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		<id>https://wiki.ogregaming.com/eq2/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Yabong</id>
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		<updated>2026-04-08T14:28:02Z</updated>
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	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreOther:Item</id>
		<title>OgreOther:Item</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreOther:Item"/>
				<updated>2011-10-04T01:19:31Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: /* Ogre Item Database */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ogre Item Database ==&lt;br /&gt;
&lt;br /&gt;
'''A work in progress, instructions to follow'''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Note''': In order for Ogre Item to work you need to have [http://www.isxgames.com/forums/showthread.php?t=4764 isxSQLite]&lt;br /&gt;
&lt;br /&gt;
When you first open the Ogre Item Database (either by typing &amp;quot;Ogre Item&amp;quot; in the console or using a button) it will look like this image. &lt;br /&gt;
&lt;br /&gt;
[[File:OgreItem.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Hide''' - Instead of closing the database this will just hide the window while leaving it open. This allows you to continue to add items. To unhide it open the window the way you initially did.&lt;br /&gt;
* '''Overwrite Item On Examine''' - This will overwrite any details that are different in the database with what is examined on the item.&lt;br /&gt;
* '''Item List''' - This button will bring up a pane with a list of items you currently have in your item database. You add more items to this list by examining them with Ogre Item running. &lt;br /&gt;
* '''Item Details''' - This will only open if you have either the &amp;quot;Item List&amp;quot; or &amp;quot;Players Items&amp;quot; window open. This window shows the information Ogre has captured about the item when you examined it. This will include anything from adornments currently on the item. If the adornment is an addition of something already on the item (like more crit bonus) it will only show one of those values, not both or the sum.&lt;br /&gt;
** '''Add Item Detail''' - If something is missing and you want to add it to the item and it brings up a lit box on the bottom that allows you to do so.&lt;br /&gt;
** '''Edit Item Details''' - If you would like to edit the value for something select that part in the item details. This will then bring up a window on the bottom allowing you to edit the amount or delete it completely (as seen below).&lt;br /&gt;
* '''Other''' - Currently not in use.&lt;br /&gt;
* '''Player List''' - Shows you a list of characters you currently have in the database.&lt;br /&gt;
** '''Add new Player''' - Checking this brings up an area on the bottom where you can select characters currently logged in to add to your Player List.&lt;br /&gt;
* '''Players Items''' - Shows you a list of items you have indicated are on the character.&lt;br /&gt;
** If you have the Item Details window open clicking the item in the player's item list will show you the information about that item.&lt;br /&gt;
** To add an item to the player you have to have the &amp;quot;Player List&amp;quot; open with the character selected along with the Item List open with the item selected. This will give you a window with the option to add item to the player (as seen below).&lt;br /&gt;
&lt;br /&gt;
[[File:OgreItem-List.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:OgreItem-AddItem.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:OgreItem-EditItem.jpg]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
User feedback, comments, and suggestions&lt;br /&gt;
&lt;br /&gt;
* &lt;br /&gt;
'''I have been testing this for about 2 weeks (again).  Currently found that the database crashes whenever you try to examine *almost* any &amp;quot;main weapon slot&amp;quot; item.  I can provide the debug info if needed.&lt;br /&gt;
&lt;br /&gt;
'''I find it difficult to &amp;quot;quickly&amp;quot; determine if the item (i.e. charm, waist, armor, etc.) is an upgrade.&lt;br /&gt;
 &lt;br /&gt;
'''&lt;br /&gt;
'''Can items be listed or sorted by slot?  &lt;br /&gt;
'''&lt;br /&gt;
&lt;br /&gt;
'''Overall it's a great tool to use when you have to decide which one of the 20 players needs a drop most. - Yabong'''&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/ISXOgre:FAQ</id>
		<title>ISXOgre:FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/ISXOgre:FAQ"/>
				<updated>2011-04-20T10:20:04Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: /* Mage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''FAQ and Help'''&amp;lt;/big&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Having a problem? Check here first!&lt;br /&gt;
&lt;br /&gt;
If you can't find the answer, you can find contact information [http://logan.warpigs.us/wiki/ogre/index.php/NewUserWalkthrough:Page1 here.]&lt;br /&gt;
&lt;br /&gt;
[http://logan.warpigs.us/wiki/ogre/index.php/Help:AutoLoadingISXOgre HowTo: Have ISXOgre automatically load.]&lt;br /&gt;
&lt;br /&gt;
[http://logan.warpigs.us/wiki/ogre/index.php/Help:BotMissingSpells Problem: The bot is missing a spell]&lt;br /&gt;
&lt;br /&gt;
[http://logan.warpigs.us/wiki/ogre/index.php/Help:BotStopsCasting Problem: The bot stops casting for no reason]&lt;br /&gt;
&lt;br /&gt;
[http://logan.warpigs.us/wiki/ogre/index.php/Help:Repatch Problem: I need to patch again because something is missing]&lt;br /&gt;
&lt;br /&gt;
[http://logan.warpigs.us/wiki/ogre/index.php/Help:FeatureRequest I wish the bot could do...]&lt;br /&gt;
&lt;br /&gt;
[http://logan.warpigs.us/wiki/ogre/index.php/CastingStack Internal cast order of the bot. (Which tab executes when)]&lt;br /&gt;
&lt;br /&gt;
== Screen shots of various setups ==&lt;br /&gt;
&lt;br /&gt;
'''NOTE''' - The below are from users like yourself. These should be taken as examples of how to setup various screens. None of the below are the &amp;quot;perfect&amp;quot; way to setup a character, since it varies by equipment, playstyle (solo/group/raid setups), etc.&lt;br /&gt;
&lt;br /&gt;
'''NOTE''' - If you wish to add your own setup to the following us the [http://logan.warpigs.us/wiki/ogre/index.php/Class:Blank Blank] setup and create a page for yourself following the naming sequence. If you need help creating the page, please talk with Canoppener or Kannkor on irc.&lt;br /&gt;
&lt;br /&gt;
== Fighter ==&lt;br /&gt;
* Guardian - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Guardian1 Blank]&lt;br /&gt;
* Berserker - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Berserker1 Kannkor]&lt;br /&gt;
* Paladin - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Paladin1 Blank]&lt;br /&gt;
* Shadowknight - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Shadowknight1 Blank]&lt;br /&gt;
* Monk - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Monk1 Blank]&lt;br /&gt;
* Bruiser - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Bruiser1 Blank]&lt;br /&gt;
&lt;br /&gt;
== Scout ==&lt;br /&gt;
* Assassin - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Assassin1 Canoppener]&lt;br /&gt;
* Ranger - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Ranger1 Blank]&lt;br /&gt;
* Swashbuckler - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Swashbuckler1 Old]&lt;br /&gt;
* Brigand - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Brigand1 Blank]&lt;br /&gt;
* Dirge - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Dirge1 Blank]&lt;br /&gt;
* Troubador - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Troubador1 Blank]&lt;br /&gt;
&lt;br /&gt;
== Priest ==&lt;br /&gt;
* Templar - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Templar1 Kannkor]&lt;br /&gt;
* Inquisitor - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Inquisitor1 Blank]&lt;br /&gt;
* Defiler - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Defiler1 Old], [http://logan.warpigs.us/wiki/ogre/index.php/Class:Defiler2 Saha]&lt;br /&gt;
* Mystic - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Mystic1 Old]&lt;br /&gt;
* Warden - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Warden1 Blank]&lt;br /&gt;
* Fury - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Fury1 Blank]&lt;br /&gt;
&lt;br /&gt;
== Mage ==&lt;br /&gt;
* Wizard - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Wizard1 Old]&lt;br /&gt;
* Warlock - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Warlock1 Old]&lt;br /&gt;
* Necromancer - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Necromancer1 Blank]&lt;br /&gt;
* Conjuror - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Conjuror1 Blank]&lt;br /&gt;
* Coercer - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Coercer1 Old], [http://logan.warpigs.us/wiki/ogre/index.php/Class:Coercer2_Yabong Yabong]&lt;br /&gt;
* Illusionist - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Illusionist1 Old]&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Ogre:FAQ</id>
