please note you must have the salvage crafting AA in order to use this option&lt;br /&gt;
&lt;br /&gt;
== Faction Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:FreeportFaction|FreeportFaction]] - Freeport faction is a script to assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[QeynosFaction|QeynosFaction]] - Qeynos faction is a script that assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[OgreOther:Othmir|Othmir]] - Does repeatable faction quests in Great Divide. NOTE: This script is a use-as-is. It is NOT supported or maintained.&lt;br /&gt;
&lt;br /&gt;
== Heroic / Raid Scripts ==&lt;br /&gt;
&lt;br /&gt;
*'''Heroic Zones''' &lt;br /&gt;
* [[Heroic Instances]] - Heroic specific options&lt;br /&gt;
&lt;br /&gt;
*'''Raid Zones''' &lt;br /&gt;
* [[Raid_Instances|Raid Options]] - Raid specific options&lt;br /&gt;
&lt;br /&gt;
== Other Ogre Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:AutoLogin|AutoLogin]] - Directions to set up some Auto Login scripts that will load multiple clients including across multiple pc's. &lt;br /&gt;
* [[OgreOther:Item|OgreItem]] - Currently in testing, only accessible by testers. An Item Database manager to help track what characters have what items.&lt;br /&gt;
* [[OgreOther:InventoryManager|Inventory Manager]] - Used to transfer items between toons and bags. A collection of scripts used to assist with inventory management.&lt;br /&gt;
* [[OgreListManager|Ogre List Manager]] - Used to create custom lists for later use in other Ogre features.&lt;br /&gt;
* [[OgreAscensionDailyTask|Ogre Ascension Daily Task]] - Designed to run characters to ascension trainers to get their daily scrolls.&lt;br /&gt;
* [[OgreProvingGroundsTheUnderdepths|Ogre Proving Grounds: The Underdepths]] - Designed to run the proving grounds solo for each of your characters automagically&lt;br /&gt;
* [[Ogre Boat|Ogre Boat]] - Runs the Frillik Tide key quest in OF&lt;br /&gt;
* [[Ogre Collection Manager|Ogre Collection Manager]] - Both depot and inventory options for managing collectibles&lt;br /&gt;
* [[Ogre HideEffects|Ogre HideEffects]] - Helps cut down the number of effects in your spell effects window.&lt;br /&gt;
* [[Ogre TrackShiny|Ogre TrackShiny]] - Helps track down shinies nearby, can sort out colors.&lt;br /&gt;
* [[Ogre Zone Resetter|Ogre Zone Resetter]] - Zone Resetting User Interface&lt;br /&gt;
* [[Ogre Export|Ogre Export]] - Exports ability information for us in Ogre Bot&lt;br /&gt;
* [[Ogre Ability Efficiency|Ogre Ability Efficiency]] -  parse your ability export and export it&lt;br /&gt;
* [[Miscellaneous Scripts|Miscellaneous Scripts]] - This page is for other smaller Ogre scripts to be compiled&lt;br /&gt;
&lt;br /&gt;
== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreIRC:OgreIRC|OgreIRC]] - OgreIRC is a IRC plugin that hooks into the uplink and allows control of some functions inside sessions.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Ogre_Ability_Efficiency</id>
		<title>Ogre Ability Efficiency</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Ogre_Ability_Efficiency"/>
				<updated>2017-12-12T04:42:03Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: Created page with &amp;quot;This will parse your ability export, pull out the abilities you have for your level, and will output to a text file, the efficiency of each ability. The abilities will be in a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This will parse your ability export, pull out the abilities you have for your level, and will output to a text file, the efficiency of each ability.&lt;br /&gt;
The abilities will be in a | delimited text file, which you can easily load into excel to sort/do whatever you want.&lt;br /&gt;
Files are located here: \Innerspace\Scripts\EQ2OgreBot\Ability_Efficiency\&lt;br /&gt;
Here is a sorted example:&lt;br /&gt;
*https://pastebin.com/cbyhcEjz&lt;br /&gt;
&lt;br /&gt;
This is basically telling us, from a pure damage point of view, what our cast order should be.&lt;br /&gt;
I'm going to ignore ascension abilities for the moment.&lt;br /&gt;
&lt;br /&gt;
This means my cast stack would look something like this:&lt;br /&gt;
*Dagger storm&lt;br /&gt;
*Flurry of Blades&lt;br /&gt;
*Spinning Flurry&lt;br /&gt;
*Enfeebling Whirl&lt;br /&gt;
*Sunder&lt;br /&gt;
*Thieving Essence&lt;br /&gt;
*(etc).&lt;br /&gt;
&lt;br /&gt;
'''Notes/limitations/etc'''&lt;br /&gt;
&lt;br /&gt;
*It will be up to YOU to take this data and make decisions with it. For example, Flurry of Blades and Spinning Flurry share the same reuse. Spinning is an AE, and Flurry is a single target. With this information, I would absolutely have Spinning Flurry above flurry of blades.&lt;br /&gt;
&lt;br /&gt;
*Another thing to remember, all of this information is based off of it being against a single mob. If you're fighting 3 mobs, then any AE will be 3x the efficiency listed here.&lt;br /&gt;
&lt;br /&gt;
*YOU will also have to decide how important debuffing the mob is, and how to implement them. This is for the damage aspect of abilities only.&lt;br /&gt;
&lt;br /&gt;
*This will ONLY parse offensive abilities. It does not try to parse PC buffs etc.&lt;br /&gt;
&lt;br /&gt;
*If something looks 'off', you should likely do some checking to make sure there isn't something odd going on. In this case, the one thing I would want to check out, is if Dagger Storm is really 3-9 times better than everything else? Well the answer is yes, it really is that good. But oddities like this should be investigated.&lt;br /&gt;
&lt;br /&gt;
*Abilities that have extra damage 'on termination' are included. keep this in mind if you are planning to use ID.&lt;br /&gt;
*All DoT durations are assumed to run their full duration.&lt;br /&gt;
*Beneficial abilities are not calculated.&lt;br /&gt;
*Coercer's Psychic Trauma is based off of 5 hits. Why? Just because... &lt;br /&gt;
*Unda's is not calculated at all.&lt;br /&gt;
*Abilities that have a 'chance' to proc things, won't be correct, as it will calculate this as damage. For example, swashbucklers 'Sunder' ability is calculated as doing the intitial damage plus 1 round of the 'when damaged this spell has a 13% chance to cast sunder on target'&lt;br /&gt;
*Swashbucklers Lucky Gambit - With an AA it has a duration of 15s and any time any combat or spell hit it will cast damage on the NPC. 1 round of this damage is calculated into the ability (if you have the AA)&lt;br /&gt;
&lt;br /&gt;
*It doesn't take into account any AAs that effect the crit bonus of abilities. But most of these are so old it doesn't matter. For example, an AA that adds 5 crit bonus to a specific ability is going to have nearly 0% impact.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/ISXOgre</id>
