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		<id>https://wiki.ogregaming.com/eq2/index.php?action=history&amp;feed=atom&amp;title=RevisionHistory%3AVersion14Patch50-59</id>
		<title>RevisionHistory:Version14Patch50-59 - Revision history</title>
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		<updated>2026-04-08T14:00:54Z</updated>
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		<id>https://wiki.ogregaming.com/eq2/index.php?title=RevisionHistory:Version14Patch50-59&amp;diff=3081&amp;oldid=prev</id>
		<title>Canoppener at 00:34, 8 April 2011</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php?title=RevisionHistory:Version14Patch50-59&amp;diff=3081&amp;oldid=prev"/>
				<updated>2011-04-08T00:34:11Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:34, 8 April 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''Versions: ISXOgre-2011.04.06, Patch Version-60, OgreBot-14.057 (Available from autopatcher)''' - Kannkor&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Changed files: InCombatmovement, OgreMCP.iss&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* InCombatmovement/OgreMCP&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Minor tweaks&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Changed OgreFollow defaults to default to NOT break with no target.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Raid options&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Prime-Cornicen Munderrad&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*** Cure Curse has been disabled&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*** Onscreen display of who has the curse needing to be cured&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*** FULL: Curing of bad curse&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Casting&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Beneficial abilities - Changed the Y axis calc from +2 to +1.5. This should better represent the &amp;quot;middle&amp;quot; of a character.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* May have finally fixed the res crashing bug (if you accepted the box prior to the bot dealing with it)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Added a 1/2 second delay after accepting a res, should help with lag crashes.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Fixed a queuing bug that would only clear 1 per second while dead or paused. Should now clear one per frame.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &amp;quot;Zone&amp;quot; on the MCP now works with&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** GD into the backdoor of Thurg city (under the waterfall).&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Thurg city zone to GD (to under the waterfall) should now work 100% of the time.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** GD into front door of Thurg city&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Thurg city to GD front door.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Versions: ISXOgre-2011.03.25, Patch Version-58, OgreBot-14.055 (Available from autopatcher)''' - Kannkor&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Versions: ISXOgre-2011.03.25, Patch Version-58, OgreBot-14.055 (Available from autopatcher)''' - Kannkor&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Changed files: OgreMCPXML&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Changed files: OgreMCPXML&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Canoppener</name></author>	</entry>

	<entry>
		<id>https://wiki.ogregaming.com/eq2/index.php?title=RevisionHistory:Version14Patch50-59&amp;diff=3080&amp;oldid=prev</id>
		<title>Canoppener: Created page with &quot;'''Versions: ISXOgre-2011.04.06, Patch Version-60, OgreBot-14.057 (Available from autopatcher)''' - Kannkor * Changed files: InCombatmovement, OgreMCP.iss * InCombatmovement/Ogre...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.ogregaming.com/eq2/index.php?title=RevisionHistory:Version14Patch50-59&amp;diff=3080&amp;oldid=prev"/>
				<updated>2011-04-08T00:33:21Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Versions: ISXOgre-2011.04.06, Patch Version-60, OgreBot-14.057 (Available from autopatcher)&amp;#039;&amp;#039;&amp;#039; - Kannkor * Changed files: InCombatmovement, OgreMCP.iss * InCombatmovement/Ogre...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Versions: ISXOgre-2011.04.06, Patch Version-60, OgreBot-14.057 (Available from autopatcher)''' - Kannkor&lt;br /&gt;
* Changed files: InCombatmovement, OgreMCP.iss&lt;br /&gt;
* InCombatmovement/OgreMCP&lt;br /&gt;
** Minor tweaks&lt;br /&gt;
** Changed OgreFollow defaults to default to NOT break with no target.&lt;br /&gt;
* Raid options&lt;br /&gt;
** Prime-Cornicen Munderrad&lt;br /&gt;
*** Cure Curse has been disabled&lt;br /&gt;
*** Onscreen display of who has the curse needing to be cured&lt;br /&gt;
*** FULL: Curing of bad curse&lt;br /&gt;
* Casting&lt;br /&gt;
** Beneficial abilities - Changed the Y axis calc from +2 to +1.5. This should better represent the &amp;quot;middle&amp;quot; of a character.&lt;br /&gt;
* May have finally fixed the res crashing bug (if you accepted the box prior to the bot dealing with it)&lt;br /&gt;