		<title>Ogre:FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Ogre:FAQ"/>
				<updated>2011-04-20T10:20:04Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: /* Mage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''FAQ and Help'''&amp;lt;/big&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Having a problem? Check here first!&lt;br /&gt;
&lt;br /&gt;
If you can't find the answer, you can find contact information [http://logan.warpigs.us/wiki/ogre/index.php/NewUserWalkthrough:Page1 here.]&lt;br /&gt;
&lt;br /&gt;
[http://logan.warpigs.us/wiki/ogre/index.php/Help:AutoLoadingISXOgre HowTo: Have ISXOgre automatically load.]&lt;br /&gt;
&lt;br /&gt;
[http://logan.warpigs.us/wiki/ogre/index.php/Help:BotMissingSpells Problem: The bot is missing a spell]&lt;br /&gt;
&lt;br /&gt;
[http://logan.warpigs.us/wiki/ogre/index.php/Help:BotStopsCasting Problem: The bot stops casting for no reason]&lt;br /&gt;
&lt;br /&gt;
[http://logan.warpigs.us/wiki/ogre/index.php/Help:Repatch Problem: I need to patch again because something is missing]&lt;br /&gt;
&lt;br /&gt;
[http://logan.warpigs.us/wiki/ogre/index.php/Help:FeatureRequest I wish the bot could do...]&lt;br /&gt;
&lt;br /&gt;
[http://logan.warpigs.us/wiki/ogre/index.php/CastingStack Internal cast order of the bot. (Which tab executes when)]&lt;br /&gt;
&lt;br /&gt;
== Screen shots of various setups ==&lt;br /&gt;
&lt;br /&gt;
'''NOTE''' - The below are from users like yourself. These should be taken as examples of how to setup various screens. None of the below are the &amp;quot;perfect&amp;quot; way to setup a character, since it varies by equipment, playstyle (solo/group/raid setups), etc.&lt;br /&gt;
&lt;br /&gt;
'''NOTE''' - If you wish to add your own setup to the following us the [http://logan.warpigs.us/wiki/ogre/index.php/Class:Blank Blank] setup and create a page for yourself following the naming sequence. If you need help creating the page, please talk with Canoppener or Kannkor on irc.&lt;br /&gt;
&lt;br /&gt;
== Fighter ==&lt;br /&gt;
* Guardian - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Guardian1 Blank]&lt;br /&gt;
* Berserker - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Berserker1 Kannkor]&lt;br /&gt;
* Paladin - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Paladin1 Blank]&lt;br /&gt;
* Shadowknight - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Shadowknight1 Blank]&lt;br /&gt;
* Monk - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Monk1 Blank]&lt;br /&gt;
* Bruiser - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Bruiser1 Blank]&lt;br /&gt;
&lt;br /&gt;
== Scout ==&lt;br /&gt;
* Assassin - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Assassin1 Canoppener]&lt;br /&gt;
* Ranger - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Ranger1 Blank]&lt;br /&gt;
* Swashbuckler - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Swashbuckler1 Old]&lt;br /&gt;
* Brigand - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Brigand1 Blank]&lt;br /&gt;
* Dirge - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Dirge1 Blank]&lt;br /&gt;
* Troubador - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Troubador1 Blank]&lt;br /&gt;
&lt;br /&gt;
== Priest ==&lt;br /&gt;
* Templar - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Templar1 Kannkor]&lt;br /&gt;
* Inquisitor - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Inquisitor1 Blank]&lt;br /&gt;
* Defiler - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Defiler1 Old], [http://logan.warpigs.us/wiki/ogre/index.php/Class:Defiler2 Saha]&lt;br /&gt;
* Mystic - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Mystic1 Old]&lt;br /&gt;
* Warden - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Warden1 Blank]&lt;br /&gt;
* Fury - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Fury1 Blank]&lt;br /&gt;
&lt;br /&gt;
== Mage ==&lt;br /&gt;
* Wizard - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Wizard1 Old]&lt;br /&gt;
* Warlock - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Warlock1 Old]&lt;br /&gt;
* Necromancer - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Necromancer1 Blank]&lt;br /&gt;
* Conjuror - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Conjuror1 Blank]&lt;br /&gt;
* Coercer - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Coercer1 Old], [http://logan.warpigs.us/wiki/ogre/index.php/Class:Coercer2_Yabong Yabong]&lt;br /&gt;
* Illusionist - [http://logan.warpigs.us/wiki/ogre/index.php/Class:Illusionist1 Old]&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Class:Coercer2_Yabong</id>
		<title>Class:Coercer2 Yabong</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Class:Coercer2_Yabong"/>
				<updated>2011-04-20T10:18:06Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: moved Class:Blank to Class:Coercer2 Yabong: Add to Coercer config?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notes ==&lt;br /&gt;
* This setup runs with a Guardian, Brigand, Dirge, Wizard, Coercer, and Fury&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
[[File:Yabong_Coercer_Settings.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
== Buffs ==&lt;br /&gt;
[[File:Yabong_Coercer_Buffs.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
[[File:Yabong_Coercer_Combat.JPG]]&lt;br /&gt;
&lt;br /&gt;
== CA ==&lt;br /&gt;
[[File:Yabong_Coercer_Combat_Arts.JPG]]&lt;br /&gt;
[[File:Yabong_Coercer_Combat_Arts2.JPG]]&lt;br /&gt;
[[File:Yabong_Coercer_Combat_Arts3.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Named CA ==&lt;br /&gt;
&lt;br /&gt;
== Heals ==&lt;br /&gt;
&lt;br /&gt;
== Power Heals ==&lt;br /&gt;
[[File:Yabong_Coercer_PowerHeals.JPG]]&lt;br /&gt;
&lt;br /&gt;
== P-Cures == &lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
== Pre-Cast ==&lt;br /&gt;
[[File:	Yabong_Coercer_PreCast.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Assist ==&lt;br /&gt;
&lt;br /&gt;
== Res ==&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
== Announce ==&lt;br /&gt;
&lt;br /&gt;
== Auto-Hunt ==&lt;br /&gt;
&lt;br /&gt;
== Priority ==&lt;br /&gt;
[[File:Yabong_Coercer_Priority.JPG]]&lt;br /&gt;
&lt;br /&gt;
== OSA ==&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Class:Blank</id>
		<title>Class:Blank</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Class:Blank"/>
				<updated>2011-04-20T10:18:06Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: moved Class:Blank to Class:Coercer2 Yabong: Add to Coercer config?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Class:Coercer2 Yabong]]&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Class:Coercer2_Yabong</id>
		<title>Class:Coercer2 Yabong</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Class:Coercer2_Yabong"/>
				<updated>2011-04-20T10:14:16Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: /* Priority */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notes ==&lt;br /&gt;
* This setup runs with a Guardian, Brigand, Dirge, Wizard, Coercer, and Fury&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
[[File:Yabong_Coercer_Settings.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
== Buffs ==&lt;br /&gt;
[[File:Yabong_Coercer_Buffs.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
[[File:Yabong_Coercer_Combat.JPG]]&lt;br /&gt;
&lt;br /&gt;
== CA ==&lt;br /&gt;
[[File:Yabong_Coercer_Combat_Arts.JPG]]&lt;br /&gt;
[[File:Yabong_Coercer_Combat_Arts2.JPG]]&lt;br /&gt;
[[File:Yabong_Coercer_Combat_Arts3.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Named CA ==&lt;br /&gt;
&lt;br /&gt;
== Heals ==&lt;br /&gt;
&lt;br /&gt;
== Power Heals ==&lt;br /&gt;
[[File:Yabong_Coercer_PowerHeals.JPG]]&lt;br /&gt;
&lt;br /&gt;
== P-Cures == &lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
== Pre-Cast ==&lt;br /&gt;
[[File:	Yabong_Coercer_PreCast.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Assist ==&lt;br /&gt;
&lt;br /&gt;
== Res ==&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
== Announce ==&lt;br /&gt;
&lt;br /&gt;
== Auto-Hunt ==&lt;br /&gt;
&lt;br /&gt;
== Priority ==&lt;br /&gt;
[[File:Yabong_Coercer_Priority.JPG]]&lt;br /&gt;
&lt;br /&gt;
== OSA ==&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Class:Coercer2_Yabong</id>
		<title>Class:Coercer2 Yabong</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Class:Coercer2_Yabong"/>
				<updated>2011-04-20T10:13:58Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: /* Pre-Cast */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notes ==&lt;br /&gt;
* This setup runs with a Guardian, Brigand, Dirge, Wizard, Coercer, and Fury&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
[[File:Yabong_Coercer_Settings.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
== Buffs ==&lt;br /&gt;
[[File:Yabong_Coercer_Buffs.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
[[File:Yabong_Coercer_Combat.JPG]]&lt;br /&gt;
&lt;br /&gt;
== CA ==&lt;br /&gt;