		<title>ISXOgre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/ISXOgre"/>
				<updated>2017-12-12T04:32:31Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* Other Ogre Scripts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''Welcome to Ogre Wiki.'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;This page is for the Everquest 2 Ogre Adventure bot and Ogre Crafting bot.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;OgreBot is a fully customizable adventure bot. OgreCraft is an advanced crafting bot. &lt;br /&gt;
* OgreBot and OgreCraft are part of the ISXOgre extension. However one thing to point out, ISXOgre does NOT do anything ISXEQ2 does. You REQUIRE ISXEQ2 in order to use ISXOgre.&lt;br /&gt;
* Lastly, ISXOgre requires a subscription, see Ogre Pricing for more details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Ogrebot is a fully customizable adventure bot.&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgre|Why OgreBot? OgreBot vs the competition! (Adventure bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgreCraft|Why OgreCraft? OgreCraft vs the competition! (Crafting bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[OgrePricing|Ogre Pricing]]&lt;br /&gt;
&lt;br /&gt;
* [[ObtainingASubscription|How to obtain a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[HowToCancelASubscription|How to cancel a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[NewUserWalkthrough:Page01|New User Walkthrough]]&lt;br /&gt;
&lt;br /&gt;
* [[Next Steps|Advanced User Tips]] - Been with Ogre a little while now? Next Steps found here&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:FAQ|FAQ and Help]] - Including screen shots of examples of how to setup classes.&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:DidYouKnow|Did you know...]] - Random pieces of information that will help you sleep at night.&lt;br /&gt;
&lt;br /&gt;
* [[ContactInfo|Contact information and Ventrilo]]&lt;br /&gt;
&lt;br /&gt;
* [[RevisionHistory|Revision History]] - Here you will find the revision history. Every time a file is updated, I will do my best to include specifics of what was added, and any important details about it.&lt;br /&gt;
* [https://forge.isxgames.com/projects/ogrebot-eq2/issues Feature Requests] - Here you will find a list of items I have on my list to code. Some are new, some are upgrades etc.&lt;br /&gt;
&lt;br /&gt;
* [[OgreBotAPI|OgreBotAPI - For scripters]]&lt;br /&gt;
&lt;br /&gt;
== Ogre Bot ==&lt;br /&gt;
&lt;br /&gt;
* [[Tab:Overview|Tabs]] - Click here for more information about each tab and to see screen shots.&lt;br /&gt;
* [[Aliases|Aliases]] - Aliases&lt;br /&gt;
* [[ProfileAliases|Profile Aliases]] - Aliases&lt;br /&gt;
* [[Raid Instances|Raid Options]] - Raid specific options&lt;br /&gt;
* [[Heroic Instances|Heroic Options]] - Heroic options&lt;br /&gt;
* [[OgreMCP|OgreMCP]] - Ogre Master Control Panel.&lt;br /&gt;
* [[UplinkController|Uplink Controller]] - It controls other sessions.&lt;br /&gt;
* [[OgreBotCommands| Ogre Commands]] - How to load Ogrebot, as well as various other commands included.&lt;br /&gt;
* [[OgreMapper| Ogre Mapping]] &amp;amp; [[Ogre Nav]] - mapping and moving &lt;br /&gt;
* [[OgreBotChatCommands| Ogre Chat Window Commands]] - In-game chat commands that Ogrebot responds to.&lt;br /&gt;
* [[OgreInfo|Ogre info | options | config]] - Loads a UI for user information and other Ogrebot options&lt;br /&gt;
* [[ISXOgre:MethodsAndMembers|ISXOgre methods and members]]&lt;br /&gt;
* [[ISXOgre:OgreProcessorlocking|Ogre Processor Locking]]&lt;br /&gt;
* [[OgreBot:UnfixableBugs|Unfixable bugs]]&lt;br /&gt;
* [[OgreEvents|OgreEvents]]&lt;br /&gt;
&lt;br /&gt;
== Crafting - Harvesting &amp;amp; Depots ==&lt;br /&gt;
&lt;br /&gt;
*'''Crafting'''&lt;br /&gt;
** [[OgreCraft:Overview|OgreCraft]]&lt;br /&gt;
** [[OgreCraft:MainWindow|Tabs]] &lt;br /&gt;
** [[OgreCraft:MethodsandMembers|Ogre Craft Methods and Members]]&lt;br /&gt;
&lt;br /&gt;
*'''Harvesting'''&lt;br /&gt;
** [[Ogre GoblinHousePlant|Ogre Plant]] - Manages the gathering goblin&lt;br /&gt;
** [[Ogre GatherGoblin|Ogre Goblin]] - Manages the gathering goblin&lt;br /&gt;
** [[OgreOther:Hirex|HireX]] - HireX is a script that allows you to run guild hall hirelings automaticaly and have them put their harvests into the GH depots.&lt;br /&gt;
** [[OgreMapper|Ogre Map]] - A zone mapping and WP marking tool.&lt;br /&gt;
** Ogre Harvest -- In the ISXEQ2 Command Window type '''Ogre Harvest'''; should be used with Ogre Map, this will allow your toons to auto harvest.&lt;br /&gt;
&lt;br /&gt;
*'''Depots'''&lt;br /&gt;
** [[OgreOther:Depots|Depot]] - Guild Hall Depot Management and Commands&lt;br /&gt;
&lt;br /&gt;
* '''Tradeskill Apprentice Managment'''&lt;br /&gt;
** [[OgreTradeskillApprentice|Ogre Tradeskill Apprentice]]&lt;br /&gt;
** [[OgreTradeskillApprenticeManager|Ogre Tradeskill Apprentice Manager (TSAM)]]&lt;br /&gt;
&lt;br /&gt;
*'''Transmute'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Transmute - Loads the Transmute UI (supports to level 110 now)&lt;br /&gt;
&lt;br /&gt;
*'''Salvage'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Salvage - Loads the Salvage UI (supports to level 110 now)&lt;br /&gt;
***Please note you must have the salvage crafting AA in order to use this option&lt;br /&gt;
&lt;br /&gt;
== Faction Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:FreeportFaction|FreeportFaction]] - Freeport faction is a script to assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[QeynosFaction|QeynosFaction]] - Qeynos faction is a script that assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[OgreOther:Othmir|Othmir]] - Does repeatable faction quests in Great Divide. NOTE: This script is a use-as-is. It is NOT supported or maintained.&lt;br /&gt;
&lt;br /&gt;
== Heroic / Raid Scripts ==&lt;br /&gt;
&lt;br /&gt;
*'''Heroic Zones''' &lt;br /&gt;
* [[Heroic Instances]] - Heroic specific options&lt;br /&gt;
&lt;br /&gt;
*'''Raid Zones''' &lt;br /&gt;
* [[Raid_Instances|Raid Options]] - Raid specific options&lt;br /&gt;
&lt;br /&gt;
== Other Ogre Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:AutoLogin|AutoLogin]] - Directions to set up some Auto Login scripts that will load multiple clients including across multiple pc's. &lt;br /&gt;
* [[OgreOther:Item|OgreItem]] - Currently in testing, only accessible by testers. An Item Database manager to help track what characters have what items.&lt;br /&gt;
* [[OgreOther:InventoryManager|Inventory Manager]] - Used to transfer items between toons and bags. A collection of scripts used to assist with inventory management.&lt;br /&gt;