* Added a 1/2 second delay after accepting a res, should help with lag crashes.&lt;br /&gt;
* Fixed a queuing bug that would only clear 1 per second while dead or paused. Should now clear one per frame.&lt;br /&gt;
* &amp;quot;Zone&amp;quot; on the MCP now works with&lt;br /&gt;
** GD into the backdoor of Thurg city (under the waterfall).&lt;br /&gt;
** Thurg city zone to GD (to under the waterfall) should now work 100% of the time.&lt;br /&gt;
** GD into front door of Thurg city&lt;br /&gt;
** Thurg city to GD front door.&lt;br /&gt;
'''Versions: ISXOgre-2011.03.25, Patch Version-58, OgreBot-14.055 (Available from autopatcher)''' - Kannkor&lt;br /&gt;
* Changed files: OgreMCPXML&lt;br /&gt;
* OgreMCPXML&lt;br /&gt;
** Various minor tweaks for testing&lt;br /&gt;
&lt;br /&gt;
'''Versions: ISXOgre-2011.03.25, Patch Version-56, OgreBot-14.053 (Available from autopatcher)''' - Kannkor&lt;br /&gt;
* Changed files: InCombatMovement, OgreMCPXML&lt;br /&gt;
* InCombatMovement/OgreMCPXML&lt;br /&gt;
** Tweaks to axis movement&lt;br /&gt;
** Started converting AllowingMovement to int instead of bool&lt;br /&gt;
&lt;br /&gt;
'''Versions: ISXOgre-2011.03.25, Patch Version-55, OgreBot-14.052 (Available from autopatcher)''' - Kannkor&lt;br /&gt;
* Changed files: InCombatMovement&lt;br /&gt;
* InCombatMovement&lt;br /&gt;
** Testing some axis movement&lt;br /&gt;
&lt;br /&gt;
'''Versions: ISXOgre-2011.03.24, Patch Version-54, OgreBot-14.051 (Available from autopatcher)''' - Kannkor&lt;br /&gt;
* Ogrecommon.inc&lt;br /&gt;
** Fixed passing a int into a string&lt;br /&gt;
** Minor tweaks to raid options.&lt;br /&gt;
&lt;br /&gt;
'''Versions: ISXOgre-2011.03.24, Patch Version-53, OgreBot-14.050 (Available from autopatcher)''' - Kannkor&lt;br /&gt;
* Ogrecommon.inc, OgreMCPXML.XML&lt;br /&gt;
** Actually put OgreCommon.inc set to download&lt;br /&gt;
* OgreMCPXML.XML&lt;br /&gt;
** Added &amp;quot;InfoOn&amp;quot; button. Toggles information about a namednpc or npc, and distance from your cleric/shaman/druid in your group.&lt;br /&gt;
** Added &amp;quot;North&amp;quot; button. Just a test button for Kannkor at the moment.&lt;br /&gt;
&lt;br /&gt;
'''Versions: ISXOgre-2011.03.24, Patch Version-52, OgreBot-14.049 (Available from autopatcher)''' - Kannkor&lt;br /&gt;
* OgreCommon.inc, OgreMCPXML.XML, OgreUIXML.XML, InCombatMovement, Hireling&lt;br /&gt;
* Hireling&lt;br /&gt;
** Fixed Gathering&lt;br /&gt;
* OgreBot&lt;br /&gt;
** Added member: GetRawAbilityMaxRange&lt;br /&gt;
** Changed AbilityID to iAbilityID which is now a local variable. Should allow for better reusability.&lt;br /&gt;
* OgreBot&lt;br /&gt;
** Fixed autocasting of DoV HM debuff. Previously it would make you snuggle him if you were out of range, now it's based off of 80% of your spell range. I used 80% incase he was moving, since you need to be in range when you start to cast.&lt;br /&gt;
** '''Scripters''' - Added global atom &amp;quot;a_OgreBotChangeCampSpot&amp;quot; that takes 3 parameters, x, y, z. Currently there are no &amp;quot;checks&amp;quot; in place, so it will change an existing campspot to whatever location you pass it. Example of usage: a_OgreBotChangeCampSpot 0 -24 300&lt;br /&gt;
* MCP&lt;br /&gt;
** Reordered some buttons again.. /sigh&lt;br /&gt;
** Added &amp;quot;Pet off&amp;quot; - Pet back off&lt;br /&gt;
** Added &amp;quot;Mount&amp;quot; button. Toggles mount. &lt;br /&gt;
** Added Turt HUD to Zones. This toggles health/distance of the Right and Left turtles.&lt;br /&gt;
* OgreUI&lt;br /&gt;
** Added assassin tab&lt;br /&gt;
*** Exploit weakness - Will cast exploit weakness (Heroic endline AA) after you get the message. Note: Having Exploit weakness in your CA tab will spam it. So put it there, or check it here, not both.&lt;br /&gt;
**** If Exploit weakness message comes up again while EW is on cool down, if there is less than 5 seconds remaining on the cool down, it will cast EW as soon as it's available. Note: In my limited testing I wasn't able to make this happen.. so it's all in theory at the moment :)&lt;br /&gt;
** Ranger tab&lt;br /&gt;
*** Removed &amp;quot;Sweet spot&amp;quot; stuff&lt;br /&gt;
*** Added Exploit Weakness - see assassin tab above.&lt;br /&gt;
* InCombatMovement&lt;br /&gt;
** Cleaned up a lot of ranger &amp;quot;Sweet spot&amp;quot; stuff&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Versions: ISXOgre-2011.03.20, Patch Version-51, OgreBot-14.048 (Available from autopatcher)''' - Kannkor&lt;br /&gt;
* Raid options&lt;br /&gt;
** Full: When the DoV HM debuff is wearing off, if yours is available, you will cast it.&lt;br /&gt;
** Fixed a typo with Brendegor encounter (iilatus).&lt;br /&gt;
* Fixed the confirmation of no trade items not accepting.&lt;br /&gt;
&lt;br /&gt;
'''Versions: ISXOgre-2011.03.11, Patch Version-50, OgreBot-14.047 (Available from autopatcher)''' - Kannkor&lt;br /&gt;
* Removed some debug text about AECounter&lt;br /&gt;
* Tweaked/fixed immuculate revival&lt;br /&gt;
* RaidOptions&lt;br /&gt;
** Tormax(FULL): Added some movement based on red text.&lt;/div&gt;</summary>
		<author><name>Canoppener</name></author>	</entry>

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