[[File:Yabong_Coercer_Combat_Arts.JPG]]&lt;br /&gt;
[[File:Yabong_Coercer_Combat_Arts2.JPG]]&lt;br /&gt;
[[File:Yabong_Coercer_Combat_Arts3.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Named CA ==&lt;br /&gt;
&lt;br /&gt;
== Heals ==&lt;br /&gt;
&lt;br /&gt;
== Power Heals ==&lt;br /&gt;
[[File:Yabong_Coercer_PowerHeals.JPG]]&lt;br /&gt;
&lt;br /&gt;
== P-Cures == &lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
== Pre-Cast ==&lt;br /&gt;
[[File:	Yabong_Coercer_PreCast.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Assist ==&lt;br /&gt;
&lt;br /&gt;
== Res ==&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
== Announce ==&lt;br /&gt;
&lt;br /&gt;
== Auto-Hunt ==&lt;br /&gt;
&lt;br /&gt;
== Priority ==&lt;br /&gt;
&lt;br /&gt;
== OSA ==&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Class:Coercer2_Yabong</id>
		<title>Class:Coercer2 Yabong</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Class:Coercer2_Yabong"/>
				<updated>2011-04-20T10:13:37Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: /* Power Heals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notes ==&lt;br /&gt;
* This setup runs with a Guardian, Brigand, Dirge, Wizard, Coercer, and Fury&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
[[File:Yabong_Coercer_Settings.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
== Buffs ==&lt;br /&gt;
[[File:Yabong_Coercer_Buffs.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
[[File:Yabong_Coercer_Combat.JPG]]&lt;br /&gt;
&lt;br /&gt;
== CA ==&lt;br /&gt;
[[File:Yabong_Coercer_Combat_Arts.JPG]]&lt;br /&gt;
[[File:Yabong_Coercer_Combat_Arts2.JPG]]&lt;br /&gt;
[[File:Yabong_Coercer_Combat_Arts3.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Named CA ==&lt;br /&gt;
&lt;br /&gt;
== Heals ==&lt;br /&gt;
&lt;br /&gt;
== Power Heals ==&lt;br /&gt;
[[File:Yabong_Coercer_PowerHeals.JPG]]&lt;br /&gt;
&lt;br /&gt;
== P-Cures == &lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
== Pre-Cast ==&lt;br /&gt;
&lt;br /&gt;
== Assist ==&lt;br /&gt;
&lt;br /&gt;
== Res ==&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
== Announce ==&lt;br /&gt;
&lt;br /&gt;
== Auto-Hunt ==&lt;br /&gt;
&lt;br /&gt;
== Priority ==&lt;br /&gt;
&lt;br /&gt;
== OSA ==&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Class:Coercer2_Yabong</id>
		<title>Class:Coercer2 Yabong</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Class:Coercer2_Yabong"/>
				<updated>2011-04-20T10:13:11Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: /* CA */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notes ==&lt;br /&gt;
* This setup runs with a Guardian, Brigand, Dirge, Wizard, Coercer, and Fury&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
[[File:Yabong_Coercer_Settings.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
== Buffs ==&lt;br /&gt;
[[File:Yabong_Coercer_Buffs.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
[[File:Yabong_Coercer_Combat.JPG]]&lt;br /&gt;
&lt;br /&gt;
== CA ==&lt;br /&gt;
[[File:Yabong_Coercer_Combat_Arts.JPG]]&lt;br /&gt;
[[File:Yabong_Coercer_Combat_Arts2.JPG]]&lt;br /&gt;
[[File:Yabong_Coercer_Combat_Arts3.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Named CA ==&lt;br /&gt;
&lt;br /&gt;
== Heals ==&lt;br /&gt;
&lt;br /&gt;
== Power Heals ==&lt;br /&gt;
&lt;br /&gt;
== P-Cures == &lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
== Pre-Cast ==&lt;br /&gt;
&lt;br /&gt;
== Assist ==&lt;br /&gt;
&lt;br /&gt;
== Res ==&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
== Announce ==&lt;br /&gt;
&lt;br /&gt;
== Auto-Hunt ==&lt;br /&gt;
&lt;br /&gt;
== Priority ==&lt;br /&gt;
&lt;br /&gt;
== OSA ==&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Class:Coercer2_Yabong</id>
		<title>Class:Coercer2 Yabong</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Class:Coercer2_Yabong"/>
				<updated>2011-04-20T10:12:09Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: /* Combat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notes ==&lt;br /&gt;
* This setup runs with a Guardian, Brigand, Dirge, Wizard, Coercer, and Fury&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
[[File:Yabong_Coercer_Settings.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
== Buffs ==&lt;br /&gt;
[[File:Yabong_Coercer_Buffs.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
[[File:Yabong_Coercer_Combat.JPG]]&lt;br /&gt;
&lt;br /&gt;
== CA ==&lt;br /&gt;
&lt;br /&gt;
== Named CA ==&lt;br /&gt;
&lt;br /&gt;
== Heals ==&lt;br /&gt;
&lt;br /&gt;
== Power Heals ==&lt;br /&gt;
&lt;br /&gt;
== P-Cures == &lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
== Pre-Cast ==&lt;br /&gt;
&lt;br /&gt;
== Assist ==&lt;br /&gt;
&lt;br /&gt;
== Res ==&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
== Announce ==&lt;br /&gt;
&lt;br /&gt;
== Auto-Hunt ==&lt;br /&gt;
&lt;br /&gt;
== Priority ==&lt;br /&gt;
&lt;br /&gt;
== OSA ==&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Yabong_Coercer_Combat.JPG</id>
		<title>File:Yabong Coercer Combat.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Yabong_Coercer_Combat.JPG"/>
				<updated>2011-04-20T10:11:22Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Class:Coercer2_Yabong</id>
		<title>Class:Coercer2 Yabong</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Class:Coercer2_Yabong"/>
				<updated>2011-04-20T10:10:40Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: /* Buffs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notes ==&lt;br /&gt;
* This setup runs with a Guardian, Brigand, Dirge, Wizard, Coercer, and Fury&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
[[File:Yabong_Coercer_Settings.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
== Buffs ==&lt;br /&gt;
[[File:Yabong_Coercer_Buffs.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
== CA ==&lt;br /&gt;
&lt;br /&gt;
== Named CA ==&lt;br /&gt;
&lt;br /&gt;
== Heals ==&lt;br /&gt;
&lt;br /&gt;
== Power Heals ==&lt;br /&gt;
&lt;br /&gt;
== P-Cures == &lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
== Pre-Cast ==&lt;br /&gt;
&lt;br /&gt;
== Assist ==&lt;br /&gt;
&lt;br /&gt;
== Res ==&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
== Announce ==&lt;br /&gt;
&lt;br /&gt;
== Auto-Hunt ==&lt;br /&gt;
&lt;br /&gt;
== Priority ==&lt;br /&gt;
&lt;br /&gt;
== OSA ==&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Class:Coercer2_Yabong</id>
		<title>Class:Coercer2 Yabong</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Class:Coercer2_Yabong"/>
				<updated>2011-04-20T10:09:46Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: /* Settings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notes ==&lt;br /&gt;
* This setup runs with a Guardian, Brigand, Dirge, Wizard, Coercer, and Fury&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
[[File:Yabong_Coercer_Settings.JPG]]&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
== Buffs ==&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
== CA ==&lt;br /&gt;
&lt;br /&gt;
== Named CA ==&lt;br /&gt;
&lt;br /&gt;
== Heals ==&lt;br /&gt;
&lt;br /&gt;
== Power Heals ==&lt;br /&gt;
&lt;br /&gt;
== P-Cures == &lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
== Pre-Cast ==&lt;br /&gt;
&lt;br /&gt;
== Assist ==&lt;br /&gt;
&lt;br /&gt;
== Res ==&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
== Announce ==&lt;br /&gt;
&lt;br /&gt;
== Auto-Hunt ==&lt;br /&gt;
&lt;br /&gt;
== Priority ==&lt;br /&gt;
&lt;br /&gt;
== OSA ==&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Class:Coercer2_Yabong</id>
		<title>Class:Coercer2 Yabong</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Class:Coercer2_Yabong"/>
				<updated>2011-04-20T10:06:21Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notes ==&lt;br /&gt;
* This setup runs with a Guardian, Brigand, Dirge, Wizard, Coercer, and Fury&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
== Buffs ==&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
== CA ==&lt;br /&gt;
&lt;br /&gt;
== Named CA ==&lt;br /&gt;
&lt;br /&gt;
== Heals ==&lt;br /&gt;
&lt;br /&gt;
== Power Heals ==&lt;br /&gt;
&lt;br /&gt;
== P-Cures == &lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
== Pre-Cast ==&lt;br /&gt;
&lt;br /&gt;
== Assist ==&lt;br /&gt;
&lt;br /&gt;
== Res ==&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
== Announce ==&lt;br /&gt;
&lt;br /&gt;
== Auto-Hunt ==&lt;br /&gt;
&lt;br /&gt;
== Priority ==&lt;br /&gt;
&lt;br /&gt;
== OSA ==&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Yabong_Coercer_Priority.JPG</id>
		<title>File:Yabong Coercer Priority.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Yabong_Coercer_Priority.JPG"/>
				<updated>2011-04-20T10:05:08Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Yabong_Coercer_PreCast.JPG</id>
		<title>File:Yabong Coercer PreCast.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Yabong_Coercer_PreCast.JPG"/>
				<updated>2011-04-20T10:04:23Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Yabong_Coercer_PowerHeals.JPG</id>