* [[OgreListManager|Ogre List Manager]] - Used to create custom lists for later use in other Ogre features.&lt;br /&gt;
* [[OgreAscensionDailyTask|Ogre Ascension Daily Task]] - Designed to run characters to ascension trainers to get their daily scrolls.&lt;br /&gt;
* [[OgreProvingGroundsTheUnderdepths|Ogre Proving Grounds: The Underdepths]] - Designed to run the proving grounds solo for each of your characters automagically&lt;br /&gt;
* [[Ogre Boat|Ogre Boat]] - Runs the Frillik Tide key quest in OF&lt;br /&gt;
* [[Ogre Collection Manager|Ogre Collection Manager]] - Both depot and inventory options for managing collectibles&lt;br /&gt;
* [[Ogre HideEffects|Ogre HideEffects]] - Helps cut down the number of effects in your spell effects window.&lt;br /&gt;
* [[Ogre TrackShiny|Ogre TrackShiny]] - Helps track down shinies nearby, can sort out colors.&lt;br /&gt;
* [[Ogre Zone Resetter|Ogre Zone Resetter]] - Zone Resetting User Interface&lt;br /&gt;
* [[Ogre Export|Ogre Export]] - Exports ability information for us in Ogre Bot&lt;br /&gt;
* [[Ogre Ability Efficiency|Ogre Ability Efficiency]] - PH - more information coming soon&lt;br /&gt;
* [[Miscellaneous Scripts|Miscellaneous Scripts]] - This page is for other smaller Ogre scripts to be compiled&lt;br /&gt;
&lt;br /&gt;
== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreIRC:OgreIRC|OgreIRC]] - OgreIRC is a IRC plugin that hooks into the uplink and allows control of some functions inside sessions.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Ogre_Export</id>
		<title>Ogre Export</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Ogre_Export"/>
				<updated>2017-12-12T04:19:33Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Exports are now read in the new format: Toon_class_server_AbilityExport.xml&lt;br /&gt;
* This means everyone will need to run new exports.&lt;br /&gt;
* If no export is found, or the export is out of date, a new window will pop up giving some basic information, and a 1-click recommendation on how to proceed.&lt;br /&gt;
* In this case, the recommendations are as following:&lt;br /&gt;
** If you are level 101 or higher, it recommends doing an export on all your abilities at level or below, then only exporting your level 101+ abilities that are expert or higher.&lt;br /&gt;
** If you are level 100 or below, it recommends doing a regular export, that gets all the abilities.&lt;br /&gt;
** You can click the button, and it will run the export(s), and reload the bot when finished. Alternatively, you can close (via the X) out of the window, then run the export yourself, then reload Ogrebot yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So now that you are leveling ascensions and adding new spells, you need to export them to Ogre so it can utilize them!&lt;br /&gt;
* Exports are now character specific. This means they are now saved as:  Toon_class_server_AbilityExport.xml&lt;br /&gt;
&lt;br /&gt;
* List of new options.&lt;br /&gt;
** -desc&lt;br /&gt;
*** --&amp;gt; Adds descriptions to the export. This is used if you want to see them in the export. Not used by Ogrebot.&lt;br /&gt;
** -new&lt;br /&gt;
*** --&amp;gt; Deletes your current export and makes a new one instead of adding information. Not recommended.&lt;br /&gt;
** -minlevel &amp;lt;level&amp;gt;&lt;br /&gt;
*** --&amp;gt; Sets the minimum level required for the export. For example 101 if you only wanted to export level 101 and above abilitites. Default is 0.&lt;br /&gt;
** -maxlevel &amp;lt;level&amp;gt;&lt;br /&gt;
*** --&amp;gt; Sets the maximum level required for the export. For example 105 if you only wanted to export level 105 and below abilitites. Default is 999.&lt;br /&gt;
** -j | -journeyman | -a | -adept | -e | -expert | -m | -master | -gm | -grandmaster | -ancient&lt;br /&gt;
*** --&amp;gt; Sets the minium required tier for the ability to be added to the export. For example if -adept is used only abilities adept or higher will be added.&lt;br /&gt;
** AbilityName&lt;br /&gt;
*** Must be exact spelling of the entire name. You can use ability IDs also, if you know how to obtain them.&lt;br /&gt;
* Note: When using -minlevel, it will EXCLUDE any ability that does not have a level, such as AA abilities. They are basically 'level 0', so putting a min value will be higher.&lt;br /&gt;
* Note: Ascension abilities are all considered level 0. So the above note applies also.&lt;br /&gt;
* Few random examples and what they do:&lt;br /&gt;
** ogre export -master -minlevel 91 -maxlevel 100&lt;br /&gt;
*** Exports only abilities levels 91 to 100 (inclusive) AND that are master or above (grandmaster/ancient).&lt;br /&gt;
** ogre export -adept -minlevel 101&lt;br /&gt;
*** Exports only abilities level 101 and above (in this case, up to level 999) that are adept or above.&lt;br /&gt;
** ogre export &amp;quot;Incineration&amp;quot;&lt;br /&gt;
*** Exports the ability &amp;quot;Incineration&amp;quot; only. (Ascension elementalist level 12 ability, if you were wondering).&lt;br /&gt;
** ogre export &amp;quot;Dagger Storm&amp;quot;&lt;br /&gt;
*** Exports the ability &amp;quot;Dagger Storm&amp;quot; only. This example is really just here to show you to have quote words with spaces in them.&lt;br /&gt;
&lt;br /&gt;
If you pass it anything else, it will assume you passed it other flags and know what you are doing and follow those other flags (IE: do the entire thing).&lt;br /&gt;
&lt;br /&gt;
If you did typo, you can stop the export with: ogre end export, then restart it with whatever you meant to do.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Ogre_Export</id>
		<title>Ogre Export</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Ogre_Export"/>
				<updated>2017-12-12T04:17:46Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So now that you are leveling ascensions and adding new spells, you need to export them to Ogre so it can utilize them!&lt;br /&gt;
* Exports are now character specific. This means they are now saved as:  Toon_class_server_AbilityExport.xml&lt;br /&gt;
&lt;br /&gt;
* List of new options.&lt;br /&gt;