		<title>File:Yabong Coercer PowerHeals.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Yabong_Coercer_PowerHeals.JPG"/>
				<updated>2011-04-20T10:04:07Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Yabong_Coercer_Combat_Arts3.JPG</id>
		<title>File:Yabong Coercer Combat Arts3.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Yabong_Coercer_Combat_Arts3.JPG"/>
				<updated>2011-04-20T10:03:50Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Yabong_Coercer_Combat_Arts2.JPG</id>
		<title>File:Yabong Coercer Combat Arts2.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Yabong_Coercer_Combat_Arts2.JPG"/>
				<updated>2011-04-20T10:03:14Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Yabong_Coercer_Combat_Arts.JPG</id>
		<title>File:Yabong Coercer Combat Arts.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Yabong_Coercer_Combat_Arts.JPG"/>
				<updated>2011-04-20T10:02:54Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Yabong_Coercer_Buffs.JPG</id>
		<title>File:Yabong Coercer Buffs.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Yabong_Coercer_Buffs.JPG"/>
				<updated>2011-04-20T10:02:35Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Yabong_Coercer_Settings.JPG</id>
		<title>File:Yabong Coercer Settings.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Yabong_Coercer_Settings.JPG"/>
				<updated>2011-04-20T10:02:15Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Class:Fury1</id>
		<title>Class:Fury1</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Class:Fury1"/>
				<updated>2011-04-13T07:27:40Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notes ==&lt;br /&gt;
* AA Setup thanks to Beetny - will upload soon&lt;br /&gt;
* General&lt;br /&gt;
&lt;br /&gt;
**I have attached a Fury Power Heals profile.  All you have to do is &amp;quot;find/replace all&amp;quot; with your appropriate toon.  Then insert, as appropriate, into your Fury's save file.&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
== Buffs ==&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
== CA ==&lt;br /&gt;
&lt;br /&gt;
== Named CA ==&lt;br /&gt;
&lt;br /&gt;
== Heals ==&lt;br /&gt;
&lt;br /&gt;
== Power Heals ==&lt;br /&gt;
&lt;br /&gt;
== P-Cures == &lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
== Pre-Cast ==&lt;br /&gt;
&lt;br /&gt;
== Assist ==&lt;br /&gt;
&lt;br /&gt;
== Res ==&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
&lt;br /&gt;
== Announce ==&lt;br /&gt;
&lt;br /&gt;
== Auto-Hunt ==&lt;br /&gt;
&lt;br /&gt;
== Priority ==&lt;br /&gt;
&lt;br /&gt;
== OSA ==&lt;br /&gt;
&lt;br /&gt;
== Extras ==&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Tab:Settings</id>
		<title>Tab:Settings</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Tab:Settings"/>
				<updated>2011-04-05T07:31:48Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: /* Tab: Settings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tab: Settings ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Tab Summary'''''&lt;br /&gt;
&lt;br /&gt;
This tab controls most high level functions for simple on/off. For example, the buff checkbox turns all of buffing on or off. Then the Buffs tab, you set which buffs you want.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tab-Settings.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''Checkboxes'''&lt;br /&gt;
&lt;br /&gt;
* '''Buff''' - Turns buffing on/off. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Buffs Buffs]&lt;br /&gt;
* '''Combat Arts''' - Turns offensive abilities (spells and combat arts). Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:CAs CAs]&lt;br /&gt;
* '''Named Combat Arts''' - To use a different order of offensive abilties for nameds. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:NamedCAs Named CAs]&lt;br /&gt;
* '''Face mob in combat''' - faces the mob in combat. Useful for melee heros and clerics with shield ally. Note: To prevent &amp;quot;Jerky facing&amp;quot; back and forth, when it faces the mob it disengages /follow.&lt;br /&gt;
* '''Ranged Attack''' - Turns Ranged auto attack on/off.&lt;br /&gt;
* '''Auto Attack Timing''' - Attempts to only use abilities on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:CAs CAs] tab when it will not interfere with auto attacks. Spells and abilities on other tabs (such as [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Heals Heals] and [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Combat Combat] aren't affected.)&lt;br /&gt;
* '''Melee Attack''' - Turns auto attack on/off. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]&lt;br /&gt;
* '''Move into Melee Range''' - Moves your toon into melee range. Note: Does not check for collision. Distance can be setup on the Setup tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]&lt;br /&gt;
* '''Move Behind Mob''' - Keeps your toon behind the mob. This DOES use collision checks. Distance can be setup on the setup tab (same distance setting as move into melee range). Note: You will stay behind the mob as #1 priority, so be cautious using this on casters). Related Tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]&lt;br /&gt;
* '''Move In Front of Mob''' - Keeps your toon in front of the mob. This DOES use collision checks. Distance can be setup on the setup tab (same distance setting as move into melee range). Note: You will stay in front of the mob as #1 priority, so be cautious using this on casters). Related Tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]&lt;br /&gt;
* '''Turn Off Attack''' - If you do not have a valid kill target (or target target) and you're melee is on, it will turn it off. Valid is determined by the type of mob and the health of the mob. If you have the bot set to attack at 99% (on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup] tab) and try to turn on attack at 100%, the bot will turn off your attack. Not recommended for your tank. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]&lt;br /&gt;
* '''Ignore NPC HP to move''' - &lt;br /&gt;
* '''Ignore NPC HP (100%)''' - Tells the bot to engage any target you have, regardless of it's health. This overrides the # on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]&lt;br /&gt;
* '''Loot Corpses/Chests''' - Loots corpses/chests that you are standing on top of. Note: Does NOT move you to loot. For options on how to handle loot when the loot window appears, see the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Loot Loot] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Loot Loot]&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
* '''Combat Buffs''' - These are beneficial spells that are cast when the target of the spell enters combat. Most commonly used for pre-healing. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Combat Combat]&lt;br /&gt;
* '''Mana Stone''' - Use mana stone. At what % of mana can be configured on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]&lt;br /&gt;
* '''Shards''' - Use Conj/Necro shard/hearts. At what % of mana can be configured on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]&lt;br /&gt;
* '''Resing''' - Cast resing. For accepting resing see: Accept Resing on this tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Res Res]&lt;br /&gt;
* '''Accept Res''' - Accepts a res from an authorized user. The time before accepting the res can be configured on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]&lt;br /&gt;
* '''Priority Tab(NEW)''' - Enables the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Priority Priority] tab for Heals and Cures. This tab executes first. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Priority Priority]&lt;br /&gt;
* '''Cures''' - Enables the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Cures Cures] tab. These happen after [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Combat Combat] and [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Heals Heals] tab have run. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Cures Cures]&lt;br /&gt;
* '''Masters Attack''' - Use your Masters attack from your Legend and Lore quests. This is done before any abilities on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:CAs CAs] tab.&lt;br /&gt;
* '''HO's''' - Activate the HO wheel. You will not change your spell order based on the wheel, you will simply activate it the HO wheel.&lt;br /&gt;
* '''Accept Invites''' - Accepts group/raid invites from people on your authorized list.&lt;br /&gt;
* '''Ignore CAs Range''' - There are objects in EQ2 that do not play well with bots. Generally speaking, moving objects, like elevators etc. If you try to fight while on them, and the NPC is on solid ground, the bot believes the mob is across the zone and won't cast. #1 recommendation: Get off the movable object. If that isn't possible, use this. Note: Causes some spells to misbehave.&lt;br /&gt;