** -desc&lt;br /&gt;
*** --&amp;gt; Adds descriptions to the export. This is used if you want to see them in the export. Not used by Ogrebot.&lt;br /&gt;
** -new&lt;br /&gt;
*** --&amp;gt; Deletes your current export and makes a new one instead of adding information. Not recommended.&lt;br /&gt;
** -minlevel &amp;lt;level&amp;gt;&lt;br /&gt;
*** --&amp;gt; Sets the minimum level required for the export. For example 101 if you only wanted to export level 101 and above abilitites. Default is 0.&lt;br /&gt;
** -maxlevel &amp;lt;level&amp;gt;&lt;br /&gt;
*** --&amp;gt; Sets the maximum level required for the export. For example 105 if you only wanted to export level 105 and below abilitites. Default is 999.&lt;br /&gt;
** -j | -journeyman | -a | -adept | -e | -expert | -m | -master | -gm | -grandmaster | -ancient&lt;br /&gt;
*** --&amp;gt; Sets the minium required tier for the ability to be added to the export. For example if -adept is used only abilities adept or higher will be added.&lt;br /&gt;
** AbilityName&lt;br /&gt;
*** Must be exact spelling of the entire name. You can use ability IDs also, if you know how to obtain them.&lt;br /&gt;
* Note: When using -minlevel, it will EXCLUDE any ability that does not have a level, such as AA abilities. They are basically 'level 0', so putting a min value will be higher.&lt;br /&gt;
* Note: Ascension abilities are all considered level 0. So the above note applies also.&lt;br /&gt;
* Few random examples and what they do:&lt;br /&gt;
** ogre export -master -minlevel 91 -maxlevel 100&lt;br /&gt;
*** Exports only abilities levels 91 to 100 (inclusive) AND that are master or above (grandmaster/ancient).&lt;br /&gt;
** ogre export -adept -minlevel 101&lt;br /&gt;
*** Exports only abilities level 101 and above (in this case, up to level 999) that are adept or above.&lt;br /&gt;
** ogre export &amp;quot;Incineration&amp;quot;&lt;br /&gt;
*** Exports the ability &amp;quot;Incineration&amp;quot; only. (Ascension elementalist level 12 ability, if you were wondering).&lt;br /&gt;
** ogre export &amp;quot;Dagger Storm&amp;quot;&lt;br /&gt;
*** Exports the ability &amp;quot;Dagger Storm&amp;quot; only. This example is really just here to show you to have quote words with spaces in them.&lt;br /&gt;
&lt;br /&gt;
If you pass it anything else, it will assume you passed it other flags and know what you are doing and follow those other flags (IE: do the entire thing).&lt;br /&gt;
&lt;br /&gt;
If you did typo, you can stop the export with: ogre end export, then restart it with whatever you meant to do.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Miscellaneous_Scripts</id>
		<title>Miscellaneous Scripts</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Miscellaneous_Scripts"/>
				<updated>2017-12-12T04:09:19Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''This page is for other smaller Ogre scripts to be compiled. As I run across them I will add them.'''&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Ogre Examine==&lt;br /&gt;
* This is a very short, no server call script that will examine every detrimental you get ONCE. If you close a detrimental down, it will not reopen it again (until you restart the script). So you can close down any unwanted detrimentals while keeping any useful and future ones opening.&lt;br /&gt;
* Note: It will not examine res sickness... I think we all know what that does... Especially freedo.&lt;br /&gt;
&lt;br /&gt;
==Ogre GetQuest==&lt;br /&gt;
*This script was built for repeatables to get the desired quest to run when NPC gives you random quests. Really helpful when running entire groups and you need them all on the same quest.&lt;br /&gt;
**To Start: 'ogre getquest'&lt;br /&gt;
**To End: 'ogre end getquest'&lt;br /&gt;
*Supported NPCs:&lt;br /&gt;
**Aleesia -  Zou'Lidelas Faction - will keep running until it gets the scumleech slugs for Culling the Time Away&lt;br /&gt;
**Wu Gang - Disciples of the Circling Destiny Faction - will keep running until it gets the Gruengachs slugs for Defending Ning Yun Retreat&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Ogre Quest Helper==&lt;br /&gt;
*This script was built for questing in Obolus Frontier where quest taking is tricky with needing to choose certain responses and actually read the text. This script allows you to hail the NPC and it will help take you through the dialogues. &lt;br /&gt;
**To Start: 'ogre qh'&lt;br /&gt;
**To End: 'ogre end qh'&lt;br /&gt;
*Current Lines Handled:&lt;br /&gt;
**Updated November 2017 to handle the new Planes of Prophecy Signature and House YRZU faction timeline!&lt;br /&gt;
**Handles  Brother Lika in Mara for Tower of the 4 Winds Access with standard QH&lt;br /&gt;
*Recently updated to take a parameter of 1 for older quest content where all first options are the only response needed.&lt;br /&gt;
**To Start: 'ogre qh 1'&lt;br /&gt;
**To End: 'ogre end qh'&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==HUD to display CB/Pot/Fervor at its highest.==&lt;br /&gt;
*Super simple HUD dsiplays and tracks CB/Pot/Fervor. This is very useful to see what your toon is maxing out on during combat. You have to end it to get it to reset.&lt;br /&gt;
**To Start: 'ogre cbpot'&lt;br /&gt;
**To End: 'ogre end cbpot'&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Kunark Ascending Weekly Crafting Mats from Guild Hall==&lt;br /&gt;
*This script that pulls the mats from a depot and uses the fuel merchant to gather everything you need to do the Kunark Ascending weekly crafting quests.&lt;br /&gt;
*Parameters:&lt;br /&gt;
**No parameters = -d -w OR: ogre KACraftingMats -d -w&lt;br /&gt;
***Gets weekly and daily quest mats&lt;br /&gt;
**ogre KACraftingMats -d&lt;br /&gt;
***Gets daily quest mats only&lt;br /&gt;
**ogre KACraftingMats -w&lt;br /&gt;
***Gets weekly quest mats only&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ogre To House/GH and back==&lt;br /&gt;
* Completely unsupported script, but still useful while its functioning&lt;br /&gt;
&lt;br /&gt;
*To House from Guild Hall&lt;br /&gt;
**To Run: 'ogre GHToHouse'&lt;br /&gt;
**To End: 'ogre end GHToHouse'&lt;br /&gt;
*To Guild Hall from House&lt;br /&gt;
**To Run: 'ogre HouseToGH'&lt;br /&gt;
**To End: 'ogre end HouseToGH'&lt;br /&gt;
&lt;br /&gt;
These are for moving massive quantities from a Guild depot to a house depot, or from a house depot to a guild depot. It is extremely efficient and fast.&lt;br /&gt;
*You must have a magic door to GH in your house.&lt;br /&gt;
*You must have a &amp;quot;Portal to Housing&amp;quot; in your GH to get to your house.&lt;br /&gt;
**If you are using someone elses house, you need to have access to that house (duh :) ).&lt;br /&gt;
*The depots in both the GH and the house must be accessible from where you &amp;quot;zone in&amp;quot;. (Just have them next to your door for this).&lt;br /&gt;
&lt;br /&gt;
*Both scripts accept the following arguments.&lt;br /&gt;
**-all&lt;br /&gt;
***Does all the depots.&lt;br /&gt;
**The below either does, or doesn't do the ____ depot.&lt;br /&gt;
***-fuel&lt;br /&gt;
***-nofuel&lt;br /&gt;
***-collect&lt;br /&gt;
***-nocollect&lt;br /&gt;
****This is for collectibles. -collectible and -nocollectible work also.&lt;br /&gt;
***-potion&lt;br /&gt;
***-nopotion&lt;br /&gt;
***-lore&lt;br /&gt;
***-nolore&lt;br /&gt;
***-food&lt;br /&gt;
***-nofood&lt;br /&gt;
***-adorn&lt;br /&gt;
***-noadorn&lt;br /&gt;
***-ammo&lt;br /&gt;
***-noammo&lt;br /&gt;
***-harvest&lt;br /&gt;
***-noharvest&lt;br /&gt;
**Name of the person's house you wish to use. If omitted, it uses your own house.&lt;br /&gt;
&lt;br /&gt;
*Example usage:&lt;br /&gt;
**'ogre HouseToGH -fuel -adorn -potion'&lt;br /&gt;
***This would move everything from the Fuel depot, adornment depot, and potion depot in &amp;quot;my&amp;quot; house to the guild depots.&lt;br /&gt;
**'ogre GHToHouse -all -noharvest Kannkor'&lt;br /&gt;
***This would move everything from all the depots EXCEPT the harvest depot from the Guild hall to &amp;quot;Kannkor's house&amp;quot;.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/ISXOgre</id>
		<title>ISXOgre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/ISXOgre"/>
				<updated>2017-12-12T04:04:19Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* Other Ogre Scripts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''Welcome to Ogre Wiki.'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;This page is for the Everquest 2 Ogre Adventure bot and Ogre Crafting bot.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;OgreBot is a fully customizable adventure bot. OgreCraft is an advanced crafting bot. &lt;br /&gt;
* OgreBot and OgreCraft are part of the ISXOgre extension. However one thing to point out, ISXOgre does NOT do anything ISXEQ2 does. You REQUIRE ISXEQ2 in order to use ISXOgre.&lt;br /&gt;
* Lastly, ISXOgre requires a subscription, see Ogre Pricing for more details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Ogrebot is a fully customizable adventure bot.&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgre|Why OgreBot? OgreBot vs the competition! (Adventure bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgreCraft|Why OgreCraft? OgreCraft vs the competition! (Crafting bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[OgrePricing|Ogre Pricing]]&lt;br /&gt;
&lt;br /&gt;
* [[ObtainingASubscription|How to obtain a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[HowToCancelASubscription|How to cancel a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[NewUserWalkthrough:Page01|New User Walkthrough]]&lt;br /&gt;
&lt;br /&gt;
* [[Next Steps|Advanced User Tips]] - Been with Ogre a little while now? Next Steps found here&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:FAQ|FAQ and Help]] - Including screen shots of examples of how to setup classes.&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:DidYouKnow|Did you know...]] - Random pieces of information that will help you sleep at night.&lt;br /&gt;
&lt;br /&gt;
* [[ContactInfo|Contact information and Ventrilo]]&lt;br /&gt;
&lt;br /&gt;
* [[RevisionHistory|Revision History]] - Here you will find the revision history. Every time a file is updated, I will do my best to include specifics of what was added, and any important details about it.&lt;br /&gt;
* [https://forge.isxgames.com/projects/ogrebot-eq2/issues Feature Requests] - Here you will find a list of items I have on my list to code. Some are new, some are upgrades etc.&lt;br /&gt;
&lt;br /&gt;
* [[OgreBotAPI|OgreBotAPI - For scripters]]&lt;br /&gt;
&lt;br /&gt;
== Ogre Bot ==&lt;br /&gt;
&lt;br /&gt;
* [[Tab:Overview|Tabs]] - Click here for more information about each tab and to see screen shots.&lt;br /&gt;
* [[Aliases|Aliases]] - Aliases&lt;br /&gt;
* [[ProfileAliases|Profile Aliases]] - Aliases&lt;br /&gt;
* [[Raid Instances|Raid Options]] - Raid specific options&lt;br /&gt;
* [[Heroic Instances|Heroic Options]] - Heroic options&lt;br /&gt;
* [[OgreMCP|OgreMCP]] - Ogre Master Control Panel.&lt;br /&gt;
* [[UplinkController|Uplink Controller]] - It controls other sessions.&lt;br /&gt;
* [[OgreBotCommands| Ogre Commands]] - How to load Ogrebot, as well as various other commands included.&lt;br /&gt;
* [[OgreMapper| Ogre Mapping]] &amp;amp; [[Ogre Nav]] - mapping and moving &lt;br /&gt;
* [[OgreBotChatCommands| Ogre Chat Window Commands]] - In-game chat commands that Ogrebot responds to.&lt;br /&gt;
* [[OgreInfo|Ogre info | options | config]] - Loads a UI for user information and other Ogrebot options&lt;br /&gt;
* [[ISXOgre:MethodsAndMembers|ISXOgre methods and members]]&lt;br /&gt;
* [[ISXOgre:OgreProcessorlocking|Ogre Processor Locking]]&lt;br /&gt;
* [[OgreBot:UnfixableBugs|Unfixable bugs]]&lt;br /&gt;
* [[OgreEvents|OgreEvents]]&lt;br /&gt;
&lt;br /&gt;
== Crafting - Harvesting &amp;amp; Depots ==&lt;br /&gt;
&lt;br /&gt;
*'''Crafting'''&lt;br /&gt;
** [[OgreCraft:Overview|OgreCraft]]&lt;br /&gt;
** [[OgreCraft:MainWindow|Tabs]] &lt;br /&gt;
** [[OgreCraft:MethodsandMembers|Ogre Craft Methods and Members]]&lt;br /&gt;
&lt;br /&gt;
*'''Harvesting'''&lt;br /&gt;
** [[Ogre GoblinHousePlant|Ogre Plant]] - Manages the gathering goblin&lt;br /&gt;
** [[Ogre GatherGoblin|Ogre Goblin]] - Manages the gathering goblin&lt;br /&gt;
** [[OgreOther:Hirex|HireX]] - HireX is a script that allows you to run guild hall hirelings automaticaly and have them put their harvests into the GH depots.&lt;br /&gt;
** [[OgreMapper|Ogre Map]] - A zone mapping and WP marking tool.&lt;br /&gt;
** Ogre Harvest -- In the ISXEQ2 Command Window type '''Ogre Harvest'''; should be used with Ogre Map, this will allow your toons to auto harvest.&lt;br /&gt;
&lt;br /&gt;
*'''Depots'''&lt;br /&gt;
** [[OgreOther:Depots|Depot]] - Guild Hall Depot Management and Commands&lt;br /&gt;
&lt;br /&gt;
* '''Tradeskill Apprentice Managment'''&lt;br /&gt;
** [[OgreTradeskillApprentice|Ogre Tradeskill Apprentice]]&lt;br /&gt;
** [[OgreTradeskillApprenticeManager|Ogre Tradeskill Apprentice Manager (TSAM)]]&lt;br /&gt;
&lt;br /&gt;
*'''Transmute'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Transmute - Loads the Transmute UI (supports to level 110 now)&lt;br /&gt;
&lt;br /&gt;
*'''Salvage'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Salvage - Loads the Salvage UI (supports to level 110 now)&lt;br /&gt;
***Please note you must have the salvage crafting AA in order to use this option&lt;br /&gt;
&lt;br /&gt;
== Faction Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:FreeportFaction|FreeportFaction]] - Freeport faction is a script to assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[QeynosFaction|QeynosFaction]] - Qeynos faction is a script that assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[OgreOther:Othmir|Othmir]] - Does repeatable faction quests in Great Divide. NOTE: This script is a use-as-is. It is NOT supported or maintained.&lt;br /&gt;
&lt;br /&gt;
== Heroic / Raid Scripts ==&lt;br /&gt;
&lt;br /&gt;