* '''Ignore Beneficial AE range''' - Same use as Ignore CAs Range but ignores group spells (such as group wards/heals). See recommendations for Ignore CAs Range.&lt;br /&gt;
* '''Move to Area''' - You will listen to &amp;quot;Move to me&amp;quot; commands from authorized users.&lt;br /&gt;
* '''Accept Loot''' - When a loot window appears on your screen, the bot will handle it. Configured on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Loot Loot] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Loot Loot]&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
* '''Heals''' - Turns heals on/off. Note: This is used for more than conventional &amp;quot;heals&amp;quot;. Tanks can put &amp;quot;save&amp;quot; spells in here also, such as dragoon reflexes. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Heals Heals]&lt;br /&gt;
* '''Power Heals''' - Turns Power heals on/off. Note: This is used for power regenerating spells, such as mana flow. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:PowerHeals Power Heals]&lt;br /&gt;
* '''Auto Assist''' - Turns auto-assisting on/off. [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Assist Assist]&lt;br /&gt;
* '''Auto Follow Mode''' - When not in combat, engages auto follow mode. Person to follow can be setup on [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup] tab. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Setup Setup]&lt;br /&gt;
* '''Enable Announce Tab''' - Have the bot display messages from the Announce tab when it casts. For example: Cure Curse On Kannkor. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Announce Announce]&lt;br /&gt;
* '''Use NPC On Screen Assistant (OSA)''' - Runs the OSA script which opens a window that shows who NPC's are targeting, how health the NPC's have, and allows for quick targeting by click or shift + f keys. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/OgreOnScreenAssistant On Screen Assistant]&lt;br /&gt;
* '''Enable OgreMCP''' - Opens Ogre Master Control Panel&lt;br /&gt;
* '''Priority Cures(OLD) Use Priority''' - Note: This tab is being replaced by the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Priority Priority] tab, please use that. For now this enables the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:PCures PCures] tab. Cures here take priority over everything else. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:PCures PCures]&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
* '''Dynamic Ignore Encounter Nukes''' - Will not cast any encounter nukes&lt;br /&gt;
* '''Dynamic Ignore PBAE''' - Will not cast any PBAE&lt;br /&gt;
* '''Dynamic Camp spot''' - Used by [http://logan.warpigs.us/wiki/ogre/index.php/OgreMCP OgreMCP]. &lt;br /&gt;
* '''Dynamic Assist''' - Used by [http://logan.warpigs.us/wiki/ogre/index.php/OgreMCP OgreMCP].&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
* '''Auto Load Raid Options''' - This should always be turned '''OFF'''. This is used when I (Kannkor) raid, and includes movement and various other things that are specific to where my raid places. Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Raid_Options Tab:Raid Options]&lt;br /&gt;
* '''Auto Load Limited Raid Options''' - Related tab: [http://logan.warpigs.us/wiki/ogre/index.php/Tab:Raid_Options Tab:Raid Options]&lt;br /&gt;
* '''Books (Palace of Ferzhul)''' - Enables auto targeting of the books in PoF. You still need to configure your looting/loot options and setting Ignore NPC HP (100%) options.&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
* '''Enable PVP''' - Allows you to attack Player Characters on PVP servers and in Battlegrounds. Does not work in duels.&lt;br /&gt;
* '''Cancel Invis After Combat''' - If you are invis after combat this will cause it to cancel. Useful for scouts so they don't lose run speed buffs.&lt;br /&gt;
* '''No Invis Casting''' - When checked, prevents you from casting while invis. Do '''NOT''' check this on scouts that use invis abilities.&lt;br /&gt;
* '''Enable Pets in Dropdowns''' - When checked, you will see pet names appear in drop down boxes. For example: Heal tab.&lt;br /&gt;
* '''Encounter Smart Nukes''' - Will only use encounter based spells (green) if your target is/was part of an encounter. It makes 2 checks, 1 to see if it is part of an encounter and another to see if you have 2+ mobs around you. Even if those 2 mobs aren't linked you will still cast encounter nukes, but there is no way to see if they are part of an encounter. This was the solution so if there is only 1 mob you won't cast encounter nukes on a higher priority.&lt;br /&gt;
* '''AE Smart Nukes''' - Will only use PBAE (blue) abilities if 2 or more mobs are within range. Note: Due to the way EQ2 places NPCs, this isn't always 100% accurate. Seems to be pretty close however.&lt;br /&gt;
* '''Auto Target when Hated''' - If you have NO target and an NPC is aggro on you/your group/your raid you will target them.&lt;br /&gt;
* '''Load Ogre Harvest''' - Loads [http://logan.warpigs.us/wiki/ogre/index.php/Tab:OHarvest Ogre Harvest] tab. See isxgames forums for more information about Ogre Harvest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
User notes/comments/suggestions:&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/Tab:Setup</id>
		<title>Tab:Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/Tab:Setup"/>
				<updated>2011-04-05T07:12:00Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: /* Tab: Setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Tab: Setup ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Tab Summary'''''&lt;br /&gt;
&lt;br /&gt;
This tab controls many various options. Generally a misc. page. Changing these options won't have any affect unless the option is checked on the Settings tab. For example, changing the % to use a mana stone will have no affect if you do not have Mana Stone checked on the Settings tab.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tab-Setup.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''Options'''&lt;br /&gt;
&lt;br /&gt;
* '''% NPC HP to attack''' - At what percent should you engage an NPC.&lt;br /&gt;
* '''% NPC HP to move into attack range'''  - At what percent should you move into attack range.&lt;br /&gt;
* '''% NPC HP for pet to attack''' - At what percent your pet engages an NPC.&lt;br /&gt;
-------------------------------------------------------------------------&lt;br /&gt;
* '''% Mana req. to use CAs''' - Mana required to use items on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:CAs CAs] tab.&lt;br /&gt;
* '''% Healt req. to use CAs''' - Health required to use items on the [http://logan.warpigs.us/wiki/ogre/index.php/Tab:CAs CAs] tab (No more choker deaths!).&lt;br /&gt;
-------------------------------------------------------------------------&lt;br /&gt;
* '''% mana or below for ManaStone'''&lt;br /&gt;
* '''% mana or below for Shards/Hearts'''&lt;br /&gt;
-------------------------------------------------------------------------&lt;br /&gt;
* '''Ask for Shards from _____''' - Put a conj name here and they will /t this person when you need a shard.&lt;br /&gt;
* '''Ask for Hearts from _____''' - Put a necro name here and they will /t this person when you need a heart.&lt;br /&gt;
-------------------------------------------------------------------------&lt;br /&gt;
* '''Wait __ 10ths/second to accept RES''' - The amount of time before the bot clicks &amp;quot;Yes&amp;quot; to a res. 10 = 1 second. 15 = 1.5 seconds.&lt;br /&gt;
* '''Invis abilities for combat arts''' - For classes that require stealth before abilities. Will cast this first to get into stealth. Example: Shroud.&lt;br /&gt;
* '''Spell Range Extender (Not Combat Arts):''' - This will add range to any &amp;quot;spell&amp;quot;. For example, if you are grouped with a troubador, you probably are receiving +5 spell range. This will tell the bot to add 5 to your spell range.&lt;br /&gt;
* '''Melee move when less (40)''' - The MAXIMUM allowed distance the bot is allowed to move to get into melee range. Change to suit your needs. 10 means the mob has to be very close. 40 means they will run to a mob from a decent distance. 40 is my preferred number incase I need to move the mob, or for minor knock backs.&lt;br /&gt;
* '''Auto Follow''' - Whom you should be following when not in combat. This uses the in-game /follow command.&lt;br /&gt;
* '''Auto Follow within(15)''' - The MAXIMUM allowed distance the bot is allowed to activate /follow. My preference is 35. This gives you a decent distance, but not too far that walls interfere with it.&lt;br /&gt;
* '''Broadcast tells through Uplink''' - When your character receives a private tell from an unauthorized user, it is broadcast through the Uplink.&lt;br /&gt;
* '''Receive broadcast tells from uplink''' - When a tell is broadcast, this will display it on-screen for you to see.&lt;br /&gt;
* '''Play noise when receiving broadcast tells from uplink''' - Plays a &amp;quot;siren&amp;quot; noise when you receive a tell also.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
User notes/comments/suggestions:&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Tab-Setup.jpg</id>
		<title>File:Tab-Setup.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Tab-Setup.jpg"/>
				<updated>2011-04-05T06:56:00Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: uploaded a new version of &amp;amp;quot;File:Tab-Setup.jpg&amp;amp;quot;: UI Ver 4.15&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Tab-Setup.jpg</id>
		<title>File:Tab-Setup.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Tab-Setup.jpg"/>
				<updated>2011-04-05T06:54:14Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: uploaded a new version of &amp;amp;quot;File:Tab-Setup.jpg&amp;amp;quot;: UI ver: 4.15&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Ogre_setup.jpg</id>
		<title>File:Ogre setup.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Ogre_setup.jpg"/>
				<updated>2011-04-05T06:47:34Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: uploaded a new version of &amp;amp;quot;File:Ogre setup.jpg&amp;amp;quot;: Ogre setup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ogre setup&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Ogre_setup.jpg</id>
		<title>File:Ogre setup.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Ogre_setup.jpg"/>
				<updated>2011-04-05T06:44:01Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: uploaded a new version of &amp;amp;quot;File:Ogre setup.jpg&amp;amp;quot;: Ogre setup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ogre setup&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Ogre_setup.jpg</id>
		<title>File:Ogre setup.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Ogre_setup.jpg"/>
				<updated>2011-04-05T06:41:35Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: Ogre setup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ogre setup&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Ogre_settings.jpg</id>
		<title>File:Ogre settings.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Ogre_settings.jpg"/>
				<updated>2011-04-05T06:41:04Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: Ogre Settings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ogre Settings&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2011-04-05T06:21:15Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: /* Combat Tab */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== OgreMCP ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Tab Summary'''''&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Main Buttons (Left side)==&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow person) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow person) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
== Combat Tab ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
* '''Imm-Res''' - Immaculate Revival (Cleric end line ability).&lt;br /&gt;
** If any priest or fighter is dead, the ability is cast.&lt;br /&gt;
** If any 2 people are dead, the ability is cast.&lt;br /&gt;
*** If you wish to change the # of people dead to cast, you can pass it 1 parameter(in OgreMCPXML). The default is 2 and doesn't need to be specified. &lt;br /&gt;
* Otherwise it will not cast. &lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Verdict''' - If you can cast Verdict, you will.&lt;br /&gt;
* '''Channel''' - If you can cast Channel, you will.&lt;br /&gt;
* '''C-Focus''' - If you can cast Channeled Focus, you will.&lt;br /&gt;
* '''F-Follow''' - ...&lt;br /&gt;
* '''Pet Off''' - Back's your pet off.&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Come2Me''' - Move to the person giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The person giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Coe-Sht''' - If you can cast Coercive Shout, you will.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assisting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''TShell''' - If you can cast Tortoise Shell (AOE blocker), you will.&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
&lt;br /&gt;
== Zones Tab ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_zones_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Zones - Has zone specific stuff. Mostly HUDs.&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''ScavMid''' - ...&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
* '''Turt hud''' - ...&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''InfoOn''' - Toggles information about a Named NPC or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Yel''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Blck''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Purp''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Orb-Blue''' - Orb clickers for Penda/Kendis &lt;br /&gt;
* '''Orb-Grn''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''Orb-Red''' - Orb clickers for Penda/Kendis&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Ld Doljon''' - Lord Bob, Loads it on all sessions. &lt;br /&gt;
* '''End Doljon''' - Lord Bob, Ends it on all sessions.&lt;br /&gt;
* '''Dol-To-Me''' - Lord Bob, Jump - Tells everyone to get to the pad your toon is closest too.&lt;br /&gt;
**For example: When he puts 1 pad acid, if your tank is NOT on it, hit the button, everyone will come to you (they jump). If your tank is ON the acid pad, jump to a different one and hit it. &lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
== Objects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_objects_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;(Objects&amp;lt;/b&amp;gt; - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''Call Home''' - Calls to your home.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Fly-Up''' - Will hold/release &amp;quot;Home&amp;quot; (to fly up on a flying mount).&lt;br /&gt;
* '''Fly-Dn''' - Will hold/release &amp;quot;End&amp;quot; (to fly Down on a flying mount).&lt;br /&gt;
* '''Mount''' - Toggles mount.&lt;br /&gt;
* '''4'''&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
== Other Tab ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_other_buttons.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Profile''' - ...&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Allows you to reset instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''1'''&lt;br /&gt;
* '''2'''&lt;br /&gt;
* '''3'''&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''Dev Bot'''&lt;br /&gt;
* '''End Bot''' - Ends the bot&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop&lt;br /&gt;
* '''5'''&lt;br /&gt;
* '''6'''&lt;br /&gt;
------------------------------------------------------------------&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''6'''&lt;br /&gt;
&lt;br /&gt;
User notes/comments/suggestions:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Ogremcp_objects_buttons.jpg</id>
		<title>File:Ogremcp objects buttons.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Ogremcp_objects_buttons.jpg"/>
				<updated>2011-04-05T05:14:02Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: MCP objects buttons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MCP objects buttons&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Ogremcp_other_buttons.jpg</id>
		<title>File:Ogremcp other buttons.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Ogremcp_other_buttons.jpg"/>
				<updated>2011-04-05T05:13:42Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: MCP other buttons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MCP other buttons&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Ogremcp_zones_buttons.jpg</id>
		<title>File:Ogremcp zones buttons.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Ogremcp_zones_buttons.jpg"/>
				<updated>2011-04-05T05:13:23Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: MCP zones buttons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MCP zones buttons&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2011-04-05T05:08:05Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: /* Main Buttons (Left side) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== OgreMCP ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Tab Summary'''''&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Main Buttons (Left side)==&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow person) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow person)&lt;br /&gt;
** &amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt; - ...&lt;br /&gt;
** &amp;lt;b&amp;gt;Test&amp;lt;/b&amp;gt; - Just a test button for Kannkor at the moment&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
** &amp;lt;b&amp;gt;7&amp;lt;/b&amp;gt; - ...&lt;br /&gt;
** &amp;lt;b&amp;gt;North/South&amp;lt;/b&amp;gt; - Just a test button for Kannkor at the moment&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
== Combat Tab ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Uplink-Combat.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