*'''Heroic Zones''' &lt;br /&gt;
* [[Heroic Instances]] - Heroic specific options&lt;br /&gt;
&lt;br /&gt;
*'''Raid Zones''' &lt;br /&gt;
* [[Raid_Instances|Raid Options]] - Raid specific options&lt;br /&gt;
&lt;br /&gt;
== Other Ogre Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:AutoLogin|AutoLogin]] - Directions to set up some Auto Login scripts that will load multiple clients including across multiple pc's. &lt;br /&gt;
* [[OgreOther:Item|OgreItem]] - Currently in testing, only accessible by testers. An Item Database manager to help track what characters have what items.&lt;br /&gt;
* [[OgreOther:InventoryManager|Inventory Manager]] - Used to transfer items between toons and bags. A collection of scripts used to assist with inventory management.&lt;br /&gt;
* [[OgreListManager|Ogre List Manager]] - Used to create custom lists for later use in other Ogre features.&lt;br /&gt;
* [[OgreAscensionDailyTask|Ogre Ascension Daily Task]] - Designed to run characters to ascension trainers to get their daily scrolls.&lt;br /&gt;
* [[OgreProvingGroundsTheUnderdepths|Ogre Proving Grounds: The Underdepths]] - Designed to run the proving grounds solo for each of your characters automagically&lt;br /&gt;
* [[Ogre Boat|Ogre Boat]] - Runs the Frillik Tide key quest in OF&lt;br /&gt;
* [[Ogre Collection Manager|Ogre Collection Manager]] - Both depot and inventory options for managing collectibles&lt;br /&gt;
* [[Ogre HideEffects|Ogre HideEffects]] - Helps cut down the number of effects in your spell effects window.&lt;br /&gt;
* [[Ogre TrackShiny|Ogre TrackShiny]] - Helps track down shinies nearby, can sort out colors.&lt;br /&gt;
* [[Ogre Zone Resetter|Ogre Zone Resetter]] - Zone Resetting User Interface&lt;br /&gt;
* [[Ogre Export|Ogre Export]] - Exports ability information for us in Ogre Bot&lt;br /&gt;
* [[Miscellaneous Scripts|Miscellaneous Scripts]] - This page is for other smaller Ogre scripts to be compiled&lt;br /&gt;
&lt;br /&gt;
== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreIRC:OgreIRC|OgreIRC]] - OgreIRC is a IRC plugin that hooks into the uplink and allows control of some functions inside sessions.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Ogre_Export</id>
		<title>Ogre Export</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Ogre_Export"/>
				<updated>2017-12-12T04:03:19Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: Created page with &amp;quot;So now that you are leveling ascensions and adding new spells, you need to export them to Ogre so it can utilize them!  * List of new options. ** -desc *** --&amp;gt; Adds descriptio...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So now that you are leveling ascensions and adding new spells, you need to export them to Ogre so it can utilize them!&lt;br /&gt;
&lt;br /&gt;
* List of new options.&lt;br /&gt;
** -desc&lt;br /&gt;
*** --&amp;gt; Adds descriptions to the export. This is used if you want to see them in the export. Not used by Ogrebot.&lt;br /&gt;
** -new&lt;br /&gt;
*** --&amp;gt; Deletes your current export and makes a new one instead of adding information. Not recommended.&lt;br /&gt;
** -minlevel &amp;lt;level&amp;gt;&lt;br /&gt;
*** --&amp;gt; Sets the minimum level required for the export. For example 101 if you only wanted to export level 101 and above abilitites. Default is 0.&lt;br /&gt;
** -maxlevel &amp;lt;level&amp;gt;&lt;br /&gt;
*** --&amp;gt; Sets the maximum level required for the export. For example 105 if you only wanted to export level 105 and below abilitites. Default is 999.&lt;br /&gt;
** -j | -journeyman | -a | -adept | -e | -expert | -m | -master | -gm | -grandmaster | -ancient&lt;br /&gt;
*** --&amp;gt; Sets the minium required tier for the ability to be added to the export. For example if -adept is used only abilities adept or higher will be added.&lt;br /&gt;
** AbilityName&lt;br /&gt;
*** Must be exact spelling of the entire name. You can use ability IDs also, if you know how to obtain them.&lt;br /&gt;
* Note: When using -minlevel, it will EXCLUDE any ability that does not have a level, such as AA abilities. They are basically 'level 0', so putting a min value will be higher.&lt;br /&gt;
* Note: Ascension abilities are all considered level 0. So the above note applies also.&lt;br /&gt;
* Few random examples and what they do:&lt;br /&gt;
** ogre export -master -minlevel 91 -maxlevel 100&lt;br /&gt;
*** Exports only abilities levels 91 to 100 (inclusive) AND that are master or above (grandmaster/ancient).&lt;br /&gt;
** ogre export -adept -minlevel 101&lt;br /&gt;
*** Exports only abilities level 101 and above (in this case, up to level 999) that are adept or above.&lt;br /&gt;
** ogre export &amp;quot;Incineration&amp;quot;&lt;br /&gt;
*** Exports the ability &amp;quot;Incineration&amp;quot; only. (Ascension elementalist level 12 ability, if you were wondering).&lt;br /&gt;
** ogre export &amp;quot;Dagger Storm&amp;quot;&lt;br /&gt;
*** Exports the ability &amp;quot;Dagger Storm&amp;quot; only. This example is really just here to show you to have quote words with spaces in them.&lt;br /&gt;
&lt;br /&gt;
If you pass it anything else, it will assume you passed it other flags and know what you are doing and follow those other flags (IE: do the entire thing).&lt;br /&gt;
&lt;br /&gt;
If you did typo, you can stop the export with: ogre end export, then restart it with whatever you meant to do.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/ISXOgre</id>
		<title>ISXOgre</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/ISXOgre"/>
				<updated>2017-12-12T04:03:02Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* Other Ogre Scripts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''Welcome to Ogre Wiki.'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;This page is for the Everquest 2 Ogre Adventure bot and Ogre Crafting bot.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;OgreBot is a fully customizable adventure bot. OgreCraft is an advanced crafting bot. &lt;br /&gt;
* OgreBot and OgreCraft are part of the ISXOgre extension. However one thing to point out, ISXOgre does NOT do anything ISXEQ2 does. You REQUIRE ISXEQ2 in order to use ISXOgre.&lt;br /&gt;
* Lastly, ISXOgre requires a subscription, see Ogre Pricing for more details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Ogrebot is a fully customizable adventure bot.&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgre|Why OgreBot? OgreBot vs the competition! (Adventure bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[WhyOgreCraft|Why OgreCraft? OgreCraft vs the competition! (Crafting bot)]]&lt;br /&gt;
&lt;br /&gt;
* [[OgrePricing|Ogre Pricing]]&lt;br /&gt;
&lt;br /&gt;
* [[ObtainingASubscription|How to obtain a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[HowToCancelASubscription|How to cancel a subscription]]&lt;br /&gt;
&lt;br /&gt;
* [[NewUserWalkthrough:Page01|New User Walkthrough]]&lt;br /&gt;
&lt;br /&gt;
* [[Next Steps|Advanced User Tips]] - Been with Ogre a little while now? Next Steps found here&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:FAQ|FAQ and Help]] - Including screen shots of examples of how to setup classes.&lt;br /&gt;
&lt;br /&gt;
* [[Ogre:DidYouKnow|Did you know...]] - Random pieces of information that will help you sleep at night.&lt;br /&gt;
&lt;br /&gt;
* [[ContactInfo|Contact information and Ventrilo]]&lt;br /&gt;
&lt;br /&gt;
* [[RevisionHistory|Revision History]] - Here you will find the revision history. Every time a file is updated, I will do my best to include specifics of what was added, and any important details about it.&lt;br /&gt;
* [https://forge.isxgames.com/projects/ogrebot-eq2/issues Feature Requests] - Here you will find a list of items I have on my list to code. Some are new, some are upgrades etc.&lt;br /&gt;
&lt;br /&gt;
* [[OgreBotAPI|OgreBotAPI - For scripters]]&lt;br /&gt;
&lt;br /&gt;
== Ogre Bot ==&lt;br /&gt;
&lt;br /&gt;
* [[Tab:Overview|Tabs]] - Click here for more information about each tab and to see screen shots.&lt;br /&gt;
* [[Aliases|Aliases]] - Aliases&lt;br /&gt;
* [[ProfileAliases|Profile Aliases]] - Aliases&lt;br /&gt;
* [[Raid Instances|Raid Options]] - Raid specific options&lt;br /&gt;
* [[Heroic Instances|Heroic Options]] - Heroic options&lt;br /&gt;
* [[OgreMCP|OgreMCP]] - Ogre Master Control Panel.&lt;br /&gt;
* [[UplinkController|Uplink Controller]] - It controls other sessions.&lt;br /&gt;
* [[OgreBotCommands| Ogre Commands]] - How to load Ogrebot, as well as various other commands included.&lt;br /&gt;
* [[OgreMapper| Ogre Mapping]] &amp;amp; [[Ogre Nav]] - mapping and moving &lt;br /&gt;
* [[OgreBotChatCommands| Ogre Chat Window Commands]] - In-game chat commands that Ogrebot responds to.&lt;br /&gt;
* [[OgreInfo|Ogre info | options | config]] - Loads a UI for user information and other Ogrebot options&lt;br /&gt;
* [[ISXOgre:MethodsAndMembers|ISXOgre methods and members]]&lt;br /&gt;
* [[ISXOgre:OgreProcessorlocking|Ogre Processor Locking]]&lt;br /&gt;
* [[OgreBot:UnfixableBugs|Unfixable bugs]]&lt;br /&gt;
* [[OgreEvents|OgreEvents]]&lt;br /&gt;
&lt;br /&gt;
== Crafting - Harvesting &amp;amp; Depots ==&lt;br /&gt;
&lt;br /&gt;
*'''Crafting'''&lt;br /&gt;
** [[OgreCraft:Overview|OgreCraft]]&lt;br /&gt;
** [[OgreCraft:MainWindow|Tabs]] &lt;br /&gt;
** [[OgreCraft:MethodsandMembers|Ogre Craft Methods and Members]]&lt;br /&gt;
&lt;br /&gt;
*'''Harvesting'''&lt;br /&gt;
** [[Ogre GoblinHousePlant|Ogre Plant]] - Manages the gathering goblin&lt;br /&gt;
** [[Ogre GatherGoblin|Ogre Goblin]] - Manages the gathering goblin&lt;br /&gt;
** [[OgreOther:Hirex|HireX]] - HireX is a script that allows you to run guild hall hirelings automaticaly and have them put their harvests into the GH depots.&lt;br /&gt;
** [[OgreMapper|Ogre Map]] - A zone mapping and WP marking tool.&lt;br /&gt;
** Ogre Harvest -- In the ISXEQ2 Command Window type '''Ogre Harvest'''; should be used with Ogre Map, this will allow your toons to auto harvest.&lt;br /&gt;
&lt;br /&gt;
*'''Depots'''&lt;br /&gt;
** [[OgreOther:Depots|Depot]] - Guild Hall Depot Management and Commands&lt;br /&gt;
&lt;br /&gt;
* '''Tradeskill Apprentice Managment'''&lt;br /&gt;
** [[OgreTradeskillApprentice|Ogre Tradeskill Apprentice]]&lt;br /&gt;
** [[OgreTradeskillApprenticeManager|Ogre Tradeskill Apprentice Manager (TSAM)]]&lt;br /&gt;
&lt;br /&gt;
*'''Transmute'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Transmute - Loads the Transmute UI (supports to level 110 now)&lt;br /&gt;
&lt;br /&gt;
*'''Salvage'''&lt;br /&gt;
** In your ISXEQ2 command drop down window type Ogre Salvage - Loads the Salvage UI (supports to level 110 now)&lt;br /&gt;
***Please note you must have the salvage crafting AA in order to use this option&lt;br /&gt;
&lt;br /&gt;
== Faction Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:FreeportFaction|FreeportFaction]] - Freeport faction is a script to assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[QeynosFaction|QeynosFaction]] - Qeynos faction is a script that assist in the faction part of the betrayal quest.&lt;br /&gt;
* [[OgreOther:Othmir|Othmir]] - Does repeatable faction quests in Great Divide. NOTE: This script is a use-as-is. It is NOT supported or maintained.&lt;br /&gt;
&lt;br /&gt;
== Heroic / Raid Scripts ==&lt;br /&gt;
&lt;br /&gt;
*'''Heroic Zones''' &lt;br /&gt;
* [[Heroic Instances]] - Heroic specific options&lt;br /&gt;
&lt;br /&gt;
*'''Raid Zones''' &lt;br /&gt;
* [[Raid_Instances|Raid Options]] - Raid specific options&lt;br /&gt;
&lt;br /&gt;
== Other Ogre Scripts ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreOther:AutoLogin|AutoLogin]] - Directions to set up some Auto Login scripts that will load multiple clients including across multiple pc's. &lt;br /&gt;
* [[OgreOther:Item|OgreItem]] - Currently in testing, only accessible by testers. An Item Database manager to help track what characters have what items.&lt;br /&gt;
* [[OgreOther:InventoryManager|Inventory Manager]] - Used to transfer items between toons and bags. A collection of scripts used to assist with inventory management.&lt;br /&gt;
* [[OgreListManager|Ogre List Manager]] - Used to create custom lists for later use in other Ogre features.&lt;br /&gt;
* [[OgreAscensionDailyTask|Ogre Ascension Daily Task]] - Designed to run characters to ascension trainers to get their daily scrolls.&lt;br /&gt;
* [[OgreProvingGroundsTheUnderdepths|Ogre Proving Grounds: The Underdepths]] - Designed to run the proving grounds solo for each of your characters automagically&lt;br /&gt;
* [[Ogre Boat|Ogre Boat]] - Runs the Frillik Tide key quest in OF&lt;br /&gt;
* [[Ogre Collection Manager|Ogre Collection Manager]] - Both depot and inventory options for managing collectibles&lt;br /&gt;
* [[Ogre HideEffects|Ogre HideEffects]] - Helps cut down the number of effects in your spell effects window.&lt;br /&gt;
* [[Ogre TrackShiny|Ogre TrackShiny]] - Helps track down shinies nearby, can sort out colors.&lt;br /&gt;
* [[Miscellaneous Scripts|Miscellaneous Scripts]] - This page is for other smaller Ogre scripts to be compiled&lt;br /&gt;
* [[Ogre Zone Resetter|Ogre Zone Resetter]] - Zone Resetting User Interface&lt;br /&gt;
* [[Ogre Export|Ogre Export]] - Exports ability information for us in Ogre Bot&lt;br /&gt;
&lt;br /&gt;
== OgreIRC ==&lt;br /&gt;
&lt;br /&gt;