* '''Come2Me''' - Move to the person giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The person giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assiting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
&lt;br /&gt;
== Zones Tab ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Uplink-Zones.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Zones - Has zone specific stuff. Mostly HUDs. &lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''Reset Z''' - Allows you to reset raid instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
&lt;br /&gt;
== Objects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Uplink-Objects.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Objects - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
== Other Tab ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Uplink-Other.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Opens Zone Reset window. Must have zones window open to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.inc&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
User notes/comments/suggestions:&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2011-04-05T04:54:32Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: /* Main Buttons (Left side) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== OgreMCP ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Tab Summary'''''&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Main Buttons (Left side)==&lt;br /&gt;
&lt;br /&gt;
[[Image:ogremcp_combat_static.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow person) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow person) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
== Combat Tab ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Uplink-Combat.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
* '''Come2Me''' - Move to the person giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The person giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assiting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
&lt;br /&gt;
== Zones Tab ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Uplink-Zones.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Zones - Has zone specific stuff. Mostly HUDs. &lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''Reset Z''' - Allows you to reset raid instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
&lt;br /&gt;
== Objects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Uplink-Objects.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Objects - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
== Other Tab ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Uplink-Other.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Opens Zone Reset window. Must have zones window open to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.inc&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
User notes/comments/suggestions:&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Ogremcp_combat_buttons.jpg</id>
		<title>File:Ogremcp combat buttons.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Ogremcp_combat_buttons.jpg"/>
				<updated>2011-04-05T04:53:21Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: MCP buttons x24&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MCP buttons x24&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Ogremcp_combat_static.jpg</id>
		<title>File:Ogremcp combat static.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Ogremcp_combat_static.jpg"/>
				<updated>2011-04-05T04:51:15Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: MCP static buttons x24&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MCP static buttons x24&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMCP</id>
		<title>OgreMCP</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMCP"/>
				<updated>2011-04-05T04:42:43Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: /* Main Buttons (Left side) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== OgreMCP ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Tab Summary'''''&lt;br /&gt;
&lt;br /&gt;
MCP = Master Control Panel. OgreMCP is used to pass commands via the uplink.&lt;br /&gt;
To load OgreMCP, type &amp;quot;ogre MCP&amp;quot; and a new window appears.&lt;br /&gt;
&lt;br /&gt;
Note: Nearly all of these buttons are sending commands through the uplink, and will affect ALL sessions connected.&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Main Buttons (Left side)==&lt;br /&gt;
&lt;br /&gt;
[[Image:Ogremcp_combat.jpg]]&lt;br /&gt;
&lt;br /&gt;
* There are multiple &amp;quot;Tabs&amp;quot;. Clicking each of these changes which buttons appear.&lt;br /&gt;
** Combat&lt;br /&gt;
** Zones&lt;br /&gt;
** Objects&lt;br /&gt;
** Other&lt;br /&gt;
** 5&lt;br /&gt;
** 6&lt;br /&gt;
** 7&lt;br /&gt;
** 8&lt;br /&gt;
&lt;br /&gt;
* There are 24 static buttons (includes the tabs from above). These never disappear, regardless of which &amp;quot;tab&amp;quot; you are on.&lt;br /&gt;
** '''Lets go''' - Defaulted on when the bot loads. This is used to remove the following flags: Hold up, No move, Do not move, Camp spot, Fiegn death. You can also use a chat command of &amp;quot;lets go&amp;quot; in a tell/group/raid to activate this command. -Queued command. Happens when the bot finishes what it is doing.&lt;br /&gt;
** '''Hold up''' - Turns OFF auto follow. -Forced command. This happens immediately, regardless if the bot is doing other things.&lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFollow&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-Dft&amp;quot;&amp;lt;/b&amp;gt; - OgreFollow Defaults &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol-++&amp;quot;&amp;lt;/b&amp;gt; - Increases follow range (Puts more distance between you and the follow person) &lt;br /&gt;
** &amp;lt;b&amp;gt;&amp;quot;OFol ---&amp;quot; &amp;lt;/b&amp;gt; - Decreases follow range (Puts less distance between you and the follow person) &lt;br /&gt;
** '''CS-JO-JI''' - '''C'''amp'''S'''pot (Default), '''J'''oust '''O'''ff (default), and '''J'''oust '''I'''n. This is used to set all your toons to a campspot of where they are, but allow melee to fight. Gives easy access to joust out if needed.&lt;br /&gt;
** '''Jst-Out / Jst-In / Jst-Off''' - See Jousting below.&lt;br /&gt;
** '''Pause''' - Presses the &amp;quot;pause&amp;quot; button on the bot.&lt;br /&gt;
** '''Resume''' - Resumes the bot (counter to Pausing it).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Jousting'''&lt;br /&gt;
* &amp;quot;Jousting&amp;quot; just temporary disables campspot(so move into melee range is then allowed). When Jousting is turned back on, it re-actives campspot (thus disabling move into melee range).&lt;br /&gt;
* USAGE:&lt;br /&gt;
** '''Note''': Move to Area must be checked on the settings tab of the character for the campspot to work. &lt;br /&gt;
** Turn Campspot on&lt;br /&gt;
** Use &amp;quot;Jst off&amp;quot; (Joust Off) and input anyone you do not want to be jousting (such as &amp;quot;casters&amp;quot;, or &amp;quot;healers&amp;quot;). [Optional step]&lt;br /&gt;
** When you wish to allow your jousters to melee, hit &amp;quot;Joust in&amp;quot;&lt;br /&gt;
** When you wish your jousters to get out, hit &amp;quot;Joust out&amp;quot;&lt;br /&gt;
** '''NOTE''' Currently Jousting only supports people who use &amp;quot;move into melee range&amp;quot; as their way of &amp;quot;Jousting in&amp;quot;.&lt;br /&gt;
* Any Joust command will do nothing if you do not have Campspot enabled.&lt;br /&gt;
* Joust commands are added to the main queue. Meaning when the bot is finished doing it's current task, it will go through the queued commands. You can override a Joust in command with a Joust out command, assuming the bot isn't doing anything else (such as a bard in the middle of casting a spell while they are running).&lt;br /&gt;
* Other uses: You are fighting a mob that expodes, or you need EVERYONE to run very far away at a certain point in the fight. Go to the &amp;quot;safe spot&amp;quot; and turn campspot on for everyone, then hit &amp;quot;Joust in&amp;quot;. This temporary turns off campspot. You can then move your toons any where you want. When the mob is going to explode, hit &amp;quot;Joust out&amp;quot; and they will run to your camp spot.&lt;br /&gt;
&lt;br /&gt;
== Combat Tab ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Uplink-Combat.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''Sanct''' - Sanctuary - Queues up the spell Sanctuary for templars (if it's ready).&lt;br /&gt;
* '''DivineR''' - Casts Divine Recovery if it's available (Cleric AA).&lt;br /&gt;
* '''CmpSpot''' - Forces people to stay within a certain distance of a pre-designed spot. (Useful for knockbacks etc) (NOTE: Requires &amp;quot;Move to Area&amp;quot; enabled on Ogrebot)&lt;br /&gt;