* [[OgreIRC:OgreIRC|OgreIRC]] - OgreIRC is a IRC plugin that hooks into the uplink and allows control of some functions inside sessions.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Advanced_User_Tips</id>
		<title>Advanced User Tips</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Advanced_User_Tips"/>
				<updated>2017-12-12T04:02:07Z</updated>
		
		<summary type="html">&lt;p&gt;LittleOgress: /* Ogre Export */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ogre can seem overwhelming at first, so best bet is to follow [[NewUserWalkthrough:Page01|New User Walkthrough]], load it up and become familiar with the program before proceeding here. Once you have played with Ogre for a while the next things that come to mind are what more can this do? There are so many important features that you might want to take the time to explore further.&lt;br /&gt;
&lt;br /&gt;
===Ogre ADT===&lt;br /&gt;
First off with Kunark Ascending the [[OgreAscensionDailyTask|Ogre Ascension Daily Task]] Manager is a must have to set up and get all your characters their daily scrolls. Ascension is huge and this is an amazing opportunity to make sure you don't miss out on getting your maximum ascension experience. A full walk through in setting this up is in the link!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre Export===&lt;br /&gt;
So now that you are leveling ascensions and adding new spells, you need to export them to Ogre so it can utilize them!&lt;br /&gt;
&lt;br /&gt;
* List of new options.&lt;br /&gt;
** -desc&lt;br /&gt;
*** --&amp;gt; Adds descriptions to the export. This is used if you want to see them in the export. Not used by Ogrebot.&lt;br /&gt;
** -new&lt;br /&gt;
*** --&amp;gt; Deletes your current export and makes a new one instead of adding information. Not recommended.&lt;br /&gt;
** -minlevel &amp;lt;level&amp;gt;&lt;br /&gt;
*** --&amp;gt; Sets the minimum level required for the export. For example 101 if you only wanted to export level 101 and above abilitites. Default is 0.&lt;br /&gt;
** -maxlevel &amp;lt;level&amp;gt;&lt;br /&gt;
*** --&amp;gt; Sets the maximum level required for the export. For example 105 if you only wanted to export level 105 and below abilitites. Default is 999.&lt;br /&gt;
** -j | -journeyman | -a | -adept | -e | -expert | -m | -master | -gm | -grandmaster | -ancient&lt;br /&gt;
*** --&amp;gt; Sets the minium required tier for the ability to be added to the export. For example if -adept is used only abilities adept or higher will be added.&lt;br /&gt;
** AbilityName&lt;br /&gt;
*** Must be exact spelling of the entire name. You can use ability IDs also, if you know how to obtain them.&lt;br /&gt;
* Note: When using -minlevel, it will EXCLUDE any ability that does not have a level, such as AA abilities. They are basically 'level 0', so putting a min value will be higher.&lt;br /&gt;
* Note: Ascension abilities are all considered level 0. So the above note applies also.&lt;br /&gt;
* Few random examples and what they do:&lt;br /&gt;
** ogre export -master -minlevel 91 -maxlevel 100&lt;br /&gt;
*** Exports only abilities levels 91 to 100 (inclusive) AND that are master or above (grandmaster/ancient).&lt;br /&gt;
** ogre export -adept -minlevel 101&lt;br /&gt;
*** Exports only abilities level 101 and above (in this case, up to level 999) that are adept or above.&lt;br /&gt;
** ogre export &amp;quot;Incineration&amp;quot;&lt;br /&gt;
*** Exports the ability &amp;quot;Incineration&amp;quot; only. (Ascension elementalist level 12 ability, if you were wondering).&lt;br /&gt;
** ogre export &amp;quot;Dagger Storm&amp;quot;&lt;br /&gt;
*** Exports the ability &amp;quot;Dagger Storm&amp;quot; only. This example is really just here to show you to have quote words with spaces in them.&lt;br /&gt;
&lt;br /&gt;
If you pass it anything else, it will assume you passed it other flags and know what you are doing and follow those other flags (IE: do the entire thing).&lt;br /&gt;
&lt;br /&gt;
If you did typo, you can stop the export with: ogre end export, then restart it with whatever you meant to do.&lt;br /&gt;
&lt;br /&gt;
===Ogre MCP===&lt;br /&gt;
[[OgreMCP|OgreMCP]] - Ogre Master Control Panel. Complete list of options and parameters here.&lt;br /&gt;
You have been playing with the default one for a while. Maybe you were brave enough to start making your own buttons even! You can also stack commands on MCP buttons here [[https://forums.ogregaming.com/viewtopic.php?f=13&amp;amp;t=328| Stacking Commands]].&lt;br /&gt;
&lt;br /&gt;
Must have buttons for me:&lt;br /&gt;
*Inviters - invites your group with just 1 click&lt;br /&gt;
*Assist and OFollow me - makes your people assist and follow&lt;br /&gt;
*Setup buttons - I make a set up button for all heroic zones that I run&lt;br /&gt;
*Ascension scroll (use item) - Uses ascension scrolls on everyone while your out there adventuring&lt;br /&gt;
*Spells - I put snaps for tanks, death prevents for priests, and ae blockers etc into MCP buttons so that I can easily control everyone when I need to.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Alias===&lt;br /&gt;
[[Aliases|Aliases]] - If you skipped this the first time around I recommend going back and spending time here. Aliases are essential in making OgreBot really work for you!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===EQ2Chars===&lt;br /&gt;
[[Tab:EQ2Chars|EQ2Chars]] - So this is also an optional step in the initial set up. If you skipped this you NEED to go back and do it now, your life is about to get way better here! First off this saves all your account information and passwords. Why would I want to do that you ask? Well to start off with in ANY session you can go to Innerspace Console by using the ` key and type 'ogre toonnamehere' and automatically log that toon in without having to back all the way out! No more /camp or reloading, and this option starts OgreBot automatically for you as well! You can also use 'ogre login toonnamehere' to login without Ogre auto loading!&lt;br /&gt;
&lt;br /&gt;
===Ogre Autologin===&lt;br /&gt;
Now that we have our fancy new EQ2Chars all filled in there is another important feature to discuss: [[OgreOther:AutoLogin|AutoLogin]]. OgreAutoLogin can open sessions, and/or use existing sessions, and log characters into specific sessions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ogre Auto Target===&lt;br /&gt;
Most people have seen the [[Tab:AutoTarget|Auto Target]] tab on the Main Settings. This makes add management super easy, especially on fights where burning adds even partially is important.&lt;/div&gt;</summary>
		<author><name>LittleOgress</name></author>	</entry>

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