** Input box #1 - Camp spot for who? - Who will be listening to this command. Default is all.&lt;br /&gt;
** Input box #2 - Distance - Min distance &amp;lt;space&amp;gt; max distance.&lt;br /&gt;
*** Min distance - How close do you stay to this spot. Default is 2 (almost right on top of it).&lt;br /&gt;
*** Max distance - Only move to this distance if you are within this close to it (don't need any zone-wide running). Default is 75, which is quite far away.&lt;br /&gt;
* '''CS-Dft''' - '''C'''amp'''Spot''' Default. Equal to pressing CampSpot and pressing &amp;lt;Enter&amp;gt; twice.&lt;br /&gt;
* '''BDance''' - Makes you break dance.. err.. Will cast Blade Dance if it is available (Bard AA).&lt;br /&gt;
&amp;lt;i&amp;gt;(Changed Sanctuary, Blade Dance, Divine Recovery over to the new CastFromUplink function. )&amp;lt;/i&amp;gt;&lt;br /&gt;
* '''Evac''' - If you can cast evac, you will.&lt;br /&gt;
* '''Come2Me''' - Move to the person giving the command. The following can be a prefix for the come to me command. Also works as a chat command as follows.&lt;br /&gt;
** Note: The person giving the command must be authorized (in eq2chars.inc).&lt;br /&gt;
** Note: You need Move To Area selected for these to work, and a target (can be yourself).&lt;br /&gt;
** &amp;quot;come to me&amp;quot; - Everyone.&lt;br /&gt;
** &amp;quot;melee come to me&amp;quot; - Fighters/scouts only.&lt;br /&gt;
** &amp;quot;mages come to me&amp;quot; or &amp;quot;casters come to me&amp;quot; - Mages only.&lt;br /&gt;
** &amp;quot;priests come to me&amp;quot; or &amp;quot;healers come to me&amp;quot; - Priests only.&lt;br /&gt;
** &amp;quot;g# come to me&amp;quot; - Anyone in a raid in that group #.&lt;br /&gt;
** &amp;quot;toonname come to me&amp;quot; - Anyone with that toon name, such as &amp;quot;Kannkor come to me&amp;quot;.&lt;br /&gt;
* '''Revive''' - Revive - WARNING! If there are multiple options, it does NOT choose the one you have highlighted. I haven't spent the time to determine which one it does.&lt;br /&gt;
* '''Res''' - Counter to &amp;quot;Stop Res&amp;quot; below. Turns Resing on ONLY if it was turned off via Stop Res.&lt;br /&gt;
* '''Stop Res''' - Temporarly turns resing off. Use &amp;quot;Res&amp;quot; to re-enable.&lt;br /&gt;
* '''Assist''' - &amp;quot;Dynamic Assist&amp;quot; - Change assists on-the-fly. Note: Auto assist MUST be checked or this option does nothing.&lt;br /&gt;
** Input box #1: Who should be assisting? Who will listen to this command.&lt;br /&gt;
** Input box #2: Who do you want to assist?&lt;br /&gt;
** Example usage: Input box#1: Mages, Input Box #2: Kannkor. This would make all mages assist Kannkor. I could then do: Input Box#1: Melee, Input box #2: Roknnak. All melee would be assisting Roknnak (while all casters are still assisting Kannkor).&lt;br /&gt;
** '''Note''': Who should be assiting can take &amp;quot;g1, g2, g3, g4&amp;quot; as options. For example, lets say you're in g1 and your botted toon is in g4, you could do assist -&amp;gt; g4 -&amp;gt; tank_in_g4_name. &lt;br /&gt;
** '''Note''': Putting a blank option in Input Box #2 clears this option for EVERYONE.&lt;br /&gt;
* '''WarMyth''' - Warlock Myth toggle.&lt;br /&gt;
* '''Test''' - Test used by Kannkor. You can ignore this (just runs a test file that you don't have).&lt;br /&gt;
* '''NoMove''' - &amp;quot;Do not move&amp;quot; - temporarily disables move into melee range, move behind, and auto follow. Use &amp;quot;Lets go&amp;quot; to clear.&lt;br /&gt;
* '''No Target''' - Clears your target. Useful to stop many various movements.&lt;br /&gt;
&lt;br /&gt;
== Zones Tab ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Uplink-Zones.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Zones - Has zone specific stuff. Mostly HUDs. &lt;br /&gt;
* '''Exeter''' - When fighting Maldonous (sp?) Exeter in Palace of Ferzhul, every 20% all 6 people in the group must click the flames. This does that for you. Click once every time he goes away.&lt;br /&gt;
* '''Reset Z''' - Allows you to reset raid instance timers. The Zones window must be open on the main character in order for this to work.&lt;br /&gt;
* '''Trak hud''' - On-screen HUD that puts the name/distance of the closest PC and closest special to you. I use it when I kill Trak. (Toggle on off)&lt;br /&gt;
&lt;br /&gt;
== Objects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Uplink-Objects.jpg]]&lt;br /&gt;
&lt;br /&gt;
* Objects - Will have any button that controls objects commonly used out of combat. Such as repair gear, get/use the flag, hail, etc.&lt;br /&gt;
* '''Repair''' - Repair your guild if you are:&lt;br /&gt;
** Near a Guild Mender&lt;br /&gt;
** Near a Mender&lt;br /&gt;
** Near a Mender bot&lt;br /&gt;
** There are a few others that are hard coded in, like the one in VP etc. If you have any other spots you want coded in let me know.&lt;br /&gt;
* '''Get Flag''' - If near a Guild Strategist will hail and get a flag.&lt;br /&gt;
* '''Use Flag''' - If near a Guild Strategist will hail and send you to the rally point.&lt;br /&gt;
* '''Call GH''' - Calls to your Guild Hall.&lt;br /&gt;
* '''ClsWdw''' - Close top window. This hits ESC on all your computers.&lt;br /&gt;
* '''Zone''' - Clicks on most zones to instances.&lt;br /&gt;
* '''Door 1''' - When the option comes up of which zone to zone into, use this for option 1.&lt;br /&gt;
* '''Door 2''' - When the option comes up of which zone to zone into, use this for option 2.&lt;br /&gt;
* '''Door X''' - When the option comes up of which zone to zone into, use this for option for an input box to enter which door number.&lt;br /&gt;
* '''AReward''' - Accept Reward. When you finish a quest and the reward window pops up, this will accept it. Note: Make sure you can accept the reward, and it's not a choice reward.&lt;br /&gt;
* '''Special''' - Double click the nearest &amp;quot;Special&amp;quot; (as per radar) to everyone.&lt;br /&gt;
* '''Run/Walk''' - Toggles run/walk&lt;br /&gt;
* '''Hail''' - Everyone will assist you, and hail your target&lt;br /&gt;
* '''Opt 1-4''' - While talking to an NPC (the bubble windows) everyone will do which conversation option as you press. Useful for shard quests.&lt;br /&gt;
&lt;br /&gt;
== Other Tab ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Uplink-Other.jpg]]&lt;br /&gt;
&lt;br /&gt;
* '''TellWd''' - If the tell window has been used, it re-opens it.&lt;br /&gt;
* '''Main''' - Toggles opens/minimized the &amp;quot;main&amp;quot; window of the bot.&lt;br /&gt;
* '''Zone Rst''' - Opens Zone Reset window. Must have zones window open to work.&lt;br /&gt;
* '''ResStone''' - Casts a res stone (works for all priests).&lt;br /&gt;
* '''Jump''' - Sends a Jump command through the uplink.&lt;br /&gt;
* '''Disband''' - Drop group.&lt;br /&gt;
* '''Auto Run''' - Toggle Auto run.&lt;br /&gt;
* '''Load Bot''' - Loads the bot.&lt;br /&gt;
* '''End Bot''' - Ends the bot&lt;br /&gt;
* '''Camp''' - Camps everyone to desktop&lt;br /&gt;
* '''Load EXT''' - Load ISXOGRE&lt;br /&gt;
* '''Unload EXT''' - Unload ISXOGRE&lt;br /&gt;
* '''List IPs''' - Lists all the computers in the uplink.&lt;br /&gt;
* '''Connect''' - Connects to the computers listed in EQ2Chars.inc&lt;br /&gt;
* '''Disco''' - Disconnects to the computers listed in EQ2Chars.inc&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
User notes/comments/suggestions:&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/File:Ogremcp_combat.jpg</id>
		<title>File:Ogremcp combat.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/File:Ogremcp_combat.jpg"/>
				<updated>2011-04-05T04:36:41Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: OgreMCP_combat_main_tab&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;OgreMCP_combat_main_tab&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php/OgreMapper</id>
		<title>OgreMapper</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php/OgreMapper"/>
				<updated>2010-09-18T10:45:48Z</updated>
		
		<summary type="html">&lt;p&gt;Yabong: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ogre Mapper==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''To-do'''''&lt;br /&gt;
* Make zone files only contain information about areas&lt;br /&gt;
* Make secondary file that loads custom points by name that just hold an x/y/z location&lt;br /&gt;
* Try to load the file in zonefiles/ if not available, then load the file in zonefiles/default if available&lt;br /&gt;
&lt;br /&gt;
* Look into making the nav re-calc when needed, if it gets stuck or moved?&lt;br /&gt;
* One-way mapping&lt;br /&gt;
* Move total points to the right hand side.&lt;br /&gt;
&lt;br /&gt;
* Add turbo to anything that &amp;quot;loads&amp;quot; - such as refreshing drop down boxes in harvest/AH&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
User notes/comments/suggestions:&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Things to note: don't use &amp;quot;run ogre map&amp;quot; use &amp;quot;ogre map&amp;quot; instead.&lt;/div&gt;</summary>
		<author><name>Yabong</name></author>	</entry>

	</feed>